mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-13 07:10:57 +00:00
(svn r11684) -Codechange: split gfx.h in a type and functional header.
This commit is contained in:
parent
a3693160cf
commit
507463e420
@ -1,8 +1,9 @@
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/* $Id$ */
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/* $Id$ */
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#include "../stdafx.h"
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#include "../stdafx.h"
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#include "../zoom.hpp"
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#include "../helpers.hpp"
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#include "../gfx.h"
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#include "../gfx_func.h"
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#include "../zoom_func.h"
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#include "../debug.h"
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#include "../debug.h"
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#include "../table/sprites.h"
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#include "../table/sprites.h"
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#include "../video/video_driver.hpp"
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#include "../video/video_driver.hpp"
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@ -1,7 +1,7 @@
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/* $Id$ */
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/* $Id$ */
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#include "../stdafx.h"
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#include "../stdafx.h"
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#include "../gfx.h"
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#include "../gfx_func.h"
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#include "32bpp_base.hpp"
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#include "32bpp_base.hpp"
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void *Blitter_32bppBase::MoveTo(const void *video, int x, int y)
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void *Blitter_32bppBase::MoveTo(const void *video, int x, int y)
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@ -1,8 +1,8 @@
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/* $Id$ */
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/* $Id$ */
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#include "../stdafx.h"
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#include "../stdafx.h"
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#include "../zoom.hpp"
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#include "../zoom_func.h"
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#include "../gfx.h"
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#include "../gfx_func.h"
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#include "../debug.h"
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#include "../debug.h"
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#include "../table/sprites.h"
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#include "../table/sprites.h"
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#include "32bpp_optimized.hpp"
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#include "32bpp_optimized.hpp"
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@ -1,8 +1,8 @@
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/* $Id$ */
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/* $Id$ */
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#include "../stdafx.h"
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#include "../stdafx.h"
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#include "../zoom.hpp"
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#include "../gfx_func.h"
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#include "../gfx.h"
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#include "../zoom_func.h"
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#include "../debug.h"
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#include "../debug.h"
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#include "../table/sprites.h"
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#include "../table/sprites.h"
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#include "32bpp_simple.hpp"
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#include "32bpp_simple.hpp"
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@ -1,7 +1,7 @@
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/* $Id$ */
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/* $Id$ */
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#include "../stdafx.h"
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#include "../stdafx.h"
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#include "../gfx.h"
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#include "../gfx_func.h"
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#include "8bpp_base.hpp"
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#include "8bpp_base.hpp"
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void Blitter_8bppBase::DrawColorMappingRect(void *dst, int width, int height, int pal)
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void Blitter_8bppBase::DrawColorMappingRect(void *dst, int width, int height, int pal)
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@ -3,8 +3,7 @@
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/** @file 8bpp_debug.cpp */
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/** @file 8bpp_debug.cpp */
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#include "../stdafx.h"
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#include "../stdafx.h"
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#include "../zoom.hpp"
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#include "../zoom_func.h"
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#include "../gfx.h"
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#include "../functions.h"
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#include "../functions.h"
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#include "8bpp_debug.hpp"
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#include "8bpp_debug.hpp"
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@ -3,9 +3,9 @@
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/** @file 8bpp_optimized.cpp */
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/** @file 8bpp_optimized.cpp */
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#include "../stdafx.h"
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#include "../stdafx.h"
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#include "../zoom.hpp"
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#include "../zoom_func.h"
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#include "../gfx.h"
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#include "../debug.h"
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#include "../debug.h"
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#include "../helpers.hpp"
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#include "8bpp_optimized.hpp"
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#include "8bpp_optimized.hpp"
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static FBlitter_8bppOptimized iFBlitter_8bppOptimized;
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static FBlitter_8bppOptimized iFBlitter_8bppOptimized;
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@ -3,8 +3,7 @@
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/** @file 8bpp_simple.cpp */
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/** @file 8bpp_simple.cpp */
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#include "../stdafx.h"
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#include "../stdafx.h"
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#include "../zoom.hpp"
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#include "../zoom_func.h"
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#include "../gfx.h"
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#include "8bpp_simple.hpp"
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#include "8bpp_simple.hpp"
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static FBlitter_8bppSimple iFBlitter_8bppSimple;
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static FBlitter_8bppSimple iFBlitter_8bppSimple;
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@ -5,7 +5,7 @@
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#include "../spritecache.h"
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#include "../spritecache.h"
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#include "../spriteloader/spriteloader.hpp"
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#include "../spriteloader/spriteloader.hpp"
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#include "../zoom.hpp"
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#include "../zoom_type.h"
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enum BlitterMode {
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enum BlitterMode {
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BM_NORMAL,
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BM_NORMAL,
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@ -4,7 +4,6 @@
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#include "stdafx.h"
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#include "stdafx.h"
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#include "openttd.h"
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#include "openttd.h"
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#include "gfx.h"
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#include "bmp.h"
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#include "bmp.h"
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#include "core/bitmath_func.hpp"
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#include "core/bitmath_func.hpp"
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@ -5,6 +5,8 @@
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#ifndef BMP_H
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#ifndef BMP_H
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#define BMP_H
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#define BMP_H
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#include "gfx_type.h"
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struct BmpInfo {
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struct BmpInfo {
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uint32 offset; ///< offset of bitmap data from .bmp file begining
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uint32 offset; ///< offset of bitmap data from .bmp file begining
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uint32 width; ///< bitmap width
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uint32 width; ///< bitmap width
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@ -5,6 +5,8 @@
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#ifndef BRIDGE_H
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#ifndef BRIDGE_H
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#define BRIDGE_H
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#define BRIDGE_H
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#include "gfx_type.h"
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enum {
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enum {
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MAX_BRIDGES = 13
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MAX_BRIDGES = 13
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};
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};
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#define CARGOTYPE_H
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#define CARGOTYPE_H
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#include "cargo_type.h"
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#include "cargo_type.h"
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#include "gfx_type.h"
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typedef uint32 CargoLabel;
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typedef uint32 CargoLabel;
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@ -17,6 +17,7 @@
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#include "genworld.h"
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#include "genworld.h"
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#include "newgrf_storage.h"
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#include "newgrf_storage.h"
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#include "strings_func.h"
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#include "strings_func.h"
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#include "gfx_func.h"
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const char *_cmd_text = NULL;
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const char *_cmd_text = NULL;
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#include "economy_type.h"
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#include "economy_type.h"
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#include "strings_type.h"
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#include "strings_type.h"
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#include "tile_type.h"
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/**
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/**
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* Common return value for all commands. Wraps the cost and
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* Common return value for all commands. Wraps the cost and
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#undef abs
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#undef abs
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#endif
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#endif
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/**
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* The largest value that can be entered in a variable
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* @param type the type of the variable
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*/
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#define MAX_UVALUE(type) ((type)~(type)0)
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/**
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/**
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* Returns the maximum of two values.
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* Returns the maximum of two values.
