Merge branch 'template_train_replacement-sx' into jgrpp
Remove a duplicated declaration. # Conflicts: # projects/openttd_vs100.vcxproj # projects/openttd_vs100.vcxproj.filters # projects/openttd_vs140.vcxproj # projects/openttd_vs140.vcxproj.filters # projects/openttd_vs80.vcproj # projects/openttd_vs90.vcproj # source.list # src/group_gui.cpp # src/lang/english.txt # src/network/network_command.cpp # src/saveload/extended_ver_sl.cpp # src/saveload/extended_ver_sl.h # src/saveload/saveload.cpp # src/train_cmd.cpp # src/vehicle.cpp # src/vehicle_gui.cpp # src/vehicle_gui_base.h # src/window_type.hpull/6/merge
commit
580b2f7584
@ -0,0 +1,35 @@
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#include "../stdafx.h"
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#include "../tbtr_template_vehicle.h"
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#include "saveload.h"
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static const SaveLoad _template_replacement_desc[] = {
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SLE_VAR(TemplateReplacement, sel_template, SLE_UINT16),
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SLE_VAR(TemplateReplacement, group, SLE_UINT16),
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SLE_END()
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};
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static void Save_TMPL_RPLS()
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{
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TemplateReplacement *tr;
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FOR_ALL_TEMPLATE_REPLACEMENTS(tr) {
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SlSetArrayIndex(tr->index);
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SlObject(tr, _template_replacement_desc);
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}
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}
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static void Load_TMPL_RPLS()
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{
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int index;
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while ((index = SlIterateArray()) != -1) {
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TemplateReplacement *tr = new (index) TemplateReplacement();
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SlObject(tr, _template_replacement_desc);
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}
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}
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extern const ChunkHandler _template_replacement_chunk_handlers[] = {
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{'TRPL', Save_TMPL_RPLS, Load_TMPL_RPLS, NULL, NULL, CH_ARRAY | CH_LAST},
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};
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@ -0,0 +1,99 @@
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#include "../stdafx.h"
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#include "../tbtr_template_vehicle.h"
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#include "saveload.h"
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const SaveLoad* GTD() {
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static const SaveLoad _template_veh_desc[] = {
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SLE_REF(TemplateVehicle, next, REF_TEMPLATE_VEHICLE),
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SLE_VAR(TemplateVehicle, reuse_depot_vehicles, SLE_UINT8),
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SLE_VAR(TemplateVehicle, keep_remaining_vehicles, SLE_UINT8),
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SLE_VAR(TemplateVehicle, refit_as_template, SLE_UINT8),
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SLE_VAR(TemplateVehicle, owner, SLE_UINT32),
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SLE_VAR(TemplateVehicle, owner_b, SLE_UINT8),
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SLE_VAR(TemplateVehicle, engine_type, SLE_UINT16),
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SLE_VAR(TemplateVehicle, cargo_type, SLE_UINT8),
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SLE_VAR(TemplateVehicle, cargo_cap, SLE_UINT16),
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SLE_VAR(TemplateVehicle, cargo_subtype, SLE_UINT8),
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SLE_VAR(TemplateVehicle, subtype, SLE_UINT8),
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SLE_VAR(TemplateVehicle, railtype, SLE_UINT8),
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SLE_VAR(TemplateVehicle, index, SLE_UINT32),
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SLE_VAR(TemplateVehicle, real_consist_length, SLE_UINT16),
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SLE_VAR(TemplateVehicle, max_speed, SLE_UINT16),
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SLE_VAR(TemplateVehicle, power, SLE_UINT32),
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SLE_VAR(TemplateVehicle, weight, SLE_UINT32),
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SLE_VAR(TemplateVehicle, max_te, SLE_UINT32),
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SLE_VAR(TemplateVehicle, spritenum, SLE_UINT8),
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SLE_VAR(TemplateVehicle, cur_image, SLE_UINT32),
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SLE_VAR(TemplateVehicle, image_width, SLE_UINT32),
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SLE_END()
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};
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static const SaveLoad * const _ret[] = {
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_template_veh_desc,
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};
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return _ret[0];
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}
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static void Save_TMPLS()
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{
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TemplateVehicle *tv;
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FOR_ALL_TEMPLATES(tv) {
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SlSetArrayIndex(tv->index);
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SlObject(tv, GTD());
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}
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}
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static void Load_TMPLS()
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{
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int index;
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while ((index = SlIterateArray()) != -1) {
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TemplateVehicle *tv = new (index) TemplateVehicle(); //TODO:check with veh sl code
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SlObject(tv, GTD());
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}
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}
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static void Ptrs_TMPLS()
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{
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TemplateVehicle *tv;
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FOR_ALL_TEMPLATES(tv) {
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SlObject(tv, GTD());
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}
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}
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void AfterLoadTemplateVehicles()
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{
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TemplateVehicle *tv;
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FOR_ALL_TEMPLATES(tv) {
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/* Reinstate the previous pointer */
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if (tv->next != NULL) tv->next->previous = tv;
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tv->first =NULL;
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}
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FOR_ALL_TEMPLATES(tv) {
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/* Fill the first pointers */
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if (tv->previous == NULL) {
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for (TemplateVehicle *u = tv; u != NULL; u = u->Next()) {
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u->first = tv;
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}
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}
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}
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}
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extern const ChunkHandler _template_vehicle_chunk_handlers[] = {
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{'TMPL', Save_TMPLS, Load_TMPLS, Ptrs_TMPLS, NULL, CH_ARRAY | CH_LAST},
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};
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@ -0,0 +1,577 @@
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/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file tbtr_template_gui_create.cpp Template-based train replacement: template creation GUI. */
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#include "stdafx.h"
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#include "gfx_func.h"
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#include "direction_type.h"
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#include "strings_func.h"
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#include "window_func.h"
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#include "company_func.h"
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#include "window_gui.h"
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#include "settings_func.h"
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#include "core/geometry_func.hpp"
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#include "table/sprites.h"
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#include "table/strings.h"
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#include "viewport_func.h"
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#include "window_func.h"
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#include "gui.h"
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#include "textbuf_gui.h"
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#include "command_func.h"
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#include "depot_base.h"
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#include "vehicle_gui.h"
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#include "spritecache.h"
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#include "strings_func.h"
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#include "window_func.h"
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#include "vehicle_func.h"
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#include "company_func.h"
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#include "tilehighlight_func.h"
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#include "window_gui.h"
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#include "vehiclelist.h"
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#include "order_backup.h"
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#include "group.h"
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#include "company_base.h"
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#include "train.h"
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#include "tbtr_template_gui_create.h"
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#include "tbtr_template_vehicle.h"
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#include "tbtr_template_vehicle_func.h"
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#include "safeguards.h"
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class TemplateReplaceWindow;
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// some space in front of the virtual train in the matrix
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uint16 TRAIN_FRONT_SPACE = 16;
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enum TemplateReplaceWindowWidgets {
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TCW_CAPTION,
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TCW_NEW_TMPL_PANEL,
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TCW_INFO_PANEL,
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TCW_SCROLLBAR_H_NEW_TMPL,
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TCW_SCROLLBAR_V_NEW_TMPL,
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TCW_SELL_TMPL,
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TCW_NEW,
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TCW_OK,
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TCW_CANCEL,
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TCW_REFIT,
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TCW_CLONE,
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};
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static const NWidgetPart _widgets[] = {
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NWidget(NWID_HORIZONTAL),
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NWidget(WWT_CLOSEBOX, COLOUR_GREY),
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NWidget(WWT_CAPTION, COLOUR_GREY, TCW_CAPTION), SetDataTip(STR_TMPL_CREATEGUI_TITLE, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
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NWidget(WWT_SHADEBOX, COLOUR_GREY),
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NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
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NWidget(WWT_STICKYBOX, COLOUR_GREY),
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EndContainer(),
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NWidget(NWID_HORIZONTAL),
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NWidget(NWID_VERTICAL),
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NWidget(WWT_PANEL, COLOUR_GREY, TCW_NEW_TMPL_PANEL), SetMinimalSize(250, 30), SetResize(1, 0), SetScrollbar(TCW_SCROLLBAR_H_NEW_TMPL), EndContainer(),
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NWidget(WWT_PANEL, COLOUR_GREY, TCW_INFO_PANEL), SetMinimalSize(250, 100), SetResize(1, 1), SetScrollbar(TCW_SCROLLBAR_V_NEW_TMPL), EndContainer(),
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NWidget(NWID_HSCROLLBAR, COLOUR_GREY, TCW_SCROLLBAR_H_NEW_TMPL),
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EndContainer(),
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NWidget(WWT_IMGBTN, COLOUR_GREY, TCW_SELL_TMPL), SetMinimalSize(40, 40), SetDataTip(0x0, STR_NULL), SetResize(0, 1), SetFill(0, 1),
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NWidget(NWID_VSCROLLBAR, COLOUR_GREY, TCW_SCROLLBAR_V_NEW_TMPL),
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EndContainer(),
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NWidget(NWID_HORIZONTAL),
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NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, TCW_OK), SetMinimalSize(52, 12), SetResize(1, 0), SetDataTip(STR_TMPL_CONFIRM, STR_TMPL_CONFIRM),
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NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, TCW_NEW), SetMinimalSize(52, 12), SetResize(1, 0), SetDataTip(STR_TMPL_NEW, STR_TMPL_NEW),
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NWidget(WWT_TEXTBTN, COLOUR_GREY, TCW_CLONE), SetMinimalSize(52, 12), SetResize(1, 0), SetDataTip(STR_TMPL_CREATE_CLONE_VEH, STR_TMPL_CREATE_CLONE_VEH),
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NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, TCW_REFIT), SetMinimalSize(52, 12), SetResize(1, 0), SetDataTip(STR_TMPL_REFIT, STR_TMPL_REFIT),
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NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, TCW_CANCEL), SetMinimalSize(52, 12), SetResize(1, 0), SetDataTip(STR_TMPL_CANCEL, STR_TMPL_CANCEL),
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NWidget(WWT_RESIZEBOX, COLOUR_GREY),
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EndContainer(),
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};
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static WindowDesc _template_create_window_desc(
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WDP_AUTO, // window position
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"template create window", // const char* ini_key
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456, 100, // window size
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WC_CREATE_TEMPLATE, // window class
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WC_TEMPLATEGUI_MAIN, // parent window class
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WDF_CONSTRUCTION, // window flags
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_widgets, lengthof(_widgets) // widgets + num widgets
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);
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static void TrainDepotMoveVehicle(const Vehicle *wagon, VehicleID sel, const Vehicle *head)
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{
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const Vehicle *v = Vehicle::Get(sel);
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if (v == wagon) return;
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if (wagon == NULL) {
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if (head != NULL) wagon = head->Last();
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} else {
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wagon = wagon->Previous();
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if (wagon == NULL) return;
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}
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if (wagon == v) return;
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DoCommandP(v->tile, v->index | ((_ctrl_pressed ? 1 : 0) << 20) | (1 << 21) , wagon == NULL ? INVALID_VEHICLE : wagon->index,
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CMD_MOVE_RAIL_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_MOVE_VEHICLE), CcVirtualTrainWaggonsMoved);
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}
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class TemplateCreateWindow : public Window {
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private:
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Scrollbar *hscroll;
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Scrollbar *vscroll;
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int line_height;
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Train* virtual_train;
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bool editMode;
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bool *noticeParent;
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bool *createWindowOpen; /// used to notify main window of progress (dummy way of disabling 'delete' while editing a template)
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bool virtualTrainChangedNotice;
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VehicleID sel;
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VehicleID vehicle_over;
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TemplateVehicle *editTemplate;
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public:
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TemplateCreateWindow(WindowDesc* _wdesc, TemplateVehicle *to_edit, bool *notice, bool *windowOpen, int step_h) : Window(_wdesc)
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{
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this->line_height = step_h;
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this->CreateNestedTree(_wdesc != NULL);
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this->hscroll = this->GetScrollbar(TCW_SCROLLBAR_H_NEW_TMPL);
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this->vscroll = this->GetScrollbar(TCW_SCROLLBAR_V_NEW_TMPL);
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this->FinishInitNested(VEH_TRAIN);
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/* a sprite */
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this->GetWidget<NWidgetCore>(TCW_SELL_TMPL)->widget_data = SPR_SELL_TRAIN;
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this->owner = _local_company;
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noticeParent = notice;
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createWindowOpen = windowOpen;
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virtualTrainChangedNotice = false;
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this->editTemplate = to_edit;
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editMode = (to_edit != NULL);
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this->sel = INVALID_VEHICLE;
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this->vehicle_over = INVALID_VEHICLE;
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if (to_edit) {
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DoCommandP(0, to_edit->index, 0, CMD_VIRTUAL_TRAIN_FROM_TEMPLATE_VEHICLE, CcSetVirtualTrain);
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}
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this->resize.step_height = 1;
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UpdateButtonState();
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}
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~TemplateCreateWindow()
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{
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if (virtual_train != NULL) {
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DoCommandP(0, virtual_train->index, 0, CMD_DELETE_VIRTUAL_TRAIN);
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virtual_train = NULL;
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}
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SetWindowClassesDirty(WC_TRAINS_LIST);
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/* more cleanup */
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*createWindowOpen = false;
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DeleteWindowById(WC_BUILD_VIRTUAL_TRAIN, this->window_number);
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}
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void SetVirtualTrain(Train* const train)
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{
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if (virtual_train != NULL) {
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DoCommandP(0, virtual_train->index, 0, CMD_DELETE_VIRTUAL_TRAIN);
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}
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virtual_train = train;
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UpdateButtonState();
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}
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virtual void OnResize()
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{
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NWidgetCore *template_panel = this->GetWidget<NWidgetCore>(TCW_NEW_TMPL_PANEL);
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this->hscroll->SetCapacity(template_panel->current_x);
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NWidgetCore *info_panel = this->GetWidget<NWidgetCore>(TCW_INFO_PANEL);
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this->vscroll->SetCapacity(info_panel->current_y);
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}
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virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
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{
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virtualTrainChangedNotice = true;
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UpdateButtonState();
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}
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virtual void OnClick(Point pt, int widget, int click_count)
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{
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switch(widget) {
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case TCW_NEW_TMPL_PANEL: {
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NWidgetBase *nwi = this->GetWidget<NWidgetBase>(TCW_NEW_TMPL_PANEL);
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ClickedOnVehiclePanel(pt.x - nwi->pos_x, pt.y - nwi->pos_y);
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break;
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}
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case TCW_NEW: {
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ShowBuildVirtualTrainWindow(&virtual_train, &virtualTrainChangedNotice);
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break;
|
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}
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case TCW_CLONE: {
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this->SetWidgetDirty(TCW_CLONE);
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this->ToggleWidgetLoweredState(TCW_CLONE);
|
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if (this->IsWidgetLowered(TCW_CLONE)) {
|
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SetObjectToPlaceWnd(SPR_CURSOR_CLONE_TRAIN, PAL_NONE, HT_VEHICLE, this);
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} else {
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ResetObjectToPlace();
|
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}
|
||||
break;
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||||
}
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case TCW_OK: {
|
||||
uint32 templateIndex = (editTemplate != NULL) ? editTemplate->index : INVALID_VEHICLE;
|
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|
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if (virtual_train != NULL) {
|
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DoCommandP(0, templateIndex, virtual_train->index, CMD_REPLACE_TEMPLATE_VEHICLE);
|
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virtual_train = NULL;
|
||||
} else if (templateIndex != INVALID_VEHICLE) {
|
||||
DoCommandP(0, templateIndex, 0, CMD_DELETE_TEMPLATE_VEHICLE);
|
||||
}
|
||||
delete this;
|
||||
break;
|
||||
}
|
||||
case TCW_CANCEL: {
|
||||
delete this;
|
||||
break;
|
||||
}
|
||||
case TCW_REFIT: {
|
||||
if (virtual_train != NULL) {
|
||||
ShowVehicleRefitWindow(virtual_train, INVALID_VEH_ORDER_ID, this, false, true);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
virtual bool OnVehicleSelect(const Vehicle *v)
|
||||
{
|
||||
// throw away the current virtual train
|
||||
if (virtual_train != NULL) {
|
||||
DoCommandP(0, virtual_train->index, 0, CMD_DELETE_VIRTUAL_TRAIN);
|
||||
virtual_train = NULL;
|
||||
}
|
||||
|
||||
// create a new one
|
||||
DoCommandP(0, v->index, 0, CMD_VIRTUAL_TRAIN_FROM_TRAIN, CcSetVirtualTrain);
|
||||
this->ToggleWidgetLoweredState(TCW_CLONE);
|
||||
ResetObjectToPlace();
|
||||
this->SetDirty();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual void DrawWidget(const Rect &r, int widget) const
|
||||
{
|
||||
switch(widget) {
|
||||
case TCW_NEW_TMPL_PANEL: {
|
||||
if (this->virtual_train) {
|
||||
DrawTrainImage(virtual_train, r.left+TRAIN_FRONT_SPACE, r.right - 25, r.top + 2, this->sel, EIT_PURCHASE, this->hscroll->GetPosition(), this->vehicle_over);
|
||||
SetDParam(0, CeilDiv(virtual_train->gcache.cached_total_length * 10, TILE_SIZE));
|
||||
SetDParam(1, 1);
|
||||
DrawString(r.left, r.right, r.top, STR_TINY_BLACK_DECIMAL, TC_BLACK, SA_RIGHT);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case TCW_INFO_PANEL: {
|
||||
if (this->virtual_train) {
|
||||
DrawPixelInfo tmp_dpi, *old_dpi;
|
||||
|
||||
if (!FillDrawPixelInfo(&tmp_dpi, r.left, r.top, r.right - r.left, r.bottom - r.top)) break;
|
||||
|
||||
old_dpi = _cur_dpi;
|
||||
_cur_dpi = &tmp_dpi;
|
||||
|
||||
/* Draw vehicle performance info */
|
||||
const GroundVehicleCache *gcache = this->virtual_train->GetGroundVehicleCache();
|
||||
SetDParam(2, this->virtual_train->GetDisplayMaxSpeed());
|
||||
SetDParam(1, gcache->cached_power);
|
||||
SetDParam(0, gcache->cached_weight);
|
||||
SetDParam(3, gcache->cached_max_te / 1000);
|
||||
DrawString(8, r.right, 4 - this->vscroll->GetPosition(), STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE);
|
||||
/* Draw cargo summary */
|
||||
CargoArray cargo_caps;
|
||||
for (const Train *tmp = this->virtual_train; tmp != NULL; tmp = tmp->Next()) {
|
||||
cargo_caps[tmp->cargo_type] += tmp->cargo_cap;
|
||||
}
|
||||
int y = 30 - this->vscroll->GetPosition();
|
||||
for (CargoID i = 0; i < NUM_CARGO; ++i) {
|
||||
if (cargo_caps[i] > 0) {
|
||||
SetDParam(0, i);
|
||||
SetDParam(1, cargo_caps[i]);
|
||||
DrawString(8, r.right, y, STR_TMPL_CARGO_SUMMARY, TC_LIGHT_BLUE, SA_LEFT);
|
||||
y += this->line_height / 3;
|
||||
}
|
||||
}
|
||||
|
||||
_cur_dpi = old_dpi;
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
virtual void OnTick()
|
||||
{
|
||||
if (virtualTrainChangedNotice) {
|
||||
this->SetDirty();
|
||||
virtualTrainChangedNotice = false;
|
||||
UpdateButtonState();
|
||||
}
|
||||
}
|
||||
|
||||
virtual void OnDragDrop(Point pt, int widget)
|
||||
{
|
||||
switch (widget) {
|
||||
case TCW_NEW_TMPL_PANEL: {
|
||||
const Vehicle *v = NULL;
|
||||
VehicleID sel = this->sel;
|
||||
|
||||
this->sel = INVALID_VEHICLE;
|
||||
this->SetDirty();
|
||||
|
||||
NWidgetBase *nwi = this->GetWidget<NWidgetBase>(TCW_NEW_TMPL_PANEL);
|
||||
GetDepotVehiclePtData gdvp = { NULL, NULL };
|
||||
|
||||
if (this->GetVehicleFromDepotWndPt(pt.x - nwi->pos_x, pt.y - nwi->pos_y, &v, &gdvp) == MODE_DRAG_VEHICLE && sel != INVALID_VEHICLE) {
|
||||
if (gdvp.wagon == NULL || gdvp.wagon->index != sel) {
|
||||
this->vehicle_over = INVALID_VEHICLE;
|
||||
TrainDepotMoveVehicle(gdvp.wagon, sel, gdvp.head);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case TCW_SELL_TMPL: {
|
||||
if (this->IsWidgetDisabled(widget)) return;
|
||||
if (this->sel == INVALID_VEHICLE) return;
|
||||
|
||||
int sell_cmd = (_ctrl_pressed) ? 1 : 0;
|
||||
|
||||
Train* train_to_delete = Train::Get(this->sel);
|
||||
|
||||
if (virtual_train == train_to_delete) {
|
||||
virtual_train = (_ctrl_pressed) ? NULL : virtual_train->GetNextUnit();
|
||||
}
|
||||
|
||||
DoCommandP(0, this->sel | (sell_cmd << 20) | (1 << 21), 0, GetCmdSellVeh(VEH_TRAIN));
|
||||
|
||||
this->sel = INVALID_VEHICLE;
|
||||
|
||||
this->SetDirty();
|
||||
UpdateButtonState();
|
||||
break;
|
||||
}
|
||||
default:
|
||||
this->sel = INVALID_VEHICLE;
|
||||
this->SetDirty();
|
||||
break;
|
||||
}
|
||||
_cursor.vehchain = false;
|
||||
this->sel = INVALID_VEHICLE;
|
||||
this->SetDirty();
|
||||
}
|
||||
|
||||
virtual void OnMouseDrag(Point pt, int widget)
|
||||
{
|
||||
if (this->sel == INVALID_VEHICLE) return;
|
||||
/* A rail vehicle is dragged.. */
|
||||
if (widget != TCW_NEW_TMPL_PANEL) { // ..outside of the depot matrix.
