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https://github.com/JGRennison/OpenTTD-patches.git
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(svn r1127) -Fix: [Network] Protect the network against an illegal PLAYER_CTRL (in
which a modified client could, for example, delete a random active company)
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@ -775,14 +775,21 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMMAND)
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ci = DEREF_CLIENT_INFO(cs);
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// Only CMD_PLAYER_CTRL is always allowed, for the rest, playas needs
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// to match the player in the packet
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if (cp->cmd != CMD_PLAYER_CTRL && ci->client_playas-1 != cp->player) {
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if (!(cp->cmd == CMD_PLAYER_CTRL && cp->p1 == 0) && ci->client_playas-1 != cp->player) {
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// The player did a command with the wrong player_id.. bad!!
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SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_PLAYER_MISMATCH);
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return;
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}
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if (cp->cmd == CMD_PLAYER_CTRL) {
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if (cp->p1 == 0)
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// UGLY! p2 is mis-used to get the client-id in CmdPlayerCtrl
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cp->p2 = cs - _clients;
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else {
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/* We do NOT allow any client to send any PLAYER_CTRL packet..
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(they can delete random players with it if they like */
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SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_PLAYER_MISMATCH);
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return;
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}
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}
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