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*
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*
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#include "cargo_type.h"
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#include "cargo_type.h"
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#include "vehicle_type.h"
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#include "vehicle_type.h"
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#include "command_type.h"
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#include "command_type.h"
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#include "gfx_type.h"
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#include "sound.h"
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#include "sound.h"
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enum RailVehicleTypes {
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enum RailVehicleTypes {
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#include "helpers.hpp"
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#include "helpers.hpp"
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#include "spriteloader/spriteloader.hpp"
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#include "spriteloader/spriteloader.hpp"
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#include "blitter/factory.hpp"
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#include "blitter/factory.hpp"
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#include "gfx_func.h"
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#ifdef WITH_FREETYPE
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#ifdef WITH_FREETYPE
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#ifndef FONTCACHE_H
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#ifndef FONTCACHE_H
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#define FONTCACHE_H
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#define FONTCACHE_H
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#include "gfx.h"
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#include "gfx_type.h"
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/** Get the SpriteID mapped to the given font size and key */
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/** Get the SpriteID mapped to the given font size and key */
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SpriteID GetUnicodeGlyph(FontSize size, uint32 key);
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SpriteID GetUnicodeGlyph(FontSize size, uint32 key);
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#include "core/random_func.hpp"
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#include "core/random_func.hpp"
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#include "command_type.h"
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#include "command_type.h"
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#include "window_type.h"
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#include "window_type.h"
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#include "openttd.h"
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void UpdateTownMaxPass(Town *t);
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void UpdateTownMaxPass(Town *t);
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#include "stdafx.h"
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#include "stdafx.h"
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#include "openttd.h"
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#include "openttd.h"
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#include "functions.h"
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#include "functions.h"
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#include "gfx.h"
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#include "gfx_func.h"
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#include "spritecache.h"
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#include "spritecache.h"
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#include "string.h"
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#include "string.h"
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#include "table/palettes.h"
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#include "table/palettes.h"
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#include "fontcache.h"
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#include "fontcache.h"
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#include "genworld.h"
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#include "genworld.h"
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#include "debug.h"
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#include "debug.h"
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#include "zoom.hpp"
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#include "zoom_func.h"
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#include "texteff.hpp"
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#include "texteff.hpp"
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#include "blitter/factory.hpp"
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#include "blitter/factory.hpp"
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#include "video/video_driver.hpp"
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#include "video/video_driver.hpp"
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@ -41,6 +41,9 @@ int _pal_count_dirty;
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Colour _cur_palette[256];
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Colour _cur_palette[256];
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byte _stringwidth_table[FS_END][224];
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byte _stringwidth_table[FS_END][224];
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DrawPixelInfo *_cur_dpi;
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byte _colour_gradient[16][8];
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bool _use_dos_palette;
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static void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMode mode, const SubSprite *sub = NULL);
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static void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMode mode, const SubSprite *sub = NULL);
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@ -561,7 +564,7 @@ Dimension GetStringBoundingBox(const char *str)
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* @param x offset from left side of the screen, if negative offset from the right side
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* @param x offset from left side of the screen, if negative offset from the right side
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* @param y offset from top side of the screen, if negative offset from the bottom
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* @param y offset from top side of the screen, if negative offset from the bottom
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* @param real_color colour of the string, see _string_colormap in
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* @param real_color colour of the string, see _string_colormap in
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* table/palettes.h or docs/ottd-colourtext-palette.png or the enum TextColour in gfx.h
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* table/palettes.h or docs/ottd-colourtext-palette.png or the enum TextColour in gfx_type.h
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* @return the x-coordinates where the drawing has finished. If nothing is drawn
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* @return the x-coordinates where the drawing has finished. If nothing is drawn
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* the originally passed x-coordinate is returned */
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* the originally passed x-coordinate is returned */
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int DoDrawString(const char *string, int x, int y, uint16 real_color)
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int DoDrawString(const char *string, int x, int y, uint16 real_color)
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/* $Id$ */
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/* $Id$ */
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/** @file gfx.h */
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/** @file gfx_func.h Functions related to the gfx engine. */
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/**
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/**
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* @defgroup dirty Dirty
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* @defgroup dirty Dirty
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*/
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*/
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#ifndef GFX_H
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#ifndef GFX_FUNC_H
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#define GFX_H
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#define GFX_FUNC_H
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#include "openttd.h"
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#include "gfx_type.h"
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#include "core/math_func.hpp"
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#include "strings_type.h"
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#include "core/geometry_type.hpp"
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#include "core/enum_type.hpp"
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#include "zoom.hpp"
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enum WindowKeyCodes {
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WKC_SHIFT = 0x8000,
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WKC_CTRL = 0x4000,
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WKC_ALT = 0x2000,
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WKC_META = 0x1000,
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/* Special ones */
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WKC_NONE = 0,
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WKC_ESC = 1,
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WKC_BACKSPACE = 2,
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WKC_INSERT = 3,
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WKC_DELETE = 4,
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WKC_PAGEUP = 5,
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WKC_PAGEDOWN = 6,
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WKC_END = 7,
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WKC_HOME = 8,
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/* Arrow keys */
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WKC_LEFT = 9,
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WKC_UP = 10,
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WKC_RIGHT = 11,
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WKC_DOWN = 12,
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/* Return & tab */
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WKC_RETURN = 13,
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WKC_TAB = 14,
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/* Space */
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WKC_SPACE = 32,
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/* Function keys */
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WKC_F1 = 33,
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WKC_F2 = 34,
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WKC_F3 = 35,
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WKC_F4 = 36,
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WKC_F5 = 37,
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WKC_F6 = 38,
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WKC_F7 = 39,
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WKC_F8 = 40,
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WKC_F9 = 41,
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WKC_F10 = 42,
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WKC_F11 = 43,
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WKC_F12 = 44,
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/* Backquote is the key left of "1"
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* we only store this key here, no matter what character is really mapped to it
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* on a particular keyboard. (US keyboard: ` and ~ ; German keyboard: ^ and °) */
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WKC_BACKQUOTE = 45,
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WKC_PAUSE = 46,
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/* 0-9 are mapped to 48-57
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* A-Z are mapped to 65-90
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* a-z are mapped to 97-122 */
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/* Numerical keyboard */
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WKC_NUM_0 = 128,
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WKC_NUM_1 = 129,
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WKC_NUM_2 = 130,
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WKC_NUM_3 = 131,
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WKC_NUM_4 = 132,
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WKC_NUM_5 = 133,
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WKC_NUM_6 = 134,
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WKC_NUM_7 = 135,
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WKC_NUM_8 = 136,
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WKC_NUM_9 = 137,
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WKC_NUM_DIV = 138,
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WKC_NUM_MUL = 139,
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WKC_NUM_MINUS = 140,
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WKC_NUM_PLUS = 141,
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WKC_NUM_ENTER = 142,
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WKC_NUM_DECIMAL = 143,
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/* Other keys */
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WKC_SLASH = 144, ///< / Forward slash
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WKC_SEMICOLON = 145, ///< ; Semicolon
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WKC_EQUALS = 146, ///< = Equals
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WKC_L_BRACKET = 147, ///< [ Left square bracket
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WKC_BACKSLASH = 148, ///< \ Backslash
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WKC_R_BRACKET = 149, ///< ] Right square bracket
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WKC_SINGLEQUOTE = 150, ///< ' Single quote
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WKC_COMMA = 151, ///< , Comma
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WKC_PERIOD = 152, ///< . Period
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WKC_MINUS = 153, ///< - Minus
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};
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void GameLoop();
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void GameLoop();
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void CreateConsole();
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void CreateConsole();
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|
||||||
/** A single sprite of a list of animated cursors */
|
|
||||||
struct AnimCursor {
|
|
||||||
static const CursorID LAST = MAX_UVALUE(CursorID);
|
|
||||||
CursorID sprite; ///< Must be set to LAST_ANIM when it is the last sprite of the loop
|
|
||||||
byte display_time; ///< Amount of ticks this sprite will be shown
|
|
||||||
};
|
|
||||||
|
|
||||||
struct CursorVars {
|
|
||||||
Point pos, size, offs, delta; ///< position, size, offset from top-left, and movement
|
|
||||||
Point draw_pos, draw_size; ///< position and size bounding-box for drawing
|
|
||||||
SpriteID sprite; ///< current image of cursor
|
|
||||||
SpriteID pal;
|
|
||||||
|
|
||||||
int wheel; ///< mouse wheel movement
|
|
||||||
|
|
||||||
/* We need two different vars to keep track of how far the scrollwheel moved.
