diff --git a/src/saveload/vehicle_sl.cpp b/src/saveload/vehicle_sl.cpp index f264c3d106..6b677fcf0f 100644 --- a/src/saveload/vehicle_sl.cpp +++ b/src/saveload/vehicle_sl.cpp @@ -289,6 +289,12 @@ void AfterLoadVehicles(bool part_of_load) } } } + + /* In some old savegames there might be some "crap" stored. */ + if (IsSavegameVersionBefore(160) && !v->IsPrimaryVehicle()) { + v->current_order.Free(); + v->unitnumber = 0; + } } }