|
||||
if (this->vehicle_over != INVALID_VEHICLE) {
|
||||
this->vehicle_over = INVALID_VEHICLE;
|
||||
this->SetWidgetDirty(TCW_NEW_TMPL_PANEL);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
NWidgetBase *matrix = this->GetWidget<NWidgetBase>(widget);
|
||||
const Vehicle *v = NULL;
|
||||
GetDepotVehiclePtData gdvp = {NULL, NULL};
|
||||
|
||||
if (this->GetVehicleFromDepotWndPt(pt.x - matrix->pos_x, pt.y - matrix->pos_y, &v, &gdvp) != MODE_DRAG_VEHICLE) return;
|
||||
VehicleID new_vehicle_over = INVALID_VEHICLE;
|
||||
if (gdvp.head != NULL) {
|
||||
if (gdvp.wagon == NULL && gdvp.head->Last()->index != this->sel) { // ..at the end of the train.
|
||||
/* NOTE: As a wagon can't be moved at the begin of a train, head index isn't used to mark a drag-and-drop
|
||||
* destination inside a train. This head index is then used to indicate that a wagon is inserted at
|
||||
* the end of the train.
|
||||
*/
|
||||
new_vehicle_over = gdvp.head->index;
|
||||
} else if (gdvp.wagon != NULL && gdvp.head != gdvp.wagon &&
|
||||
gdvp.wagon->index != this->sel &&
|
||||
gdvp.wagon->Previous()->index != this->sel) { // ..over an existing wagon.
|
||||
new_vehicle_over = gdvp.wagon->index;
|
||||
}
|
||||
}
|
||||
if (this->vehicle_over == new_vehicle_over) return;
|
||||
|
||||
this->vehicle_over = new_vehicle_over;
|
||||
this->SetWidgetDirty(widget);
|
||||
}
|
||||
|
||||
virtual void OnPaint()
|
||||
{
|
||||
uint min_width = 32;
|
||||
uint min_height = 30;
|
||||
uint width = 0;
|
||||
uint height = 30;
|
||||
CargoArray cargo_caps;
|
||||
|
||||
if (virtual_train != NULL) {
|
||||
for (Train *train = virtual_train; train != NULL; train = train->Next()) {
|
||||
width += train->GetDisplayImageWidth();
|
||||
cargo_caps[train->cargo_type] += train->cargo_cap;
|
||||
}
|
||||
|
||||
for (CargoID i = 0; i < NUM_CARGO; ++i) {
|
||||
if (cargo_caps[i] > 0) {
|
||||
height += this->line_height / 3;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
min_width = max(min_width, width);
|
||||
this->hscroll->SetCount(min_width + 50);
|
||||
|
||||
min_height = max(min_height, height);
|
||||
this->vscroll->SetCount(min_height);
|
||||
|
||||
this->DrawWidgets();
|
||||
}
|
||||
|
||||
struct GetDepotVehiclePtData {
|
||||
const Vehicle *head;
|
||||
const Vehicle *wagon;
|
||||
};
|
||||
|
||||
enum DepotGUIAction {
|
||||
MODE_ERROR,
|
||||
MODE_DRAG_VEHICLE,
|
||||
MODE_SHOW_VEHICLE,
|
||||
MODE_START_STOP,
|
||||
};
|
||||
|
||||
uint count_width;
|
||||
uint header_width;
|
||||
|
||||
DepotGUIAction GetVehicleFromDepotWndPt(int x, int y, const Vehicle **veh, GetDepotVehiclePtData *d) const
|
||||
{
|
||||
const NWidgetCore *matrix_widget = this->GetWidget<NWidgetCore>(TCW_NEW_TMPL_PANEL);
|
||||
/* In case of RTL the widgets are swapped as a whole */
|
||||
if (_current_text_dir == TD_RTL) x = matrix_widget->current_x - x;
|
||||
|
||||
x -= TRAIN_FRONT_SPACE;
|
||||
|
||||
uint xm = x;
|
||||
|
||||
bool wagon = false;
|
||||
|
||||
x += this->hscroll->GetPosition();
|
||||
const Train *v = virtual_train;
|
||||
d->head = d->wagon = v;
|
||||
|
||||
if (xm <= this->header_width) {
|
||||
if (wagon) return MODE_ERROR;
|
||||
|
||||
return MODE_SHOW_VEHICLE;
|
||||
}
|
||||
|
||||
/* Account for the header */
|
||||
x -= this->header_width;
|
||||
|
||||
/* find the vehicle in this row that was clicked */
|
||||
for (; v != NULL; v = v->Next()) {
|
||||
x -= v->GetDisplayImageWidth();
|
||||
if (x < 0) break;
|
||||
}
|
||||
|
||||
d->wagon = (v != NULL ? v->GetFirstEnginePart() : NULL);
|
||||
|
||||
return MODE_DRAG_VEHICLE;
|
||||
}
|
||||
|
||||
void ClickedOnVehiclePanel(int x, int y)
|
||||
{
|
||||
GetDepotVehiclePtData gdvp = { NULL, NULL };
|
||||
const Vehicle *v = NULL;
|
||||
this->GetVehicleFromDepotWndPt(x, y, &v, &gdvp);
|
||||
|
||||
v = gdvp.wagon;
|
||||
|
||||
if (v != NULL && VehicleClicked(v)) return;
|
||||
VehicleID sel = this->sel;
|
||||
|
||||
if (sel != INVALID_VEHICLE) {
|
||||
this->sel = INVALID_VEHICLE;
|
||||
TrainDepotMoveVehicle(v, sel, gdvp.head);
|
||||
} else if (v != NULL) {
|
||||
int image = v->GetImage(_current_text_dir == TD_RTL ? DIR_E : DIR_W, EIT_PURCHASE);
|
||||
SetObjectToPlaceWnd(image, GetVehiclePalette(v), HT_DRAG, this);
|
||||
|
||||
this->sel = v->index;
|
||||
this->SetDirty();
|
||||
|
||||
_cursor.short_vehicle_offset = v->IsGroundVehicle() ? 16 - v->GetGroundVehicleCache()->cached_veh_length * 2 : 0;
|
||||
_cursor.vehchain = _ctrl_pressed;
|
||||
}
|
||||
}
|
||||
|
||||
void RearrangeVirtualTrain()
|
||||
{
|
||||
virtual_train = virtual_train->First();
|
||||
}
|
||||
|
||||
|
||||
void UpdateButtonState()
|
||||
{
|
||||
this->SetWidgetDisabledState(TCW_REFIT, virtual_train == NULL);
|
||||
}
|
||||
};
|
||||
|
||||
void ShowTemplateCreateWindow(TemplateVehicle *to_edit, bool *noticeParent, bool *createWindowOpen, int step_h)
|
||||
{
|
||||
if (BringWindowToFrontById(WC_CREATE_TEMPLATE, VEH_TRAIN) != NULL) return;
|
||||
new TemplateCreateWindow(&_template_create_window_desc, to_edit, noticeParent, createWindowOpen, step_h);
|
||||
}
|
||||
|
||||
void CcSetVirtualTrain(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
|
||||
{
|
||||
if (result.Failed()) return;
|
||||
|
||||
Window* window = FindWindowById(WC_CREATE_TEMPLATE, 0);
|
||||
if (window) {
|
||||
Train* train = Train::From(Vehicle::Get(_new_vehicle_id));
|
||||
((TemplateCreateWindow*)window)->SetVirtualTrain(train);
|
||||
window->InvalidateData();
|
||||
}
|
||||
}
|
||||
|
||||
void CcVirtualTrainWaggonsMoved(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
|
||||
{
|
||||
if (result.Failed()) return;
|
||||
|
||||
Window* window = FindWindowById(WC_CREATE_TEMPLATE, 0);
|
||||
if (window) {
|
||||
((TemplateCreateWindow*)window)->RearrangeVirtualTrain();
|
||||
window->InvalidateData();
|
||||
}
|
||||
}
|
||||
|
||||
void CcDeleteVirtualTrain(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
|
||||
{
|
||||
VehicleID virtual_train_id = p2;
|
||||
DoCommandP(0, virtual_train_id, 0, CMD_DELETE_VIRTUAL_TRAIN);
|
||||
}
|
@ -0,0 +1,20 @@
|
||||
/* $Id$ */
|
||||
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/** @file tbtr_template_gui_create.h Template-based train replacement: template creation GUI header. */
|
||||
|
||||
#ifndef TEMPLATE_GUI_CREATE
|
||||
#define TEMPLATE_GUI_CREATE
|
||||
|
||||
#include "tbtr_template_vehicle.h"
|
||||
#include "tbtr_template_gui_create_virtualtrain.h"
|
||||
|
||||
void ShowTemplateCreateWindow(TemplateVehicle*, bool*, bool*, int);
|
||||
|
||||
#endif
|
@ -0,0 +1,837 @@
|
||||
/* $Id$ */
|
||||
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/** @file tbtr_template_gui_create_virtualtrain.cpp Template-based train replacement: template creation vehicle build GUI. */
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "engine_base.h"
|
||||
#include "engine_func.h"
|
||||
#include "station_base.h"
|
||||
#include "articulated_vehicles.h"
|
||||
#include "textbuf_gui.h"
|
||||
#include "command_func.h"
|
||||
#include "company_func.h"
|
||||
#include "vehicle_gui.h"
|
||||
#include "newgrf_engine.h"
|
||||
#include "newgrf_text.h"
|
||||
#include "group.h"
|
||||
#include "string_func.h"
|
||||
#include "strings_func.h"
|
||||
#include "window_func.h"
|
||||
#include "date_func.h"
|
||||
#include "vehicle_func.h"
|
||||
#include "widgets/dropdown_func.h"
|
||||
#include "engine_gui.h"
|
||||
#include "cargotype.h"
|
||||
#include "core/geometry_func.hpp"
|
||||
#include "vehicle_gui.h"
|
||||
#include "tbtr_template_gui_create_virtualtrain.h"
|
||||
|
||||
#include "widgets/build_vehicle_widget.h"
|
||||
|
||||
#include "table/strings.h"
|
||||
|
||||
#include "safeguards.h"
|
||||
|
||||
static const NWidgetPart _nested_build_vehicle_widgets[] = {
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
|
||||
NWidget(WWT_CAPTION, COLOUR_GREY, WID_BV_CAPTION), SetDataTip(STR_WHITE_STRING, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
|
||||
NWidget(WWT_SHADEBOX, COLOUR_GREY),
|
||||
NWidget(WWT_STICKYBOX, COLOUR_GREY),
|
||||
EndContainer(),
|
||||
NWidget(WWT_PANEL, COLOUR_GREY),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(NWID_VERTICAL),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_BV_SORT_ASCENDING_DESCENDING), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0),
|
||||
NWidget(NWID_SPACER), SetFill(1, 1),
|
||||
EndContainer(),
|
||||
NWidget(NWID_VERTICAL),
|
||||
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_BV_SORT_DROPDOWN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_JUST_STRING, STR_TOOLTIP_SORT_CRITERIA),
|
||||
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_BV_CARGO_FILTER_DROPDOWN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_JUST_STRING, STR_TOOLTIP_FILTER_CRITERIA),
|
||||
EndContainer(),
|
||||
EndContainer(),
|
||||
EndContainer(),
|
||||
/* Vehicle list. */
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_MATRIX, COLOUR_GREY, WID_BV_LIST), SetResize(1, 1), SetFill(1, 0), SetDataTip(0x101, STR_NULL), SetScrollbar(WID_BV_SCROLLBAR),
|
||||
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_BV_SCROLLBAR),
|
||||
EndContainer(),
|
||||
/* Panel with details. */
|
||||
NWidget(WWT_PANEL, COLOUR_GREY, WID_BV_PANEL), SetMinimalSize(240, 122), SetResize(1, 0), EndContainer(),
|
||||
/* Build/rename buttons, resize button. */
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_BV_BUILD), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_TMPL_CONFIRM, STR_TMPL_CONFIRM),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_BV_RENAME), SetResize(1, 0), SetFill(1, 0),
|
||||
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
|
||||
EndContainer(),
|
||||
};
|
||||
|
||||
/** Special cargo filter criteria */
|
||||
static const CargoID CF_ANY = CT_NO_REFIT; ///< Show all vehicles independent of carried cargo (i.e. no filtering)
|
||||
static const CargoID CF_NONE = CT_INVALID; ///< Show only vehicles which do not carry cargo (e.g. train engines)
|
||||
|
||||
static bool _internal_sort_order; ///< false = descending, true = ascending
|
||||
static byte _last_sort_criteria[] = {0, 0, 0, 0};
|
||||
static bool _last_sort_order[] = {false, false, false, false};
|
||||
static CargoID _last_filter_criteria[] = {CF_ANY, CF_ANY, CF_ANY, CF_ANY};
|
||||
|
||||
/**
|
||||
* Determines order of engines by engineID
|
||||
* @param *a first engine to compare
|
||||
* @param *b second engine to compare
|
||||
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
|
||||
*/
|
||||
static int CDECL EngineNumberSorter(const EngineID *a, const EngineID *b)
|
||||
{
|
||||
int r = Engine::Get(*a)->list_position - Engine::Get(*b)->list_position;
|
||||
|
||||
return _internal_sort_order ? -r : r;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines order of engines by introduction date
|
||||
* @param *a first engine to compare
|
||||
* @param *b second engine to compare
|
||||
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
|
||||
*/
|
||||
static int CDECL EngineIntroDateSorter(const EngineID *a, const EngineID *b)
|
||||
{
|
||||
const int va = Engine::Get(*a)->intro_date;
|
||||
const int vb = Engine::Get(*b)->intro_date;
|
||||
const int r = va - vb;
|
||||
|
||||
/* Use EngineID to sort instead since we want consistent sorting */
|
||||
if (r == 0) return EngineNumberSorter(a, b);
|
||||
return _internal_sort_order ? -r : r;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines order of engines by name
|
||||
* @param *a first engine to compare
|
||||
* @param *b second engine to compare
|
||||
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
|
||||
*/
|
||||
static int CDECL EngineNameSorter(const EngineID *a, const EngineID *b)
|
||||
{
|
||||
static EngineID last_engine[2] = { INVALID_ENGINE, INVALID_ENGINE };
|
||||
static char last_name[2][64] = { "\0", "\0" };
|
||||
|
||||
const EngineID va = *a;
|
||||
const EngineID vb = *b;
|
||||
|
||||
if (va != last_engine[0]) {
|
||||
last_engine[0] = va;
|
||||
SetDParam(0, va);
|
||||
GetString(last_name[0], STR_ENGINE_NAME, lastof(last_name[0]));
|
||||
}
|
||||
|
||||
if (vb != last_engine[1]) {
|
||||
last_engine[1] = vb;
|
||||
SetDParam(0, vb);
|
||||
GetString(last_name[1], STR_ENGINE_NAME, lastof(last_name[1]));
|
||||
}
|
||||
|
||||
int r = strnatcmp(last_name[0], last_name[1]); // Sort by name (natural sorting).
|
||||
|
||||
/* Use EngineID to sort instead since we want consistent sorting */
|
||||
if (r == 0) return EngineNumberSorter(a, b);
|
||||
return _internal_sort_order ? -r : r;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines order of engines by reliability
|
||||
* @param *a first engine to compare
|
||||
* @param *b second engine to compare
|
||||
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
|
||||
*/
|
||||
static int CDECL EngineReliabilitySorter(const EngineID *a, const EngineID *b)
|
||||
{
|
||||
const int va = Engine::Get(*a)->reliability;
|
||||
const int vb = Engine::Get(*b)->reliability;
|
||||
const int r = va - vb;
|
||||
|
||||
/* Use EngineID to sort instead since we want consistent sorting */
|
||||
if (r == 0) return EngineNumberSorter(a, b);
|
||||
return _internal_sort_order ? -r : r;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines order of engines by purchase cost
|
||||
* @param *a first engine to compare
|
||||
* @param *b second engine to compare
|
||||
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
|
||||
*/
|
||||
static int CDECL EngineCostSorter(const EngineID *a, const EngineID *b)
|
||||
{
|
||||
Money va = Engine::Get(*a)->GetCost();
|
||||
Money vb = Engine::Get(*b)->GetCost();
|
||||
int r = ClampToI32(va - vb);
|
||||
|
||||
/* Use EngineID to sort instead since we want consistent sorting */
|
||||
if (r == 0) return EngineNumberSorter(a, b);
|
||||
return _internal_sort_order ? -r : r;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines order of engines by speed
|
||||
* @param *a first engine to compare
|
||||
* @param *b second engine to compare
|
||||
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
|
||||
*/
|
||||
static int CDECL EngineSpeedSorter(const EngineID *a, const EngineID *b)
|
||||
{
|
||||
int va = Engine::Get(*a)->GetDisplayMaxSpeed();
|
||||
int vb = Engine::Get(*b)->GetDisplayMaxSpeed();
|
||||
int r = va - vb;
|
||||
|
||||
/* Use EngineID to sort instead since we want consistent sorting */
|
||||
if (r == 0) return EngineNumberSorter(a, b);
|
||||
return _internal_sort_order ? -r : r;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines order of engines by power
|
||||
* @param *a first engine to compare
|
||||
* @param *b second engine to compare
|
||||
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
|
||||
*/
|
||||
static int CDECL EnginePowerSorter(const EngineID *a, const EngineID *b)
|
||||
{
|
||||
int va = Engine::Get(*a)->GetPower();
|
||||
int vb = Engine::Get(*b)->GetPower();
|
||||
int r = va - vb;
|
||||
|
||||
/* Use EngineID to sort instead since we want consistent sorting */
|
||||
if (r == 0) return EngineNumberSorter(a, b);
|
||||
return _internal_sort_order ? -r : r;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines order of engines by tractive effort
|
||||
* @param *a first engine to compare
|
||||
* @param *b second engine to compare
|
||||
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
|
||||
*/
|
||||
static int CDECL EngineTractiveEffortSorter(const EngineID *a, const EngineID *b)
|
||||
{
|
||||
int va = Engine::Get(*a)->GetDisplayMaxTractiveEffort();
|
||||
int vb = Engine::Get(*b)->GetDisplayMaxTractiveEffort();
|
||||
int r = va - vb;
|
||||
|
||||
/* Use EngineID to sort instead since we want consistent sorting */
|
||||
if (r == 0) return EngineNumberSorter(a, b);
|
||||
return _internal_sort_order ? -r : r;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines order of engines by running costs
|
||||
* @param *a first engine to compare
|
||||
* @param *b second engine to compare
|
||||
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
|
||||
*/
|
||||
static int CDECL EngineRunningCostSorter(const EngineID *a, const EngineID *b)
|
||||
{
|
||||
Money va = Engine::Get(*a)->GetRunningCost();
|
||||
Money vb = Engine::Get(*b)->GetRunningCost();
|
||||
int r = ClampToI32(va - vb);
|
||||
|
||||
/* Use EngineID to sort instead since we want consistent sorting */
|
||||
if (r == 0) return EngineNumberSorter(a, b);
|
||||
return _internal_sort_order ? -r : r;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines order of engines by running costs
|
||||
* @param *a first engine to compare
|
||||
* @param *b second engine to compare
|
||||
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
|
||||
*/
|
||||
static int CDECL EnginePowerVsRunningCostSorter(const EngineID *a, const EngineID *b)
|
||||
{
|
||||
const Engine *e_a = Engine::Get(*a);
|
||||
const Engine *e_b = Engine::Get(*b);
|
||||
|
||||
/* Here we are using a few tricks to get the right sort.
