From 5dacd82903da00fdc4f32822bca6c01e53db4a90 Mon Sep 17 00:00:00 2001 From: smatz Date: Mon, 4 Feb 2008 22:44:05 +0000 Subject: [PATCH] (svn r12061) -Cleanup: since r12060, DC_FORCETEST is not used anymore --- src/command.cpp | 2 +- src/command_type.h | 1 - 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/src/command.cpp b/src/command.cpp index c550dcb8f2..0a6393f668 100644 --- a/src/command.cpp +++ b/src/command.cpp @@ -426,7 +426,7 @@ CommandCost DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint32 _docommand_recursive++; /* only execute the test call if it's toplevel, or we're not execing. */ - if (_docommand_recursive == 1 || !(flags & DC_EXEC) || (flags & DC_FORCETEST) ) { + if (_docommand_recursive == 1 || !(flags & DC_EXEC) ) { SetTownRatingTestMode(true); res = proc(tile, flags & ~DC_EXEC, p1, p2); SetTownRatingTestMode(false); diff --git a/src/command_type.h b/src/command_type.h index 22f9c2014e..9a2649cbca 100644 --- a/src/command_type.h +++ b/src/command_type.h @@ -271,7 +271,6 @@ enum { DC_NO_RAIL_OVERLAP = 0x10, ///< don't allow overlap of rails (used in buildrail) DC_AI_BUILDING = 0x20, ///< special building rules for AI DC_NO_TOWN_RATING = 0x40, ///< town rating does not disallow you from building - DC_FORCETEST = 0x80, ///< force test too. }; /**