(svn r11349) -Fix [FS#1372]: crash when moving "invalid" cargo to a station.

pull/155/head
rubidium 17 years ago
parent 5c3b19ec89
commit 4e822be109

@ -405,41 +405,34 @@ static void TransportIndustryGoods(TileIndex tile)
{
Industry *i = GetIndustryByTile(tile);
const IndustrySpec *indspec = GetIndustrySpec(i->type);
uint cw, am;
bool moved_cargo = false;
cw = min(i->produced_cargo_waiting[0], 255);
if (cw > indspec->minimal_cargo/* && i->produced_cargo[0] != 0xFF*/) {
i->produced_cargo_waiting[0] -= cw;
for (uint j = 0; j < lengthof(i->produced_cargo_waiting); j++) {
uint cw = min(i->produced_cargo_waiting[j], 255);
if (cw > indspec->minimal_cargo && i->produced_cargo[j] != CT_INVALID) {
i->produced_cargo_waiting[j] -= cw;
/* fluctuating economy? */
if (_economy.fluct <= 0) cw = (cw + 1) / 2;
/* fluctuating economy? */
if (_economy.fluct <= 0) cw = (cw + 1) / 2;
i->this_month_production[0] += cw;
i->this_month_production[j] += cw;
am = MoveGoodsToStation(i->xy, i->width, i->height, i->produced_cargo[0], cw);
i->this_month_transported[0] += am;
if (am != 0 && !StartStopIndustryTileAnimation(i, IAT_INDUSTRY_DISTRIBUTES_CARGO)) {
uint newgfx = GetIndustryTileSpec(GetIndustryGfx(tile))->anim_production;
uint am = MoveGoodsToStation(i->xy, i->width, i->height, i->produced_cargo[j], cw);
i->this_month_transported[j] += am;
if (newgfx != INDUSTRYTILE_NOANIM) {
ResetIndustryConstructionStage(tile);
SetIndustryCompleted(tile, true);
SetIndustryGfx(tile, newgfx);
MarkTileDirtyByTile(tile);
}
moved_cargo |= (am != 0);
}
}
cw = min(i->produced_cargo_waiting[1], 255);
if (cw > indspec->minimal_cargo) {
i->produced_cargo_waiting[1] -= cw;
if (_economy.fluct <= 0) cw = (cw + 1) / 2;
i->this_month_production[1] += cw;
if (moved_cargo && !StartStopIndustryTileAnimation(i, IAT_INDUSTRY_DISTRIBUTES_CARGO)) {
uint newgfx = GetIndustryTileSpec(GetIndustryGfx(tile))->anim_production;
am = MoveGoodsToStation(i->xy, i->width, i->height, i->produced_cargo[1], cw);
i->this_month_transported[1] += am;
if (newgfx != INDUSTRYTILE_NOANIM) {
ResetIndustryConstructionStage(tile);
SetIndustryCompleted(tile, true);
SetIndustryGfx(tile, newgfx);
MarkTileDirtyByTile(tile);
}
}
}

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