|
||||
* We want power/running cost, but since we usually got higher running cost than power and we store the result in an int,
|
||||
* we will actually calculate cunning cost/power (to make it more than 1).
|
||||
* Because of this, the return value have to be reversed as well and we return b - a instead of a - b.
|
||||
* Another thing is that both power and running costs should be doubled for multiheaded engines.
|
||||
* Since it would be multipling with 2 in both numerator and denumerator, it will even themselves out and we skip checking for multiheaded. */
|
||||
Money va = (e_a->GetRunningCost()) / max(1U, (uint)e_a->GetPower());
|
||||
Money vb = (e_b->GetRunningCost()) / max(1U, (uint)e_b->GetPower());
|
||||
int r = ClampToI32(vb - va);
|
||||
|
||||
/* Use EngineID to sort instead since we want consistent sorting */
|
||||
if (r == 0) return EngineNumberSorter(a, b);
|
||||
return _internal_sort_order ? -r : r;
|
||||
}
|
||||
|
||||
/* Train sorting functions */
|
||||
|
||||
/**
|
||||
* Determines order of train engines by capacity
|
||||
* @param *a first engine to compare
|
||||
* @param *b second engine to compare
|
||||
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
|
||||
*/
|
||||
static int CDECL TrainEngineCapacitySorter(const EngineID *a, const EngineID *b)
|
||||
{
|
||||
const RailVehicleInfo *rvi_a = RailVehInfo(*a);
|
||||
const RailVehicleInfo *rvi_b = RailVehInfo(*b);
|
||||
|
||||
int va = GetTotalCapacityOfArticulatedParts(*a) * (rvi_a->railveh_type == RAILVEH_MULTIHEAD ? 2 : 1);
|
||||
int vb = GetTotalCapacityOfArticulatedParts(*b) * (rvi_b->railveh_type == RAILVEH_MULTIHEAD ? 2 : 1);
|
||||
int r = va - vb;
|
||||
|
||||
/* Use EngineID to sort instead since we want consistent sorting */
|
||||
if (r == 0) return EngineNumberSorter(a, b);
|
||||
return _internal_sort_order ? -r : r;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines order of train engines by engine / wagon
|
||||
* @param *a first engine to compare
|
||||
* @param *b second engine to compare
|
||||
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
|
||||
*/
|
||||
static int CDECL TrainEnginesThenWagonsSorter(const EngineID *a, const EngineID *b)
|
||||
{
|
||||
int val_a = (RailVehInfo(*a)->railveh_type == RAILVEH_WAGON ? 1 : 0);
|
||||
int val_b = (RailVehInfo(*b)->railveh_type == RAILVEH_WAGON ? 1 : 0);
|
||||
int r = val_a - val_b;
|
||||
|
||||
/* Use EngineID to sort instead since we want consistent sorting */
|
||||
if (r == 0) return EngineNumberSorter(a, b);
|
||||
return _internal_sort_order ? -r : r;
|
||||
}
|
||||
|
||||
/** Sort functions for the vehicle sort criteria, for each vehicle type. */
|
||||
static EngList_SortTypeFunction * const _sorter[][11] = {{
|
||||
/* Trains */
|
||||
&EngineNumberSorter,
|
||||
&EngineCostSorter,
|
||||
&EngineSpeedSorter,
|
||||
&EnginePowerSorter,
|
||||
&EngineTractiveEffortSorter,
|
||||
&EngineIntroDateSorter,
|
||||
&EngineNameSorter,
|
||||
&EngineRunningCostSorter,
|
||||
&EnginePowerVsRunningCostSorter,
|
||||
&EngineReliabilitySorter,
|
||||
&TrainEngineCapacitySorter,
|
||||
}};
|
||||
|
||||
static const StringID _sort_listing[][12] = {{
|
||||
/* Trains */
|
||||
STR_SORT_BY_ENGINE_ID,
|
||||
STR_SORT_BY_COST,
|
||||
STR_SORT_BY_MAX_SPEED,
|
||||
STR_SORT_BY_POWER,
|
||||
STR_SORT_BY_TRACTIVE_EFFORT,
|
||||
STR_SORT_BY_INTRO_DATE,
|
||||
STR_SORT_BY_NAME,
|
||||
STR_SORT_BY_RUNNING_COST,
|
||||
STR_SORT_BY_POWER_VS_RUNNING_COST,
|
||||
STR_SORT_BY_RELIABILITY,
|
||||
STR_SORT_BY_CARGO_CAPACITY,
|
||||
INVALID_STRING_ID
|
||||
}};
|
||||
|
||||
/** Cargo filter functions */
|
||||
static bool CDECL CargoFilter(const EngineID *eid, const CargoID cid)
|
||||
{
|
||||
if (cid == CF_ANY) return true;
|
||||
uint32 refit_mask = GetUnionOfArticulatedRefitMasks(*eid, true);
|
||||
return (cid == CF_NONE ? refit_mask == 0 : HasBit(refit_mask, cid));
|
||||
}
|
||||
|
||||
static GUIEngineList::FilterFunction * const _filter_funcs[] = {
|
||||
&CargoFilter,
|
||||
};
|
||||
|
||||
/**
|
||||
* Engine drawing loop
|
||||
* @param type Type of vehicle (VEH_*)
|
||||
* @param l The left most location of the list
|
||||
* @param r The right most location of the list
|
||||
* @param y The top most location of the list
|
||||
* @param eng_list What engines to draw
|
||||
* @param min where to start in the list
|
||||
* @param max where in the list to end
|
||||
* @param selected_id what engine to highlight as selected, if any
|
||||
* @param show_count Whether to show the amount of engines or not
|
||||
* @param selected_group the group to list the engines of
|
||||
*/
|
||||
static void DrawEngineList(VehicleType type, int l, int r, int y, const GUIEngineList *eng_list, uint16 min, uint16 max, EngineID selected_id, bool show_count, GroupID selected_group)
|
||||
{
|
||||
static const int sprite_widths[] = { 60, 60, 76, 67 };
|
||||
static const int sprite_y_offsets[] = { -1, -1, -2, -2 };
|
||||
|
||||
/* Obligatory sanity checks! */
|
||||
assert((uint)type < lengthof(sprite_widths));
|
||||
assert_compile(lengthof(sprite_y_offsets) == lengthof(sprite_widths));
|
||||
assert(max <= eng_list->Length());
|
||||
|
||||
bool rtl = _current_text_dir == TD_RTL;
|
||||
int step_size = GetEngineListHeight(type);
|
||||
int sprite_width = sprite_widths[type];
|
||||
|
||||
int sprite_x = (rtl ? r - sprite_width / 2 : l + sprite_width / 2) - 1;
|
||||
int sprite_y_offset = sprite_y_offsets[type] + step_size / 2;
|
||||
|
||||
int text_left = l + (rtl ? WD_FRAMERECT_LEFT : sprite_width);
|
||||
int text_right = r - (rtl ? sprite_width : WD_FRAMERECT_RIGHT);
|
||||
|
||||
int normal_text_y_offset = (step_size - FONT_HEIGHT_NORMAL) / 2;
|
||||
int small_text_y_offset = step_size - FONT_HEIGHT_SMALL - WD_FRAMERECT_BOTTOM - 1;
|
||||
|
||||
for (; min < max; min++, y += step_size) {
|
||||
const EngineID engine = (*eng_list)[min];
|
||||
/* Note: num_engines is only used in the autoreplace GUI, so it is correct to use _local_company here. */
|
||||
const uint num_engines = GetGroupNumEngines(_local_company, selected_group, engine);
|
||||
|
||||
SetDParam(0, engine);
|
||||
DrawString(text_left, text_right, y + normal_text_y_offset, STR_ENGINE_NAME, engine == selected_id ? TC_WHITE : TC_BLACK);
|
||||
DrawVehicleEngine(l, r, sprite_x, y + sprite_y_offset, engine, (show_count && num_engines == 0) ? PALETTE_CRASH : GetEnginePalette(engine, _local_company), EIT_PURCHASE);
|
||||
if (show_count) {
|
||||
SetDParam(0, num_engines);
|
||||
DrawString(text_left, text_right, y + small_text_y_offset, STR_TINY_BLACK_COMA, TC_FROMSTRING, SA_RIGHT);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
struct BuildVirtualTrainWindow : Window {
|
||||
VehicleType vehicle_type;
|
||||
union {
|
||||
RailTypeByte railtype;
|
||||
RoadTypes roadtypes;
|
||||
} filter;
|
||||
bool descending_sort_order;
|
||||
byte sort_criteria;
|
||||
bool listview_mode;
|
||||
EngineID sel_engine;
|
||||
EngineID rename_engine;
|
||||
GUIEngineList eng_list;
|
||||
CargoID cargo_filter[NUM_CARGO + 2]; ///< Available cargo filters; CargoID or CF_ANY or CF_NONE
|
||||
StringID cargo_filter_texts[NUM_CARGO + 3]; ///< Texts for filter_cargo, terminated by INVALID_STRING_ID
|
||||
byte cargo_filter_criteria; ///< Selected cargo filter
|
||||
int details_height; ///< Minimal needed height of the details panels (found so far).
|
||||
Scrollbar *vscroll;
|
||||
Train **virtual_train; ///< the virtual train that is currently being created
|
||||
bool *noticeParent;
|
||||
|
||||
BuildVirtualTrainWindow(WindowDesc *desc, Train **vt, bool *notice) : Window(desc)
|
||||
{
|
||||
this->vehicle_type = VEH_TRAIN;
|
||||
this->window_number = 0;
|
||||
|
||||
this->sel_engine = INVALID_ENGINE;
|
||||
|
||||
this->sort_criteria = _last_sort_criteria[VEH_TRAIN];
|
||||
this->descending_sort_order = _last_sort_order[VEH_TRAIN];
|
||||
|
||||
this->filter.railtype = RAILTYPE_END;
|
||||
|
||||
this->listview_mode = (this->window_number <= VEH_END);
|
||||
|
||||
this->CreateNestedTree(desc);
|
||||
|
||||
this->vscroll = this->GetScrollbar(WID_BV_SCROLLBAR);
|
||||
|
||||
NWidgetCore *widget = this->GetWidget<NWidgetCore>(WID_BV_LIST);
|
||||
|
||||
widget = this->GetWidget<NWidgetCore>(WID_BV_BUILD);
|
||||
|
||||
widget = this->GetWidget<NWidgetCore>(WID_BV_RENAME);
|
||||
widget->widget_data = STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON + VEH_TRAIN;
|
||||
widget->tool_tip = STR_BUY_VEHICLE_TRAIN_RENAME_TOOLTIP + VEH_TRAIN;
|
||||
|
||||
this->details_height = ((this->vehicle_type == VEH_TRAIN) ? 10 : 9) * FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
|
||||
|
||||
this->FinishInitNested(VEH_TRAIN);
|
||||
|
||||
this->owner = _local_company;
|
||||
|
||||
this->eng_list.ForceRebuild();
|
||||
this->GenerateBuildList();
|
||||
|
||||
if (this->eng_list.Length() > 0) this->sel_engine = this->eng_list[0];
|
||||
|
||||
this->virtual_train = vt;
|
||||
this->noticeParent = notice;
|
||||
}
|
||||
|
||||
/** Populate the filter list and set the cargo filter criteria. */
|
||||
void SetCargoFilterArray()
|
||||
{
|
||||
uint filter_items = 0;
|
||||
|
||||
/* Add item for disabling filtering. */
|
||||
this->cargo_filter[filter_items] = CF_ANY;
|
||||
this->cargo_filter_texts[filter_items] = STR_PURCHASE_INFO_ALL_TYPES;
|
||||
filter_items++;
|
||||
|
||||
/* Add item for vehicles not carrying anything, e.g. train engines.
|
||||
* This could also be useful for eyecandy vehicles of other types, but is likely too confusing for joe, */
|
||||
if (this->vehicle_type == VEH_TRAIN) {
|
||||
this->cargo_filter[filter_items] = CF_NONE;
|
||||
this->cargo_filter_texts[filter_items] = STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE;
|
||||
filter_items++;
|
||||
}
|
||||
|
||||
/* Collect available cargo types for filtering. */
|
||||
const CargoSpec *cs;
|
||||
FOR_ALL_SORTED_STANDARD_CARGOSPECS(cs) {
|
||||
this->cargo_filter[filter_items] = cs->Index();
|
||||
this->cargo_filter_texts[filter_items] = cs->name;
|
||||
filter_items++;
|
||||
}
|
||||
|
||||
/* Terminate the filter list. */
|
||||
this->cargo_filter_texts[filter_items] = INVALID_STRING_ID;
|
||||
|
||||
/* If not found, the cargo criteria will be set to all cargoes. */
|
||||
this->cargo_filter_criteria = 0;
|
||||
|
||||
/* Find the last cargo filter criteria. */
|
||||
for (uint i = 0; i < filter_items; ++i) {
|
||||
if (this->cargo_filter[i] == _last_filter_criteria[this->vehicle_type]) {
|
||||
this->cargo_filter_criteria = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
this->eng_list.SetFilterFuncs(_filter_funcs);
|
||||
this->eng_list.SetFilterState(this->cargo_filter[this->cargo_filter_criteria] != CF_ANY);
|
||||
}
|
||||
|
||||
void OnInit()
|
||||
{
|
||||
this->SetCargoFilterArray();
|
||||
}
|
||||
|
||||
/** Filter the engine list against the currently selected cargo filter */
|
||||
void FilterEngineList()
|
||||
{
|
||||
this->eng_list.Filter(this->cargo_filter[this->cargo_filter_criteria]);
|
||||
if (0 == this->eng_list.Length()) { // no engine passed through the filter, invalidate the previously selected engine
|
||||
this->sel_engine = INVALID_ENGINE;
|
||||
} else if (!this->eng_list.Contains(this->sel_engine)) { // previously selected engine didn't pass the filter, select the first engine of the list
|
||||
this->sel_engine = this->eng_list[0];
|
||||
}
|
||||
}
|
||||
|
||||
/** Filter a single engine */
|
||||
bool FilterSingleEngine(EngineID eid)
|
||||
{
|
||||
CargoID filter_type = this->cargo_filter[this->cargo_filter_criteria];
|
||||
return (filter_type == CF_ANY || CargoFilter(&eid, filter_type));
|
||||
}
|
||||
|
||||
/* Figure out what train EngineIDs to put in the list */
|
||||
void GenerateBuildTrainList()
|
||||
{
|
||||
EngineID sel_id = INVALID_ENGINE;
|
||||
int num_engines = 0;
|
||||
int num_wagons = 0;
|
||||
|
||||
this->filter.railtype = (this->listview_mode) ? RAILTYPE_END : GetRailType(this->window_number);
|
||||
|
||||
this->eng_list.Clear();
|
||||
|
||||
/* Make list of all available train engines and wagons.
|
||||
* Also check to see if the previously selected engine is still available,
|
||||
* and if not, reset selection to INVALID_ENGINE. This could be the case
|
||||
* when engines become obsolete and are removed */
|
||||
const Engine *e;
|
||||
FOR_ALL_ENGINES_OF_TYPE(e, VEH_TRAIN) {
|
||||
EngineID eid = e->index;
|
||||
const RailVehicleInfo *rvi = &e->u.rail;
|
||||
|
||||
if (this->filter.railtype != RAILTYPE_END && !HasPowerOnRail(rvi->railtype, this->filter.railtype)) continue;
|
||||
if (!IsEngineBuildable(eid, VEH_TRAIN, _local_company)) continue;
|
||||
|
||||
/* Filter now! So num_engines and num_wagons is valid */
|
||||
if (!FilterSingleEngine(eid)) continue;
|
||||
|
||||
*this->eng_list.Append() = eid;
|
||||
|
||||
if (rvi->railveh_type != RAILVEH_WAGON) {
|
||||
num_engines++;
|
||||
} else {
|
||||
num_wagons++;
|
||||
}
|
||||
|
||||
if (eid == this->sel_engine) sel_id = eid;
|
||||
}
|
||||
|
||||
this->sel_engine = sel_id;
|
||||
|
||||
/* make engines first, and then wagons, sorted by ListPositionOfEngine() */
|
||||
_internal_sort_order = false;
|
||||
EngList_Sort(&this->eng_list, TrainEnginesThenWagonsSorter);
|
||||
|
||||
/* and then sort engines */
|
||||
_internal_sort_order = this->descending_sort_order;
|
||||
EngList_SortPartial(&this->eng_list, _sorter[0][this->sort_criteria], 0, num_engines);
|
||||
|
||||
/* and finally sort wagons */
|
||||
EngList_SortPartial(&this->eng_list, _sorter[0][this->sort_criteria], num_engines, num_wagons);
|
||||
}
|
||||
|
||||
/* Generate the list of vehicles */
|
||||
void GenerateBuildList()
|
||||
{
|
||||
if (!this->eng_list.NeedRebuild()) return;
|
||||
|
||||
this->GenerateBuildTrainList();
|
||||
this->eng_list.Compact();
|
||||
this->eng_list.RebuildDone();
|
||||
return; // trains should not reach the last sorting
|
||||
|
||||
|
||||
this->FilterEngineList();
|
||||
|
||||
_internal_sort_order = this->descending_sort_order;
|
||||
EngList_Sort(&this->eng_list, _sorter[this->vehicle_type][this->sort_criteria]);
|
||||
|
||||
this->eng_list.Compact();
|
||||
this->eng_list.RebuildDone();
|
||||
}
|
||||
|
||||
virtual void OnClick(Point pt, int widget, int click_count)
|
||||
{
|
||||
switch (widget) {
|
||||
case WID_BV_SORT_ASCENDING_DESCENDING:
|
||||
this->descending_sort_order ^= true;
|
||||
_last_sort_order[this->vehicle_type] = this->descending_sort_order;
|
||||
this->eng_list.ForceRebuild();
|
||||
this->SetDirty();
|
||||
break;
|
||||
|
||||
case WID_BV_LIST: {
|
||||
uint i = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_BV_LIST);
|
||||
size_t num_items = this->eng_list.Length();
|
||||
this->sel_engine = (i < num_items) ? this->eng_list[i] : INVALID_ENGINE;
|
||||
this->SetDirty();
|
||||
if (click_count > 1 && !this->listview_mode) this->OnClick(pt, WID_BV_BUILD, 1);
|
||||
break;
|
||||
}
|
||||
case WID_BV_SORT_DROPDOWN: { // Select sorting criteria dropdown menu
|
||||
uint32 hidden_mask = 0;
|
||||
/* Disable sorting by power or tractive effort when the original acceleration model for road vehicles is being used. */
|
||||
if (this->vehicle_type == VEH_ROAD &&
|
||||
_settings_game.vehicle.roadveh_acceleration_model == AM_ORIGINAL) {
|
||||
SetBit(hidden_mask, 3); // power
|
||||
SetBit(hidden_mask, 4); // tractive effort
|
||||
SetBit(hidden_mask, 8); // power by running costs
|
||||
}
|
||||
/* Disable sorting by tractive effort when the original acceleration model for trains is being used. */
|
||||
if (this->vehicle_type == VEH_TRAIN &&
|
||||
_settings_game.vehicle.train_acceleration_model == AM_ORIGINAL) {
|
||||
SetBit(hidden_mask, 4); // tractive effort
|
||||
}
|
||||
ShowDropDownMenu(this, _sort_listing[this->vehicle_type], this->sort_criteria, WID_BV_SORT_DROPDOWN, 0, hidden_mask);
|
||||
break;
|
||||
}
|
||||
|
||||
case WID_BV_CARGO_FILTER_DROPDOWN: // Select cargo filtering criteria dropdown menu
|
||||
ShowDropDownMenu(this, this->cargo_filter_texts, this->cargo_filter_criteria, WID_BV_CARGO_FILTER_DROPDOWN, 0, 0);
|
||||
break;
|
||||
|
||||
case WID_BV_BUILD: {
|
||||
EngineID sel_eng = this->sel_engine;
|
||||
if (sel_eng != INVALID_ENGINE) {
|
||||
DoCommandP(0, sel_engine, 0, CMD_BUILD_VIRTUAL_RAIL_VEHICLE, CcAddVirtualEngine);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Some data on this window has become invalid.
