Add train length and group name to vehicle details window.

Add settings to control each, default on.
Re-init window whenever presence of group name line changes.
pull/3/head
Jonathan G Rennison 9 years ago
parent 8c389a2a96
commit 5a07315405

@ -1287,6 +1287,10 @@ STR_CONFIG_SETTING_POPULATION_IN_LABEL :Show town popul
STR_CONFIG_SETTING_POPULATION_IN_LABEL_HELPTEXT :Display the population of towns in their label on the map
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS :Thickness of lines in graphs: {STRING2}
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Width of the line in the graphs. A thin line is more precisely readable, a thicker line is easier to see and colours are easier to distinguish
STR_CONFIG_SETTING_SHOW_TRAIN_LENGTH_IN_DETAILS :Show train length in details: {STRING2}
STR_CONFIG_SETTING_SHOW_TRAIN_LENGTH_IN_DETAILS_HELPTEXT :Show train length in the vehicle details window
STR_CONFIG_SETTING_SHOW_VEHICLE_GROUP_IN_DETAILS :Show vehicle group in details: {STRING2}
STR_CONFIG_SETTING_SHOW_VEHICLE_GROUP_IN_DETAILS_HELPTEXT :Show vehicle group name in the vehicle details window
STR_CONFIG_SETTING_LANDSCAPE :Landscape: {STRING2}
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Landscapes define basic gameplay scenarios with different cargos and town growth requirements. NewGRF and Game Scripts allow finer control though
@ -3657,9 +3661,13 @@ STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Max. spe
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Weight: {LTBLUE}{WEIGHT_SHORT} {BLACK}Power: {LTBLUE}{POWER}{BLACK} Max. speed: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Weight: {LTBLUE}{WEIGHT_SHORT} {BLACK}Power: {LTBLUE}{POWER}{BLACK} Max. speed: {LTBLUE}{VELOCITY} {BLACK}Max. T.E.: {LTBLUE}{FORCE}
STR_VEHICLE_INFO_TRAIN_LENGTH :{BLACK}Train length {LTBLUE}{DECIMAL} tile{P "" s} {STRING3}
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Profit this year: {LTBLUE}{CURRENCY_LONG} (last year: {CURRENCY_LONG})
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Reliability: {LTBLUE}{COMMA}% {BLACK}Breakdowns since last service: {LTBLUE}{COMMA}
STR_VEHICLE_INFO_GROUP :{BLACK}Group: {LTBLUE}{GROUP}
STR_VEHICLE_INFO_BUILT_VALUE :{LTBLUE}{ENGINE} {BLACK}Built: {LTBLUE}{NUM}{BLACK} Value: {LTBLUE}{CURRENCY_LONG}
STR_VEHICLE_INFO_NO_CAPACITY :{BLACK}Capacity: {LTBLUE}None{STRING}
STR_VEHICLE_INFO_CAPACITY :{BLACK}Capacity: {LTBLUE}{CARGO_LONG}{3:STRING}

@ -1544,6 +1544,8 @@ static SettingsContainer &GetSettingsTree()
interface->Add(new SettingEntry("gui.timetable_in_ticks"));
interface->Add(new SettingEntry("gui.timetable_arrival_departure"));
interface->Add(new SettingEntry("gui.expenses_layout"));
interface->Add(new SettingEntry("gui.show_train_length_in_details"));
interface->Add(new SettingEntry("gui.show_vehicle_group_in_details"));
}
SettingsPage *advisors = main->Add(new SettingsPage(STR_CONFIG_SETTING_ADVISORS));

@ -135,6 +135,8 @@ struct GUISettings {
uint32 last_newgrf_count; ///< the numbers of NewGRFs we found during the last scan
byte missing_strings_threshold; ///< the number of missing strings before showing the warning
uint8 graph_line_thickness; ///< the thickness of the lines in the various graph guis
bool show_train_length_in_details; ///< show train length in vehicle details window top widget
bool show_vehicle_group_in_details; ///< show vehicle group in vehicle details window top widget
uint8 osk_activation; ///< Mouse gesture to trigger the OSK.
uint16 console_backlog_timeout; ///< the minimum amount of time items should be in the console backlog before they will be removed in ~3 seconds granularity.