|
|
||||||
* OSX uses this for scrolling around the map. */
|
|
||||||
int v_wheel;
|
|
||||||
int h_wheel;
|
|
||||||
|
|
||||||
const AnimCursor *animate_list; ///< in case of animated cursor, list of frames
|
|
||||||
const AnimCursor *animate_cur; ///< in case of animated cursor, current frame
|
|
||||||
uint animate_timeout; ///< in case of animated cursor, number of ticks to show the current cursor
|
|
||||||
|
|
||||||
bool visible; ///< cursor is visible
|
|
||||||
bool dirty; ///< the rect occupied by the mouse is dirty (redraw)
|
|
||||||
bool fix_at; ///< mouse is moving, but cursor is not (used for scrolling)
|
|
||||||
bool in_window; ///< mouse inside this window, determines drawing logic
|
|
||||||
};
|
|
||||||
|
|
||||||
struct DrawPixelInfo {
|
|
||||||
void *dst_ptr;
|
|
||||||
int left, top, width, height;
|
|
||||||
int pitch;
|
|
||||||
ZoomLevel zoom;
|
|
||||||
};
|
|
||||||
|
|
||||||
struct Colour {
|
|
||||||
byte r;
|
|
||||||
byte g;
|
|
||||||
byte b;
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
extern byte _dirkeys; ///< 1 = left, 2 = up, 4 = right, 8 = down
|
extern byte _dirkeys; ///< 1 = left, 2 = up, 4 = right, 8 = down
|
||||||
extern bool _fullscreen;
|
extern bool _fullscreen;
|
||||||
extern CursorVars _cursor;
|
extern CursorVars _cursor;
|
||||||
@ -211,26 +77,9 @@ void HandleExitGameRequest();
|
|||||||
void GameSizeChanged();
|
void GameSizeChanged();
|
||||||
void UndrawMouseCursor();
|
void UndrawMouseCursor();
|
||||||
|
|
||||||
enum FontSize {
|
|
||||||
FS_NORMAL,
|
|
||||||
FS_SMALL,
|
|
||||||
FS_LARGE,
|
|
||||||
FS_END,
|
|
||||||
};
|
|
||||||
DECLARE_POSTFIX_INCREMENT(FontSize);
|
|
||||||
|
|
||||||
void RedrawScreenRect(int left, int top, int right, int bottom);
|
void RedrawScreenRect(int left, int top, int right, int bottom);
|
||||||
void GfxScroll(int left, int top, int width, int height, int xo, int yo);
|
void GfxScroll(int left, int top, int width, int height, int xo, int yo);
|
||||||
|
|
||||||
/**
|
|
||||||
* Used to only draw a part of the sprite.
|
|
||||||
* Draw the subsprite in the rect (sprite_x_offset + left, sprite_y_offset + top) to (sprite_x_offset + right, sprite_y_offset + bottom).
|
|
||||||
* Both corners are included in the drawing area.
|
|
||||||
*/
|
|
||||||
struct SubSprite {
|
|
||||||
int left, top, right, bottom;
|
|
||||||
};
|
|
||||||
|
|
||||||
void DrawSprite(SpriteID img, SpriteID pal, int x, int y, const SubSprite *sub = NULL);
|
void DrawSprite(SpriteID img, SpriteID pal, int x, int y, const SubSprite *sub = NULL);
|
||||||
|
|
||||||
/* XXX doesn't really belong here, but the only
|
/* XXX doesn't really belong here, but the only
|
||||||
@ -320,59 +169,14 @@ static inline byte GetCharacterHeight(FontSize size)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
VARDEF DrawPixelInfo *_cur_dpi;
|
extern DrawPixelInfo *_cur_dpi;
|
||||||
|
|
||||||
enum {
|
|
||||||
COLOUR_DARK_BLUE,
|
|
||||||
COLOUR_PALE_GREEN,
|
|
||||||
COLOUR_PINK,
|
|
||||||
COLOUR_YELLOW,
|
|
||||||
COLOUR_RED,
|
|
||||||
COLOUR_LIGHT_BLUE,
|
|
||||||
COLOUR_GREEN,
|
|
||||||
COLOUR_DARK_GREEN,
|
|
||||||
COLOUR_BLUE,
|
|
||||||
COLOUR_CREAM,
|
|
||||||
COLOUR_MAUVE,
|
|
||||||
COLOUR_PURPLE,
|
|
||||||
COLOUR_ORANGE,
|
|
||||||
COLOUR_BROWN,
|
|
||||||
COLOUR_GREY,
|
|
||||||
COLOUR_WHITE
|
|
||||||
};
|
|
||||||
|
|
||||||
/** Colour of the strings, see _string_colormap in table/palettes.h or docs/ottd-colourtext-palette.png */
|
|
||||||
enum TextColour {
|
|
||||||
TC_FROMSTRING = 0x00,
|
|
||||||
TC_BLUE = 0x00,
|
|
||||||
TC_SILVER = 0x01,
|
|
||||||
TC_GOLD = 0x02,
|
|
||||||
TC_RED = 0x03,
|
|
||||||
TC_PURPLE = 0x04,
|
|
||||||
TC_LIGHT_BROWN = 0x05,
|
|
||||||
TC_ORANGE = 0x06,
|
|
||||||
TC_GREEN = 0x07,
|
|
||||||
TC_YELLOW = 0x08,
|
|
||||||
TC_DARK_GREEN = 0x09,
|
|
||||||
TC_CREAM = 0x0A,
|
|
||||||
TC_BROWN = 0x0B,
|
|
||||||
TC_WHITE = 0x0C,
|
|
||||||
TC_LIGHT_BLUE = 0x0D,
|
|
||||||
TC_GREY = 0x0E,
|
|
||||||
TC_DARK_BLUE = 0x0F,
|
|
||||||
TC_BLACK = 0x10,
|
|
||||||
};
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* All 16 colour gradients
|
* All 16 colour gradients
|
||||||
* 8 colours per gradient from darkest (0) to lightest (7)
|
* 8 colours per gradient from darkest (0) to lightest (7)
|
||||||
*/
|
*/
|
||||||
VARDEF byte _colour_gradient[16][8];
|
extern byte _colour_gradient[16][8];
|
||||||
|
|
||||||
VARDEF bool _use_dos_palette;
|
extern bool _use_dos_palette;
|
||||||
|
|
||||||
enum StringColorFlags {
|
#endif /* GFX_FUNC_H */
|
||||||
IS_PALETTE_COLOR = 0x100, ///< color value is already a real palette color index, not an index of a StringColor
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif /* GFX_H */
|
|
210
src/gfx_type.h
Normal file
210
src/gfx_type.h
Normal file
@ -0,0 +1,210 @@
|
|||||||
|
/* $Id$ */
|
||||||
|
|
||||||
|
/** @file gfx_type.h Types related to the graphics and/or input devices. */
|
||||||
|
|
||||||
|
#ifndef GFX_TYPE_H
|
||||||
|
#define GFX_TYPE_H
|
||||||
|
|
||||||
|
#include "core/enum_type.hpp"
|
||||||
|
#include "core/geometry_type.hpp"
|
||||||
|
#include "zoom_type.h"
|
||||||
