From 5b2cd5fae000d231479d79c4c9ac060d4d10b691 Mon Sep 17 00:00:00 2001 From: truelight Date: Mon, 13 Dec 2004 18:53:59 +0000 Subject: [PATCH] (svn r1066) -Fix: Crash when saving game as spectator (tnx to GeniusDex for reporting) --- misc_gui.c | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/misc_gui.c b/misc_gui.c index d7aae3b201..b805749e03 100644 --- a/misc_gui.c +++ b/misc_gui.c @@ -1014,7 +1014,14 @@ static void MakeSortedSaveGameList() static void GenerateFileName(void) { - const Player *p = DEREF_PLAYER(_local_player); + const Player *p; + /* Check if we are not a specatator who wants to generate a name.. + Let's use the name of player #0 for now. */ + if (_local_player < MAX_PLAYERS) + p = DEREF_PLAYER(_local_player); + else + p = DEREF_PLAYER(0); + SetDParam(0, p->name_1); SetDParam(1, p->name_2); SetDParam(2, _date);