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(svn r10661) -Documentation: documented slope.h (Progman)
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src/slope.h
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src/slope.h
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/* $Id$ */
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/** @file slope.h */
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/** @file slope.h Definitions of a slope.
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* This file defines the enumeration and helper functions for handling
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* the slope info of a tile.
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*/
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#ifndef SLOPE_H
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#define SLOPE_H
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/**
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* Enumeration for the slope-type.
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*
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* This enumeration use the chars N,E,S,W corresponding the
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* direction north, east, south and west. The top corner of a tile
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* is the north-part of the tile. The whole slope is encoded with
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* 5 bits, 4 bits for each corner and 1 bit for a steep-flag.
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*/
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enum Slope {
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SLOPE_FLAT = 0x00,
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SLOPE_W = 0x01,
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SLOPE_S = 0x02,
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SLOPE_E = 0x04,
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SLOPE_N = 0x08,
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SLOPE_STEEP = 0x10,
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SLOPE_NW = SLOPE_N | SLOPE_W,
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SLOPE_SW = SLOPE_S | SLOPE_W,
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SLOPE_SE = SLOPE_S | SLOPE_E,
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SLOPE_NE = SLOPE_N | SLOPE_E,
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SLOPE_EW = SLOPE_E | SLOPE_W,
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SLOPE_NS = SLOPE_N | SLOPE_S,
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SLOPE_ELEVATED = SLOPE_N | SLOPE_E | SLOPE_S | SLOPE_W,
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SLOPE_NWS = SLOPE_N | SLOPE_W | SLOPE_S,
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SLOPE_WSE = SLOPE_W | SLOPE_S | SLOPE_E,
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SLOPE_SEN = SLOPE_S | SLOPE_E | SLOPE_N,
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SLOPE_ENW = SLOPE_E | SLOPE_N | SLOPE_W,
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SLOPE_STEEP_W = SLOPE_STEEP | SLOPE_NWS,
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SLOPE_STEEP_S = SLOPE_STEEP | SLOPE_WSE,
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SLOPE_STEEP_E = SLOPE_STEEP | SLOPE_SEN,
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SLOPE_STEEP_N = SLOPE_STEEP | SLOPE_ENW
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SLOPE_FLAT = 0x00, ///< a flat tile
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SLOPE_W = 0x01, ///< the west corner of the tile is raised
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SLOPE_S = 0x02, ///< the south corner of the tile is raised
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SLOPE_E = 0x04, ///< the east corner of the tile is raised
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SLOPE_N = 0x08, ///< the north corner of the tile is raised
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SLOPE_STEEP = 0x10, ///< indicates the slope is steep
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SLOPE_NW = SLOPE_N | SLOPE_W, ///< north and west corner are raised
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SLOPE_SW = SLOPE_S | SLOPE_W, ///< south and west corner are raised
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SLOPE_SE = SLOPE_S | SLOPE_E, ///< south and east corner are raised
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SLOPE_NE = SLOPE_N | SLOPE_E, ///< north and east corner are raised
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SLOPE_EW = SLOPE_E | SLOPE_W, ///< east and west corner are raised
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SLOPE_NS = SLOPE_N | SLOPE_S, ///< north and south corner are raised
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SLOPE_ELEVATED = SLOPE_N | SLOPE_E | SLOPE_S | SLOPE_W, ///< all corner are raised, similar to SLOPE_FLAT
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SLOPE_NWS = SLOPE_N | SLOPE_W | SLOPE_S, ///< north, west and south corner are raised
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SLOPE_WSE = SLOPE_W | SLOPE_S | SLOPE_E, ///< west, south and east corner are raised
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SLOPE_SEN = SLOPE_S | SLOPE_E | SLOPE_N, ///< south, east and north corner are raised
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SLOPE_ENW = SLOPE_E | SLOPE_N | SLOPE_W, ///< east, north and west corner are raised
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SLOPE_STEEP_W = SLOPE_STEEP | SLOPE_NWS, ///< a steep slope falling to east (from west)
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SLOPE_STEEP_S = SLOPE_STEEP | SLOPE_WSE, ///< a steep slope falling to north (from south)
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SLOPE_STEEP_E = SLOPE_STEEP | SLOPE_SEN, ///< a steep slope falling to west (from east)
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SLOPE_STEEP_N = SLOPE_STEEP | SLOPE_ENW ///< a steep slope falling to south (from north)
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};
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/**
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* Checks if a slope is steep.
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*
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* @param s The given #Slope.
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* @return True if the slope is steep, else false.
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*/
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static inline bool IsSteepSlope(Slope s)
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{
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return (s & SLOPE_STEEP) != 0;
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}
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/**
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* Return the complement of a slope.
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*
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* This method returns the complement of a slope. The complement of a
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* slope is a slope with raised corner which aren't raised in the given
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* slope.
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*
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* @pre The slope must not be steep.
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* @param s The #Slope to get the complement.
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* @return a complement Slope of the given slope.
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*/
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static inline Slope ComplementSlope(Slope s)
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{
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assert(!IsSteepSlope(s));
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