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https://github.com/JGRennison/OpenTTD-patches.git
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(svn r18345) -Codechange: Warn the window that it gets initialized, so it can do some work ahead.
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@ -491,6 +491,7 @@ void Window::ReInit(int rx, int ry)
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int window_width = this->width;
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int window_height = this->height;
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this->OnInit();
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/* Re-initialize the window from the ground up. No need to change the nested_array, as all widgets stay where they are. */
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this->nested_root->SetupSmallestSize(this, false);
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this->nested_root->AssignSizePosition(ST_SMALLEST, 0, 0, this->nested_root->smallest_x, this->nested_root->smallest_y, _dynlang.text_dir == TD_RTL);
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@ -786,7 +787,8 @@ void Window::InitializeData(WindowClass cls, int window_number, uint32 desc_flag
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this->window_number = window_number;
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this->desc_flags = desc_flags;
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/* If available, initialize nested widget tree. */
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this->OnInit();
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/* Initialize nested widget tree. */
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if (this->nested_array == NULL) {
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this->nested_array = CallocT<NWidgetBase *>(this->nested_array_size);
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this->nested_root->SetupSmallestSize(this, true);
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@ -534,6 +534,12 @@ public:
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/*** Event handling ***/
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/**
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* Notification that the nested widget tree gets initialized. The event can be used to perform general computations.
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* @note #nested_root and/or #nested_array (normally accessed via #GetWidget()) may not exist during this call.
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*/
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virtual void OnInit() { }
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/**
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* Compute the initial position of the window.
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* @param *desc The pointer to the WindowDesc of the window to create.
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