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(svn r4793) - Replace list of magic numbers (characters that don't exist) with a call to SpriteExists(), when building the character width cache.
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parent
0d6c71fc38
commit
52bab5e9bd
9
gfx.c
9
gfx.c
@ -1611,16 +1611,19 @@ void LoadStringWidthTable(void)
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uint i;
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// 2 equals space.
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/* Normal font */
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for (i = 2; i != 226; i++) {
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*b++ = i != 97 && (i < 99 || i > 113) && i != 116 && i != 117 && (i < 123 || i > 129) && (i < 151 || i > 153) && i != 155 ? GetSprite(i)->width : 0;
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*b++ = SpriteExists(i) ? GetSprite(i)->width : 0;
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}
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/* Small font */
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for (i = 226; i != 450; i++) {
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*b++ = i != 321 && (i < 323 || i > 353) && i != 367 && (i < 375 || i > 377) && i != 379 ? GetSprite(i)->width + 1 : 0;
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*b++ = SpriteExists(i) ? GetSprite(i)->width + 1 : 0;
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}
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/* Large font */
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for (i = 450; i != 674; i++) {
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*b++ = (i < 545 || i > 577) && i != 588 && i != 590 && i != 591 && i != 593 && (i < 599 || i > 601) && i != 603 ? GetSprite(i)->width + 1 : 0;
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*b++ = SpriteExists(i) ? GetSprite(i)->width + 1 : 0;
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}
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}
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