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Readme: Use HTTPS for forum links
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README.md
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README.md
@ -26,23 +26,23 @@ See the [wiki](https://github.com/JGRennison/OpenTTD-patches/wiki) for guides on
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See [installation.md](/installation.md) for instructions on how to install.
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The TT-Forums thread for this patchpack can be found [here](http://www.tt-forums.net/viewtopic.php?f=33&t=73469).
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The TT-Forums thread for this patchpack can be found [here](https://www.tt-forums.net/viewtopic.php?f=33&t=73469).
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(Nearly all of the patches which are listed below have been modified, fixed or extended in some way, and so are not the same as the originals which are linked).
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#### Railways and Trains
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* Drive-through train depots.
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* [Template-based train replacement](http://www.tt-forums.net/viewtopic.php?f=33&t=58904).
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* [Routing restrictions](http://www.tt-forums.net/viewtopic.php?f=33&t=73397).
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* [Template-based train replacement](https://www.tt-forums.net/viewtopic.php?f=33&t=58904).
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* [Routing restrictions](https://www.tt-forums.net/viewtopic.php?f=33&t=73397).
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See the [guide on the wiki](https://github.com/JGRennison/OpenTTD-patches/wiki/Signalling) for more information.
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* [Programmable pre-signals](http://www.tt-forums.net/viewtopic.php?f=33&t=47690).
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* [Programmable pre-signals](https://www.tt-forums.net/viewtopic.php?f=33&t=47690).
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These are not shown in the build signal window by default.
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See the [guide on the wiki](https://github.com/JGRennison/OpenTTD-patches/wiki/Signalling) for more information.
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* Freight train through load.
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This is an alternative loading mode for freight trains for the case where the train is longer then the platform.
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* Multiple rail types per tile.
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* [Polyline rail track building tool](http://www.tt-forums.net/viewtopic.php?f=33&t=57080).
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* [Polyline rail track building tool](https://www.tt-forums.net/viewtopic.php?f=33&t=57080).
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* Add news setting for trains waiting due to routing restrictions.
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* Add setting to enable flipping direction of all train types in depot.
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* Realistic train braking.
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@ -80,7 +80,7 @@ The TT-Forums thread for this patchpack can be found [here](http://www.tt-forums
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#### Level Crossings
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* [Close adjacent level crossings](http://www.tt-forums.net/viewtopic.php?p=836749).
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* [Close adjacent level crossings](https://www.tt-forums.net/viewtopic.php?p=836749).
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* Prevent road vehicles from being stopped on level crossings.
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* Add setting to enable improved level crossing safety.
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* Trains break down after colliding with a road vehicle.
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@ -100,26 +100,26 @@ The TT-Forums thread for this patchpack can be found [here](http://www.tt-forums
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#### Airports
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* [Upgrade airports](http://www.tt-forums.net/viewtopic.php?f=33&t=35867).
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* [Upgrade airports](https://www.tt-forums.net/viewtopic.php?f=33&t=35867).
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#### Ships
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* [Ship collision avoidance](http://www.tt-forums.net/viewtopic.php?f=33&t=74365).
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* [Ship collision avoidance](https://www.tt-forums.net/viewtopic.php?f=33&t=74365).
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* Allow NewGRF ships to carry more than one cargo.
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#### Vehicles in General
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* [Improved breakdowns](http://www.tt-forums.net/viewtopic.php?f=33&t=39518).
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* [Vehicle repair cost setting](http://www.tt-forums.net/viewtopic.php?f=33&t=45642).
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* [Improved breakdowns](https://www.tt-forums.net/viewtopic.php?f=33&t=39518).
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* [Vehicle repair cost setting](https://www.tt-forums.net/viewtopic.php?f=33&t=45642).
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* Send vehicles which need auto-renewing due to age, for servicing, even if breakdowns are off and no servicing if no breakdowns is on.
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* Add shift-clicking on vehicle depot button to select specific depot.
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* Cargo type filter in vehicle list windows.
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* Add client setting for vehicle naming scheme.
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* [Vehicle lifetime profit](http://www.tt-forums.net/viewtopic.php?f=33&t=72844).
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* [Vehicle lifetime profit](https://www.tt-forums.net/viewtopic.php?f=33&t=72844).
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* Add settings to disable vehicle expiry and introduction after the given years.
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* Open train vehicle details window on total cargo tab if shift pressed.
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* Add news/advice setting to warn if no depot order in vehicle schedule.
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* [Add buttons to collapse/expand all groups](http://www.tt-forums.net/viewtopic.php?f=33&t=74365).
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* [Add buttons to collapse/expand all groups](https://www.tt-forums.net/viewtopic.php?f=33&t=74365).
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* Add a setting to include the train length and group name in the vehicle details window.