|
|
||||||
|
typedef uint32 SpriteID; ///< The number of a sprite, without mapping bits and colortables
|
||||||
|
struct PalSpriteID {
|
||||||
|
SpriteID sprite;
|
||||||
|
SpriteID pal;
|
||||||
|
};
|
||||||
|
typedef int32 CursorID;
|
||||||
|
|
||||||
|
enum WindowKeyCodes {
|
||||||
|
WKC_SHIFT = 0x8000,
|
||||||
|
WKC_CTRL = 0x4000,
|
||||||
|
WKC_ALT = 0x2000,
|
||||||
|
WKC_META = 0x1000,
|
||||||
|
|
||||||
|
/* Special ones */
|
||||||
|
WKC_NONE = 0,
|
||||||
|
WKC_ESC = 1,
|
||||||
|
WKC_BACKSPACE = 2,
|
||||||
|
WKC_INSERT = 3,
|
||||||
|
WKC_DELETE = 4,
|
||||||
|
|
||||||
|
WKC_PAGEUP = 5,
|
||||||
|
WKC_PAGEDOWN = 6,
|
||||||
|
WKC_END = 7,
|
||||||
|
WKC_HOME = 8,
|
||||||
|
|
||||||
|
/* Arrow keys */
|
||||||
|
WKC_LEFT = 9,
|
||||||
|
WKC_UP = 10,
|
||||||
|
WKC_RIGHT = 11,
|
||||||
|
WKC_DOWN = 12,
|
||||||
|
|
||||||
|
/* Return & tab */
|
||||||
|
WKC_RETURN = 13,
|
||||||
|
WKC_TAB = 14,
|
||||||
|
|
||||||
|
/* Space */
|
||||||
|
WKC_SPACE = 32,
|
||||||
|
|
||||||
|
/* Function keys */
|
||||||
|
WKC_F1 = 33,
|
||||||
|
WKC_F2 = 34,
|
||||||
|
WKC_F3 = 35,
|
||||||
|
WKC_F4 = 36,
|
||||||
|
WKC_F5 = 37,
|
||||||
|
WKC_F6 = 38,
|
||||||
|
WKC_F7 = 39,
|
||||||
|
WKC_F8 = 40,
|
||||||
|
WKC_F9 = 41,
|
||||||
|
WKC_F10 = 42,
|
||||||
|
WKC_F11 = 43,
|
||||||
|
WKC_F12 = 44,
|
||||||
|
|
||||||
|
/* Backquote is the key left of "1"
|
||||||
|
* we only store this key here, no matter what character is really mapped to it
|
||||||
|
* on a particular keyboard. (US keyboard: ` and ~ ; German keyboard: ^ and °) */
|
||||||
|
WKC_BACKQUOTE = 45,
|
||||||
|
WKC_PAUSE = 46,
|
||||||
|
|
||||||
|
/* 0-9 are mapped to 48-57
|
||||||
|
* A-Z are mapped to 65-90
|
||||||
|
* a-z are mapped to 97-122 */
|
||||||
|
|
||||||
|
/* Numerical keyboard */
|
||||||
|
WKC_NUM_0 = 128,
|
||||||
|
WKC_NUM_1 = 129,
|
||||||
|
WKC_NUM_2 = 130,
|
||||||
|
WKC_NUM_3 = 131,
|
||||||
|
WKC_NUM_4 = 132,
|
||||||
|
WKC_NUM_5 = 133,
|
||||||
|
WKC_NUM_6 = 134,
|
||||||
|
WKC_NUM_7 = 135,
|
||||||
|
WKC_NUM_8 = 136,
|
||||||
|
WKC_NUM_9 = 137,
|
||||||
|
WKC_NUM_DIV = 138,
|
||||||
|
WKC_NUM_MUL = 139,
|
||||||
|
WKC_NUM_MINUS = 140,
|
||||||
|
WKC_NUM_PLUS = 141,
|
||||||
|
WKC_NUM_ENTER = 142,
|
||||||
|
WKC_NUM_DECIMAL = 143,
|
||||||
|
|
||||||
|
/* Other keys */
|
||||||
|
WKC_SLASH = 144, ///< / Forward slash
|
||||||
|
WKC_SEMICOLON = 145, ///< ; Semicolon
|
||||||
|
WKC_EQUALS = 146, ///< = Equals
|
||||||
|
WKC_L_BRACKET = 147, ///< [ Left square bracket
|
||||||
|
WKC_BACKSLASH = 148, ///< \ Backslash
|
||||||
|
WKC_R_BRACKET = 149, ///< ] Right square bracket
|
||||||
|
WKC_SINGLEQUOTE = 150, ///< ' Single quote
|
||||||
|
WKC_COMMA = 151, ///< , Comma
|
||||||
|
WKC_PERIOD = 152, ///< . Period
|
||||||
|
WKC_MINUS = 153, ///< - Minus
|
||||||
|
};
|
||||||
|
|
||||||
|
/** A single sprite of a list of animated cursors */
|
||||||
|
struct AnimCursor {
|
||||||
|
static const CursorID LAST = MAX_UVALUE(CursorID);
|
||||||
|
CursorID sprite; ///< Must be set to LAST_ANIM when it is the last sprite of the loop
|
||||||
|
byte display_time; ///< Amount of ticks this sprite will be shown
|
||||||
|
};
|
||||||
|
|
||||||
|
struct CursorVars {
|
||||||
|
Point pos, size, offs, delta; ///< position, size, offset from top-left, and movement
|
||||||
|
Point draw_pos, draw_size; ///< position and size bounding-box for drawing
|
||||||
|
SpriteID sprite; ///< current image of cursor
|
||||||
|
SpriteID pal;
|
||||||
|
|
||||||
|
int wheel; ///< mouse wheel movement
|
||||||
|
|
||||||
|
/* We need two different vars to keep track of how far the scrollwheel moved.
|
||||||
|
* OSX uses this for scrolling around the map. */
|
||||||
|
int v_wheel;
|
||||||
|
int h_wheel;
|
||||||
|
|
||||||
|
const AnimCursor *animate_list; ///< in case of animated cursor, list of frames
|
||||||
|
const AnimCursor *animate_cur; ///< in case of animated cursor, current frame
|
||||||
|
uint animate_timeout; ///< in case of animated cursor, number of ticks to show the current cursor
|
||||||
|
|
||||||
|
bool visible; ///< cursor is visible
|
||||||
|
bool dirty; ///< the rect occupied by the mouse is dirty (redraw)
|
||||||
|
bool fix_at; ///< mouse is moving, but cursor is not (used for scrolling)
|
||||||
|
bool in_window; ///< mouse inside this window, determines drawing logic
|
||||||
|
};
|
||||||
|
|
||||||
|
struct DrawPixelInfo {
|
||||||
|
void *dst_ptr;
|
||||||
|
int left, top, width, height;
|
||||||
|
int pitch;
|
||||||
|
ZoomLevel zoom;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct Colour {
|
||||||
|
byte r;
|
||||||
|
byte g;
|
||||||
|
byte b;
|
||||||
|
};
|
||||||
|
|
||||||
|
enum FontSize {
|
||||||
|
FS_NORMAL,
|
||||||
|
FS_SMALL,
|
||||||
|
FS_LARGE,
|
||||||
|
FS_END,
|
||||||
|
};
|
||||||
|
DECLARE_POSTFIX_INCREMENT(FontSize);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Used to only draw a part of the sprite.
|
||||||
|
* Draw the subsprite in the rect (sprite_x_offset + left, sprite_y_offset + top) to (sprite_x_offset + right, sprite_y_offset + bottom).
|
||||||
|
* Both corners are included in the drawing area.