@ -3133,6 +3133,24 @@ strhelp = STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT
strval = STR_JUST_COMMA
proc = RedrawScreen
[SDTC_BOOL]
var = gui.show_train_length_in_details
flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
def = true
str = STR_CONFIG_SETTING_SHOW_TRAIN_LENGTH_IN_DETAILS
strhelp = STR_CONFIG_SETTING_SHOW_TRAIN_LENGTH_IN_DETAILS_HELPTEXT
proc = RedrawScreen
cat = SC_BASIC
[SDTC_BOOL]
var = gui.show_vehicle_group_in_details
flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
def = true
str = STR_CONFIG_SETTING_SHOW_VEHICLE_GROUP_IN_DETAILS
strhelp = STR_CONFIG_SETTING_SHOW_VEHICLE_GROUP_IN_DETAILS_HELPTEXT
proc = RedrawScreen
cat = SC_BASIC
; For the dedicated build we'll enable dates in logs by default.
[SDTC_BOOL]
ifdef = DEDICATED

@ -1859,6 +1859,7 @@ static StringID _service_interval_dropdown[] = {
struct VehicleDetailsWindow : Window {
TrainDetailsWindowTabs tab; ///< For train vehicles: which tab is displayed.
Scrollbar *vscroll;
bool vehicle_group_line_shown;
/** Initialize a newly created vehicle details window */
VehicleDetailsWindow(WindowDesc *desc, WindowNumber window_number) : Window(desc)
@ -1897,6 +1898,11 @@ struct VehicleDetailsWindow : Window {
this->ReInit();
}
}
/* If the presence of the group line changes, the size of the top details widget must change */
if (this->vehicle_group_line_shown != this->ShouldShowGroupLine(v)) {
this->ReInit();
}
}
/**
@ -1920,24 +1926,42 @@ struct VehicleDetailsWindow : Window {
return desired_height;
}
bool ShouldShowGroupLine(const Vehicle *v) const
{
return (_settings_client.gui.show_vehicle_group_in_details && v->group_id != INVALID_GROUP && v->group_id != DEFAULT_GROUP);
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
switch (widget) {
case WID_VD_TOP_DETAILS: {
const Vehicle *v = Vehicle::Get(this->window_number);
Dimension dim = { 0, 0 };
size->height = WD_FRAMERECT_TOP + 4 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM;
this->vehicle_group_line_shown = ShouldShowGroupLine(v);
size->height = WD_FRAMERECT_TOP + (this->vehicle_group_line_shown ? 5 : 4) * FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM;
for (uint i = 0; i < 4; i++) SetDParamMaxValue(i, INT16_MAX);
for (uint i = 0; i < 5; i++) SetDParamMaxValue(i, INT16_MAX);
static const StringID info_strings[] = {
STR_VEHICLE_INFO_MAX_SPEED,
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED,
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE,
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR,
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS
};
for (uint i = 0; i < lengthof(info_strings); i++) {
dim = maxdim(dim, GetStringBoundingBox(info_strings[i]));
}
if (v->type == VEH_TRAIN && _settings_client.gui.show_train_length_in_details) {
SetDParamMaxValue(0, _settings_game.vehicle.max_train_length * 10);
SetDParam(1, 1);
SetDParam(2, STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR);
dim = maxdim(dim, GetStringBoundingBox(STR_VEHICLE_INFO_TRAIN_LENGTH));
} else {
dim = maxdim(dim, GetStringBoundingBox(STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR));
}
if (this->vehicle_group_line_shown) {
SetDParam(0, v->group_id);
dim = maxdim(dim, GetStringBoundingBox(STR_VEHICLE_INFO_GROUP));
}
SetDParam(0, STR_VEHICLE_INFO_AGE);
dim = maxdim(dim, GetStringBoundingBox(STR_VEHICLE_INFO_AGE_RUNNING_COST_YR));
size->width = dim.width + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
@ -2073,15 +2097,35 @@ struct VehicleDetailsWindow : Window {
y += FONT_HEIGHT_NORMAL;
/* Draw profit */
SetDParam(0, v->GetDisplayProfitThisYear());
SetDParam(1, v->GetDisplayProfitLastYear());
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR);
if (v->type == VEH_TRAIN && _settings_client.gui.show_train_length_in_details) {
const GroundVehicleCache *gcache = v->GetGroundVehicleCache();
SetDParam(0, CeilDiv(gcache->cached_total_length * 10, TILE_SIZE));
SetDParam(1, 1);
SetDParam(2, STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR);
SetDParam(3, v->GetDisplayProfitThisYear());
SetDParam(4, v->GetDisplayProfitLastYear());
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_VEHICLE_INFO_TRAIN_LENGTH);
} else {
SetDParam(0, v->GetDisplayProfitThisYear());
SetDParam(1, v->GetDisplayProfitLastYear());
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR);
}
y += FONT_HEIGHT_NORMAL;
/* Draw breakdown & reliability */
SetDParam(0, ToPercent16(v->reliability));
SetDParam(1, v->breakdowns_since_last_service);
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS);
y += FONT_HEIGHT_NORMAL;
bool should_show_group = this->ShouldShowGroupLine(v);
if (should_show_group) {
SetDParam(0, v->group_id);
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_VEHICLE_INFO_GROUP);
}
if (this->vehicle_group_line_shown != should_show_group) {
const_cast<VehicleDetailsWindow *>(this)->ReInit();
}
break;
}

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