|
||||
* @param data Information about the changed data.
|
||||
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
|
||||
*/
|
||||
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
|
||||
{
|
||||
if (!gui_scope) return;
|
||||
/* When switching to original acceleration model for road vehicles, clear the selected sort criteria if it is not available now. */
|
||||
|
||||
this->eng_list.ForceRebuild();
|
||||
}
|
||||
|
||||
virtual void SetStringParameters(int widget) const
|
||||
{
|
||||
switch (widget) {
|
||||
case WID_BV_CAPTION:
|
||||
if (this->vehicle_type == VEH_TRAIN && !this->listview_mode) {
|
||||
const RailtypeInfo *rti = GetRailTypeInfo(this->filter.railtype);
|
||||
SetDParam(0, rti->strings.build_caption);
|
||||
} else {
|
||||
SetDParam(0, (this->listview_mode ? STR_VEHICLE_LIST_AVAILABLE_TRAINS : STR_BUY_VEHICLE_TRAIN_ALL_CAPTION) + this->vehicle_type);
|
||||
}
|
||||
break;
|
||||
|
||||
case WID_BV_SORT_DROPDOWN:
|
||||
SetDParam(0, _sort_listing[this->vehicle_type][this->sort_criteria]);
|
||||
break;
|
||||
|
||||
case WID_BV_CARGO_FILTER_DROPDOWN:
|
||||
SetDParam(0, this->cargo_filter_texts[this->cargo_filter_criteria]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
|
||||
{
|
||||
switch (widget) {
|
||||
case WID_BV_LIST:
|
||||
resize->height = GetEngineListHeight(this->vehicle_type);
|
||||
size->height = 3 * resize->height;
|
||||
break;
|
||||
|
||||
case WID_BV_PANEL:
|
||||
size->height = this->details_height;
|
||||
break;
|
||||
|
||||
case WID_BV_SORT_ASCENDING_DESCENDING: {
|
||||
Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
|
||||
d.width += padding.width + WD_CLOSEBOX_WIDTH * 2; // Doubled since the string is centred and it also looks better.
|
||||
d.height += padding.height;
|
||||
*size = maxdim(*size, d);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
virtual void DrawWidget(const Rect &r, int widget) const
|
||||
{
|
||||
switch (widget) {
|
||||
case WID_BV_LIST:
|
||||
DrawEngineList(this->vehicle_type, r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP,
|
||||
&this->eng_list, this->vscroll->GetPosition(), min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(),
|
||||
this->eng_list.Length()), this->sel_engine, false, DEFAULT_GROUP);
|
||||
break;
|
||||
|
||||
case WID_BV_SORT_ASCENDING_DESCENDING:
|
||||
this->DrawSortButtonState(WID_BV_SORT_ASCENDING_DESCENDING, this->descending_sort_order ? SBS_DOWN : SBS_UP);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
virtual void OnPaint()
|
||||
{
|
||||
this->GenerateBuildList();
|
||||
this->vscroll->SetCount(this->eng_list.Length());
|
||||
|
||||
this->DrawWidgets();
|
||||
|
||||
if (!this->IsShaded()) {
|
||||
int needed_height = this->details_height;
|
||||
/* Draw details panels. */
|
||||
if (this->sel_engine != INVALID_ENGINE) {
|
||||
NWidgetBase *nwi = this->GetWidget<NWidgetBase>(WID_BV_PANEL);
|
||||
int text_end = DrawVehiclePurchaseInfo(nwi->pos_x + WD_FRAMETEXT_LEFT, nwi->pos_x + nwi->current_x - WD_FRAMETEXT_RIGHT,
|
||||
nwi->pos_y + WD_FRAMERECT_TOP, this->sel_engine);
|
||||
needed_height = max(needed_height, text_end - (int)nwi->pos_y + WD_FRAMERECT_BOTTOM);
|
||||
}
|
||||
if (needed_height != this->details_height) { // Details window are not high enough, enlarge them.
|
||||
int resize = needed_height - this->details_height;
|
||||
this->details_height = needed_height;
|
||||
this->ReInit(0, resize);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
virtual void OnQueryTextFinished(char *str)
|
||||
{
|
||||
if (str == NULL) return;
|
||||
|
||||
DoCommandP(0, this->rename_engine, 0, CMD_RENAME_ENGINE | CMD_MSG(STR_ERROR_CAN_T_RENAME_TRAIN_TYPE + this->vehicle_type), NULL, str);
|
||||
}
|
||||
|
||||
virtual void OnDropdownSelect(int widget, int index)
|
||||
{
|
||||
switch (widget) {
|
||||
case WID_BV_SORT_DROPDOWN:
|
||||
if (this->sort_criteria != index) {
|
||||
this->sort_criteria = index;
|
||||
_last_sort_criteria[this->vehicle_type] = this->sort_criteria;
|
||||
this->eng_list.ForceRebuild();
|
||||
}
|
||||
break;
|
||||
|
||||
case WID_BV_CARGO_FILTER_DROPDOWN: // Select a cargo filter criteria
|
||||
if (this->cargo_filter_criteria != index) {
|
||||
this->cargo_filter_criteria = index;
|
||||
_last_filter_criteria[this->vehicle_type] = this->cargo_filter[this->cargo_filter_criteria];
|
||||
/* deactivate filter if criteria is 'Show All', activate it otherwise */
|
||||
this->eng_list.SetFilterState(this->cargo_filter[this->cargo_filter_criteria] != CF_ANY);
|
||||
this->eng_list.ForceRebuild();
|
||||
}
|
||||
break;
|
||||
}
|
||||
this->SetDirty();
|
||||
}
|
||||
|
||||
virtual void OnResize()
|
||||
{
|
||||
this->vscroll->SetCapacityFromWidget(this, WID_BV_LIST);
|
||||
this->GetWidget<NWidgetCore>(WID_BV_LIST)->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
|
||||
}
|
||||
|
||||
void AddVirtualEngine(Train *toadd)
|
||||
{
|
||||
if (*virtual_train == NULL) {
|
||||
*virtual_train = toadd;
|
||||
} else {
|
||||
VehicleID target = (*(this->virtual_train))->GetLastUnit()->index;
|
||||
|
||||
DoCommandP(0, (1 << 21) | toadd->index, target, CMD_MOVE_RAIL_VEHICLE);
|
||||
}
|
||||
*noticeParent = true;
|
||||
}
|
||||
};
|
||||
|
||||
void CcAddVirtualEngine(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
|
||||
{
|
||||
if (result.Failed()) return;
|
||||
|
||||
Window* window = FindWindowById(WC_BUILD_VIRTUAL_TRAIN, 0);
|
||||
if (window) {
|
||||
Train* train = Train::From(Vehicle::Get(_new_vehicle_id));
|
||||
((BuildVirtualTrainWindow*)window)->AddVirtualEngine(train);
|
||||
window->InvalidateData();
|
||||
}
|
||||
}
|
||||
|
||||
static WindowDesc _build_vehicle_desc(
|
||||
WDP_AUTO, // window position
|
||||
"template create virtual train", // const char* ini_key
|
||||
240, 268, // window size
|
||||
WC_BUILD_VIRTUAL_TRAIN, // window class
|
||||
WC_CREATE_TEMPLATE, // parent window class
|
||||
WDF_CONSTRUCTION, // window flags
|
||||
_nested_build_vehicle_widgets, lengthof(_nested_build_vehicle_widgets) // widgets + num widgets
|
||||
);
|
||||
|
||||
void ShowBuildVirtualTrainWindow(Train **vt, bool *noticeParent)
|
||||
{
|
||||
// '0' as in VEH_TRAIN = Tile=0
|
||||
assert(IsCompanyBuildableVehicleType(VEH_TRAIN));
|
||||
|
||||
DeleteWindowById(WC_BUILD_VEHICLE, 0);
|
||||
|
||||
new BuildVirtualTrainWindow(&_build_vehicle_desc, vt, noticeParent);
|
||||
}
|
@ -0,0 +1,19 @@
|
||||
/* $Id$ */
|
||||
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/** @file tbtr_template_gui_create_virtualtrain.cpp Template-based train replacement: template creation vehicle build GUI header. */
|
||||
|
||||
#ifndef BUILD_VIRTUAL_TRAIN_GUI
|
||||
#define BUILD_VIRTUAL_TRAIN_GUI
|
||||
|
||||
#include "train.h"
|
||||
|
||||
void ShowBuildVirtualTrainWindow(Train**, bool*);
|
||||
|
||||
#endif
|
@ -0,0 +1,803 @@
|
||||
/* $Id$ */
|
||||
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/** @file tbtr_template_gui_main.cpp Template-based train replacement: main GUI. */
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "command_func.h"
|
||||
#include "vehicle_gui.h"
|
||||
#include "newgrf_engine.h"
|
||||
#include "group.h"
|
||||
#include "rail.h"
|
||||
#include "strings_func.h"
|
||||
#include "window_func.h"
|
||||
#include "autoreplace_func.h"
|
||||
#include "company_func.h"
|
||||
#include "engine_base.h"
|
||||
#include "window_gui.h"
|
||||
#include "viewport_func.h"
|
||||
#include "tilehighlight_func.h"
|
||||
#include "engine_gui.h"
|
||||
#include "settings_func.h"
|
||||
#include "core/geometry_func.hpp"
|
||||
#include "rail_gui.h"
|
||||
#include "network/network.h"
|
||||
|
||||
#include "table/sprites.h"
|
||||
#include "table/strings.h"
|
||||
|
||||
// test creating pool -> creating vehicles
|
||||
#include "core/pool_func.hpp"
|
||||
|
||||
#include "vehicle_gui_base.h"
|
||||
#include "vehicle_base.h"
|
||||
#include "train.h"
|
||||
#include "vehicle_func.h"
|
||||
|
||||
#include "gfx_type.h"
|
||||
|
||||
#include "engine_func.h"
|
||||
|
||||
// drawing the vehicle length based on occupied tiles
|
||||
#include "spritecache.h"
|
||||
|
||||
#include "tbtr_template_gui_main.h"
|
||||
#include "tbtr_template_gui_create.h"
|
||||
#include "tbtr_template_vehicle.h"
|
||||
|
||||
#include <iostream>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "safeguards.h"
|
||||
|
||||
|
||||
typedef GUIList<const Group*> GUIGroupList;
|
||||
|
||||
enum TemplateReplaceWindowWidgets {
|
||||
TRW_CAPTION,
|
||||
|
||||
TRW_WIDGET_INSET_GROUPS,
|
||||
TRW_WIDGET_TOP_MATRIX,
|
||||
TRW_WIDGET_TOP_SCROLLBAR,
|
||||
|
||||
TRW_WIDGET_INSET_TEMPLATES,
|
||||
TRW_WIDGET_BOTTOM_MATRIX,
|
||||
TRW_WIDGET_MIDDLE_SCROLLBAR,
|
||||
TRW_WIDGET_BOTTOM_SCROLLBAR,
|
||||
|
||||
TRW_WIDGET_TMPL_INFO_INSET,
|
||||
TRW_WIDGET_TMPL_INFO_PANEL,
|
||||
|
||||
TRW_WIDGET_TMPL_PRE_BUTTON_FLUFF,
|
||||
|
||||
TRW_WIDGET_TMPL_BUTTONS_CONFIGTMPL_REUSE,
|
||||
TRW_WIDGET_TMPL_BUTTONS_CONFIGTMPL_KEEP,
|
||||
TRW_WIDGET_TMPL_BUTTONS_CONFIGTMPL_REFIT,
|
||||
TRW_WIDGET_TMPL_BUTTONS_CONFIG_RIGHTPANEL,
|
||||
|
||||
TRW_WIDGET_TMPL_BUTTONS_DEFINE,
|
||||
TRW_WIDGET_TMPL_BUTTONS_EDIT,
|
||||
TRW_WIDGET_TMPL_BUTTONS_CLONE,
|
||||
TRW_WIDGET_TMPL_BUTTONS_DELETE,
|
||||
|
||||
TRW_WIDGET_TMPL_BUTTONS_EDIT_RIGHTPANEL,
|
||||
|
||||
TRW_WIDGET_TITLE_INFO_GROUP,
|
||||
TRW_WIDGET_TITLE_INFO_TEMPLATE,
|
||||
|
||||
TRW_WIDGET_INFO_GROUP,
|
||||
TRW_WIDGET_INFO_TEMPLATE,
|
||||
|
||||
TRW_WIDGET_TMPL_BUTTONS_SPACER,
|
||||
|
||||
TRW_WIDGET_START,
|
||||
TRW_WIDGET_TRAIN_FLUFF_LEFT,
|
||||
TRW_WIDGET_TRAIN_RAILTYPE_DROPDOWN,
|
||||
TRW_WIDGET_TRAIN_FLUFF_RIGHT,
|
||||
TRW_WIDGET_STOP,
|
||||
|
||||
TRW_WIDGET_SEL_TMPL_DISPLAY_CREATE,
|
||||
};
|
||||
|
||||
static const NWidgetPart _widgets[] = {
|
||||
// Title bar
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
|
||||
NWidget(WWT_CAPTION, COLOUR_GREY, TRW_CAPTION), SetDataTip(STR_TMPL_RPL_TITLE, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
|
||||
NWidget(WWT_SHADEBOX, COLOUR_GREY),
|
||||
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
|
||||
NWidget(WWT_STICKYBOX, COLOUR_GREY),
|
||||
EndContainer(),
|
||||
//Top Matrix
|
||||
NWidget(NWID_VERTICAL),
|
||||
NWidget(WWT_PANEL, COLOUR_GREY, TRW_WIDGET_INSET_GROUPS), SetMinimalTextLines(1, WD_DROPDOWNTEXT_TOP + WD_DROPDOWNTEXT_BOTTOM), SetResize(1, 0), EndContainer(),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_MATRIX, COLOUR_GREY, TRW_WIDGET_TOP_MATRIX), SetMinimalSize(216, 0), SetFill(1, 1), SetDataTip(0x1, STR_REPLACE_HELP_LEFT_ARRAY), SetResize(1, 0), SetScrollbar(TRW_WIDGET_TOP_SCROLLBAR),
|
||||
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, TRW_WIDGET_TOP_SCROLLBAR),
|
||||
EndContainer(),
|
||||
EndContainer(),
|
||||
// Template Display
|
||||
NWidget(NWID_VERTICAL),
|
||||
NWidget(WWT_PANEL, COLOUR_GREY, TRW_WIDGET_INSET_TEMPLATES), SetMinimalTextLines(1, WD_DROPDOWNTEXT_TOP + WD_DROPDOWNTEXT_BOTTOM), SetResize(1, 0), EndContainer(),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_MATRIX, COLOUR_GREY, TRW_WIDGET_BOTTOM_MATRIX), SetMinimalSize(216, 0), SetFill(1, 1), SetDataTip(0x1, STR_REPLACE_HELP_RIGHT_ARRAY), SetResize(1, 1), SetScrollbar(TRW_WIDGET_MIDDLE_SCROLLBAR),
|
||||
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, TRW_WIDGET_MIDDLE_SCROLLBAR),
|
||||
EndContainer(),
|
||||
EndContainer(),
|
||||
// Info Area
|
||||
NWidget(NWID_VERTICAL),
|
||||
NWidget(WWT_PANEL, COLOUR_GREY, TRW_WIDGET_TMPL_INFO_INSET), SetMinimalTextLines(1, WD_DROPDOWNTEXT_TOP + WD_DROPDOWNTEXT_BOTTOM), SetResize(1,0), EndContainer(),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_PANEL, COLOUR_GREY, TRW_WIDGET_TMPL_INFO_PANEL), SetMinimalSize(216,120), SetResize(1,0), SetScrollbar(TRW_WIDGET_BOTTOM_SCROLLBAR), EndContainer(),
|
||||
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, TRW_WIDGET_BOTTOM_SCROLLBAR),
|
||||
EndContainer(),
|
||||
EndContainer(),
|
||||
// Control Area
|
||||
NWidget(NWID_VERTICAL),
|
||||
// Spacing
|
||||
NWidget(WWT_INSET, COLOUR_GREY, TRW_WIDGET_TMPL_PRE_BUTTON_FLUFF), SetMinimalSize(139, 12), SetResize(1,0), EndContainer(),
|
||||
// Config buttons
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, TRW_WIDGET_TMPL_BUTTONS_CONFIGTMPL_REUSE), SetMinimalSize(150,12), SetResize(0,0), SetDataTip(STR_TMPL_SET_USEDEPOT, STR_TMPL_SET_USEDEPOT_TIP),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, TRW_WIDGET_TMPL_BUTTONS_CONFIGTMPL_KEEP), SetMinimalSize(150,12), SetResize(0,0), SetDataTip(STR_TMPL_SET_KEEPREMAINDERS, STR_TMPL_SET_KEEPREMAINDERS_TIP),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, TRW_WIDGET_TMPL_BUTTONS_CONFIGTMPL_REFIT), SetMinimalSize(150,12), SetResize(0,0), SetDataTip(STR_TMPL_SET_REFIT, STR_TMPL_SET_REFIT_TIP),
|
||||
NWidget(WWT_PANEL, COLOUR_GREY, TRW_WIDGET_TMPL_BUTTONS_CONFIG_RIGHTPANEL), SetMinimalSize(12,12), SetResize(1,0), EndContainer(),
|
||||
EndContainer(),
|
||||
// Edit buttons
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, TRW_WIDGET_TMPL_BUTTONS_DEFINE), SetMinimalSize(75,12), SetResize(0,0), SetDataTip(STR_TMPL_DEFINE_TEMPLATE, STR_TMPL_DEFINE_TEMPLATE),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, TRW_WIDGET_TMPL_BUTTONS_EDIT), SetMinimalSize(75,12), SetResize(0,0), SetDataTip(STR_TMPL_EDIT_TEMPLATE, STR_TMPL_EDIT_TEMPLATE),
|
||||
NWidget(WWT_TEXTBTN, COLOUR_GREY, TRW_WIDGET_TMPL_BUTTONS_CLONE), SetMinimalSize(75,12), SetResize(0,0), SetDataTip(STR_TMPL_CREATE_CLONE_VEH, STR_TMPL_CREATE_CLONE_VEH),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, TRW_WIDGET_TMPL_BUTTONS_DELETE), SetMinimalSize(75,12), SetResize(0,0), SetDataTip(STR_TMPL_DELETE_TEMPLATE, STR_TMPL_DELETE_TEMPLATE),
|
||||
NWidget(WWT_PANEL, COLOUR_GREY, TRW_WIDGET_TMPL_BUTTONS_EDIT_RIGHTPANEL), SetMinimalSize(50,12), SetResize(1,0), EndContainer(),
|
||||
EndContainer(),
|
||||
EndContainer(),
|
||||
// Start/Stop buttons
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, TRW_WIDGET_START), SetMinimalSize(150, 12), SetDataTip(STR_TMPL_RPL_START, STR_REPLACE_ENGINE_WAGON_SELECT_HELP),
|
||||
NWidget(WWT_PANEL, COLOUR_GREY, TRW_WIDGET_TRAIN_FLUFF_LEFT), SetMinimalSize(15, 12), EndContainer(),
|
||||
NWidget(WWT_DROPDOWN, COLOUR_GREY, TRW_WIDGET_TRAIN_RAILTYPE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(0x0, STR_REPLACE_HELP_RAILTYPE), SetResize(1, 0),
|
||||
NWidget(WWT_PANEL, COLOUR_GREY, TRW_WIDGET_TRAIN_FLUFF_RIGHT), SetMinimalSize(16, 12), EndContainer(),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, TRW_WIDGET_STOP), SetMinimalSize(150, 12), SetDataTip(STR_TMPL_RPL_STOP, STR_REPLACE_REMOVE_WAGON_HELP),
|
||||
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
|
||||
EndContainer(),
|
||||
};
|
||||
|
||||
static WindowDesc _replace_rail_vehicle_desc(
|
||||
WDP_AUTO,
|
||||
"template replace window",
|
||||
456, 156,
|
||||
WC_TEMPLATEGUI_MAIN,
|
||||
WC_NONE, // parent window class
|
||||
WDF_CONSTRUCTION,
|
||||
_widgets, lengthof(_widgets)
|
||||
);
|
||||
|
||||
class TemplateReplaceWindow : public Window {
|
||||
private:
|
||||
|
||||
GUIGroupList groups; ///< List of groups
|
||||
byte unitnumber_digits;
|
||||
|
||||
SmallVector<int, 16> indents; ///< Indentation levels
|
||||
|
||||
short line_height;
|
||||
short matrixContentLeftMargin;
|
||||
|
||||
int details_height; ///< Minimal needed height of the details panels (found so far).