|
||||||
|
*/
|
||||||
|
struct SubSprite {
|
||||||
|
int left, top, right, bottom;
|
||||||
|
};
|
||||||
|
|
||||||
|
enum {
|
||||||
|
COLOUR_DARK_BLUE,
|
||||||
|
COLOUR_PALE_GREEN,
|
||||||
|
COLOUR_PINK,
|
||||||
|
COLOUR_YELLOW,
|
||||||
|
COLOUR_RED,
|
||||||
|
COLOUR_LIGHT_BLUE,
|
||||||
|
COLOUR_GREEN,
|
||||||
|
COLOUR_DARK_GREEN,
|
||||||
|
COLOUR_BLUE,
|
||||||
|
COLOUR_CREAM,
|
||||||
|
COLOUR_MAUVE,
|
||||||
|
COLOUR_PURPLE,
|
||||||
|
COLOUR_ORANGE,
|
||||||
|
COLOUR_BROWN,
|
||||||
|
COLOUR_GREY,
|
||||||
|
COLOUR_WHITE
|
||||||
|
};
|
||||||
|
|
||||||
|
/** Colour of the strings, see _string_colormap in table/palettes.h or docs/ottd-colourtext-palette.png */
|
||||||
|
enum TextColour {
|
||||||
|
TC_FROMSTRING = 0x00,
|
||||||
|
TC_BLUE = 0x00,
|
||||||
|
TC_SILVER = 0x01,
|
||||||
|
TC_GOLD = 0x02,
|
||||||
|
TC_RED = 0x03,
|
||||||
|
TC_PURPLE = 0x04,
|
||||||
|
TC_LIGHT_BROWN = 0x05,
|
||||||
|
TC_ORANGE = 0x06,
|
||||||
|
TC_GREEN = 0x07,
|
||||||
|
TC_YELLOW = 0x08,
|
||||||
|
TC_DARK_GREEN = 0x09,
|
||||||
|
TC_CREAM = 0x0A,
|
||||||
|
TC_BROWN = 0x0B,
|
||||||
|
TC_WHITE = 0x0C,
|
||||||
|
TC_LIGHT_BLUE = 0x0D,
|
||||||
|
TC_GREY = 0x0E,
|
||||||
|
TC_DARK_BLUE = 0x0F,
|
||||||
|
TC_BLACK = 0x10,
|
||||||
|
};
|
||||||
|
|
||||||
|
enum StringColorFlags {
|
||||||
|
IS_PALETTE_COLOR = 0x100, ///< color value is already a real palette color index, not an index of a StringColor
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif /* GFX_TYPE_H */
|
@ -16,6 +16,7 @@
|
|||||||
#include "md5.h"
|
#include "md5.h"
|
||||||
#include "variables.h"
|
#include "variables.h"
|
||||||
#include "fontcache.h"
|
#include "fontcache.h"
|
||||||
|
#include "gfx_func.h"
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
|
|
||||||
struct MD5File {
|
struct MD5File {
|
||||||
|
@ -5,6 +5,8 @@
|
|||||||
#ifndef GFXINIT_H
|
#ifndef GFXINIT_H
|
||||||
#define GFXINIT_H
|
#define GFXINIT_H
|
||||||
|
|
||||||
|
#include "gfx_type.h"
|
||||||
|
|
||||||
void CheckExternalFiles();
|
void CheckExternalFiles();
|
||||||
void GfxLoadSprites();
|
void GfxLoadSprites();
|
||||||
void LoadSpritesIndexed(int file_index, uint *sprite_id, const SpriteID *index_tbl);
|
void LoadSpritesIndexed(int file_index, uint *sprite_id, const SpriteID *index_tbl);
|
||||||
|
@ -8,7 +8,7 @@
|
|||||||
#include "string.h"
|
#include "string.h"
|
||||||
#include "window_type.h"
|
#include "window_type.h"
|
||||||
#include "vehicle_type.h"
|
#include "vehicle_type.h"
|
||||||
#include "gfx.h"
|
#include "gfx_type.h"
|
||||||
|
|
||||||
/* main_gui.cpp */
|
/* main_gui.cpp */
|
||||||
void CcPlaySound10(bool success, TileIndex tile, uint32 p1, uint32 p2);
|
void CcPlaySound10(bool success, TileIndex tile, uint32 p1, uint32 p2);
|
||||||
|
@ -15,6 +15,7 @@
|
|||||||
#include "saveload.h"
|
#include "saveload.h"
|
||||||
#include "bmp.h"
|
#include "bmp.h"
|
||||||
#include "helpers.hpp"
|
#include "helpers.hpp"
|
||||||
|
#include "gfx_func.h"
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Convert RGB colors to Grayscale using 29.9% Red, 58.7% Green, 11.4% Blue
|
* Convert RGB colors to Grayscale using 29.9% Red, 58.7% Green, 11.4% Blue
|
||||||
|
@ -50,6 +50,7 @@
|
|||||||
#include "industry.h"
|
#include "industry.h"
|
||||||
#include "transparency.h"
|
#include "transparency.h"
|
||||||
#include "strings_func.h"
|
#include "strings_func.h"
|
||||||
|
#include "zoom_func.h"
|
||||||
|
|
||||||
static int _rename_id = 1;
|
static int _rename_id = 1;
|
||||||
static int _rename_what = -1;
|
static int _rename_what = -1;
|
||||||
|
@ -25,6 +25,7 @@
|
|||||||
#include "group.h"
|
#include "group.h"
|
||||||
#include "viewport.h"
|
#include "viewport.h"
|
||||||
#include "economy_func.h"
|
#include "economy_func.h"
|
||||||
|
#include "zoom_func.h"
|
||||||
|
|
||||||
char _name_array[512][32];
|
char _name_array[512][32];
|
||||||
|
|
||||||
|
@ -2,6 +2,7 @@
|
|||||||
|
|
||||||
/** @file dbg_helpers.cpp */
|
/** @file dbg_helpers.cpp */
|
||||||
#include "../stdafx.h"
|
#include "../stdafx.h"
|
||||||
|
#include "../openttd.h"
|
||||||
#include "../direction_type.h"
|
#include "../direction_type.h"
|
||||||
#include "../rail.h"
|
#include "../rail.h"
|
||||||
#include "../rail_map.h"
|
#include "../rail_map.h"
|
||||||
|
@ -19,6 +19,7 @@
|
|||||||
#include "player_face.h"
|
#include "player_face.h"
|
||||||
#include "strings_func.h"
|
#include "strings_func.h"
|
||||||
#include "vehicle.h"
|
#include "vehicle.h"
|
||||||
|
#include "gfx_func.h"
|
||||||
|
|
||||||
/** Change the player's face.
|
/** Change the player's face.
