(svn r19243) -Codechange: rename var's to fit better to common style (skidd13)

This commit is contained in:
yexo 2010-02-25 11:49:17 +00:00
parent 4b6c04585e
commit 55e5a38d15

View File

@ -33,23 +33,23 @@
template <class T>
class CBinaryHeapT {
private:
uint m_size; ///< Number of items in the heap
uint m_max_size; ///< Maximum number of items the heap can hold
T **m_items; ///< The heap item pointers
uint items; ///< Number of items in the heap
uint capacity; ///< Maximum number of items the heap can hold
T **data; ///< The heap item pointers
public:
explicit CBinaryHeapT(uint max_items)
: m_size(0)
, m_max_size(max_items)
: items(0)
, capacity(max_items)
{
m_items = MallocT<T*>(max_items + 1);
data = MallocT<T*>(max_items + 1);
}
~CBinaryHeapT()
{
Clear();
free(m_items);
m_items = NULL;
free(data);
data = NULL;
}
protected:
@ -61,17 +61,17 @@ protected:
uint child = gap * 2; // first child is at [parent * 2]
/* while children are valid */
while (child <= m_size) {
while (child <= items) {
/* choose the smaller child */
if (child < m_size && *m_items[child + 1] < *m_items[child])
if (child < items && *data[child + 1] < *data[child])
child++;
/* is it smaller than our parent? */
if (!(*m_items[child] < *item)) {
if (!(*data[child] < *item)) {
/* the smaller child is still bigger or same as parent => we are done */
break;
}
/* if smaller child is smaller than parent, it will become new parent */
m_items[gap] = m_items[child];
data[gap] = data[child];
gap = child;
/* where do we have our new children? */
child = gap * 2;
@ -89,13 +89,11 @@ protected:
while (gap > 1) {
/* compare [gap] with its parent */
parent = gap / 2;
if (!(*item <*m_items[parent])) {
if (!(*item <*data[parent])) {
/* we don't need to continue upstairs */
break;
}
m_items[gap] = m_items[parent];
data[gap] = data[parent];
gap = parent;
}
return gap;
@ -104,27 +102,27 @@ protected:
public:
/** Return the number of items stored in the priority queue.
* @return number of items in the queue */
FORCEINLINE uint Size() const {return m_size;};
FORCEINLINE uint Size() const { return items; }
/** Test if the priority queue is empty.
* @return true if empty */
FORCEINLINE bool IsEmpty() const {return (m_size == 0);};
FORCEINLINE bool IsEmpty() const { return items == 0; }
/** Test if the priority queue is full.
* @return true if full. */
FORCEINLINE bool IsFull() const {return (m_size >= m_max_size);};
FORCEINLINE bool IsFull() const { return items >= capacity; }
/** Find the smallest item in the priority queue.
* Return the smallest item, or throw assert if empty. */
FORCEINLINE T *Begin()
{
assert(!IsEmpty());
return m_items[1];
return data[1];
}
FORCEINLINE T *End()
{
return m_items[1 + m_size];
return data[1 + items];
}
/** Insert new item into the priority queue, maintaining heap order.
@ -132,13 +130,13 @@ public:
FORCEINLINE void Push(T *new_item)
{
if (IsFull()) {
m_max_size *= 2;
m_items = ReallocT<T*>(m_items, m_max_size + 1);
capacity *= 2;
data = ReallocT<T*>(data, capacity + 1);
}
/* make place for new item */
uint gap = HeapifyUp(++m_size, new_item);
m_items[gap] = new_item;
uint gap = HeapifyUp(++items, new_item);
data[gap] = new_item;
CheckConsistency();
}
@ -149,34 +147,34 @@ public:
T *first = Begin();
m_size--;
items--;
/* at index 1 we have a gap now */
T *last = End();
uint gap = HeapifyDown(1, last);
/* move last item to the proper place */
if (!IsEmpty()) m_items[gap] = last;
if (!IsEmpty()) data[gap] = last;
CheckConsistency();
return first;
}
/** Remove item specified by index */
FORCEINLINE void RemoveByIdx(uint idx)
FORCEINLINE void RemoveByIdx(uint index)
{
if (idx < m_size) {
assert(idx != 0);
m_size--;
/* at position idx we have a gap now */
if (index < items) {
assert(index != 0);
items--;
/* at position index we have a gap now */
T *last = End();
/* Fix binary tree up and downwards */
uint gap = HeapifyUp(idx, last);
uint gap = HeapifyUp(index, last);
gap = HeapifyDown(gap, last);
/* move last item to the proper place */
if (!IsEmpty()) m_items[gap] = last;
if (!IsEmpty()) data[gap] = last;
} else {
assert(idx == m_size);
m_size--;
assert(index == items);
items--;
}
CheckConsistency();
}
@ -185,9 +183,9 @@ public:
FORCEINLINE uint FindLinear(const T& item) const
{
if (IsEmpty()) return 0;
for (T **ppI = m_items + 1, **ppLast = ppI + m_size; ppI <= ppLast; ppI++) {
for (T **ppI = data + 1, **ppLast = ppI + items; ppI <= ppLast; ppI++) {
if (*ppI == &item) {
return ppI - m_items;
return ppI - data;
}
}
return 0;
@ -195,16 +193,16 @@ public:
/** Make the priority queue empty.
* All remaining items will remain untouched. */
FORCEINLINE void Clear() {m_size = 0;}
FORCEINLINE void Clear() { items = 0; }
/** verifies the heap consistency (added during first YAPF debug phase) */
FORCEINLINE void CheckConsistency()
{
/* enable it if you suspect binary heap doesn't work well */
#if 0
for (uint child = 2; child <= m_size; child++) {
for (uint child = 2; child <= items; child++) {
uint parent = child / 2;
assert(!(*m_items[child] < *m_items[parent]));
assert(!(*data[child] < *data[parent]));
}
#endif
}