|
||||
RailType sel_railtype; ///< Type of rail tracks selected.
|
||||
Scrollbar *vscroll[3];
|
||||
// listing/sorting continued
|
||||
GUITemplateList templates;
|
||||
GUITemplateList::SortFunction **template_sorter_funcs;
|
||||
|
||||
short selected_template_index;
|
||||
short selected_group_index;
|
||||
|
||||
bool templateNotice;
|
||||
bool editInProgress;
|
||||
|
||||
public:
|
||||
TemplateReplaceWindow(WindowDesc *wdesc, byte dig, int step_h) : Window(wdesc)
|
||||
{
|
||||
// listing/sorting
|
||||
templates.SetSortFuncs(this->template_sorter_funcs);
|
||||
|
||||
// From BaseVehicleListWindow
|
||||
this->unitnumber_digits = dig;
|
||||
|
||||
this->sel_railtype = RAILTYPE_BEGIN;
|
||||
this->details_height = 10 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
|
||||
|
||||
this->line_height = step_h;
|
||||
|
||||
this->CreateNestedTree(wdesc != NULL);
|
||||
this->vscroll[0] = this->GetScrollbar(TRW_WIDGET_TOP_SCROLLBAR);
|
||||
this->vscroll[1] = this->GetScrollbar(TRW_WIDGET_MIDDLE_SCROLLBAR);
|
||||
this->vscroll[2] = this->GetScrollbar(TRW_WIDGET_BOTTOM_SCROLLBAR);
|
||||
this->FinishInitNested(VEH_TRAIN);
|
||||
|
||||
this->owner = _local_company;
|
||||
|
||||
this->groups.ForceRebuild();
|
||||
this->groups.NeedResort();
|
||||
this->BuildGroupList(_local_company);
|
||||
|
||||
this->matrixContentLeftMargin = 40;
|
||||
this->selected_template_index = -1;
|
||||
this->selected_group_index = -1;
|
||||
|
||||
this->UpdateButtonState();
|
||||
|
||||
this->templateNotice = false;
|
||||
this->editInProgress = false;
|
||||
|
||||
this->templates.ForceRebuild();
|
||||
|
||||
BuildTemplateGuiList(&this->templates, this->vscroll[1], this->owner, this->sel_railtype);
|
||||
}
|
||||
|
||||
~TemplateReplaceWindow() {
|
||||
DeleteWindowById(WC_CREATE_TEMPLATE, this->window_number);
|
||||
}
|
||||
|
||||
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
|
||||
{
|
||||
switch (widget) {
|
||||
case TRW_WIDGET_TOP_MATRIX:
|
||||
resize->height = GetVehicleListHeight(VEH_TRAIN, FONT_HEIGHT_NORMAL + WD_MATRIX_TOP) / 2;
|
||||
size->height = 8 * resize->height;
|
||||
break;
|
||||
case TRW_WIDGET_BOTTOM_MATRIX:
|
||||
resize->height = GetVehicleListHeight(VEH_TRAIN, FONT_HEIGHT_NORMAL + WD_MATRIX_TOP);
|
||||
size->height = 4 * resize->height;
|
||||
break;
|
||||
case TRW_WIDGET_TRAIN_RAILTYPE_DROPDOWN: {
|
||||
Dimension d = {0, 0};
|
||||
for (RailType rt = RAILTYPE_BEGIN; rt != RAILTYPE_END; rt++) {
|
||||
const RailtypeInfo *rti = GetRailTypeInfo(rt);
|
||||
// Skip rail type if it has no label
|
||||
if (rti->label == 0) continue;
|
||||
d = maxdim(d, GetStringBoundingBox(rti->strings.replace_text));
|
||||
}
|
||||
d.width += padding.width;
|
||||
d.height += padding.height;
|
||||
*size = maxdim(*size, d);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
virtual void SetStringParameters(int widget) const
|
||||
{
|
||||
switch (widget) {
|
||||
case TRW_CAPTION:
|
||||
SetDParam(0, STR_TMPL_RPL_TITLE);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
virtual void DrawWidget(const Rect &r, int widget) const
|
||||
{
|
||||
switch (widget) {
|
||||
case TRW_WIDGET_TOP_MATRIX: {
|
||||
DrawAllGroupsFunction(this->line_height, r);
|
||||
break;
|
||||
}
|
||||
case TRW_WIDGET_BOTTOM_MATRIX: {
|
||||
DrawTemplateList(this->line_height, r);
|
||||
break;
|
||||
}
|
||||
case TRW_WIDGET_TMPL_INFO_PANEL: {
|
||||
DrawTemplateInfo(this->line_height, r);
|
||||
break;
|
||||
}
|
||||
case TRW_WIDGET_INSET_GROUPS: {
|
||||
DrawString(r.left + 2, r.right - 2, r.top + 2, STR_TMPL_MAINGUI_DEFINEDGROUPS);
|
||||
break;
|
||||
}
|
||||
case TRW_WIDGET_INSET_TEMPLATES: {
|
||||
DrawString(r.left + 2, r.right - 2, r.top + 2, STR_TMPL_AVAILABLE_TEMPLATES);
|
||||
break;
|
||||
}
|
||||
case TRW_WIDGET_TMPL_INFO_INSET: {
|
||||
DrawString(r.left + 2, r.right - 2, r.top + 2, STR_TMPL_TEMPLATE_INFO);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
virtual void OnPaint()
|
||||
{
|
||||
BuildTemplateGuiList(&this->templates, this->vscroll[1], this->owner, this->sel_railtype);
|
||||
|
||||
this->BuildGroupList(_local_company);
|
||||
|
||||
if (templateNotice) {
|
||||
BuildTemplateGuiList(&this->templates, vscroll[1], _local_company, this->sel_railtype);
|
||||
templateNotice = false;
|
||||
this->SetDirty();
|
||||
}
|
||||
/* sets the colour of that art thing */
|
||||
this->GetWidget<NWidgetCore>(TRW_WIDGET_TRAIN_FLUFF_LEFT)->colour = _company_colours[_local_company];
|
||||
this->GetWidget<NWidgetCore>(TRW_WIDGET_TRAIN_FLUFF_RIGHT)->colour = _company_colours[_local_company];
|
||||
|
||||
/* Show the selected railtype in the pulldown menu */
|
||||
this->GetWidget<NWidgetCore>(TRW_WIDGET_TRAIN_RAILTYPE_DROPDOWN)->widget_data = GetRailTypeInfo(sel_railtype)->strings.replace_text;
|
||||
|
||||
if ((this->selected_template_index < 0) || (this->selected_template_index >= (short)this->templates.Length())) {
|
||||
this->vscroll[2]->SetCount(24);
|
||||
} else {
|
||||
const TemplateVehicle *tmp = this->templates[this->selected_template_index];
|
||||
uint min_height = 30;
|
||||
uint height = 30;
|
||||
CargoArray cargo_caps;
|
||||
short count_columns = 0;
|
||||
short max_columns = 2;
|
||||
|
||||
for (; tmp != NULL; tmp = tmp->Next()) {
|
||||
cargo_caps[tmp->cargo_type] += tmp->cargo_cap;
|
||||
}
|
||||
|
||||
for (CargoID i = 0; i < NUM_CARGO; ++i) {
|
||||
if (cargo_caps[i] > 0) {
|
||||
if (count_columns % max_columns == 0) {
|
||||
height += this->line_height / 3;
|
||||
}
|
||||
|
||||
++count_columns;
|
||||
}
|
||||
}
|
||||
|
||||
min_height = max(min_height, height);
|
||||
this->vscroll[2]->SetCount(min_height);
|
||||
}
|
||||
|
||||
this->DrawWidgets();
|
||||
}
|
||||
|
||||
virtual void OnClick(Point pt, int widget, int click_count)
|
||||
{
|
||||
if (this->editInProgress) return;
|
||||
|
||||
switch (widget) {
|
||||
case TRW_WIDGET_TMPL_BUTTONS_CONFIGTMPL_REUSE: {
|
||||
if ((this->selected_template_index >= 0) && (this->selected_template_index < (short)this->templates.Length())) {
|
||||
uint32 template_index = ((this->templates)[selected_template_index])->index;
|
||||
|
||||
DoCommandP(0, template_index, 0, CMD_TOGGLE_REUSE_DEPOT_VEHICLES, NULL);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case TRW_WIDGET_TMPL_BUTTONS_CONFIGTMPL_KEEP: {
|
||||
if ((this->selected_template_index >= 0) && (this->selected_template_index < (short)this->templates.Length())) {
|
||||
uint32 template_index = ((this->templates)[selected_template_index])->index;
|
||||
|
||||
DoCommandP(0, template_index, 0, CMD_TOGGLE_KEEP_REMAINING_VEHICLES, NULL);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case TRW_WIDGET_TMPL_BUTTONS_CONFIGTMPL_REFIT: {
|
||||
if ((this->selected_template_index >= 0) && (this->selected_template_index < (short)this->templates.Length())) {
|
||||
uint32 template_index = ((this->templates)[selected_template_index])->index;
|
||||
|
||||
DoCommandP(0, template_index, 0, CMD_TOGGLE_REFIT_AS_TEMPLATE, NULL);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case TRW_WIDGET_TMPL_BUTTONS_DEFINE: {
|
||||
ShowTemplateCreateWindow(0, &templateNotice, &editInProgress, this->line_height);
|
||||
break;
|
||||
}
|
||||
case TRW_WIDGET_TMPL_BUTTONS_EDIT: {
|
||||
if ((this->selected_template_index >= 0) && (this->selected_template_index < (short)this->templates.Length())) {
|
||||
editInProgress = true;
|
||||
TemplateVehicle *sel = TemplateVehicle::Get(((this->templates)[selected_template_index])->index);
|
||||
ShowTemplateCreateWindow(sel, &templateNotice, &editInProgress, this->line_height);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case TRW_WIDGET_TMPL_BUTTONS_CLONE: {
|
||||
this->SetWidgetDirty(TRW_WIDGET_TMPL_BUTTONS_CLONE);
|
||||
this->ToggleWidgetLoweredState(TRW_WIDGET_TMPL_BUTTONS_CLONE);
|
||||
|
||||
if (this->IsWidgetLowered(TRW_WIDGET_TMPL_BUTTONS_CLONE)) {
|
||||
static const CursorID clone_icon = SPR_CURSOR_CLONE_TRAIN;
|
||||
SetObjectToPlaceWnd(clone_icon, PAL_NONE, HT_VEHICLE, this);
|
||||
} else {
|
||||
ResetObjectToPlace();
|
||||
}
|
||||
break;
|
||||
}
|
||||
case TRW_WIDGET_TMPL_BUTTONS_DELETE:
|
||||
if ((this->selected_template_index >= 0) && (this->selected_template_index < (short)this->templates.Length()) && !editInProgress) {
|
||||
|
||||
uint32 template_index = ((this->templates)[selected_template_index])->index;
|
||||
|
||||
bool succeeded = DoCommandP(0, template_index, 0, CMD_DELETE_TEMPLATE_VEHICLE, NULL);
|
||||
|
||||
if (succeeded) {
|
||||
BuildTemplateGuiList(&this->templates, this->vscroll[1], this->owner, this->sel_railtype);
|
||||
selected_template_index = -1;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case TRW_WIDGET_TRAIN_RAILTYPE_DROPDOWN: // Railtype selection dropdown menu
|
||||
ShowDropDownList(this, GetRailTypeDropDownList(true), sel_railtype, TRW_WIDGET_TRAIN_RAILTYPE_DROPDOWN);
|
||||
break;
|
||||
case TRW_WIDGET_TOP_MATRIX: {
|
||||
uint16 newindex = (uint16)((pt.y - this->nested_array[TRW_WIDGET_TOP_MATRIX]->pos_y) / (this->line_height / 2) ) + this->vscroll[0]->GetPosition();
|
||||
if (newindex == this->selected_group_index || newindex >= this->groups.Length()) {
|
||||
this->selected_group_index = -1;
|
||||
} else if (newindex < this->groups.Length()) {
|
||||
this->selected_group_index = newindex;
|
||||
}
|
||||
this->UpdateButtonState();
|
||||
break;
|
||||
}
|
||||
case TRW_WIDGET_BOTTOM_MATRIX: {
|
||||
uint16 newindex = (uint16)((pt.y - this->nested_array[TRW_WIDGET_BOTTOM_MATRIX]->pos_y) / this->line_height) + this->vscroll[1]->GetPosition();
|
||||
if (newindex == this->selected_template_index || newindex >= templates.Length()) {
|
||||
this->selected_template_index = -1;
|
||||
} else if (newindex < templates.Length()) {
|
||||
this->selected_template_index = newindex;
|
||||
}
|
||||
this->UpdateButtonState();
|
||||
break;
|
||||
}
|
||||
case TRW_WIDGET_START: {
|
||||
if ((this->selected_template_index >= 0) && (this->selected_template_index < (short)this->templates.Length()) &&
|
||||
(this->selected_group_index >= 0) && (this->selected_group_index < (short)this->groups.Length())) {
|
||||
uint32 tv_index = ((this->templates)[selected_template_index])->index;
|
||||
int current_group_index = (this->groups)[this->selected_group_index]->index;
|
||||
|
||||
DoCommandP(0, current_group_index, tv_index, CMD_ISSUE_TEMPLATE_REPLACEMENT, NULL);
|
||||
this->UpdateButtonState();
|
||||
}
|
||||
break;
|
||||
}
|
||||
case TRW_WIDGET_STOP:
|
||||
if ((this->selected_group_index < 0) || (this->selected_group_index >= (short)this->groups.Length())) {
|
||||
return;
|
||||
}
|
||||
|
||||
int current_group_index = (this->groups)[this->selected_group_index]->index;
|
||||
|
||||
DoCommandP(0, current_group_index, 0, CMD_DELETE_TEMPLATE_REPLACEMENT, NULL);
|
||||
this->UpdateButtonState();
|
||||
break;
|
||||
}
|
||||
this->SetDirty();
|
||||
}
|
||||
|
||||
virtual bool OnVehicleSelect(const Vehicle *v)
|
||||
{
|
||||
bool succeeded = DoCommandP(0, v->index, 0, CMD_CLONE_TEMPLATE_VEHICLE_FROM_TRAIN, NULL);
|
||||
|
||||
if (!succeeded) return false;
|
||||
|
||||
BuildTemplateGuiList(&this->templates, vscroll[1], _local_company, this->sel_railtype);
|
||||
this->ToggleWidgetLoweredState(TRW_WIDGET_TMPL_BUTTONS_CLONE);
|
||||
ResetObjectToPlace();
|
||||
this->SetDirty();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual void OnDropdownSelect(int widget, int index)
|
||||
{
|
||||
RailType temp = (RailType) index;
|
||||
if (temp == this->sel_railtype) return; // we didn't select a new one. No need to change anything
|
||||
this->sel_railtype = temp;
|
||||
/* Reset scrollbar positions */
|
||||
this->vscroll[0]->SetPosition(0);
|
||||
this->vscroll[1]->SetPosition(0);
|
||||
BuildTemplateGuiList(&this->templates, this->vscroll[1], this->owner, this->sel_railtype);
|
||||
this->SetDirty();
|
||||
}
|
||||
|
||||
virtual void OnResize()
|
||||
{
|
||||
/* Top Matrix */
|
||||
NWidgetCore *nwi = this->GetWidget<NWidgetCore>(TRW_WIDGET_TOP_MATRIX);
|
||||
this->vscroll[0]->SetCapacityFromWidget(this, TRW_WIDGET_TOP_MATRIX);
|
||||
nwi->widget_data = (this->vscroll[0]->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
|
||||
/* Bottom Matrix */
|
||||
NWidgetCore *nwi2 = this->GetWidget<NWidgetCore>(TRW_WIDGET_BOTTOM_MATRIX);
|
||||
this->vscroll[1]->SetCapacityFromWidget(this, TRW_WIDGET_BOTTOM_MATRIX);
|
||||
nwi2->widget_data = (this->vscroll[1]->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
|
||||
/* Info panel */
|
||||
NWidgetCore *nwi3 = this->GetWidget<NWidgetCore>(TRW_WIDGET_TMPL_INFO_PANEL);
|
||||
this->vscroll[2]->SetCapacity(nwi3->current_y);
|
||||
}
|
||||
|
||||
virtual void OnTick()
|
||||
{
|
||||
if (templateNotice) {
|
||||
BuildTemplateGuiList(&this->templates, this->vscroll[1], this->owner, this->sel_railtype);
|
||||
this->SetDirty();
|
||||
templateNotice = false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
|
||||
{
|
||||
this->groups.ForceRebuild();
|
||||
this->templates.ForceRebuild();
|
||||
this->UpdateButtonState();
|
||||
}
|
||||
|
||||
/** For a given group (id) find the template that is issued for template replacement for this group and return this template's index
|
||||
* from the gui list */
|
||||
short FindTemplateIndexForGroup(short gid) const
|
||||
{
|
||||
TemplateReplacement *tr = GetTemplateReplacementByGroupID(gid);
|
||||
if (!tr) return -1;
|
||||
|
||||
for (uint32 i = 0; i < this->templates.Length(); ++i) {
|
||||
if (templates[i]->index == tr->sel_template) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
void AddParents(GUIGroupList *source, GroupID parent, int indent)
|
||||
{
|
||||
for (const Group **g = source->Begin(); g != source->End(); g++) {
|
||||
if ((*g)->parent == parent) {
|
||||
*this->groups.Append() = *g;
|
||||
*this->indents.Append() = indent;
|
||||
AddParents(source, (*g)->index, indent + 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/** Sort the groups by their name */
|
||||
static int CDECL GroupNameSorter(const Group * const *a, const Group * const *b)
|
||||
{
|
||||
static const Group *last_group[2] = { NULL, NULL };
|
||||
static char last_name[2][64] = { "", "" };
|
||||
|
||||
if (*a != last_group[0]) {
|
||||
last_group[0] = *a;
|
||||
SetDParam(0, (*a)->index);
|
||||
GetString(last_name[0], STR_GROUP_NAME, lastof(last_name[0]));
|
||||
}
|
||||
|
||||
if (*b != last_group[1]) {
|
||||
last_group[1] = *b;
|
||||
SetDParam(0, (*b)->index);
|
||||
GetString(last_name[1], STR_GROUP_NAME, lastof(last_name[1]));
|
||||
}
|
||||
|
||||
int r = strnatcmp(last_name[0], last_name[1]); // Sort by name (natural sorting).