|
||||||
* @param tile unused
|
* @param tile unused
|
||||||
|
@ -40,6 +40,7 @@
|
|||||||
#include "fileio.h"
|
#include "fileio.h"
|
||||||
#include "fios.h"
|
#include "fios.h"
|
||||||
#include "tile_cmd.h"
|
#include "tile_cmd.h"
|
||||||
|
#include "zoom_func.h"
|
||||||
|
|
||||||
/* Variables to display file lists */
|
/* Variables to display file lists */
|
||||||
FiosItem *_fios_list;
|
FiosItem *_fios_list;
|
||||||
|
@ -19,7 +19,6 @@
|
|||||||
#include "../gui.h"
|
#include "../gui.h"
|
||||||
#include "../window_gui.h"
|
#include "../window_gui.h"
|
||||||
#include "../textbuf_gui.h"
|
#include "../textbuf_gui.h"
|
||||||
#include "../gfx.h"
|
|
||||||
#include "../variables.h"
|
#include "../variables.h"
|
||||||
#include "network_server.h"
|
#include "network_server.h"
|
||||||
#include "network_udp.h"
|
#include "network_udp.h"
|
||||||
|
@ -47,6 +47,7 @@
|
|||||||
#include "fios.h"
|
#include "fios.h"
|
||||||
#include "rail.h"
|
#include "rail.h"
|
||||||
#include "strings_func.h"
|
#include "strings_func.h"
|
||||||
|
#include "gfx_func.h"
|
||||||
|
|
||||||
/* TTDPatch extended GRF format codec
|
/* TTDPatch extended GRF format codec
|
||||||
* (c) Petr Baudis 2004 (GPL'd)
|
* (c) Petr Baudis 2004 (GPL'd)
|
||||||
|
@ -23,7 +23,7 @@
|
|||||||
#include "cargotype.h"
|
#include "cargotype.h"
|
||||||
#include "town_map.h"
|
#include "town_map.h"
|
||||||
#include "newgrf_town.h"
|
#include "newgrf_town.h"
|
||||||
#include "gfx.h"
|
#include "gfx_func.h"
|
||||||
|
|
||||||
static StationClass station_classes[STAT_CLASS_MAX];
|
static StationClass station_classes[STAT_CLASS_MAX];
|
||||||
|
|
||||||
|
@ -24,7 +24,7 @@
|
|||||||
#include "newgrf_config.h"
|
#include "newgrf_config.h"
|
||||||
#include "ai/ai.h"
|
#include "ai/ai.h"
|
||||||
#include "date.h"
|
#include "date.h"
|
||||||
#include "zoom.hpp"
|
#include "zoom_func.h"
|
||||||
|
|
||||||
enum {
|
enum {
|
||||||
HEADER_SIZE = 49,
|
HEADER_SIZE = 49,
|
||||||
|
@ -64,6 +64,7 @@
|
|||||||
#include "music/music_driver.hpp"
|
#include "music/music_driver.hpp"
|
||||||
#include "video/video_driver.hpp"
|
#include "video/video_driver.hpp"
|
||||||
#include "strings_func.h"
|
#include "strings_func.h"
|
||||||
|
#include "zoom_func.h"
|
||||||
|
|
||||||
#include "bridge_map.h"
|
#include "bridge_map.h"
|
||||||
#include "clear_map.h"
|
#include "clear_map.h"
|
||||||
|
@ -26,12 +26,6 @@ struct DrawPixelInfo;
|
|||||||
struct Group;
|
struct Group;
|
||||||
typedef byte VehicleOrderID; ///< The index of an order within its current vehicle (not pool related)
|
typedef byte VehicleOrderID; ///< The index of an order within its current vehicle (not pool related)
|
||||||
typedef byte LandscapeID;
|
typedef byte LandscapeID;
|
||||||
typedef uint32 SpriteID; ///< The number of a sprite, without mapping bits and colortables
|
|
||||||
struct PalSpriteID {
|
|
||||||
SpriteID sprite;
|
|
||||||
SpriteID pal;
|
|
||||||
};
|
|
||||||
typedef int32 CursorID;
|
|
||||||
typedef uint16 EngineID;
|
typedef uint16 EngineID;
|
||||||
typedef uint16 UnitID;
|
typedef uint16 UnitID;
|
||||||
|
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "../../variables.h"
|
#include "../../variables.h"
|
||||||
#include "../../debug.h"
|
#include "../../debug.h"
|
||||||
#include "../../functions.h"
|
#include "../../functions.h"
|
||||||
#include "../../gfx.h"
|
#include "../../gfx_func.h"
|
||||||
#include "../../fileio.h"
|
#include "../../fileio.h"
|
||||||
#include "../../blitter/factory.hpp"
|
#include "../../blitter/factory.hpp"
|
||||||
|
|
||||||
|
@ -29,7 +29,7 @@
|
|||||||
#include "window_func.h"
|
#include "window_func.h"
|
||||||
#include "tile_map.h"
|
#include "tile_map.h"
|
||||||
#include "strings_func.h"
|
#include "strings_func.h"
|
||||||
#include "gfx.h"
|
#include "gfx_func.h"
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Sets the local player and updates the patch settings that are set on a
|
* Sets the local player and updates the patch settings that are set on a
|
||||||
|
@ -8,9 +8,10 @@
|
|||||||
#include "rail_type.h"
|
#include "rail_type.h"
|
||||||
#include "track_type.h"
|
#include "track_type.h"
|
||||||
#include "vehicle_type.h"
|
#include "vehicle_type.h"
|
||||||
|
#include "gfx_type.h"
|
||||||
#include "core/bitmath_func.hpp"
|
#include "core/bitmath_func.hpp"
|
||||||
#include "variables.h"
|
|
||||||
#include "economy_func.h"
|
#include "economy_func.h"
|
||||||
|
#include "variables.h"
|
||||||
|
|
||||||
/** This struct contains all the info that is needed to draw and construct tracks.
|
/** This struct contains all the info that is needed to draw and construct tracks.
|
||||||
*/
|
*/
|
||||||
|
@ -28,6 +28,7 @@
|
|||||||
#include "table/strings.h"
|
#include "table/strings.h"
|
||||||
#include "window_func.h"
|
#include "window_func.h"
|
||||||
#include "strings_func.h"
|
#include "strings_func.h"
|
||||||
|
#include "gfx_func.h"
|
||||||
#include <list>
|
#include <list>
|
||||||
|
|
||||||
extern const uint16 SAVEGAME_VERSION = 83;
|
extern const uint16 SAVEGAME_VERSION = 83;
|
||||||
|
@ -16,6 +16,7 @@
|
|||||||
#include "blitter/factory.hpp"
|
#include "blitter/factory.hpp"
|
||||||
#include "fileio.h"
|
#include "fileio.h"
|
||||||
#include "strings_func.h"
|
#include "strings_func.h"
|
||||||
|
#include "zoom_func.h"
|
||||||
|
|
||||||
char _screenshot_format_name[8];
|
char _screenshot_format_name[8];
|
||||||
uint _num_screenshot_formats;
|
uint _num_screenshot_formats;
|
||||||
|
@ -16,6 +16,7 @@
|
|||||||
#include "misc/autoptr.hpp"
|
#include "misc/autoptr.hpp"
|
||||||
#include "strings_func.h"
|
#include "strings_func.h"
|
||||||
#include "viewport.h"
|
#include "viewport.h"
|
||||||
|
#include "zoom_func.h"
|
||||||
|
|
||||||
SignID _new_sign_id;
|
SignID _new_sign_id;
|
||||||
uint _total_signs;
|
uint _total_signs;
|
||||||
|
@ -27,6 +27,7 @@
|
|||||||
#include "blitter/factory.hpp"
|
#include "blitter/factory.hpp"