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* Add a setting for whether to open the new vehicle GUI when share-cloning.
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* Add setting to disable mass action buttons for top-level vehicle lists.
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@ -133,7 +133,7 @@ The TT-Forums thread for this patchpack can be found [here](http://www.tt-forums
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#### Orders and Timetabling
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* [Automated timetables and separation](http://www.tt-forums.net/viewtopic.php?f=33&t=46391).
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* [Automated timetables and separation](https://www.tt-forums.net/viewtopic.php?f=33&t=46391).
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* Allow clearing of timetable time fields which are at 0. Allow explicitly setting timetable time fields to 0 without clearing them.
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* Add client setting to show the remainder ticks in timetable, after dividing to days or minutes.
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* Add a company setting to control the number of ticks used in auto-fill timetable rounding.
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@ -141,10 +141,10 @@ The TT-Forums thread for this patchpack can be found [here](http://www.tt-forums
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This allows order load/unload types to be set per cargo type. (This does work with cargodist).
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* Order occupancy.
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Add column to the orders GUI to show occupancy running average, show the average order occupancy, and add a vehicle sort mode.
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* [Timetabling waiting time in depots](http://www.tt-forums.net/viewtopic.php?f=33&t=70969).
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* [Timetabling waiting time in depots](https://www.tt-forums.net/viewtopic.php?f=33&t=70969).
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* Scheduled dispatch.
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This allows dispatching vehicles from timing points using one or more repeating schedules. This is useful for clock-face timetabling.
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* [More conditional orders](http://www.tt-forums.net/viewtopic.php?f=33&t=38317).
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* [More conditional orders](https://www.tt-forums.net/viewtopic.php?f=33&t=38317).
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Next station: is cargo waiting, is cargo accepted, number of free platforms, amount of cargo waiting.
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Percent of times, per-cargo load percentage, current time/date, timetable lateness.
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Slots/counters: train in slot, slot occupancy, counter value.
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@ -189,7 +189,7 @@ The TT-Forums thread for this patchpack can be found [here](http://www.tt-forums
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#### Towns
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* [Rating in town label](http://www.tt-forums.net/viewtopic.php?f=33&t=42598).
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* [Rating in town label](https://www.tt-forums.net/viewtopic.php?f=33&t=42598).
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* [Random town road reconstruction](https://www.tt-forums.net/viewtopic.php?f=33&t=36438). This defaults to off.
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* Add very and extremely slow options to town growth rate setting.
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* Add a setting to scale town growth rate by proportion of town cargo transported.
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@ -210,8 +210,8 @@ The TT-Forums thread for this patchpack can be found [here](http://www.tt-forums
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#### Map and Landscaping
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* Add a setting to [reduce](http://www.tt-forums.net/viewtopic.php?p=890778#p890778) or stop the tree growth rate.
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* [Adjusted arctic tree placement](http://www.tt-forums.net/viewtopic.php?f=33&t=72502).
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* Add a setting to [reduce](https://www.tt-forums.net/viewtopic.php?p=890778#p890778) or stop the tree growth rate.
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* [Adjusted arctic tree placement](https://www.tt-forums.net/viewtopic.php?f=33&t=72502).
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* Add a new tree placement mode (perfect).
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* [Minimum town distance](https://www.tt-forums.net/viewtopic.php?f=33&t=33625).
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* Add map generation settings to control river/lake, rocky patch, and tropic zone generation.
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@ -233,14 +233,14 @@ The TT-Forums thread for this patchpack can be found [here](http://www.tt-forums
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#### Scenario Editor
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* [Picking and placing single houses in the scenario editor](http://www.tt-forums.net/viewtopic.php?f=33&t=68894).
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* [Picking and placing single houses in the scenario editor](https://www.tt-forums.net/viewtopic.php?f=33&t=68894).
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* Add settings to enable multiple churches/stadiums and to ignore date/zone/GRF when placing houses in the scenario editor.
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* [Remove all trees in scenario editor](http://www.tt-forums.net/viewtopic.php?f=33&t=49326).
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* [Remove all trees in scenario editor](https://www.tt-forums.net/viewtopic.php?f=33&t=49326).
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#### Interface and Visuals
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* [Zoning](http://www.tt-forums.net/viewtopic.php?f=33&t=33701).
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* [Measurement tools](http://www.tt-forums.net/viewtopic.php?f=33&t=49212).
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* [Zoning](https://www.tt-forums.net/viewtopic.php?f=33&t=33701).
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* [Measurement tools](https://www.tt-forums.net/viewtopic.php?f=33&t=49212).
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* [Enhanced viewport](https://www.tt-forums.net/viewtopic.php?f=33&t=53394).
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Extra zoomed-out zoom levels with different map display modes (page up/down or ctrl-mousewheel).