|
||||
if (r == 0) return (*a)->index - (*b)->index;
|
||||
return r;
|
||||
}
|
||||
|
||||
void BuildGroupList(Owner owner)
|
||||
{
|
||||
if (!this->groups.NeedRebuild()) return;
|
||||
|
||||
this->groups.Clear();
|
||||
this->indents.Clear();
|
||||
|
||||
GUIGroupList list;
|
||||
|
||||
const Group *g;
|
||||
FOR_ALL_GROUPS(g) {
|
||||
if (g->owner == owner && g->vehicle_type == VEH_TRAIN) {
|
||||
*list.Append() = g;
|
||||
}
|
||||
}
|
||||
|
||||
list.ForceResort();
|
||||
list.Sort(&GroupNameSorter);
|
||||
|
||||
AddParents(&list, INVALID_GROUP, 0);
|
||||
|
||||
this->groups.Compact();
|
||||
this->groups.RebuildDone();
|
||||
this->vscroll[0]->SetCount(groups.Length());
|
||||
}
|
||||
|
||||
void DrawAllGroupsFunction(int line_height, const Rect &r) const
|
||||
{
|
||||
int left = r.left + WD_MATRIX_LEFT;
|
||||
int right = r.right - WD_MATRIX_RIGHT;
|
||||
int y = r.top;
|
||||
int max = min(this->vscroll[0]->GetPosition() + this->vscroll[0]->GetCapacity(), this->groups.Length());
|
||||
|
||||
/* Then treat all groups defined by/for the current company */
|
||||
for (int i = this->vscroll[0]->GetPosition(); i < max; ++i) {
|
||||
const Group *g = (this->groups)[i];
|
||||
short g_id = g->index;
|
||||
|
||||
/* Fill the background of the current cell in a darker tone for the currently selected template */
|
||||
if (this->selected_group_index == i) {
|
||||
GfxFillRect(left, y, right, y+(this->line_height) / 2, _colour_gradient[COLOUR_GREY][3]);
|
||||
}
|
||||
|
||||
SetDParam(0, g_id);
|
||||
StringID str = STR_GROUP_NAME;
|
||||
DrawString(left + 30 + this->indents[i] * 10, right, y + 2, str, TC_BLACK);
|
||||
|
||||
/* Draw the template in use for this group, if there is one */
|
||||
short template_in_use = FindTemplateIndexForGroup(g_id);
|
||||
if (template_in_use >= 0) {
|
||||
SetDParam(0, template_in_use);
|
||||
DrawString (left, right, y + 2, STR_TMPL_GROUP_USES_TEMPLATE, TC_BLACK, SA_HOR_CENTER);
|
||||
} else if (GetTemplateReplacementByGroupID(g_id)) { /* If there isn't a template applied from the current group, check if there is one for another rail type */
|
||||
DrawString (left, right, y + 2, STR_TMPL_TMPLRPL_EX_DIFF_RAILTYPE, TC_SILVER, SA_HOR_CENTER);
|
||||
}
|
||||
|
||||
/* Draw the number of trains that still need to be treated by the currently selected template replacement */
|
||||
TemplateReplacement *tr = GetTemplateReplacementByGroupID(g_id);
|
||||
if (tr) {
|
||||
TemplateVehicle *tv = TemplateVehicle::Get(tr->sel_template);
|
||||
int num_trains = NumTrainsNeedTemplateReplacement(g_id, tv);
|
||||
// Draw text
|
||||
TextColour color = TC_GREY;
|
||||
if (num_trains) color = TC_BLACK;
|
||||
DrawString(left, right - 16, y + 2, STR_TMPL_NUM_TRAINS_NEED_RPL, color, SA_RIGHT);
|
||||
// Draw number
|
||||
if (num_trains ) {
|
||||
color = TC_ORANGE;
|
||||
} else {
|
||||
color = TC_GREY;
|
||||
}
|
||||
SetDParam(0, num_trains);
|
||||
DrawString(left, right - 4, y + 2, STR_JUST_INT, color, SA_RIGHT);
|
||||
}
|
||||
|
||||
y += line_height / 2;
|
||||
}
|
||||
}
|
||||
|
||||
void DrawTemplateList(int line_height, const Rect &r) const
|
||||
{
|
||||
int left = r.left;
|
||||
int right = r.right;
|
||||
int y = r.top;
|
||||
|
||||
Scrollbar *draw_vscroll = vscroll[1];
|
||||
uint max = min(draw_vscroll->GetPosition() + draw_vscroll->GetCapacity(), this->templates.Length());
|
||||
|
||||
const TemplateVehicle *v;
|
||||
for (uint i = draw_vscroll->GetPosition(); i < max; ++i) {
|
||||
v = (this->templates)[i];
|
||||
|
||||
/* Fill the background of the current cell in a darker tone for the currently selected template */
|
||||
if (this->selected_template_index == (int32) i) {
|
||||
GfxFillRect(left, y, right, y + this->line_height, _colour_gradient[COLOUR_GREY][3]);
|
||||
}
|
||||
|
||||
/* Draw a notification string for chains that are not runnable */
|
||||
if (v->IsFreeWagonChain()) {
|
||||
DrawString(left, right - 2, y + line_height - FONT_HEIGHT_SMALL - WD_FRAMERECT_BOTTOM - 2, STR_TMPL_WARNING_FREE_WAGON, TC_RED, SA_RIGHT);
|
||||
}
|
||||
|
||||
/* Draw the template's length in tile-units */
|
||||
SetDParam(0, v->GetRealLength());
|
||||
SetDParam(1, 1);
|
||||
DrawString(left, right - 4, y + 2, STR_TINY_BLACK_DECIMAL, TC_BLACK, SA_RIGHT);
|
||||
|
||||
/* Draw the template */
|
||||
DrawTemplate(v, left + 50, right, y);
|
||||
|
||||
/* Buying cost */
|
||||
SetDParam(0, CalculateOverallTemplateCost(v));
|
||||
DrawString(left + 35, right, y + line_height - FONT_HEIGHT_SMALL - WD_FRAMERECT_BOTTOM - 2, STR_TMPL_TEMPLATE_OVR_VALUE_notinyfont, TC_BLUE, SA_LEFT);
|
||||
|
||||
/* Index of current template vehicle in the list of all templates for its company */
|
||||
SetDParam(0, i);
|
||||
DrawString(left + 5, left + 25, y + 2, STR_BLACK_INT, TC_BLACK, SA_RIGHT);
|
||||
|
||||
/* Draw whether the current template is in use by any group */
|
||||
if (v->NumGroupsUsingTemplate() > 0) {
|
||||
DrawString(left + 35, right, y + line_height - FONT_HEIGHT_SMALL * 2 - 4 - WD_FRAMERECT_BOTTOM - 2, STR_TMP_TEMPLATE_IN_USE, TC_GREEN, SA_LEFT);
|
||||
}
|
||||
|
||||
/* Draw information about template configuration settings */
|
||||
TextColour color;
|
||||
|
||||
color = v->IsSetReuseDepotVehicles() ? TC_LIGHT_BLUE : TC_GREY;
|
||||
DrawString(right - 225, right, y + line_height - FONT_HEIGHT_SMALL - WD_FRAMERECT_BOTTOM - 2, STR_TMPL_CONFIG_USEDEPOT, color, SA_LEFT);
|
||||
|
||||
color = v->IsSetKeepRemainingVehicles() ? TC_LIGHT_BLUE : TC_GREY;
|
||||
DrawString(right - 150, right, y + line_height - FONT_HEIGHT_SMALL - WD_FRAMERECT_BOTTOM - 2, STR_TMPL_CONFIG_KEEPREMAINDERS, color, SA_LEFT);
|
||||
|
||||
color = v->IsSetRefitAsTemplate() ? TC_LIGHT_BLUE : TC_GREY;
|
||||
DrawString(right - 75, right, y + line_height - FONT_HEIGHT_SMALL - WD_FRAMERECT_BOTTOM - 2, STR_TMPL_CONFIG_REFIT, color, SA_LEFT);
|
||||
|
||||
y += line_height;
|
||||
}
|
||||
}
|
||||
|
||||
void DrawTemplateInfo(int line_height, const Rect &r) const
|
||||
{
|
||||
if ((this->selected_template_index < 0) || (this->selected_template_index >= (short)this->templates.Length())) {
|
||||
return;
|
||||
}
|
||||
|
||||
DrawPixelInfo tmp_dpi, *old_dpi;
|
||||
|
||||
if (!FillDrawPixelInfo(&tmp_dpi, r.left, r.top, r.right - r.left, r.bottom - r.top)) {
|
||||
return;
|
||||
}
|
||||
|
||||
old_dpi = _cur_dpi;
|
||||
_cur_dpi = &tmp_dpi;
|
||||
|
||||
const TemplateVehicle *tmp = this->templates[this->selected_template_index];
|
||||
|
||||
/* Draw vehicle performance info */
|
||||
SetDParam(2, tmp->max_speed);
|
||||
SetDParam(1, tmp->power);
|
||||
SetDParam(0, tmp->weight);
|
||||
SetDParam(3, tmp->max_te);
|
||||
DrawString(8, r.right, 4 - this->vscroll[2]->GetPosition(), STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE);
|
||||
|
||||
/* Draw cargo summary */
|
||||
short top = 30 - this->vscroll[2]->GetPosition();
|
||||
short left = 8;
|
||||
short count_columns = 0;
|
||||
short max_columns = 2;
|
||||
|
||||
CargoArray cargo_caps;
|
||||
for (; tmp != NULL; tmp = tmp->Next()) {
|
||||
cargo_caps[tmp->cargo_type] += tmp->cargo_cap;
|
||||
}
|
||||
int x = left;
|
||||
for (CargoID i = 0; i < NUM_CARGO; ++i) {
|
||||
if (cargo_caps[i] > 0) {
|
||||
count_columns++;
|
||||
SetDParam(0, i);
|
||||
SetDParam(1, cargo_caps[i]);
|
||||
SetDParam(2, _settings_game.vehicle.freight_trains);
|
||||
DrawString(x, r.right, top, FreightWagonMult(i) > 1 ? STR_TMPL_CARGO_SUMMARY_MULTI : STR_TMPL_CARGO_SUMMARY, TC_LIGHT_BLUE, SA_LEFT);
|
||||
x += 250;
|
||||
if (count_columns % max_columns == 0) {
|
||||
x = left;
|
||||
top += this->line_height / 3;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_cur_dpi = old_dpi;
|
||||
}
|
||||
|
||||
void UpdateButtonState()
|
||||
{
|
||||
bool selected_ok = (this->selected_template_index >= 0) && (this->selected_template_index < (short)this->templates.Length());
|
||||
bool group_ok = (this->selected_group_index >= 0) && (this->selected_group_index < (short)this->groups.Length());
|
||||
|
||||
short g_id = -1;
|
||||
if (group_ok) {
|
||||
const Group *g = (this->groups)[this->selected_group_index];
|
||||
g_id = g->index;
|
||||
}
|
||||
|
||||
this->SetWidgetDisabledState(TRW_WIDGET_TMPL_BUTTONS_EDIT, !selected_ok);
|
||||
this->SetWidgetDisabledState(TRW_WIDGET_TMPL_BUTTONS_DELETE, !selected_ok);
|
||||
this->SetWidgetDisabledState(TRW_WIDGET_TMPL_BUTTONS_CONFIGTMPL_REUSE, !selected_ok);
|
||||
this->SetWidgetDisabledState(TRW_WIDGET_TMPL_BUTTONS_CONFIGTMPL_KEEP, !selected_ok);
|
||||
this->SetWidgetDisabledState(TRW_WIDGET_TMPL_BUTTONS_CONFIGTMPL_REFIT, !selected_ok);
|
||||
|
||||
this->SetWidgetDisabledState(TRW_WIDGET_START, !(selected_ok && group_ok && FindTemplateIndexForGroup(g_id) != this->selected_template_index));
|
||||
this->SetWidgetDisabledState(TRW_WIDGET_STOP, !(group_ok && GetTemplateReplacementByGroupID(g_id) != NULL));
|
||||
}
|
||||
};
|
||||
|
||||
void ShowTemplateReplaceWindow(byte dig, int step_h)
|
||||
{
|
||||
new TemplateReplaceWindow(&_replace_rail_vehicle_desc, dig, step_h);
|
||||
}
|
@ -0,0 +1,28 @@
|
||||
/* $Id$ */
|
||||
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/** @file tbtr_template_gui_main.h Template-based train replacement: main GUI header. */
|
||||
|
||||
#ifndef TEMPLATE_GUI_H
|
||||
#define TEMPLATE_GUI_H
|
||||
|
||||
#include "engine_type.h"
|
||||
#include "group_type.h"
|
||||
#include "vehicle_type.h"
|
||||
#include "string_func.h"
|
||||
#include "strings_func.h"
|
||||
|
||||
#include "tbtr_template_vehicle.h"
|
||||
#include "tbtr_template_vehicle_func.h"
|
||||
|
||||
typedef GUIList<const Group*> GUIGroupList;
|
||||
|
||||
void ShowTemplateReplaceWindow(byte, int);
|
||||
|
||||
#endif
|
@ -0,0 +1,214 @@
|
||||
/* $Id$ */
|
||||
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/** @file tbtr_template_vehicle.cpp Template-based train replacement: template vehicle. */
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "company_func.h"
|
||||
#include "train.h"
|
||||
#include "command_func.h"
|
||||
#include "engine_func.h"
|
||||
#include "vehicle_func.h"
|
||||
#include "autoreplace_func.h"
|
||||
#include "autoreplace_gui.h"
|
||||
#include "group.h"
|
||||
#include "articulated_vehicles.h"
|
||||
#include "core/random_func.hpp"
|
||||
#include "core/pool_type.hpp"
|
||||
#include "engine_type.h"
|
||||
#include "group_type.h"
|
||||
#include "core/pool_func.hpp"
|
||||
|
||||
#include "table/strings.h"
|
||||
|
||||
#include "newgrf.h"
|
||||
|
||||
#include "vehicle_type.h"
|
||||
#include "vehicle_base.h"
|
||||
#include "vehicle_func.h"
|
||||
|
||||
#include "table/train_cmd.h"
|
||||
|
||||
#include "tbtr_template_vehicle.h"
|
||||
|
||||
// since doing stuff with sprites
|
||||
#include "newgrf_spritegroup.h"
|
||||
#include "newgrf_engine.h"
|
||||
#include "newgrf_cargo.h"
|
||||
|
||||
#include "safeguards.h"
|
||||
|
||||
TemplatePool _template_pool("TemplatePool");
|
||||
INSTANTIATE_POOL_METHODS(Template)
|
||||
|
||||
TemplateReplacementPool _template_replacement_pool("TemplateReplacementPool");
|
||||
INSTANTIATE_POOL_METHODS(TemplateReplacement)
|
||||
|
||||
|
||||
TemplateVehicle::TemplateVehicle(VehicleType ty, EngineID eid, byte subtypeflag, Owner current_owner)
|
||||
{
|
||||
this->type = ty;
|
||||
this->engine_type = eid;
|
||||
|
||||
this->reuse_depot_vehicles = true;
|
||||
this->keep_remaining_vehicles = true;
|
||||
|
||||
this->first = this;
|
||||
this->next = 0x0;
|
||||
this->previous = 0x0;
|
||||
this->owner_b = _current_company;
|
||||
|
||||
this->cur_image = SPR_IMG_QUERY;
|
||||
|
||||
this->owner = current_owner;
|
||||
|
||||
this->real_consist_length = 0;
|
||||
}
|
||||
|
||||
TemplateVehicle::~TemplateVehicle() {
|
||||
TemplateVehicle *v = this->Next();
|
||||
this->SetNext(NULL);
|
||||
|
||||
delete v;
|
||||
}
|
||||
|
||||
/** getting */
|
||||
void TemplateVehicle::SetNext(TemplateVehicle *v) { this->next = v; }
|
||||
void TemplateVehicle::SetPrev(TemplateVehicle *v) { this->previous = v; }
|
||||
void TemplateVehicle::SetFirst(TemplateVehicle *v) { this->first = v; }
|
||||
|
||||
TemplateVehicle* TemplateVehicle::GetNextUnit() const
|
||||
{
|
||||
TemplateVehicle *tv = this->Next();
|
||||
while (tv && HasBit(tv->subtype, GVSF_ARTICULATED_PART)) {
|
||||
tv = tv->Next();
|
||||
}
|
||||
if (tv && HasBit(tv->subtype, GVSF_MULTIHEADED) && !HasBit(tv->subtype, GVSF_ENGINE)) tv = tv->Next();
|
||||
return tv;
|
||||
}
|
||||
|
||||
TemplateVehicle* TemplateVehicle::GetPrevUnit()
|
||||
{
|
||||
TemplateVehicle *tv = this->Prev();
|
||||
while (tv && HasBit(tv->subtype, GVSF_ARTICULATED_PART|GVSF_ENGINE)) {
|
||||
tv = tv->Prev();
|
||||
}
|
||||
if (tv && HasBit(tv->subtype, GVSF_MULTIHEADED|GVSF_ENGINE)) tv = tv->Prev();
|
||||
return tv;
|
||||
}
|
||||
|
||||
/** setting */
|
||||
void appendTemplateVehicle(TemplateVehicle *orig, TemplateVehicle *newv)
|
||||
{
|
||||
if (!orig) return;
|
||||
while (orig->Next()) orig = orig->Next();
|
||||
orig->SetNext(newv);
|
||||
newv->SetPrev(orig);
|
||||
newv->SetFirst(orig->First());
|
||||
}
|
||||
|
||||
void insertTemplateVehicle(TemplateVehicle *orig, TemplateVehicle *newv, TemplateVehicle *insert_after)
|
||||
{
|
||||
if (!orig || !insert_after) return;
|
||||
TemplateVehicle *insert_before = insert_after->Next();
|
||||
insert_after->SetNext(newv);
|
||||
insert_before->SetPrev(newv);
|
||||
newv->SetPrev(insert_after);
|
||||
newv->SetNext(insert_before);
|
||||
newv->SetFirst(insert_after);
|
||||
}
|
||||
|
||||
/** Length()
|
||||
* @return: length of vehicle, including current part
|
||||
*/
|
||||
int TemplateVehicle::Length() const
|
||||
{
|
||||
int l = 1;
|
||||
const TemplateVehicle *tmp = this;
|
||||
while (tmp->Next()) {
|
||||
tmp = tmp->Next();
|
||||
l++;
|
||||
}
|
||||
return l;
|
||||
}
|
||||
|
||||
TemplateReplacement* GetTemplateReplacementByGroupID(GroupID gid)
|
||||
{
|
||||
TemplateReplacement *tr;
|
||||
FOR_ALL_TEMPLATE_REPLACEMENTS(tr) {
|
||||
if (tr->Group() == gid) {
|
||||
return tr;
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
TemplateReplacement* GetTemplateReplacementByTemplateID(TemplateID tid)
|
||||
{
|
||||
TemplateReplacement *tr;
|
||||
FOR_ALL_TEMPLATE_REPLACEMENTS(tr) {
|
||||
if (tr->Template() == tid) {
|
||||
return tr;
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
bool IssueTemplateReplacement(GroupID gid, TemplateID tid)
|
||||
{
|
||||
TemplateReplacement *tr = GetTemplateReplacementByGroupID(gid);
|
||||
|
||||
if (tr) {
|
||||
/* Then set the new TemplateVehicle and return */
|
||||
tr->SetTemplate(tid);
|
||||
return true;
|
||||
} else if (TemplateReplacement::CanAllocateItem()) {
|
||||
tr = new TemplateReplacement(gid, tid);
|
||||
return true;
|
||||
}
|
||||
|
||||
else return false;
|
||||
}
|
||||
|
||||
