(svn r4278) -Fix: changed char to uint8 because signedness of char is undefined. Thanks to KUDr and Tron for research and stuff. (FS#98)

This commit is contained in:
celestar 2006-04-04 19:46:18 +00:00
parent 1be26a510c
commit 52892863e5

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@ -279,11 +279,11 @@ static const Direction PPPorder[DIAGDIR_END][TLG_END][DIR_END] = { /* X -
}
};
/* Geometric placement of the PCP relative to the tile origin */
static const char x_pcp_offsets[DIAGDIR_END] = {0, 8, 15, 8};
static const char y_pcp_offsets[DIAGDIR_END] = {8, 15, 8, 0};
static const int8 x_pcp_offsets[DIAGDIR_END] = {0, 8, 15, 8};
static const int8 y_pcp_offsets[DIAGDIR_END] = {8, 15, 8, 0};
/* Geometric placement of the PPP relative to the PCP*/
static const char x_ppp_offsets[DIR_END] = {-3, -4, -3, 0, +3, +4, +3, 0};
static const char y_ppp_offsets[DIR_END] = {-3, 0, +3, +4, +3, 0, -3, -4};
static const int8 x_ppp_offsets[DIR_END] = {-3, -4, -3, 0, +3, +4, +3, 0};
static const int8 y_ppp_offsets[DIR_END] = {-3, 0, +3, +4, +3, 0, -3, -4};
/* The type of pylon to draw at each PPP */
static const SpriteID pylons_normal[] = {
SPR_PYLON_EW_N,