Readme: Use HTTPS for forum links

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Jonathan G Rennison 2024-08-26 23:50:04 +01:00
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@ -26,23 +26,23 @@ See the [wiki](https://github.com/JGRennison/OpenTTD-patches/wiki) for guides on
See [installation.md](/installation.md) for instructions on how to install.
The TT-Forums thread for this patchpack can be found [here](http://www.tt-forums.net/viewtopic.php?f=33&t=73469).
The TT-Forums thread for this patchpack can be found [here](https://www.tt-forums.net/viewtopic.php?f=33&t=73469).
(Nearly all of the patches which are listed below have been modified, fixed or extended in some way, and so are not the same as the originals which are linked).
#### Railways and Trains
* Drive-through train depots.
* [Template-based train replacement](http://www.tt-forums.net/viewtopic.php?f=33&t=58904).
* [Routing restrictions](http://www.tt-forums.net/viewtopic.php?f=33&t=73397).
* [Template-based train replacement](https://www.tt-forums.net/viewtopic.php?f=33&t=58904).
* [Routing restrictions](https://www.tt-forums.net/viewtopic.php?f=33&t=73397).
See the [guide on the wiki](https://github.com/JGRennison/OpenTTD-patches/wiki/Signalling) for more information.
* [Programmable pre-signals](http://www.tt-forums.net/viewtopic.php?f=33&t=47690).
* [Programmable pre-signals](https://www.tt-forums.net/viewtopic.php?f=33&t=47690).
These are not shown in the build signal window by default.
See the [guide on the wiki](https://github.com/JGRennison/OpenTTD-patches/wiki/Signalling) for more information.
* Freight train through load.
This is an alternative loading mode for freight trains for the case where the train is longer then the platform.
* Multiple rail types per tile.
* [Polyline rail track building tool](http://www.tt-forums.net/viewtopic.php?f=33&t=57080).
* [Polyline rail track building tool](https://www.tt-forums.net/viewtopic.php?f=33&t=57080).
* Add news setting for trains waiting due to routing restrictions.
* Add setting to enable flipping direction of all train types in depot.
* Realistic train braking.
@ -80,7 +80,7 @@ The TT-Forums thread for this patchpack can be found [here](http://www.tt-forums
#### Level Crossings
* [Close adjacent level crossings](http://www.tt-forums.net/viewtopic.php?p=836749).
* [Close adjacent level crossings](https://www.tt-forums.net/viewtopic.php?p=836749).
* Prevent road vehicles from being stopped on level crossings.
* Add setting to enable improved level crossing safety.
* Trains break down after colliding with a road vehicle.
@ -100,26 +100,26 @@ The TT-Forums thread for this patchpack can be found [here](http://www.tt-forums
#### Airports
* [Upgrade airports](http://www.tt-forums.net/viewtopic.php?f=33&t=35867).
* [Upgrade airports](https://www.tt-forums.net/viewtopic.php?f=33&t=35867).
#### Ships
* [Ship collision avoidance](http://www.tt-forums.net/viewtopic.php?f=33&t=74365).
* [Ship collision avoidance](https://www.tt-forums.net/viewtopic.php?f=33&t=74365).
* Allow NewGRF ships to carry more than one cargo.
#### Vehicles in General
* [Improved breakdowns](http://www.tt-forums.net/viewtopic.php?f=33&t=39518).
* [Vehicle repair cost setting](http://www.tt-forums.net/viewtopic.php?f=33&t=45642).
* [Improved breakdowns](https://www.tt-forums.net/viewtopic.php?f=33&t=39518).
* [Vehicle repair cost setting](https://www.tt-forums.net/viewtopic.php?f=33&t=45642).
* Send vehicles which need auto-renewing due to age, for servicing, even if breakdowns are off and no servicing if no breakdowns is on.
* Add shift-clicking on vehicle depot button to select specific depot.
* Cargo type filter in vehicle list windows.
* Add client setting for vehicle naming scheme.
* [Vehicle lifetime profit](http://www.tt-forums.net/viewtopic.php?f=33&t=72844).
* [Vehicle lifetime profit](https://www.tt-forums.net/viewtopic.php?f=33&t=72844).
* Add settings to disable vehicle expiry and introduction after the given years.
* Open train vehicle details window on total cargo tab if shift pressed.
* Add news/advice setting to warn if no depot order in vehicle schedule.
* [Add buttons to collapse/expand all groups](http://www.tt-forums.net/viewtopic.php?f=33&t=74365).
* [Add buttons to collapse/expand all groups](https://www.tt-forums.net/viewtopic.php?f=33&t=74365).
* Add a setting to include the train length and group name in the vehicle details window.