short TemplateVehicle::NumGroupsUsingTemplate() const
|
||||
{
|
||||
short amount = 0;
|
||||
const TemplateReplacement *tr;
|
||||
FOR_ALL_TEMPLATE_REPLACEMENTS(tr) {
|
||||
if (tr->sel_template == this->index) {
|
||||
amount++;
|
||||
}
|
||||
}
|
||||
return amount;
|
||||
}
|
||||
|
||||
short TemplateVehicle::CountEnginesInChain()
|
||||
{
|
||||
TemplateVehicle *tv = this->first;
|
||||
short count = 0;
|
||||
for (; tv != NULL; tv = tv->GetNextUnit()) {
|
||||
if (HasBit(tv->subtype, GVSF_ENGINE)) {
|
||||
count++;
|
||||
}
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
short deleteIllegalTemplateReplacements(GroupID g_id)
|
||||
{
|
||||
short del_amount = 0;
|
||||
const TemplateReplacement *tr;
|
||||
FOR_ALL_TEMPLATE_REPLACEMENTS(tr) {
|
||||
if (tr->group == g_id) {
|
||||
delete tr;
|
||||
del_amount++;
|
||||
}
|
||||
}
|
||||
return del_amount;
|
||||
}
|
@ -0,0 +1,208 @@
|
||||
/* $Id$ */
|
||||
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/** @file tbtr_template_vehicle.h Template-based train replacement: template vehicle header. */
|
||||
|
||||
#ifndef TEMPLATE_VEH_H
|
||||
#define TEMPLATE_VEH_H
|
||||
|
||||
#include "company_func.h"
|
||||
|
||||
#include "vehicle_type.h"
|
||||
#include "vehicle_base.h"
|
||||
#include "vehicle_func.h"
|
||||
|
||||
#include "articulated_vehicles.h"
|
||||
#include "newgrf_callbacks.h"
|
||||
#include "newgrf_engine.h"
|
||||
#include "newgrf_spritegroup.h"
|
||||
|
||||
#include "engine_base.h"
|
||||
#include "engine_type.h"
|
||||
#include "engine_func.h"
|
||||
|
||||
#include "sortlist_type.h"
|
||||
|
||||
#define FOR_ALL_TEMPLATES_FROM(var, start) FOR_ALL_ITEMS_FROM(TemplateVehicle, template_index, var, start)
|
||||
#define FOR_ALL_TEMPLATES(var) FOR_ALL_TEMPLATES_FROM(var, 0)
|
||||
|
||||
#define FOR_ALL_TEMPLATE_REPLACEMENTS_FROM(var, start) FOR_ALL_ITEMS_FROM(TemplateReplacement, template_replacement_index, var, start)
|
||||
#define FOR_ALL_TEMPLATE_REPLACEMENTS(var) FOR_ALL_TEMPLATE_REPLACEMENTS_FROM(var, 0)
|
||||
|
||||
struct TemplateVehicle;
|
||||
struct TemplateReplacement;
|
||||
|
||||
typedef uint16 TemplateID;
|
||||
|
||||
|
||||
static const uint16 CONSIST_HEAD = 0x0;
|
||||
static const uint16 CONSIST_TAIL = 0xffff;
|
||||
|
||||
/** A pool allowing to store up to ~64k templates */
|
||||
typedef Pool<TemplateVehicle, TemplateID, 512, 0x10000> TemplatePool;
|
||||
extern TemplatePool _template_pool;
|
||||
|
||||
/// listing/sorting templates
|
||||
typedef GUIList<const TemplateVehicle*> GUITemplateList;
|
||||
|
||||
struct TemplateVehicle : TemplatePool::PoolItem<&_template_pool>, BaseVehicle {
|
||||
private:
|
||||
TemplateVehicle *next; ///< pointer to the next vehicle in the chain
|
||||
TemplateVehicle *previous; ///< NOSAVE: pointer to the previous vehicle in the chain
|
||||
TemplateVehicle *first; ///< NOSAVE: pointer to the first vehicle in the chain
|
||||
|
||||
public:
|
||||
friend const SaveLoad* GTD();
|
||||
friend void AfterLoadTemplateVehicles();
|
||||
|
||||
// Template usage configuration
|
||||
bool reuse_depot_vehicles;
|
||||
bool keep_remaining_vehicles;
|
||||
bool refit_as_template;
|
||||
|
||||
// Things derived from a virtual train
|
||||
TemplateVehicle *other_multiheaded_part; ///< Multiheaded Engine support
|
||||
Money value; ///< Value of the vehicle
|
||||
Owner owner;
|
||||
OwnerByte owner_b;
|
||||
|
||||
EngineID engine_type; ///< The type of engine used for this vehicle.
|
||||
CargoID cargo_type; ///< type of cargo this vehicle is carrying
|
||||
uint16 cargo_cap; ///< total capacity
|
||||
byte cargo_subtype;
|
||||
|
||||
byte subtype;
|
||||
RailTypeByte railtype;
|
||||
|
||||
VehicleID index;
|
||||
|
||||
uint16 real_consist_length;
|
||||
|
||||
uint16 max_speed;
|
||||
uint32 power;
|
||||
uint32 weight;
|
||||
uint32 max_te;
|
||||
|
||||
byte spritenum;
|
||||
SpriteID cur_image;
|
||||
uint32 image_width;
|
||||
const SpriteGroup *sgroup;
|
||||
|
||||
TemplateVehicle(VehicleType type = VEH_INVALID, EngineID e = INVALID_ENGINE, byte B = 0, Owner = _local_company);
|
||||
TemplateVehicle(EngineID, RailVehicleInfo*);
|
||||
|
||||
TemplateVehicle(EngineID eid)
|
||||
{
|
||||
next = NULL;
|
||||
previous = NULL;
|
||||
first = this;
|
||||
engine_type = eid;
|
||||
this->reuse_depot_vehicles = true;
|
||||
this->keep_remaining_vehicles = true;
|
||||
this->refit_as_template = true;
|
||||
}
|
||||
|
||||
~TemplateVehicle();
|
||||
|
||||
inline TemplateVehicle* Next() const { return this->next; }
|
||||
inline TemplateVehicle* Prev() const { return this->previous; }
|
||||
inline TemplateVehicle* First() const { return this->first; }
|
||||
|
||||
void SetNext(TemplateVehicle*);
|
||||
void SetPrev(TemplateVehicle*);
|
||||
void SetFirst(TemplateVehicle*);
|
||||
|
||||
TemplateVehicle* GetNextUnit() const;
|
||||
TemplateVehicle* GetPrevUnit();
|
||||
|
||||
bool IsSetReuseDepotVehicles() const { return this->reuse_depot_vehicles; }
|
||||
bool IsSetKeepRemainingVehicles() const { return this->keep_remaining_vehicles; }
|
||||
bool IsSetRefitAsTemplate() const { return this->refit_as_template; }
|
||||
void ToggleReuseDepotVehicles() { this->reuse_depot_vehicles = !this->reuse_depot_vehicles; }
|
||||
void ToggleKeepRemainingVehicles() { this->keep_remaining_vehicles = !this->keep_remaining_vehicles; }
|
||||
void ToggleRefitAsTemplate() { this->refit_as_template = !this->refit_as_template; }
|
||||
|
||||
bool IsPrimaryVehicle() const { return this->IsFrontEngine(); }
|
||||
inline bool IsFrontEngine() const { return HasBit(this->subtype, GVSF_FRONT); }
|
||||
inline bool HasArticulatedPart() const { return this->Next() != NULL && this->Next()->IsArticulatedPart(); }
|
||||
|
||||
inline bool IsArticulatedPart() const { return HasBit(this->subtype, GVSF_ARTICULATED_PART); }
|
||||
inline bool IsMultiheaded() const { return HasBit(this->subtype, GVSF_MULTIHEADED); }
|
||||
|
||||
inline bool IsFreeWagonChain() const { return HasBit(this->subtype, GVSF_FREE_WAGON); }
|
||||
|
||||
// since CmdBuildTemplateVehicle(...)
|
||||
inline void SetFrontEngine() { SetBit(this->subtype, GVSF_FRONT); }
|
||||
inline void SetEngine() { SetBit(this->subtype, GVSF_ENGINE); }
|
||||
inline void SetArticulatedPart() { SetBit(this->subtype, GVSF_ARTICULATED_PART); }
|
||||
inline void SetMultiheaded() { SetBit(this->subtype, GVSF_MULTIHEADED); }
|
||||
|
||||
inline void SetWagon() { SetBit(this->subtype, GVSF_WAGON); }
|
||||
inline void SetFreeWagon() { SetBit(this->subtype, GVSF_FREE_WAGON); }
|
||||
|
||||
inline uint16 GetRealLength() const { return this->real_consist_length; }
|
||||
inline void SetRealLength(uint16 len) { this->real_consist_length = len; }
|
||||
|
||||
int Length() const;
|
||||
|
||||
SpriteID GetImage(Direction) const;
|
||||
SpriteID GetSpriteID() const;
|
||||
|
||||
short NumGroupsUsingTemplate() const;
|
||||
|
||||
short CountEnginesInChain();
|
||||
|
||||
};
|
||||
|
||||
void appendTemplateVehicle(TemplateVehicle*, TemplateVehicle*);
|
||||
void insertTemplateVehicle(TemplateVehicle*, TemplateVehicle*, TemplateVehicle*);
|
||||
|
||||
void NeutralizeVehicleStatus(Train*);
|
||||
void SplitVehicleRemainders(Train*);
|
||||
|
||||
// TemplateReplacement stuff
|
||||
|
||||
typedef Pool<TemplateReplacement, uint16, 16, 1024> TemplateReplacementPool;
|
||||
extern TemplateReplacementPool _template_replacement_pool;
|
||||
|
||||
struct TemplateReplacement : TemplateReplacementPool::PoolItem<&_template_replacement_pool> {
|
||||
GroupID group;
|
||||
TemplateID sel_template;
|
||||
|
||||
TemplateReplacement(GroupID gid, TemplateID tid) { this->group=gid; this->sel_template=tid; }
|
||||
TemplateReplacement() {}
|
||||
~TemplateReplacement() {}
|
||||
|
||||
inline GroupID Group() { return this->group; }
|
||||
inline GroupID Template() { return this->sel_template; }
|
||||
|
||||
inline void SetGroup(GroupID gid) { this->group = gid; }
|
||||
inline void SetTemplate(TemplateID tid) { this->sel_template = tid; }
|
||||
|
||||
inline TemplateID GetTemplateVehicleID() { return sel_template; }
|
||||
|
||||
inline const TemplateVehicle* GetTemplateVehicle()
|
||||
{
|
||||
const TemplateVehicle *tv;
|
||||
FOR_ALL_TEMPLATES(tv) {
|
||||
if (tv->index == this->sel_template) {
|
||||
return tv;
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
};
|
||||
|
||||
TemplateReplacement* GetTemplateReplacementByGroupID(GroupID);
|
||||
TemplateReplacement* GetTemplateReplacementByTemplateID(TemplateID);
|
||||
bool IssueTemplateReplacement(GroupID, TemplateID);
|
||||
|
||||
short deleteIllegalTemplateReplacements(GroupID);
|
||||
|
||||
#endif /* TEMPLATE_VEH_H */
|
@ -0,0 +1,547 @@
|
||||
/* $Id$ */
|
||||
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/** @file tbtr_template_vehicle_func.cpp Template-based train replacement: template vehicle functions. */
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "window_gui.h"
|
||||
#include "gfx_func.h"
|
||||
#include "window_func.h"
|
||||
#include "command_func.h"
|
||||
#include "vehicle_gui.h"
|
||||
#include "train.h"
|
||||
#include "strings_func.h"
|
||||
#include "vehicle_func.h"
|
||||
#include "core/geometry_type.hpp"
|
||||
#include "debug.h"
|
||||
|
||||
#include "table/sprites.h"
|
||||
#include "table/strings.h"
|
||||
|
||||
#include "cargoaction.h"
|
||||
#include "train.h"
|
||||
#include "company_func.h"
|
||||
#include "newgrf.h"
|
||||
#include "spritecache.h"
|
||||
#include "articulated_vehicles.h"
|
||||
#include "autoreplace_func.h"
|
||||
|
||||
#include "depot_base.h"
|
||||
|
||||
#include "tbtr_template_vehicle.h"
|
||||
#include "tbtr_template_vehicle_func.h"
|
||||
|
||||
#include <map>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "safeguards.h"
|
||||
|
||||
Vehicle *vhead, *vtmp;
|
||||
static const uint MAX_ARTICULATED_PARTS = 100;
|
||||
|
||||
#ifdef _DEBUG
|
||||
// debugging printing functions for convenience, usually called from gdb
|
||||
void tbtr_debug_pat()
|
||||
{
|
||||
TemplateVehicle *tv;
|
||||
FOR_ALL_TEMPLATES(tv) {
|
||||
if (tv->Prev()) continue;
|
||||
tbtr_debug_ptv(tv);
|
||||
printf("__________\n");
|
||||
}
|
||||
}
|
||||
|
||||
void tbtr_debug_pav()
|
||||
{
|
||||
Train *t;
|
||||
FOR_ALL_TRAINS(t) {
|
||||
if (t->Previous()) continue;
|
||||
tbtr_debug_pvt(t);
|
||||
printf("__________\n");
|
||||
}
|
||||
}
|
||||
|
||||
void tbtr_debug_ptv(TemplateVehicle* tv)
|
||||
{
|
||||
if (!tv) return;
|
||||
while (tv->Next() ) {
|
||||
printf("eid:%3d st:%2d tv:%p next:%p cargo: %d cargo_sub: %d\n", tv->engine_type, tv->subtype, tv, tv->Next(), tv->cargo_type, tv->cargo_subtype);
|
||||
tv = tv->Next();
|
||||
}
|
||||
printf("eid:%3d st:%2d tv:%p next:%p cargo: %d cargo_sub: %d\n", tv->engine_type, tv->subtype, tv, tv->Next(), tv->cargo_type, tv->cargo_subtype);
|
||||
}
|
||||
|
||||
void tbtr_debug_pvt (const Train *printme)
|
||||
{
|
||||
for (const Train *tmp = printme; tmp; tmp = tmp->Next()) {
|
||||
if (tmp->index <= 0) {
|
||||
printf("train has weird index: %d %d %p\n", tmp->index, tmp->engine_type, tmp);
|
||||
return;
|
||||
}
|
||||
printf("eid:%3d index:%2d subtype:%2d vehstat: %d cargo_t: %d cargo_sub: %d ref:%p\n", tmp->engine_type, tmp->index, tmp->subtype, tmp->vehstatus, tmp->cargo_type, tmp->cargo_subtype, tmp);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
void BuildTemplateGuiList(GUITemplateList *list, Scrollbar *vscroll, Owner oid, RailType railtype)
|
||||
{
|
||||
list->Clear();
|
||||
const TemplateVehicle *tv;
|
||||
|
||||
FOR_ALL_TEMPLATES(tv) {
|
||||
if (tv->owner == oid && (tv->IsPrimaryVehicle() || tv->IsFreeWagonChain()) && TemplateVehicleContainsEngineOfRailtype(tv, railtype)) {
|
||||
*list->Append() = tv;
|
||||
}
|
||||
}
|
||||
|
||||
list->RebuildDone();
|
||||
if (vscroll) vscroll->SetCount(list->Length());
|
||||
}
|
||||
|
||||
Money CalculateOverallTemplateCost(const TemplateVehicle *tv)
|
||||
{
|
||||
Money val = 0;
|
||||
|
||||
for (; tv; tv = tv->Next()) {
|
||||
val += (Engine::Get(tv->engine_type))->GetCost();
|
||||
}
|
||||
return val;
|
||||
}
|
||||
|
||||
void DrawTemplate(const TemplateVehicle *tv, int left, int right, int y)
|
||||
{
|
||||
if (!tv) return;
|
||||
|
||||
const TemplateVehicle *t = tv;
|
||||
int offset = left;
|
||||
|
||||
while (t) {
|
||||
PaletteID pal = GetEnginePalette(t->engine_type, _current_company);
|
||||
DrawSprite(t->cur_image, pal, offset, y + 12);
|
||||
|
||||
offset += t->image_width;
|
||||
t = t->Next();
|
||||
}
|
||||
}
|
||||
|
||||
// copy important stuff from the virtual vehicle to the template
|
||||
inline void SetupTemplateVehicleFromVirtual(TemplateVehicle *tmp, TemplateVehicle *prev, Train *virt)
|
||||
{
|
||||
if (prev) {
|
||||
prev->SetNext(tmp);
|
||||
tmp->SetPrev(prev);
|
||||
tmp->SetFirst(prev->First());
|
||||
}
|
||||
tmp->railtype = virt->railtype;
|
||||
tmp->owner = virt->owner;
|
||||
tmp->value = virt->value;
|
||||
|
||||
// set the subtype but also clear the virtual flag while doing it
|
||||
tmp->subtype = virt->subtype & ~(1 << GVSF_VIRTUAL);
|
||||
// set the cargo type and capacity
|
||||
tmp->cargo_type = virt->cargo_type;
|
||||
tmp->cargo_subtype = virt->cargo_subtype;
|
||||
tmp->cargo_cap = virt->cargo_cap;
|
||||
|
||||
const GroundVehicleCache *gcache = virt->GetGroundVehicleCache();
|
||||
tmp->max_speed = virt->GetDisplayMaxSpeed();
|
||||
tmp->power = gcache->cached_power;
|
||||
tmp->weight = gcache->cached_weight;
|
||||
tmp->max_te = gcache->cached_max_te / 1000;
|
||||
|
||||
tmp->spritenum = virt->spritenum;
|
||||
tmp->cur_image = virt->GetImage(DIR_W, EIT_PURCHASE);
|
||||
Point *p = new Point();
|
||||
tmp->image_width = virt->GetDisplayImageWidth(p);
|
||||
}
|
||||
|
||||
// create a full TemplateVehicle based train according to a virtual train
|
||||
TemplateVehicle* TemplateVehicleFromVirtualTrain(Train *virt)
|
||||
{
|
||||
if (!virt) return NULL;
|
||||
|
||||
Train *init_virt = virt;
|
||||
|
||||
int len = CountVehiclesInChain(virt);
|
||||
if (!TemplateVehicle::CanAllocateItem(len)) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
TemplateVehicle *tmp;
|
||||
TemplateVehicle *prev = NULL;
|
||||
for (; virt; virt = virt->Next()) {
|
||||
tmp = new TemplateVehicle(virt->engine_type);
|
||||
SetupTemplateVehicleFromVirtual(tmp, prev, virt);
|
||||
prev = tmp;
|
||||
}
|
||||
|
||||
tmp->First()->SetRealLength(CeilDiv(init_virt->gcache.cached_total_length * 10, TILE_SIZE));
|
||||
return tmp->First();
|
||||
}
|
||||
|
||||
// return last in a chain (really last, so even a singular articulated part of a vehicle if the last one is artic)
|
||||
inline TemplateVehicle* Last(TemplateVehicle *chain)
|
||||
{
|
||||
if (!chain) return NULL;
|
||||
while (chain->Next()) {
|
||||
chain = chain->Next();
|
||||
}
|
||||
return chain;
|
||||
}
|
||||
