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https://github.com/JGRennison/OpenTTD-patches.git
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(svn r4291) - Fix: validate all received strings for correctness. This fixes potential crashes on invalid clients/servers (thanks test for bringing this to our attention)
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@ -273,6 +273,7 @@ uint64 NetworkRecv_uint64(NetworkClientState *cs, Packet *packet)
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void NetworkRecv_string(NetworkClientState *cs, Packet *p, char* buffer, size_t size)
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{
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int pos;
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char *bufp = buffer;
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/* Don't allow reading from a closed socket */
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if (cs->quited)
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@ -289,6 +290,8 @@ void NetworkRecv_string(NetworkClientState *cs, Packet *p, char* buffer, size_t
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++pos;
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}
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p->pos = pos;
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str_validate(bufp);
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}
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// If PacketSize changes of size, you have to change the 2 packet->size
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@ -134,9 +134,6 @@ DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_SERVER_RESPONSE)
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item->info.map_set = NetworkRecv_uint8(&_udp_cs, p);
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item->info.dedicated = NetworkRecv_uint8(&_udp_cs, p);
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str_validate(item->info.server_name);
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str_validate(item->info.server_revision);
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str_validate(item->info.map_name);
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if (item->info.server_lang >= NETWORK_NUM_LANGUAGES) item->info.server_lang = 0;
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if (item->info.map_set >= NUM_LANDSCAPE ) item->info.map_set = 0;
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