From 56dc5c5938e45433bf961828e14424ed786814a9 Mon Sep 17 00:00:00 2001 From: rubidium Date: Fri, 25 May 2007 22:31:34 +0000 Subject: [PATCH] (svn r9924) -Fix: update the road vehicle speeds when stopped and/or running just behind another vehicle. --- src/roadveh_cmd.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/roadveh_cmd.cpp b/src/roadveh_cmd.cpp index 4381572ec4..d399264cf5 100644 --- a/src/roadveh_cmd.cpp +++ b/src/roadveh_cmd.cpp @@ -261,6 +261,7 @@ int32 CmdStartStopRoadVeh(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) } v->vehstatus ^= VS_STOPPED; + v->cur_speed = 0; InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR); InvalidateWindow(WC_VEHICLE_DEPOT, v->tile); } @@ -1519,6 +1520,7 @@ again: Vehicle* u = RoadVehFindCloseTo(v, x, y, new_dir); if (u != NULL) { + v->cur_speed = u->cur_speed; /* There is a vehicle in front overtake it if possible */ if (v->u.road.overtaking == 0) RoadVehCheckOvertake(v, u); return;