|
||||
inline Train* Last(Train *chain)
|
||||
{
|
||||
if (!chain) return NULL;
|
||||
while (chain->GetNextUnit()) {
|
||||
chain = chain->GetNextUnit();
|
||||
}
|
||||
return chain;
|
||||
}
|
||||
|
||||
// return: pointer to former vehicle
|
||||
TemplateVehicle *DeleteTemplateVehicle(TemplateVehicle *todel)
|
||||
{
|
||||
if (!todel) return NULL;
|
||||
TemplateVehicle *cur = todel;
|
||||
delete todel;
|
||||
return cur;
|
||||
}
|
||||
|
||||
// forward declaration, defined in train_cmd.cpp
|
||||
CommandCost CmdSellRailWagon(DoCommandFlag, Vehicle*, uint16, uint32);
|
||||
|
||||
Train* DeleteVirtualTrain(Train *chain, Train *to_del) {
|
||||
if (chain != to_del) {
|
||||
CmdSellRailWagon(DC_EXEC, to_del, 0, 0);
|
||||
return chain;
|
||||
}
|
||||
else {
|
||||
chain = chain->GetNextUnit();
|
||||
CmdSellRailWagon(DC_EXEC, to_del, 0, 0);
|
||||
return chain;
|
||||
}
|
||||
}
|
||||
|
||||
// retrieve template vehicle from templatereplacement that belongs to the given group
|
||||
TemplateVehicle* GetTemplateVehicleByGroupID(GroupID gid) {
|
||||
TemplateReplacement *tr;
|
||||
// first try to find a templatereplacement issued for the given groupid
|
||||
FOR_ALL_TEMPLATE_REPLACEMENTS(tr) {
|
||||
if (tr->Group() == gid) {
|
||||
return TemplateVehicle::GetIfValid(tr->Template()); // there can be only one
|
||||
}
|
||||
}
|
||||
// if that didn't work, try to find a templatereplacement for ALL_GROUP
|
||||
if (gid != ALL_GROUP) {
|
||||
FOR_ALL_TEMPLATE_REPLACEMENTS(tr) {
|
||||
if (tr->Group() == ALL_GROUP) {
|
||||
return TemplateVehicle::GetIfValid(tr->Template());
|
||||
}
|
||||
}
|
||||
}
|
||||
// if all failed, just return null
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/**
|
||||
* Check a template consist whether it contains any engine of the given railtype
|
||||
*/
|
||||
bool TemplateVehicleContainsEngineOfRailtype(const TemplateVehicle *tv, RailType type)
|
||||
{
|
||||
/* For standard rail engines, allow only those */
|
||||
if (type == RAILTYPE_BEGIN || type == RAILTYPE_RAIL) {
|
||||
while (tv) {
|
||||
if (tv->railtype != type) {
|
||||
return false;
|
||||
}
|
||||
tv = tv->GetNextUnit();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
/* For electrified rail engines, standard wagons or engines are allowed to be included */
|
||||
while (tv) {
|
||||
if (tv->railtype == type) {
|
||||
return true;
|
||||
}
|
||||
tv = tv->GetNextUnit();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
//helper
|
||||
bool ChainContainsVehicle(Train *chain, Train *mem)
|
||||
{
|
||||
for (; chain; chain = chain->Next()) {
|
||||
if (chain == mem) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// has O(n)
|
||||
Train* ChainContainsEngine(EngineID eid, Train *chain) {
|
||||
for (; chain; chain=chain->GetNextUnit())
|
||||
if (chain->engine_type == eid)
|
||||
return chain;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// has O(n^2)
|
||||
Train* DepotContainsEngine(TileIndex tile, EngineID eid, Train *not_in = NULL)
|
||||
{
|
||||
Train *t;
|
||||
FOR_ALL_TRAINS(t) {
|
||||
// conditions: v is stopped in the given depot, has the right engine and if 'not_in' is given v must not be contained within 'not_in'
|
||||
// if 'not_in' is NULL, no check is needed
|
||||
if (t->tile == tile
|
||||
// If the veh belongs to a chain, wagons will not return true on IsStoppedInDepot(), only primary vehicles will
|
||||
// in case of t not a primary veh, we demand it to be a free wagon to consider it for replacement
|
||||
&& ((t->IsPrimaryVehicle() && t->IsStoppedInDepot()) || t->IsFreeWagon())
|
||||
&& t->engine_type == eid
|
||||
&& (not_in == NULL || ChainContainsVehicle(not_in, t) == false)) {
|
||||
return t;
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void CopyStatus(Train *from, Train *to)
|
||||
{
|
||||
DoCommand(to->tile, from->group_id, to->index, DC_EXEC, CMD_ADD_VEHICLE_GROUP);
|
||||
to->cargo_type = from->cargo_type;
|
||||
to->cargo_subtype = from->cargo_subtype;
|
||||
|
||||
// swap names
|
||||
char *tmp = to->name;
|
||||
to->name = from->name;
|
||||
from->name = tmp;
|
||||
}
|
||||
|
||||
void NeutralizeStatus(Train *t)
|
||||
{
|
||||
DoCommand(t->tile, DEFAULT_GROUP, t->index, DC_EXEC, CMD_ADD_VEHICLE_GROUP);
|
||||
DoCommand(0, t->index | CO_UNSHARE << 30, 0, DC_EXEC, CMD_CLONE_ORDER);
|
||||
DoCommand(0, t->index, FreeUnitIDGenerator(VEH_TRAIN, t->owner).NextID(), DC_EXEC, CMD_SET_VEHICLE_UNIT_NUMBER);
|
||||
DoCommand(0, t->index, 0, DC_EXEC, CMD_RENAME_VEHICLE, NULL);
|
||||
}
|
||||
|
||||
bool TrainMatchesTemplate(const Train *t, TemplateVehicle *tv) {
|
||||
while (t && tv) {
|
||||
if (t->engine_type != tv->engine_type) {
|
||||
return false;
|
||||
}
|
||||
t = t->GetNextUnit();
|
||||
tv = tv->GetNextUnit();
|
||||
}
|
||||
if ((t && !tv) || (!t && tv)) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
bool TrainMatchesTemplateRefit(const Train *t, TemplateVehicle *tv)
|
||||
{
|
||||
if (!tv->refit_as_template) {
|
||||
return true;
|
||||
}
|
||||
|
||||
while (t && tv) {
|
||||
if (t->cargo_type != tv->cargo_type || t->cargo_subtype != tv->cargo_subtype) {
|
||||
return false;
|
||||
}
|
||||
t = t->GetNextUnit();
|
||||
tv = tv->GetNextUnit();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void BreakUpRemainders(Train *t)
|
||||
{
|
||||
while (t) {
|
||||
Train *move;
|
||||
if (HasBit(t->subtype, GVSF_ENGINE)) {
|
||||
move = t;
|
||||
t = t->Next();
|
||||
DoCommand(move->tile, move->index, INVALID_VEHICLE, DC_EXEC, CMD_MOVE_RAIL_VEHICLE);
|
||||
NeutralizeStatus(move);
|
||||
} else {
|
||||
t = t->Next();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
short CountEnginesInChain(Train *t)
|
||||
{
|
||||
short count = 0;
|
||||
for (; t != NULL; t = t->GetNextUnit()) {
|
||||
if (HasBit(t->subtype, GVSF_ENGINE)) {
|
||||
count++;
|
||||
}
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
int countOccurrencesInTrain(Train *t, EngineID eid)
|
||||
{
|
||||
int count = 0;
|
||||
Train *tmp = t;
|
||||
for (; tmp != NULL; tmp = tmp->GetNextUnit()) {
|
||||
if (tmp->engine_type == eid) {
|
||||
count++;
|
||||
}
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
int countOccurrencesInTemplateVehicle(TemplateVehicle *contain, EngineID eid)
|
||||
{
|
||||
int count = 0;
|
||||
for (; contain; contain=contain->GetNextUnit()) {
|
||||
if (contain->engine_type == eid) {
|
||||
count++;
|
||||
}
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
int countOccurrencesInDepot(TileIndex tile, EngineID eid, Train *not_in = NULL)
|
||||
{
|
||||
int count = 0;
|
||||
Vehicle *v;
|
||||
FOR_ALL_VEHICLES(v) {
|
||||
// conditions: v is stopped in the given depot, has the right engine and if 'not_in' is given v must not be contained within 'not_in'
|
||||
// if 'not_in' is NULL, no check is needed
|
||||
if (v->tile == tile && v->IsStoppedInDepot() && v->engine_type == eid &&
|
||||
(not_in == 0 || ChainContainsVehicle(not_in, (Train*)v) == false)) {
|
||||
count++;
|
||||
}
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
// basically does the same steps as CmdTemplateReplaceVehicle but without actually moving things around
|
||||
CommandCost CalculateTemplateReplacementCost(Train *incoming)
|
||||
{
|
||||
TileIndex tile = incoming->tile;
|
||||
TemplateVehicle *tv = GetTemplateVehicleByGroupID(incoming->group_id);
|
||||
CommandCost estimate(EXPENSES_NEW_VEHICLES);
|
||||
|
||||
// count for each different eid in the incoming train
|
||||
std::map<EngineID, short> unique_eids;
|
||||
for (TemplateVehicle *tmp = tv; tmp != NULL; tmp = tmp->GetNextUnit()) {
|
||||
unique_eids[tmp->engine_type]++;
|
||||
}
|
||||
std::map<EngineID, short>::iterator it = unique_eids.begin();
|
||||
for (; it != unique_eids.end(); it++) {
|
||||
it->second -= countOccurrencesInTrain(incoming, it->first);
|
||||
it->second -= countOccurrencesInDepot(incoming->tile, it->first, incoming);
|
||||
if (it->second < 0) it->second = 0;
|
||||
}
|
||||
|
||||
// get overall buying cost
|
||||
for (it = unique_eids.begin(); it != unique_eids.end(); it++) {
|
||||
for (int j = 0; j < it->second; j++) {
|
||||
estimate.AddCost(DoCommand(tile, it->first, 0, DC_NONE, CMD_BUILD_VEHICLE));
|
||||
}
|
||||
}
|
||||
|
||||
return estimate;
|
||||
}
|
||||
|
||||
// make sure the real train wagon has the right cargo
|
||||
void CopyWagonStatus(TemplateVehicle *from, Train *to)
|
||||
{
|
||||
to->cargo_type = from->cargo_type;
|
||||
to->cargo_subtype = from->cargo_subtype;
|
||||
}
|
||||
|
||||
int NumTrainsNeedTemplateReplacement(GroupID g_id, TemplateVehicle *tv)
|
||||
{
|
||||
int count = 0;
|
||||
if (!tv) return count;
|
||||
|
||||
const Train *t;
|
||||
FOR_ALL_TRAINS(t) {
|
||||
if (t->IsPrimaryVehicle() && t->group_id == g_id && (!TrainMatchesTemplate(t, tv) || !TrainMatchesTemplateRefit(t, tv))) {
|
||||
count++;
|
||||
}
|
||||
}
|
||||
return count;
|
||||
}
|
||||
// refit each vehicle in t as is in tv, assume t and tv contain the same types of vehicles
|
||||
void CmdRefitTrainFromTemplate(Train *t, TemplateVehicle *tv, DoCommandFlag flags)
|
||||
{
|
||||
while (t && tv) {
|
||||
// refit t as tv
|
||||
uint32 cb = GetCmdRefitVeh(t);
|
||||
|
||||
DoCommand(t->tile, t->index, tv->cargo_type | tv->cargo_subtype << 8 | 1 << 16 | (1 << 5), flags, cb);
|
||||
|
||||
// next
|
||||
t = t->GetNextUnit();
|
||||
tv = tv->GetNextUnit();
|
||||
}
|
||||
}
|
||||
|
||||
/** using cmdtemplatereplacevehicle as test-function (i.e. with flag DC_NONE) is not a good idea as that function relies on
|
||||
* actually moving vehicles around to work properly.
|
||||
* We do this worst-cast test instead.
|
||||
*/
|
||||
CommandCost TestBuyAllTemplateVehiclesInChain(TemplateVehicle *tv, TileIndex tile)
|
||||
{
|
||||
CommandCost cost(EXPENSES_NEW_VEHICLES);
|
||||
|
||||
for (; tv; tv = tv->GetNextUnit()) {
|
||||
cost.AddCost(DoCommand(tile, tv->engine_type, 0, DC_NONE, CMD_BUILD_VEHICLE));
|
||||
}
|
||||
|
||||
return cost;
|
||||
}
|
||||
|
||||
|
||||
/** Transfer as much cargo from a given (single train) vehicle onto a chain of vehicles.
|
||||
* I.e., iterate over the chain from head to tail and use all available cargo capacity (w.r.t. cargo type of course)
|
||||
* to store the cargo from the given single vehicle.
|
||||
* @param old_veh: ptr to the single vehicle, which's cargo shall be moved
|
||||
* @param new_head: ptr to the head of the chain, which shall obtain old_veh's cargo
|
||||
* @return: amount of moved cargo, TODO
|
||||
*/
|
||||
void TransferCargoForTrain(Train *old_veh, Train *new_head)
|
||||
{
|
||||
assert(new_head->IsPrimaryVehicle());
|
||||
|
||||
CargoID _cargo_type = old_veh->cargo_type;
|
||||
byte _cargo_subtype = old_veh->cargo_subtype;
|
||||
|
||||
// how much cargo has to be moved (if possible)
|
||||
uint remainingAmount = old_veh->cargo.TotalCount();
|
||||
// each vehicle in the new chain shall be given as much of the old cargo as possible, until none is left
|
||||
for (Train *tmp = new_head; tmp != NULL && remainingAmount > 0; tmp = tmp->GetNextUnit()) {
|
||||
if (tmp->cargo_type == _cargo_type && tmp->cargo_subtype == _cargo_subtype) {
|
||||
// calculate the free space for new cargo on the current vehicle
|
||||
uint curCap = tmp->cargo_cap - tmp->cargo.TotalCount();
|
||||
uint moveAmount = min(remainingAmount, curCap);
|
||||
// move (parts of) the old vehicle's cargo onto the current vehicle of the new chain
|
||||
if (moveAmount > 0) {
|
||||
old_veh->cargo.Shift(moveAmount, &tmp->cargo);
|
||||
remainingAmount -= moveAmount;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: needs to be implemented, too
|
||||
// // from autoreplace_cmd.cpp : 121
|
||||
/* Any left-overs will be thrown away, but not their feeder share. */
|
||||
//if (src->cargo_cap < src->cargo.TotalCount()) src->cargo.Truncate(src->cargo.TotalCount() - src->cargo_cap);
|
||||
|
||||
/* Update train weight etc., the old vehicle will be sold anyway */
|
||||
new_head->ConsistChanged(CCF_LOADUNLOAD);
|
||||
}
|
@ -0,0 +1,83 @@
|
||||
/* $Id$ */
|
||||
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/** @file tbtr_template_vehicle_func.h Template-based train replacement: template vehicle functions headers. */
|
||||
|
||||
#ifndef TEMPLATE_VEHICLE_FUNC_H
|
||||
#define TEMPLATE_VEHICLE_FUNC_H
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "window_gui.h"
|
||||
|
||||
#include "tbtr_template_vehicle.h"
|
||||
|
||||
Train* VirtualTrainFromTemplateVehicle(TemplateVehicle* tv);
|
||||
|
||||
void DrawTemplateVehicle(const TemplateVehicle*, int, int, int, VehicleID, int, VehicleID);
|
||||
|
||||
void BuildTemplateGuiList(GUITemplateList*, Scrollbar*, Owner, RailType);
|
||||
|
||||
Money CalculateOverallTemplateCost(const TemplateVehicle*);
|
||||
|
||||
void DrawTemplateTrain(const TemplateVehicle*, int, int, int);
|
||||
|
||||
SpriteID GetSpriteID(EngineID, bool);
|
||||
|
||||
void DrawTemplate(const TemplateVehicle*, int, int, int);
|
||||
|
||||
int GetTemplateDisplayImageWidth(EngineID);
|
||||
|
||||
TemplateVehicle *CreateNewTemplateVehicle(EngineID);
|
||||
|
||||
void setupVirtTrain(const TemplateVehicle*, Train*);
|
||||
|
||||
TemplateVehicle* TemplateVehicleFromVirtualTrain(Train *virt);
|
||||
|
||||
inline TemplateVehicle* Last(TemplateVehicle*);
|
||||
|
||||
TemplateVehicle *DeleteTemplateVehicle(TemplateVehicle*);
|
||||
|
||||
Train* DeleteVirtualTrainPart(Train*, Train*);
|
||||
Train* DeleteVirtualTrain(Train*, Train *);
|
||||
|
||||
CommandCost CmdTemplateReplaceVehicle(Train*, bool, DoCommandFlag);
|
||||
|
||||
#ifdef _DEBUG
|
||||
// for testing
|
||||
void tbtr_debug_pat();
|
||||
void tbtr_debug_pav();
|
||||
void tbtr_debug_ptv(TemplateVehicle*);
|
||||
void tbtr_debug_pvt(const Train*);
|
||||
#endif
|
||||
|
||||
TemplateVehicle* GetTemplateVehicleByGroupID(GroupID);
|
||||
bool ChainContainsVehicle(Train*, Train*);
|
||||
Train* ChainContainsEngine(EngineID, Train*);
|
||||
Train* DepotContainsEngine(TileIndex, EngineID, Train*);
|
||||
|
||||
int NumTrainsNeedTemplateReplacement(GroupID, TemplateVehicle*);
|
||||
|
||||
CommandCost CalculateTemplateReplacementCost(Train*);
|
||||
CommandCost TestBuyAllTemplateVehiclesInChain(TemplateVehicle *tv, TileIndex tile);
|
||||
|
||||
void CmdRefitTrainFromTemplate(Train *t, TemplateVehicle *tv, DoCommandFlag);
|
||||
void BreakUpRemainders(Train *t);
|
||||
|
||||
short CountEnginesInChain(Train*);
|
||||
|
||||
bool TemplateVehicleContainsEngineOfRailtype(const TemplateVehicle*, RailType);
|
||||
|
||||
void TransferCargoForTrain(Train*, Train*);
|
||||
|
||||
void NeutralizeStatus(Train *t);
|
||||
|
||||
bool TrainMatchesTemplate(const Train *t, TemplateVehicle *tv);
|
||||
bool TrainMatchesTemplateRefit(const Train *t, TemplateVehicle *tv);
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue