(svn r13123) -Codechange: passing the bankrupt type via data_b is not needed anymore. Patch by Cirdan.

This commit is contained in:
rubidium 2008-05-16 20:04:17 +00:00
parent 5ea41a57b8
commit 5ede3da220
3 changed files with 12 additions and 25 deletions

View File

@ -530,8 +530,7 @@ static void PlayersCheckBankrupt(Player *p)
SetDParam(0, STR_7056_TRANSPORT_COMPANY_IN_TROUBLE);
SetDParam(1, STR_7057_WILL_BE_SOLD_OFF_OR_DECLARED);
SetDParam(2, owner);
AddNewsItem(STR_02B6,
NS_COMPANY_TROUBLE, 0, owner | NB_BTROUBLE);
AddNewsItem(STR_02B6, NS_COMPANY_TROUBLE, 0, owner);
break;
case 3: {
/* XXX - In multiplayer, should we ask other players if it wants to take
@ -540,8 +539,7 @@ static void PlayersCheckBankrupt(Player *p)
SetDParam(0, STR_7056_TRANSPORT_COMPANY_IN_TROUBLE);
SetDParam(1, STR_7057_WILL_BE_SOLD_OFF_OR_DECLARED);
SetDParam(2, owner);
AddNewsItem(STR_02B6,
NS_COMPANY_TROUBLE, 0, owner | NB_BTROUBLE);
AddNewsItem(STR_02B6, NS_COMPANY_TROUBLE, 0, owner);
break;
}
@ -564,7 +562,7 @@ static void PlayersCheckBankrupt(Player *p)
SetDParam(0, STR_705C_BANKRUPT);
SetDParam(1, STR_705D_HAS_BEEN_CLOSED_DOWN_BY);
SetDParam(2, p->index);
AddNewsItem(STR_02B6, NS_COMPANY_BANKRUPT, 0, owner | NB_BBANKRUPT);
AddNewsItem(STR_02B6, NS_COMPANY_BANKRUPT, 0, owner);
if (IsHumanPlayer(owner)) {
/* XXX - If we are in offline mode, leave the player playing. Eg. there
@ -592,7 +590,7 @@ static void PlayersCheckBankrupt(Player *p)
void DrawNewsBankrupcy(Window *w, const NewsItem *ni)
{
Player *p = GetPlayer((PlayerID)GB(ni->data_b, 0, 4));
Player *p = GetPlayer((PlayerID)(ni->data_b));
DrawPlayerFace(p->face, p->player_color, 2, 23);
GfxFillRect(3, 23, 3 + 91, 23 + 118, PALETTE_TO_STRUCT_GREY | (1 << USE_COLORTABLE));
@ -600,8 +598,8 @@ void DrawNewsBankrupcy(Window *w, const NewsItem *ni)
DrawStringMultiCenter(49, 148, STR_7058_PRESIDENT, 94);
switch (ni->data_b & 0xF0) {
case NB_BTROUBLE:
switch (ni->subtype) {
case NS_COMPANY_TROUBLE:
DrawStringCentered(w->width >> 1, 1, STR_7056_TRANSPORT_COMPANY_IN_TROUBLE, TC_FROMSTRING);
SetDParam(0, p->index);
@ -613,7 +611,7 @@ void DrawNewsBankrupcy(Window *w, const NewsItem *ni)
w->width - 101);
break;
case NB_BMERGER:
case NS_COMPANY_MERGER:
DrawStringCentered(w->width >> 1, 1, STR_7059_TRANSPORT_COMPANY_MERGER, TC_FROMSTRING);
SetDParam(0, ni->params[2]);
SetDParam(1, p->index);
@ -625,7 +623,7 @@ void DrawNewsBankrupcy(Window *w, const NewsItem *ni)
w->width - 101);
break;
case NB_BBANKRUPT:
case NS_COMPANY_BANKRUPT:
DrawStringCentered(w->width >> 1, 1, STR_705C_BANKRUPT, TC_FROMSTRING);
SetDParam(0, p->index);
DrawStringMultiCenter(
@ -635,7 +633,7 @@ void DrawNewsBankrupcy(Window *w, const NewsItem *ni)
w->width - 101);
break;
case NB_BNEWCOMPANY:
case NS_COMPANY_NEW:
DrawStringCentered(w->width >> 1, 1, STR_705E_NEW_TRANSPORT_COMPANY_LAUNCHED, TC_FROMSTRING);
SetDParam(0, p->index);
SetDParam(1, ni->params[3]);
@ -1820,7 +1818,7 @@ static void DoAcquireCompany(Player *p)
SetDParam(2, p->index);
SetDParam(3, _current_player);
SetDParam(4, p->bankrupt_value);
AddNewsItem(STR_02B6, NS_COMPANY_MERGER, 0, _current_player | NB_BMERGER);
AddNewsItem(STR_02B6, NS_COMPANY_MERGER, 0, _current_player);
/* original code does this a little bit differently */
PlayerID pi = p->index;

View File

@ -90,17 +90,6 @@ enum NewsCallback {
DNC_NONE = 0xFF, ///< No news callback.
};
/**
* Kinds of bankrupcy
* @note These flags are or'd with player index
*/
enum NewsBankrupcy {
NB_BTROUBLE = (1 << 4), ///< Company is in trouble (warning)
NB_BMERGER = (2 << 4), ///< Company has been bought by another company
NB_BBANKRUPT = (3 << 4), ///< Company has gone bankrupt
NB_BNEWCOMPANY = (4 << 4), ///< A new company has been started
};
/**
* News display options
*/

View File

@ -360,7 +360,7 @@ set_name:;
SetDParam(1, STR_705F_STARTS_CONSTRUCTION_NEAR);
SetDParam(2, p->index);
SetDParam(3, t->index);
AddNewsItem(STR_02B6, NS_COMPANY_NEW, p->last_build_coordinate, p->index | NB_BNEWCOMPANY);
AddNewsItem(STR_02B6, NS_COMPANY_NEW, p->last_build_coordinate, p->index);
}
return;
}
@ -939,7 +939,7 @@ CommandCost CmdPlayerCtrl(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
SetDParam(0, STR_705C_BANKRUPT);
SetDParam(1, STR_705D_HAS_BEEN_CLOSED_DOWN_BY);
SetDParam(2, p->index);
AddNewsItem(STR_02B6, NS_COMPANY_BANKRUPT, 0, p->index | NB_BBANKRUPT);
AddNewsItem(STR_02B6, NS_COMPANY_BANKRUPT, 0, p->index);
/* Remove the company */
ChangeOwnershipOfPlayerItems(p->index, PLAYER_SPECTATOR);