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https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-11 13:10:45 +00:00
Timetable wait in depot: minor whitespace/style changes.
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@ -1362,10 +1362,12 @@ static void AircraftEventHandler_InHangar(Aircraft *v, const AirportFTAClass *ap
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return;
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}
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if (v->current_order.IsWaitTimetabled())
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if (v->current_order.IsWaitTimetabled()) {
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v->HandleWaiting(false);
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if (v->current_order.IsType(OT_WAITING))
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}
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if (v->current_order.IsType(OT_WAITING)) {
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return;
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}
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/* if we were sent to the depot, stay there */
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if (v->current_order.IsType(OT_GOTO_DEPOT) && (v->vehstatus & VS_STOPPED)) {
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@ -316,10 +316,12 @@ static bool CheckShipLeaveDepot(Ship *v)
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{
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if (!v->IsChainInDepot()) return false;
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if (v->current_order.IsWaitTimetabled())
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if (v->current_order.IsWaitTimetabled()) {
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v->HandleWaiting(false);
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if (v->current_order.IsType(OT_WAITING))
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}
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if (v->current_order.IsType(OT_WAITING)) {
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return true;
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}
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/* We are leaving a depot, but have to go to the exact same one; re-enter */
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if (v->current_order.IsType(OT_GOTO_DEPOT) &&
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@ -310,7 +310,9 @@ struct TimetableWindow : Window {
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if (selected % 2 == 1) {
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disable = order != NULL && (order->IsType(OT_CONDITIONAL) || order->IsType(OT_IMPLICIT));
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} else {
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disable = order == NULL || ((!(order->IsType(OT_GOTO_STATION) || (order->IsType(OT_GOTO_DEPOT) && !(order->GetDepotActionType() & ODATFB_HALT))) || (order->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION)) && !order->IsType(OT_CONDITIONAL));
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disable = (order == NULL) ||
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((!(order->IsType(OT_GOTO_STATION) || (order->IsType(OT_GOTO_DEPOT) && !(order->GetDepotActionType() & ODATFB_HALT))) ||
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(order->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION)) && !order->IsType(OT_CONDITIONAL));
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}
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}
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bool disable_speed = disable || selected % 2 != 1 || v->type == VEH_AIRCRAFT;
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@ -2131,10 +2131,12 @@ static bool CheckTrainStayInDepot(Train *v)
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return true;
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}
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if (v->current_order.IsWaitTimetabled())
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if (v->current_order.IsWaitTimetabled()) {
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v->HandleWaiting(false);
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if (v->current_order.IsType(OT_WAITING))
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}
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if (v->current_order.IsType(OT_WAITING)) {
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return true;
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}
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SigSegState seg_state;
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@ -2199,7 +2199,8 @@ void Vehicle::HandleWaiting(bool stop_waiting)
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break;
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}
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default: return;
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default:
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return;
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}
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}
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