|
||||||
#include "tunnelbridge_map.h"
|
#include "tunnelbridge_map.h"
|
||||||
#include "strings_func.h"
|
#include "strings_func.h"
|
||||||
|
#include "zoom_func.h"
|
||||||
|
|
||||||
|
|
||||||
static const Widget _smallmap_widgets[] = {
|
static const Widget _smallmap_widgets[] = {
|
||||||
|
@ -5,6 +5,8 @@
|
|||||||
#ifndef SPRITE_H
|
#ifndef SPRITE_H
|
||||||
#define SPRITE_H
|
#define SPRITE_H
|
||||||
|
|
||||||
|
#include "gfx_type.h"
|
||||||
|
|
||||||
#define GENERAL_SPRITE_COLOR(color) ((color) + PALETTE_RECOLOR_START)
|
#define GENERAL_SPRITE_COLOR(color) ((color) + PALETTE_RECOLOR_START)
|
||||||
#define PLAYER_SPRITE_COLOR(owner) (GENERAL_SPRITE_COLOR(_player_colors[owner]))
|
#define PLAYER_SPRITE_COLOR(owner) (GENERAL_SPRITE_COLOR(_player_colors[owner]))
|
||||||
|
|
||||||
|
@ -5,6 +5,8 @@
|
|||||||
#ifndef SPRITECACHE_H
|
#ifndef SPRITECACHE_H
|
||||||
#define SPRITECACHE_H
|
#define SPRITECACHE_H
|
||||||
|
|
||||||
|
#include "gfx_type.h"
|
||||||
|
|
||||||
struct Sprite {
|
struct Sprite {
|
||||||
byte height;
|
byte height;
|
||||||
uint16 width;
|
uint16 width;
|
||||||
|
@ -3,7 +3,7 @@
|
|||||||
/** @file grf.cpp */
|
/** @file grf.cpp */
|
||||||
|
|
||||||
#include "../stdafx.h"
|
#include "../stdafx.h"
|
||||||
#include "../gfx.h"
|
#include "../gfx_func.h"
|
||||||
#include "../fileio.h"
|
#include "../fileio.h"
|
||||||
#include "../debug.h"
|
#include "../debug.h"
|
||||||
#include "grf.hpp"
|
#include "grf.hpp"
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#ifdef WITH_PNG
|
#ifdef WITH_PNG
|
||||||
|
|
||||||
#include "../stdafx.h"
|
#include "../stdafx.h"
|
||||||
#include "../gfx.h"
|
#include "../gfx_func.h"
|
||||||
#include "../fileio.h"
|
#include "../fileio.h"
|
||||||
#include "../variables.h"
|
#include "../variables.h"
|
||||||
#include "../debug.h"
|
#include "../debug.h"
|
||||||
|
@ -32,6 +32,7 @@
|
|||||||
#include "cargotype.h"
|
#include "cargotype.h"
|
||||||
#include "roadveh.h"
|
#include "roadveh.h"
|
||||||
#include "station_gui.h"
|
#include "station_gui.h"
|
||||||
|
#include "zoom_func.h"
|
||||||
|
|
||||||
Station::Station(TileIndex tile)
|
Station::Station(TileIndex tile)
|
||||||
{
|
{
|
||||||
|
@ -374,4 +374,10 @@ assert_compile(sizeof(uint8) == 1);
|
|||||||
#define MAX_PATH 260
|
#define MAX_PATH 260
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The largest value that can be entered in a variable
|
||||||
|
* @param type the type of the variable
|
||||||
|
*/
|
||||||
|
#define MAX_UVALUE(type) ((type)~(type)0)
|
||||||
|
|
||||||
#endif /* STDAFX_H */
|
#endif /* STDAFX_H */
|
||||||
|
@ -32,6 +32,8 @@
|
|||||||
* @todo Split the "Sprites" enum into smaller chunks and document them
|
* @todo Split the "Sprites" enum into smaller chunks and document them
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
#include "../gfx_type.h"
|
||||||
|
|
||||||
enum Sprites {
|
enum Sprites {
|
||||||
SPR_SELECT_TILE = 752,
|
SPR_SELECT_TILE = 752,
|
||||||
SPR_DOT = 774, // corner marker for lower/raise land
|
SPR_DOT = 774, // corner marker for lower/raise land
|
||||||
|
@ -5,6 +5,8 @@
|
|||||||
#ifndef TRANSPARENCY_H
|
#ifndef TRANSPARENCY_H
|
||||||
#define TRANSPARENCY_H
|
#define TRANSPARENCY_H
|
||||||
|
|
||||||
|
#include "gfx_func.h"
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Transparency option bits: which position in _transparency_opt stands for which transparency.
|
* Transparency option bits: which position in _transparency_opt stands for which transparency.
|
||||||
* If you change the order, change the order of the ShowTransparencyToolbar() stuff in transparency_gui.cpp too.
|
* If you change the order, change the order of the ShowTransparencyToolbar() stuff in transparency_gui.cpp too.
|
||||||
|
@ -42,6 +42,7 @@
|
|||||||
#include "group.h"
|
#include "group.h"
|
||||||
#include "order.h"
|
#include "order.h"
|
||||||
#include "strings_func.h"
|
#include "strings_func.h"
|
||||||
|
#include "zoom_func.h"
|
||||||
|
|
||||||
#define INVALID_COORD (0x7fffffff)
|
#define INVALID_COORD (0x7fffffff)
|
||||||
#define GEN_HASH(x, y) ((GB((y), 6, 6) << 6) + GB((x), 7, 6))
|
#define GEN_HASH(x, y) ((GB((y), 6, 6) << 6) + GB((x), 7, 6))
|
||||||
|
@ -6,16 +6,17 @@
|
|||||||
#define VEHICLE_H
|
#define VEHICLE_H
|
||||||
|
|
||||||
#include "vehicle_type.h"
|
#include "vehicle_type.h"
|
||||||
#include "oldpool.h"
|
|
||||||
#include "order.h"
|
|
||||||
#include "track_type.h"
|
#include "track_type.h"
|
||||||
#include "rail_type.h"
|
#include "rail_type.h"
|
||||||
#include "road_type.h"
|
#include "road_type.h"
|
||||||
#include "cargo_type.h"
|
#include "cargo_type.h"
|
||||||
#include "window_type.h"
|
#include "window_type.h"
|
||||||
|
#include "gfx_type.h"
|
||||||
|
#include "command_type.h"
|
||||||
|
#include "oldpool.h"
|
||||||
|
#include "order.h"
|
||||||
#include "cargopacket.h"
|
#include "cargopacket.h"
|
||||||
#include "texteff.hpp"
|
#include "texteff.hpp"
|
||||||
#include "command_type.h"
|
|
||||||
|
|
||||||
/** Road vehicle states */
|
/** Road vehicle states */
|
||||||
enum RoadVehicleStates {
|
enum RoadVehicleStates {
|
||||||
|
@ -7,7 +7,7 @@
|
|||||||
#include "../openttd.h"
|
#include "../openttd.h"
|
||||||
#include "../debug.h"
|
#include "../debug.h"
|
||||||
#include "../functions.h"
|
#include "../functions.h"
|
||||||
#include "../gfx.h"
|
#include "../gfx_func.h"
|
||||||
#include "../network/network.h"
|
#include "../network/network.h"
|
||||||
#include "../console.h"
|
#include "../console.h"
|
||||||
#include "../variables.h"
|
#include "../variables.h"
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
|
|
||||||
#include "../stdafx.h"
|
#include "../stdafx.h"
|
||||||
#include "../openttd.h"
|
#include "../openttd.h"
|
||||||
#include "../gfx.h"
|
#include "../gfx_func.h"
|
||||||
#include "../variables.h"
|
#include "../variables.h"
|
||||||
#include "../debug.h"
|
#include "../debug.h"
