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https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-04 06:00:15 +00:00
(svn r25620) -Fix (r25342): Save/load of story books were broken
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@ -2818,6 +2818,7 @@ bool AfterLoadGame()
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AfterLoadRoadStops();
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AfterLoadLabelMaps();
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AfterLoadCompanyStats();
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AfterLoadStoryBook();
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GamelogPrintDebug(1);
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@ -250,8 +250,9 @@
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* 182 25296
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* 183 25363
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* 184 25508
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* 185 25620
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*/
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extern const uint16 SAVEGAME_VERSION = 184; ///< Current savegame version of OpenTTD.
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extern const uint16 SAVEGAME_VERSION = 185; ///< Current savegame version of OpenTTD.
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SavegameType _savegame_type; ///< type of savegame we are loading
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@ -31,6 +31,7 @@ void FixupTrainLengths();
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void AfterLoadStations();
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void AfterLoadRoadStops();
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void AfterLoadLabelMaps();
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void AfterLoadStoryBook();
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void AfterLoadLinkGraphs();
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void AfterLoadCompanyStats();
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void UpdateHousesAndTowns();
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@ -14,10 +14,24 @@
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#include "saveload.h"
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/** Called after load to trash broken pages. */
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void AfterLoadStoryBook()
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{
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if (IsSavegameVersionBefore(185)) {
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/* Trash all story pages and page elements because
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* they were saved with wrong data types.
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*/
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_story_page_element_pool.CleanPool();
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_story_page_pool.CleanPool();
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}
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}
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static const SaveLoad _story_page_elements_desc[] = {
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SLE_VAR(StoryPageElement, sort_value, SLE_UINT16),
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SLE_CONDVAR(StoryPageElement, sort_value, SLE_FILE_U16 | SLE_VAR_U32, 0, 184),
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SLE_CONDVAR(StoryPageElement, sort_value, SLE_UINT32, 185, SL_MAX_VERSION),
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SLE_VAR(StoryPageElement, page, SLE_UINT16),
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SLE_VAR(StoryPageElement, type, SLE_UINT16),
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SLE_CONDVAR(StoryPageElement, type, SLE_FILE_U16 | SLE_VAR_U8, 0, 184),
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SLE_CONDVAR(StoryPageElement, type, SLE_UINT8, 185, SL_MAX_VERSION),
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SLE_VAR(StoryPageElement, referenced_id, SLE_UINT32),
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SLE_STR(StoryPageElement, text, SLE_STR | SLF_ALLOW_CONTROL, 0),
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SLE_END()
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@ -50,9 +64,11 @@ static void Load_STORY_PAGE_ELEMENT()
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}
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static const SaveLoad _story_pages_desc[] = {
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SLE_VAR(StoryPage, sort_value, SLE_UINT16),
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SLE_CONDVAR(StoryPage, sort_value, SLE_FILE_U16 | SLE_VAR_U32, 0, 184),
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SLE_CONDVAR(StoryPage, sort_value, SLE_UINT32, 185, SL_MAX_VERSION),
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SLE_VAR(StoryPage, date, SLE_UINT32),
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SLE_VAR(StoryPage, company, SLE_UINT16),
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SLE_CONDVAR(StoryPage, company, SLE_FILE_U16 | SLE_VAR_U8, 0, 184),
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SLE_CONDVAR(StoryPage, company, SLE_UINT8, 185, SL_MAX_VERSION),
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SLE_STR(StoryPage, title, SLE_STR | SLF_ALLOW_CONTROL, 0),
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SLE_END()
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};
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@ -12,6 +12,7 @@
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#include "stdafx.h"
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#include "story_base.h"
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#include "core/pool_func.hpp"
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#include "cmd_helper.h"
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#include "command_func.h"
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#include "company_base.h"
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#include "company_func.h"
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@ -44,7 +45,7 @@ INSTANTIATE_POOL_METHODS(StoryPage)
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* @param text The text parameter of the DoCommand proc
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* @return true, if and only if the given parameters are valid for the given page elment type and page id.
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*/
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static bool VerifyElementContentParameters(uint32 page_id, StoryPageElementType type, TileIndex tile, uint32 reference, const char *text)
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static bool VerifyElementContentParameters(StoryPageID page_id, StoryPageElementType type, TileIndex tile, uint32 reference, const char *text)
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{
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switch (type) {
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case SPET_TEXT:
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@ -140,7 +141,7 @@ CommandCost CmdCreateStoryPage(TileIndex tile, DoCommandFlag flags, uint32 p1, u
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* @param flags type of operation
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* @param p1 various bitstuffed elements
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* - p1 = (bit 0 - 15) - The page which the element belongs to.
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* (bit 16 - 31) - Page element type
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* (bit 16 - 23) - Page element type
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* @param p2 Id of referenced object
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* @param text Text content in case it is a text or location page element
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* @return the cost of this operation or an error
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@ -150,7 +151,7 @@ CommandCost CmdCreateStoryPageElement(TileIndex tile, DoCommandFlag flags, uint3
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if (!StoryPageElement::CanAllocateItem()) return CMD_ERROR;
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StoryPageID page_id = (CompanyID)GB(p1, 0, 16);
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StoryPageElementType type = (StoryPageElementType) GB(p1, 16, 16);
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StoryPageElementType type = Extract<StoryPageElementType, 16, 8>(p1);
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/* Allow at most 128 elements per page. */
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uint16 element_count = 0;
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@ -221,7 +222,7 @@ CommandCost CmdUpdateStoryPageElement(TileIndex tile, DoCommandFlag flags, uint3
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* Update title of a story page.
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* @param tile unused.
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* @param flags type of operation
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* @param p1 StoryPageID to update.
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* @param p1 = (bit 0 - 15) - StoryPageID to update.
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* @param p2 unused
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* @param text title text of the story page.
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* @return the cost of this operation or an error
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@ -229,7 +230,7 @@ CommandCost CmdUpdateStoryPageElement(TileIndex tile, DoCommandFlag flags, uint3
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CommandCost CmdSetStoryPageTitle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
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{
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if (_current_company != OWNER_DEITY) return CMD_ERROR;
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StoryPageID page_id = (StoryPageID)p1;
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StoryPageID page_id = (StoryPageID)GB(p1, 0, 16);
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if (!StoryPage::IsValidID(page_id)) return CMD_ERROR;
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if (flags & DC_EXEC) {
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@ -252,7 +253,7 @@ CommandCost CmdSetStoryPageTitle(TileIndex tile, DoCommandFlag flags, uint32 p1,
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* view the story page.
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* @param tile unused.
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* @param flags type of operation
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* @param p1 StoryPageID to show.
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* @param p1 = (bit 0 - 15) - StoryPageID to show.
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* @param p2 unused
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* @param text unused
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* @return the cost of this operation or an error
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@ -260,11 +261,12 @@ CommandCost CmdSetStoryPageTitle(TileIndex tile, DoCommandFlag flags, uint32 p1,
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CommandCost CmdShowStoryPage(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
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{
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if (_current_company != OWNER_DEITY) return CMD_ERROR;
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if (!StoryPage::IsValidID(p1)) return CMD_ERROR;
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StoryPageID page_id = (StoryPageID)GB(p1, 0, 16);
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if (!StoryPage::IsValidID(page_id)) return CMD_ERROR;
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if (flags & DC_EXEC) {
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StoryPage *g = StoryPage::Get(p1);
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if ((g->company != INVALID_COMPANY && g->company == _local_company) || (g->company == INVALID_COMPANY && Company::IsValidID(_local_company))) ShowStoryBook(_local_company, p1);
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StoryPage *g = StoryPage::Get(page_id);
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if ((g->company != INVALID_COMPANY && g->company == _local_company) || (g->company == INVALID_COMPANY && Company::IsValidID(_local_company))) ShowStoryBook(_local_company, page_id);
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}
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return CommandCost();
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@ -273,7 +275,7 @@ CommandCost CmdShowStoryPage(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
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* Remove a story page and associated story page elements.
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* @param tile unused.
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* @param flags type of operation
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* @param p1 StoryPageID to remove.
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* @param p1 = (bit 0 - 15) - StoryPageID to remove.
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* @param p2 unused.
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* @param text unused.
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* @return the cost of this operation or an error
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@ -28,11 +28,17 @@ extern uint32 _story_page_next_sort_value;
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* Each story page element is one of these types.
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*/
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enum StoryPageElementType {
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SPET_TEXT, ///< A text element.
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SPET_TEXT = 0, ///< A text element.
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SPET_LOCATION, ///< An element that references a tile along with a one-line text.
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SPET_GOAL, ///< An element that references a goal.
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SPET_END,
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INVALID_SPET = 0xFF,
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};
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/** Define basic enum properties */
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template <> struct EnumPropsT<StoryPageElementType> : MakeEnumPropsT<StoryPageElementType, byte, SPET_TEXT, SPET_END, INVALID_SPET, 8> {};
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typedef TinyEnumT<StoryPageElementType> StoryPageElementTypeByte; ///< typedefing-enumification of Direction
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/**
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* Struct about story page elements.
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* Each StoryPage is composed of one or more page elements that provide
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@ -40,8 +46,8 @@ enum StoryPageElementType {
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**/
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struct StoryPageElement : StoryPageElementPool::PoolItem<&_story_page_element_pool> {
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uint32 sort_value; ///< A number that increases for every created story page element. Used for sorting. The id of a story page element is the pool index.
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uint16 page; ///< Id of the page which the page element belongs to
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StoryPageElementType type; ///< Type of page element
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StoryPageID page; ///< Id of the page which the page element belongs to
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StoryPageElementTypeByte type; ///< Type of page element
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uint32 referenced_id; ///< Id of referenced object (location, goal etc.)
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char *text; ///< Static content text of page element
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