Merge branch 'minimap-screenshot-rect' into jgrpp

Conflicts:
	src/screenshot.cpp
This commit is contained in:
Jonathan G Rennison 2015-09-11 03:45:53 +01:00
commit 5a8049f65b
3 changed files with 107 additions and 1 deletions

View File

@ -49,7 +49,6 @@ static bool _script_running; ///< Script is running (used to abort execution whe
#define DEF_CONSOLE_CMD(function) static bool function(byte argc, char *argv[])
#define DEF_CONSOLE_HOOK(function) static ConsoleHookResult function(bool echo)
/****************
* command hooks
****************/
@ -1390,6 +1389,29 @@ DEF_CONSOLE_CMD(ConScreenShot)
return true;
}
DEF_CONSOLE_CMD(ConMinimap)
{
if (argc == 0) {
IConsoleHelp("Create a flat image of the game minimap. Usage: 'minimap [owner] [file name]'");
IConsoleHelp("'owner' uses the tile owner to colour the minimap image, this is the only mode at present");
return true;
}
const char *name = NULL;
if (argc > 1) {
if (strcmp(argv[1], "owner") != 0) {
/* invalid mode */
return false;
}
}
if (argc > 2) {
name = argv[2];
}
SaveMinimap(name);
return true;
}
DEF_CONSOLE_CMD(ConInfoCmd)
{
if (argc == 0) {
@ -1920,6 +1942,7 @@ void IConsoleStdLibRegister()
IConsoleCmdRegister("reset_enginepool", ConResetEnginePool, ConHookNoNetwork);
IConsoleCmdRegister("return", ConReturn);
IConsoleCmdRegister("screenshot", ConScreenShot);
IConsoleCmdRegister("minimap", ConMinimap);
IConsoleCmdRegister("script", ConScript);
IConsoleCmdRegister("scrollto", ConScrollToTile);
IConsoleCmdRegister("alias", ConAlias);

View File

@ -69,6 +69,8 @@ struct ScreenshotFormat {
ScreenshotHandlerProc *proc; ///< Function for writing the screenshot.
};
#define MKCOLOUR(x) TO_LE32X(x)
/*************************************************
**** SCREENSHOT CODE FOR WINDOWS BITMAP (.BMP)
*************************************************/
@ -905,3 +907,83 @@ bool MakeSmallMapScreenshot(unsigned int width, unsigned int height, SmallMapWin
ShowScreenshotResultMessage(ret);
return ret;
}
static byte _owner_colours[OWNER_END + 1];
/**
* Return the colour a tile would be displayed with in the small map in mode "Owner".
*
* @param tile The tile of which we would like to get the colour.
* @return The colour of tile in the small map in mode "Owner"
*/
static inline byte GetMinimapOwnerPixels(TileIndex tile)
{
Owner o;
switch (GetTileType(tile)) {
case MP_INDUSTRY: o = OWNER_END; break;
case MP_HOUSE: o = OWNER_TOWN; break;
default: o = GetTileOwner(tile); break;
/* FIXME: For MP_ROAD there are multiple owners.
* GetTileOwner returns the rail owner (level crossing) resp. the owner of ROADTYPE_ROAD (normal road),
* even if there are no ROADTYPE_ROAD bits on the tile.
*/
}
return _owner_colours[o];
}
static void MinimapOwnerCallback(void *userdata, void *buf, uint y, uint pitch, uint n)
{
uint8 *ubuf = (uint8 *)buf;
uint num = (pitch * n);
uint row, col;
byte val;
for (uint i=0; i < num; i++) {
row = y + (int) (i / pitch);
col = (MapSizeX()-1) - (i % pitch);
TileIndex tile = TileXY(col, row);
if (IsTileType(tile, MP_VOID)) {
val = 0x00;
} else {
val = GetMinimapOwnerPixels(tile);
}
*ubuf = (uint8) _cur_palette.palette[val].b;
ubuf += sizeof(uint8); *ubuf = (uint8) _cur_palette.palette[val].g;
ubuf += sizeof(uint8); *ubuf = (uint8) _cur_palette.palette[val].r;
ubuf += sizeof(uint8);
ubuf += sizeof(uint8);
}
}
/**
* Saves the complete savemap in a PNG-file.
*/
void SaveMinimap(const char *name)
{
/* setup owner table */
const Company *c;
/* fill with some special colours */
_owner_colours[OWNER_TOWN] = MKCOLOUR(0xB4);
_owner_colours[OWNER_NONE] = MKCOLOUR(0x54);
_owner_colours[OWNER_WATER] = MKCOLOUR(0xCA);
_owner_colours[OWNER_END] = MKCOLOUR(0x20); // industry
/* now fill with the company colours */
FOR_ALL_COMPANIES(c) {
_owner_colours[c->index] =
_colour_gradient[c->colour][5] * 0x01010101;
}
_screenshot_name[0] = '\0';
if (name != NULL) strecpy(_screenshot_name, name, lastof(_screenshot_name));
const ScreenshotFormat *sf = _screenshot_formats + _cur_screenshot_format;
sf->proc(MakeScreenshotName("minimap", sf->extension), MinimapOwnerCallback, NULL, MapSizeX(), MapSizeY(), 32, _cur_palette.palette);
}

View File

@ -32,6 +32,7 @@ void SetupScreenshotViewport(ScreenshotType t, struct ViewPort *vp);
bool MakeHeightmapScreenshot(const char *filename);
bool MakeSmallMapScreenshot(unsigned int width, unsigned int height, SmallMapWindow *window);
bool MakeScreenshot(ScreenshotType t, const char *name);
void SaveMinimap(const char *name);
extern char _screenshot_format_name[8];
extern uint _num_screenshot_formats;