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Selected vehicle order overlays.
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@ -249,7 +249,7 @@ The TT-Forums thread for this patchpack can be found [here](http://www.tt-forums
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* Add setting for shading trees on slopes in viewports (default on).
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* Add setting for alternative linkgraph overlay colour schemes.
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* [When building tunnels, open new viewports at the far end of the tunnel](https://www.tt-forums.net/viewtopic.php?f=33&t=72639).
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* [Smallmap screenshots](http://www.tt-forums.net/viewtopic.php?f=33&t=44596).
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* [Smallmap screenshots](https://www.tt-forums.net/viewtopic.php?f=33&t=44596).
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* Whole map screenshots at current zoom level.
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* Topography and industry screenshots.
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* Make smallmap refresh period variable with map mode/zoom and pause state.
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@ -264,7 +264,7 @@ The TT-Forums thread for this patchpack can be found [here](http://www.tt-forums
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#### Limits
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* [Extra large maps](http://www.tt-forums.net/viewtopic.php?f=33&t=33137).
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* [Extra large maps](https://www.tt-forums.net/viewtopic.php?f=33&t=33137).
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Maximum map size is now 256M tiles, ranging from 16k x 16k to 256 x 1M.
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* Increase the limit of NewGRF house IDs in a single game from 512 to 1024.
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* Increase per-vehicle order limit from 254 to 64k.
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@ -274,12 +274,12 @@ The TT-Forums thread for this patchpack can be found [here](http://www.tt-forums
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#### Time and Date
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* [Economy speed reduction factor](http://www.tt-forums.net/viewtopic.php?p=1148227#p1148227).
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* [Economy speed reduction factor](https://www.tt-forums.net/viewtopic.php?p=1148227#p1148227).
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* Add settings to show time in hours and minutes as well as or instead of days.
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#### Multiplayer
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* [Infrastructure sharing](http://www.tt-forums.net/viewtopic.php?f=33&t=42254)
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* [Infrastructure sharing](https://www.tt-forums.net/viewtopic.php?f=33&t=42254)
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* Add company settings to enable competitors to buy/renew vehicles in this company's depots.
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* Add setting to control whether trains can crash with trains owned by other companies.
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* [Give money to company, instead of player](https://www.tt-forums.net/viewtopic.php?f=33&t=63899), broadcast money transfer notifications to all players.
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@ -323,7 +323,7 @@ The TT-Forums thread for this patchpack can be found [here](http://www.tt-forums
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#### Console and Scripts
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* Add console commands for conditional execution from game date.
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* [Daily/monthly/yearly scripts](http://www.tt-forums.net/viewtopic.php?f=33&t=49595)
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* [Daily/monthly/yearly scripts](https://www.tt-forums.net/viewtopic.php?f=33&t=49595)
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#### Miscellaneous
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@ -347,12 +347,12 @@ The TT-Forums thread for this patchpack can be found [here](http://www.tt-forums
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* Savegames from trunk up to the last savegame version which has been merged into this branch (*jgrpp*) should be loadable in this patchpack.
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* Savegames from other branches which use the save/load code in the *save_ext* branch (usually suffixed: *-sx*) which are also merged into this branch (*jgrpp*), or where the added feature is marked as discardable/ignorable, should be loadable in this patchpack.
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* Savegames from other patched versions are not loadable in this patchpack except for savegames from:
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* The *tracerestrict* branch ([routing restrictions patch](http://www.tt-forums.net/viewtopic.php?f=33&t=73397))
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* The [Spring 2013 Patch Pack](http://www.tt-forums.net/viewtopic.php?f=33&t=66892) v2.0 - v2.4 (subject to caveats, see below)
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* The *tracerestrict* branch ([routing restrictions patch](https://www.tt-forums.net/viewtopic.php?f=33&t=73397))
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* The [Spring 2013 Patch Pack](https://www.tt-forums.net/viewtopic.php?f=33&t=66892) v2.0 - v2.4 (subject to caveats, see below)
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* [Joker's Patch Pack](https://www.tt-forums.net/viewtopic.php?f=33&t=74365) v1.19 - v1.27 (subject to caveats, see below)
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* [Chill's Patch Pack](https://www.tt-forums.net/viewtopic.php?f=33&t=47622) v8 and v14.7 (subject to caveats, see below)
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#### Caveats for loading savegames from the [Spring 2013 Patch Pack](http://www.tt-forums.net/viewtopic.php?f=33&t=66892):
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#### Caveats for loading savegames from the [Spring 2013 Patch Pack](https://www.tt-forums.net/viewtopic.php?f=33&t=66892):
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* This is not guaranteed to be bug free
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* Savegames with huge airports are rejected
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* Map sizes greater than 16k x 16k are rejected
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