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@ -518,7 +518,7 @@ static void TransportIndustryGoods(TileIndex tile)
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if (newgfx != INDUSTRYTILE_NOANIM) {
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ResetIndustryConstructionStage(tile);
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SetIndustryCompleted(tile, true);
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SetIndustryCompleted(tile);
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SetIndustryGfx(tile, newgfx);
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MarkTileDirtyByTile(tile);
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}
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@ -718,7 +718,7 @@ static void MakeIndustryTileBigger(TileIndex tile)
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SetIndustryConstructionCounter(tile, 0);
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SetIndustryConstructionStage(tile, stage);
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StartStopIndustryTileAnimation(tile, IAT_CONSTRUCTION_STATE_CHANGE);
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if (stage == INDUSTRY_COMPLETED) SetIndustryCompleted(tile, true);
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if (stage == INDUSTRY_COMPLETED) SetIndustryCompleted(tile);
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MarkTileDirtyByTile(tile);
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@ -854,7 +854,7 @@ static void TileLoop_Industry(TileIndex tile)
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case GFX_GOLD_MINE_TOWER_ANIMATED: gfx = GFX_GOLD_MINE_TOWER_NOT_ANIMATED; break;
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}
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SetIndustryGfx(tile, gfx);
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SetIndustryCompleted(tile, true);
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SetIndustryCompleted(tile);
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SetIndustryConstructionStage(tile, 3);
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DeleteAnimatedTile(tile);
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}
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