* Add a setting for whether to open the new vehicle GUI when share-cloning.
* Add setting to disable mass action buttons for top-level vehicle lists.
@ -133,7 +133,7 @@ The TT-Forums thread for this patchpack can be found [here](http://www.tt-forums
#### Orders and Timetabling
* [Automated timetables and separation](http://www.tt-forums.net/viewtopic.php?f=33&t=46391).
* [Automated timetables and separation](https://www.tt-forums.net/viewtopic.php?f=33&t=46391).
* Allow clearing of timetable time fields which are at 0. Allow explicitly setting timetable time fields to 0 without clearing them.
* Add client setting to show the remainder ticks in timetable, after dividing to days or minutes.
* Add a company setting to control the number of ticks used in auto-fill timetable rounding.
@ -141,10 +141,10 @@ The TT-Forums thread for this patchpack can be found [here](http://www.tt-forums
This allows order load/unload types to be set per cargo type. (This does work with cargodist).
* Order occupancy.
Add column to the orders GUI to show occupancy running average, show the average order occupancy, and add a vehicle sort mode.
* [Timetabling waiting time in depots](http://www.tt-forums.net/viewtopic.php?f=33&t=70969).
* [Timetabling waiting time in depots](https://www.tt-forums.net/viewtopic.php?f=33&t=70969).
* Scheduled dispatch.
This allows dispatching vehicles from timing points using one or more repeating schedules. This is useful for clock-face timetabling.
* [More conditional orders](http://www.tt-forums.net/viewtopic.php?f=33&t=38317).
* [More conditional orders](https://www.tt-forums.net/viewtopic.php?f=33&t=38317).
Next station: is cargo waiting, is cargo accepted, number of free platforms, amount of cargo waiting.
Percent of times, per-cargo load percentage, current time/date, timetable lateness.
Slots/counters: train in slot, slot occupancy, counter value.
@ -189,7 +189,7 @@ The TT-Forums thread for this patchpack can be found [here](http://www.tt-forums
#### Towns
* [Rating in town label](http://www.tt-forums.net/viewtopic.php?f=33&t=42598).
* [Rating in town label](https://www.tt-forums.net/viewtopic.php?f=33&t=42598).
* [Random town road reconstruction](https://www.tt-forums.net/viewtopic.php?f=33&t=36438). This defaults to off.
* Add very and extremely slow options to town growth rate setting.
* Add a setting to scale town growth rate by proportion of town cargo transported.
@ -210,8 +210,8 @@ The TT-Forums thread for this patchpack can be found [here](http://www.tt-forums
#### Map and Landscaping
* Add a setting to [reduce](http://www.tt-forums.net/viewtopic.php?p=890778#p890778) or stop the tree growth rate.
* [Adjusted arctic tree placement](http://www.tt-forums.net/viewtopic.php?f=33&t=72502).
* Add a setting to [reduce](https://www.tt-forums.net/viewtopic.php?p=890778#p890778) or stop the tree growth rate.
* [Adjusted arctic tree placement](https://www.tt-forums.net/viewtopic.php?f=33&t=72502).
* Add a new tree placement mode (perfect).
* [Minimum town distance](https://www.tt-forums.net/viewtopic.php?f=33&t=33625).
* Add map generation settings to control river/lake, rocky patch, and tropic zone generation.
@ -233,14 +233,14 @@ The TT-Forums thread for this patchpack can be found [here](http://www.tt-forums
#### Scenario Editor
* [Picking and placing single houses in the scenario editor](http://www.tt-forums.net/viewtopic.php?f=33&t=68894).
* [Picking and placing single houses in the scenario editor](https://www.tt-forums.net/viewtopic.php?f=33&t=68894).
* Add settings to enable multiple churches/stadiums and to ignore date/zone/GRF when placing houses in the scenario editor.
* [Remove all trees in scenario editor](http://www.tt-forums.net/viewtopic.php?f=33&t=49326).
* [Remove all trees in scenario editor](https://www.tt-forums.net/viewtopic.php?f=33&t=49326).
#### Interface and Visuals
* [Zoning](http://www.tt-forums.net/viewtopic.php?f=33&t=33701).
* [Measurement tools](http://www.tt-forums.net/viewtopic.php?f=33&t=49212).
* [Zoning](https://www.tt-forums.net/viewtopic.php?f=33&t=33701).
* [Measurement tools](https://www.tt-forums.net/viewtopic.php?f=33&t=49212).
* [Enhanced viewport](https://www.tt-forums.net/viewtopic.php?f=33&t=53394).
Extra zoomed-out zoom levels with different map display modes (page up/down or ctrl-mousewheel).
