Fix 6acf204d: crash when showing coordinator-error-messages (#9488)

pull/332/head
Patric Stout 3 years ago committed by GitHub
parent 04e9df47d9
commit 5c776f21e7
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

@ -135,7 +135,7 @@ bool ClientNetworkCoordinatorSocketHandler::Receive_GC_ERROR(Packet *p)
return false;
case NETWORK_COORDINATOR_ERROR_REGISTRATION_FAILED:
ShowErrorMessage(STR_NETWORK_ERROR_COORDINATOR_REGISTRATION_FAILED, STR_JUST_RAW_STRING, WL_ERROR);
ShowErrorMessage(STR_NETWORK_ERROR_COORDINATOR_REGISTRATION_FAILED, INVALID_STRING_ID, WL_ERROR);
/* To prevent that we constantly try to reconnect, switch to local game. */
_settings_client.network.server_game_type = SERVER_GAME_TYPE_LOCAL;
@ -159,7 +159,7 @@ bool ClientNetworkCoordinatorSocketHandler::Receive_GC_ERROR(Packet *p)
}
case NETWORK_COORDINATOR_ERROR_REUSE_OF_INVITE_CODE:
ShowErrorMessage(STR_NETWORK_ERROR_COORDINATOR_REUSE_OF_INVITE_CODE, STR_JUST_RAW_STRING, WL_ERROR);
ShowErrorMessage(STR_NETWORK_ERROR_COORDINATOR_REUSE_OF_INVITE_CODE, INVALID_STRING_ID, WL_ERROR);
/* To prevent that we constantly battle for the same invite-code, switch to local game. */
_settings_client.network.server_game_type = SERVER_GAME_TYPE_LOCAL;

Loading…
Cancel
Save