(svn r1468) -Fix: really old maps do load again (Darkvater / TrueLight)

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
truelight 20 years ago
parent c0b82db752
commit 52de6766c7

@ -590,6 +590,9 @@ static void FixTown(OldTown *o, int num, byte town_name_type)
uint i = 0;
do {
if (o->xy == 0)
continue;
t = GetTown(i);
t->xy = o->xy;
@ -636,6 +639,9 @@ static void FixIndustry(OldIndustry *o, int num)
uint j = 0;
do {
if (o->xy == 0)
continue;
i = GetIndustry(j);
i->xy = o->xy;
@ -696,6 +702,9 @@ static void FixStation(OldStation *o, int num)
uint i = 0;
do {
if (o->xy == 0)
continue;
s = GetStation(i);
s->xy = o->xy;
@ -745,6 +754,9 @@ static void FixVehicle(OldVehicle *o, int num)
uint i = 0;
do {
if (o->type == 0)
continue;
n = GetVehicle(i);
n->type = o->type;

Loading…
Cancel
Save