|
||||||
#include "../blitter/factory.hpp"
|
#include "../blitter/factory.hpp"
|
||||||
|
@ -7,7 +7,7 @@
|
|||||||
#include "../openttd.h"
|
#include "../openttd.h"
|
||||||
#include "../debug.h"
|
#include "../debug.h"
|
||||||
#include "../functions.h"
|
#include "../functions.h"
|
||||||
#include "../gfx.h"
|
#include "../gfx_func.h"
|
||||||
#include "../sdl.h"
|
#include "../sdl.h"
|
||||||
#include "../variables.h"
|
#include "../variables.h"
|
||||||
#include "../blitter/factory.hpp"
|
#include "../blitter/factory.hpp"
|
||||||
|
@ -3,7 +3,7 @@
|
|||||||
#include "../stdafx.h"
|
#include "../stdafx.h"
|
||||||
#include "../openttd.h"
|
#include "../openttd.h"
|
||||||
#include "../functions.h"
|
#include "../functions.h"
|
||||||
#include "../gfx.h"
|
#include "../gfx_func.h"
|
||||||
#include "../variables.h"
|
#include "../variables.h"
|
||||||
#include "../win32.h"
|
#include "../win32.h"
|
||||||
#include "../blitter/factory.hpp"
|
#include "../blitter/factory.hpp"
|
||||||
|
@ -25,6 +25,7 @@
|
|||||||
#include "blitter/factory.hpp"
|
#include "blitter/factory.hpp"
|
||||||
#include "transparency.h"
|
#include "transparency.h"
|
||||||
#include "strings_func.h"
|
#include "strings_func.h"
|
||||||
|
#include "zoom_func.h"
|
||||||
|
|
||||||
#define VIEWPORT_DRAW_MEM (65536 * 2)
|
#define VIEWPORT_DRAW_MEM (65536 * 2)
|
||||||
|
|
||||||
|
@ -5,10 +5,10 @@
|
|||||||
#ifndef VIEWPORT_H
|
#ifndef VIEWPORT_H
|
||||||
#define VIEWPORT_H
|
#define VIEWPORT_H
|
||||||
|
|
||||||
#include "zoom.hpp"
|
#include "zoom_type.h"
|
||||||
#include "window_type.h"
|
#include "window_type.h"
|
||||||
#include "vehicle_type.h"
|
#include "vehicle_type.h"
|
||||||
#include "gfx.h"
|
#include "gfx_func.h"
|
||||||
|
|
||||||
struct ViewPort {
|
struct ViewPort {
|
||||||
int left,top; // screen coordinates for the viewport
|
int left,top; // screen coordinates for the viewport
|
||||||
|
@ -17,6 +17,7 @@
|
|||||||
#include "helpers.hpp"
|
#include "helpers.hpp"
|
||||||
#include "blitter/factory.hpp"
|
#include "blitter/factory.hpp"
|
||||||
#include "window_gui.h"
|
#include "window_gui.h"
|
||||||
|
#include "zoom_func.h"
|
||||||
|
|
||||||
/* delta between mouse cursor and upper left corner of dragged window */
|
/* delta between mouse cursor and upper left corner of dragged window */
|
||||||
static Point _drag_delta;
|
static Point _drag_delta;
|
||||||
|
@ -2,41 +2,13 @@
|
|||||||
|
|
||||||
/** @file zoom.hpp */
|
/** @file zoom.hpp */
|
||||||
|
|
||||||
#ifndef ZOOM_HPP
|
#ifndef ZOOM_FUNC_H
|
||||||
#define ZOOM_HPP
|
#define ZOOM_FUNC_H
|
||||||
|
|
||||||
#include "core/enum_type.hpp"
|
#include "zoom_type.h"
|
||||||
|
|
||||||
enum ZoomLevel {
|
|
||||||
/* Our possible zoom-levels */
|
|
||||||
ZOOM_LVL_BEGIN = 0,
|
|
||||||
ZOOM_LVL_NORMAL = 0,
|
|
||||||
ZOOM_LVL_OUT_2X,
|
|
||||||
ZOOM_LVL_OUT_4X,
|
|
||||||
ZOOM_LVL_OUT_8X,
|
|
||||||
ZOOM_LVL_END,
|
|
||||||
|
|
||||||
/* Here we define in which zoom viewports are */
|
|
||||||
ZOOM_LVL_VIEWPORT = ZOOM_LVL_NORMAL,
|
|
||||||
ZOOM_LVL_NEWS = ZOOM_LVL_NORMAL,
|
|
||||||
ZOOM_LVL_INDUSTRY = ZOOM_LVL_OUT_2X,
|
|
||||||
ZOOM_LVL_TOWN = ZOOM_LVL_OUT_2X,
|
|
||||||
ZOOM_LVL_AIRCRAFT = ZOOM_LVL_NORMAL,
|
|
||||||
ZOOM_LVL_SHIP = ZOOM_LVL_NORMAL,
|
|
||||||
ZOOM_LVL_TRAIN = ZOOM_LVL_NORMAL,
|
|
||||||
ZOOM_LVL_ROADVEH = ZOOM_LVL_NORMAL,
|
|
||||||
ZOOM_LVL_WORLD_SCREENSHOT = ZOOM_LVL_NORMAL,
|
|
||||||
|
|
||||||
ZOOM_LVL_DETAIL = ZOOM_LVL_OUT_2X, ///< All zoomlevels below or equal to this, will result in details on the screen, like road-work, ...
|
|
||||||
|
|
||||||
ZOOM_LVL_MIN = ZOOM_LVL_NORMAL,
|
|
||||||
ZOOM_LVL_MAX = ZOOM_LVL_OUT_8X,
|
|
||||||
};
|
|
||||||
|
|
||||||
extern ZoomLevel _saved_scrollpos_zoom;
|
extern ZoomLevel _saved_scrollpos_zoom;
|
||||||
|
|
||||||
DECLARE_POSTFIX_INCREMENT(ZoomLevel)
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Scale by zoom level, usually shift left (when zoom > ZOOM_LVL_NORMAL)
|
* Scale by zoom level, usually shift left (when zoom > ZOOM_LVL_NORMAL)
|
||||||
* When shifting right, value is rounded up
|
* When shifting right, value is rounded up
|
||||||
@ -91,4 +63,4 @@ static inline int UnScaleByZoomLower(int value, ZoomLevel zoom)
|
|||||||
return (zoom > ZOOM_LVL_NORMAL) ? value >> izoom : value << -izoom;
|
return (zoom > ZOOM_LVL_NORMAL) ? value >> izoom : value << -izoom;
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif /* ZOOM_HPP */
|
#endif /* ZOOM_FUNC_H */
|
37
src/zoom_type.h
Normal file
37
src/zoom_type.h
Normal file
@ -0,0 +1,37 @@
|
|||||||
|
/* $Id$ */
|
||||||
|
|
||||||
|
/** @file zoom_type.h Types related to zooming in and out. */
|
||||||
|
|
||||||
|
#ifndef ZOOM_TYPE_H
|
||||||
|
#define ZOOM_TYPE_H
|
||||||
|
|
||||||
|
#include "core/enum_type.hpp"
|
||||||
|
|
||||||
|
enum ZoomLevel {
|
||||||
|
/* Our possible zoom-levels */
|
||||||
|
ZOOM_LVL_BEGIN = 0,
|
||||||
|
ZOOM_LVL_NORMAL = 0,
|
||||||
|
ZOOM_LVL_OUT_2X,
|
||||||
|
ZOOM_LVL_OUT_4X,
|
||||||
|
ZOOM_LVL_OUT_8X,
|
||||||
|
ZOOM_LVL_END,
|
||||||
|
|
||||||
|
/* Here we define in which zoom viewports are */
|
||||||
|
ZOOM_LVL_VIEWPORT = ZOOM_LVL_NORMAL,
|
||||||
|
ZOOM_LVL_NEWS = ZOOM_LVL_NORMAL,
|
||||||
|
ZOOM_LVL_INDUSTRY = ZOOM_LVL_OUT_2X,
|
||||||
|
ZOOM_LVL_TOWN = ZOOM_LVL_OUT_2X,
|
||||||
|
ZOOM_LVL_AIRCRAFT = ZOOM_LVL_NORMAL,
|
||||||
|
ZOOM_LVL_SHIP = ZOOM_LVL_NORMAL,
|
||||||
|
ZOOM_LVL_TRAIN = ZOOM_LVL_NORMAL,
|
||||||
|
ZOOM_LVL_ROADVEH = ZOOM_LVL_NORMAL,
|
||||||
|
ZOOM_LVL_WORLD_SCREENSHOT = ZOOM_LVL_NORMAL,
|
||||||
|
|
||||||
|
ZOOM_LVL_DETAIL = ZOOM_LVL_OUT_2X, ///< All zoomlevels below or equal to this, will result in details on the screen, like road-work, ...
|
||||||
|
|
||||||
|
ZOOM_LVL_MIN = ZOOM_LVL_NORMAL,
|
||||||
|
ZOOM_LVL_MAX = ZOOM_LVL_OUT_8X,
|
||||||
|
};
|
||||||
|
DECLARE_POSTFIX_INCREMENT(ZoomLevel)
|
||||||
|
|
||||||
|
#endif /* ZOOM_TYPE_H */
|
Loading…
Reference in New Issue
Block a user