Selected vehicle order overlays.
@ -249,7 +249,7 @@ The TT-Forums thread for this patchpack can be found [here](http://www.tt-forums
* Add setting for shading trees on slopes in viewports (default on).
* Add setting for alternative linkgraph overlay colour schemes.
* [When building tunnels, open new viewports at the far end of the tunnel](https://www.tt-forums.net/viewtopic.php?f=33&t=72639).
* [Smallmap screenshots](http://www.tt-forums.net/viewtopic.php?f=33&t=44596).
* [Smallmap screenshots](https://www.tt-forums.net/viewtopic.php?f=33&t=44596).
* Whole map screenshots at current zoom level.
* Topography and industry screenshots.
* Make smallmap refresh period variable with map mode/zoom and pause state.
@ -264,7 +264,7 @@ The TT-Forums thread for this patchpack can be found [here](http://www.tt-forums
#### Limits
* [Extra large maps](http://www.tt-forums.net/viewtopic.php?f=33&t=33137).
* [Extra large maps](https://www.tt-forums.net/viewtopic.php?f=33&t=33137).
Maximum map size is now 256M tiles, ranging from 16k x 16k to 256 x 1M.
* Increase the limit of NewGRF house IDs in a single game from 512 to 1024.
* Increase per-vehicle order limit from 254 to 64k.
@ -274,12 +274,12 @@ The TT-Forums thread for this patchpack can be found [here](http://www.tt-forums
#### Time and Date
* [Economy speed reduction factor](http://www.tt-forums.net/viewtopic.php?p=1148227#p1148227).
* [Economy speed reduction factor](https://www.tt-forums.net/viewtopic.php?p=1148227#p1148227).
* Add settings to show time in hours and minutes as well as or instead of days.
#### Multiplayer
* [Infrastructure sharing](http://www.tt-forums.net/viewtopic.php?f=33&t=42254)
* [Infrastructure sharing](https://www.tt-forums.net/viewtopic.php?f=33&t=42254)
* Add company settings to enable competitors to buy/renew vehicles in this company's depots.
* Add setting to control whether trains can crash with trains owned by other companies.
* [Give money to company, instead of player](https://www.tt-forums.net/viewtopic.php?f=33&t=63899), broadcast money transfer notifications to all players.
@ -323,7 +323,7 @@ The TT-Forums thread for this patchpack can be found [here](http://www.tt-forums
#### Console and Scripts
* Add console commands for conditional execution from game date.
* [Daily/monthly/yearly scripts](http://www.tt-forums.net/viewtopic.php?f=33&t=49595)
* [Daily/monthly/yearly scripts](https://www.tt-forums.net/viewtopic.php?f=33&t=49595)
#### Miscellaneous
@ -347,12 +347,12 @@ The TT-Forums thread for this patchpack can be found [here](http://www.tt-forums
* Savegames from trunk up to the last savegame version which has been merged into this branch (*jgrpp*) should be loadable in this patchpack.
* Savegames from other branches which use the save/load code in the *save_ext* branch (usually suffixed: *-sx*) which are also merged into this branch (*jgrpp*), or where the added feature is marked as discardable/ignorable, should be loadable in this patchpack.
* Savegames from other patched versions are not loadable in this patchpack except for savegames from:
* The *tracerestrict* branch ([routing restrictions patch](http://www.tt-forums.net/viewtopic.php?f=33&t=73397))
* The [Spring 2013 Patch Pack](http://www.tt-forums.net/viewtopic.php?f=33&t=66892) v2.0 - v2.4 (subject to caveats, see below)
* The *tracerestrict* branch ([routing restrictions patch](https://www.tt-forums.net/viewtopic.php?f=33&t=73397))
* The [Spring 2013 Patch Pack](https://www.tt-forums.net/viewtopic.php?f=33&t=66892) v2.0 - v2.4 (subject to caveats, see below)
* [Joker's Patch Pack](https://www.tt-forums.net/viewtopic.php?f=33&t=74365) v1.19 - v1.27 (subject to caveats, see below)
* [Chill's Patch Pack](https://www.tt-forums.net/viewtopic.php?f=33&t=47622) v8 and v14.7 (subject to caveats, see below)
#### Caveats for loading savegames from the [Spring 2013 Patch Pack](http://www.tt-forums.net/viewtopic.php?f=33&t=66892):
#### Caveats for loading savegames from the [Spring 2013 Patch Pack](https://www.tt-forums.net/viewtopic.php?f=33&t=66892):
* This is not guaranteed to be bug free
* Savegames with huge airports are rejected
* Map sizes greater than 16k x 16k are rejected