mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-13 07:10:57 +00:00
(svn r16874) -Change: Give the number behind free wagon chains in depots the same meaning as for trains.
This commit is contained in:
parent
1c22a6b997
commit
5310721e96
@ -262,18 +262,22 @@ struct DepotWindow : Window {
|
||||
*/
|
||||
void DrawVehicleInDepot(Window *w, const Vehicle *v, int x, int y)
|
||||
{
|
||||
byte diff_x = 0, diff_y = 0;
|
||||
|
||||
bool free_wagon = false;
|
||||
int sprite_y = y + this->resize.step_height - GetVehicleListHeight(v->type);
|
||||
|
||||
switch (v->type) {
|
||||
case VEH_TRAIN:
|
||||
DrawTrainImage(Train::From(v), x + 21, sprite_y, this->sel, this->hscroll.cap + 4, this->hscroll.pos);
|
||||
case VEH_TRAIN: {
|
||||
const Train *u = Train::From(v);
|
||||
free_wagon = u->IsFreeWagon();
|
||||
|
||||
uint x_space = free_wagon ? TRAININFO_DEFAULT_VEHICLE_WIDTH : 0;
|
||||
DrawTrainImage(u, x + 21 + x_space, sprite_y, this->sel, this->hscroll.cap + 4 - x_space, this->hscroll.pos);
|
||||
|
||||
/* Number of wagons relative to a standard length wagon (rounded up) */
|
||||
SetDParam(0, (Train::From(v)->tcache.cached_total_length + 7) / 8);
|
||||
SetDParam(0, (u->tcache.cached_total_length + 7) / 8);
|
||||
DrawString(this->widget[DEPOT_WIDGET_MATRIX].left, this->widget[DEPOT_WIDGET_MATRIX].right - 1, y + 4, STR_TINY_BLACK, TC_FROMSTRING, SA_RIGHT); // Draw the counter
|
||||
break;
|
||||
}
|
||||
|
||||
case VEH_ROAD: DrawRoadVehImage( v, x + 24, sprite_y, this->sel, ROADVEHINFO_DEFAULT_VEHICLE_WIDTH); break;
|
||||
case VEH_SHIP: DrawShipImage( v, x + 19, sprite_y - 1, this->sel); break;
|
||||
@ -286,24 +290,30 @@ struct DepotWindow : Window {
|
||||
default: NOT_REACHED();
|
||||
}
|
||||
|
||||
if (this->resize.step_height == 14) {
|
||||
/* VEH_TRAIN and VEH_ROAD, which are low */
|
||||
diff_x = 15;
|
||||
if (free_wagon) {
|
||||
DrawString(x, this->widget[DEPOT_WIDGET_MATRIX].right - 1, y + 2, STR_DEPOT_NO_ENGINE);
|
||||
} else {
|
||||
/* VEH_SHIP and VEH_AIRCRAFT, which are tall */
|
||||
diff_y = 12;
|
||||
byte diff_x = 0, diff_y = 0;
|
||||
|
||||
if (v->type == VEH_TRAIN || v->type == VEH_ROAD) {
|
||||
/* Arrange unitnumber and flag horizontally */
|
||||
diff_x = 15;
|
||||
} else {
|
||||
/* Arrange unitnumber and flag vertically */
|
||||
diff_y = 12;
|
||||
}
|
||||
|
||||
DrawSprite((v->vehstatus & VS_STOPPED) ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, x + diff_x, y + diff_y);
|
||||
|
||||
SetDParam(0, v->unitnumber);
|
||||
DrawString(x, this->widget[DEPOT_WIDGET_MATRIX].right - 1, y + 2, (uint16)(v->max_age - DAYS_IN_LEAP_YEAR) >= v->age ? STR_BLACK_COMMA : STR_RED_COMMA);
|
||||
}
|
||||
|
||||
DrawSprite((v->vehstatus & VS_STOPPED) ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, x + diff_x, y + diff_y);
|
||||
|
||||
SetDParam(0, v->unitnumber);
|
||||
DrawString(x, this->widget[DEPOT_WIDGET_MATRIX].right - 1, y + 2, (uint16)(v->max_age - DAYS_IN_LEAP_YEAR) >= v->age ? STR_BLACK_COMMA : STR_RED_COMMA);
|
||||
}
|
||||
|
||||
void DrawDepotWindow(Window *w)
|
||||
{
|
||||
TileIndex tile = this->window_number;
|
||||
int x, y, i, maxval;
|
||||
int x, y, maxval;
|
||||
|
||||
/* Set the row and number of boxes in each row based on the number of boxes drawn in the matrix */
|
||||
uint16 rows_in_display = GB(this->widget[DEPOT_WIDGET_MATRIX].data, MAT_ROW_START, MAT_ROW_BITS);
|
||||
@ -367,18 +377,8 @@ struct DepotWindow : Window {
|
||||
|
||||
/* draw the train wagons, that do not have an engine in front */
|
||||
for (; num < maxval; num++, y += 14) {
|
||||
const Train *v = Train::From(this->wagon_list[num - this->vehicle_list.Length()]);
|
||||
|
||||
DrawTrainImage(v, x + 50, y, this->sel, this->hscroll.cap - 29, 0);
|
||||
DrawString(x, this->widget[DEPOT_WIDGET_MATRIX].right - 1, y + 2, STR_DEPOT_NO_ENGINE);
|
||||
|
||||
/* Draw the train counter */
|
||||
i = 0;
|
||||
for (const Train *u = v; u != NULL; u = u->Next()) {
|
||||
i++;
|
||||
}
|
||||
SetDParam(0, i); // Set the counter
|
||||
DrawString(this->widget[DEPOT_WIDGET_MATRIX].left, this->widget[DEPOT_WIDGET_MATRIX].right - 1, y + 4, STR_TINY_BLACK, TC_FROMSTRING, SA_RIGHT); // Draw the counter
|
||||
const Vehicle *v = this->wagon_list[num - this->vehicle_list.Length()];
|
||||
DrawVehicleInDepot(w, v, x, y);
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user