(svn r16344) -Codechange: s/FileEntry/SoundEntry/

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
rubidium 15 years ago
parent ceca68fca7
commit 4a04dfc07c

@ -2042,11 +2042,11 @@ static ChangeInfoResult SoundEffectChangeInfo(uint sid, int numinfo, int prop, b
if (orig_sound >= ORIGINAL_SAMPLE_COUNT) {
grfmsg(1, "SoundEffectChangeInfo: Original sound %d not defined (max %d)", orig_sound, ORIGINAL_SAMPLE_COUNT);
} else {
FileEntry *newfe = GetSound(sound);
FileEntry *oldfe = GetSound(orig_sound);
SoundEntry *new_sound = GetSound(sound);
SoundEntry *old_sound = GetSound(orig_sound);
/* Literally copy the data of the new sound over the original */
*oldfe = *newfe;
*old_sound = *new_sound;
}
} break;
@ -5051,9 +5051,9 @@ static void SkipAct11(byte *buf, size_t len)
static void ImportGRFSound(byte *buf, int len)
{
const GRFFile *file;
FileEntry *se = AllocateFileEntry();
SoundEntry *sound = AllocateSound();
uint32 grfid = grf_load_dword(&buf);
uint16 sound = grf_load_word(&buf);
SoundID sound_id = grf_load_word(&buf);
file = GetFileByGRFID(grfid);
if (file == NULL || file->sound_offset == 0) {
@ -5061,18 +5061,18 @@ static void ImportGRFSound(byte *buf, int len)
return;
}
if (file->sound_offset + sound >= GetNumSounds()) {
grfmsg(1, "ImportGRFSound: Sound effect %d is invalid", sound);
if (file->sound_offset + sound_id >= GetNumSounds()) {
grfmsg(1, "ImportGRFSound: Sound effect %d is invalid", sound_id);
return;
}
grfmsg(2, "ImportGRFSound: Copying sound %d (%d) from file %X", sound, file->sound_offset + sound, grfid);
grfmsg(2, "ImportGRFSound: Copying sound %d (%d) from file %X", sound_id, file->sound_offset + sound_id, grfid);
*se = *GetSound(file->sound_offset + sound);
*sound = *GetSound(file->sound_offset + sound_id);
/* Reset volume and priority, which TTDPatch doesn't copy */
se->volume = 128;
se->priority = 0;
sound->volume = 128;
sound->priority = 0;
}
/* 'Action 0xFE' */
@ -5105,7 +5105,7 @@ static void LoadGRFSound(byte *buf, int len)
/* Allocate a sound entry. This is done even if the data is not loaded
* so that the indices used elsewhere are still correct. */
FileEntry *se = AllocateFileEntry();
SoundEntry *sound = AllocateSound();
if (grf_load_dword(&buf) != BSWAP32('RIFF')) {
grfmsg(1, "LoadGRFSound: Missing RIFF header");
@ -5131,30 +5131,30 @@ static void LoadGRFSound(byte *buf, int len)
grfmsg(1, "LoadGRFSound: Invalid audio format");
return;
}
se->channels = grf_load_word(&buf);
se->rate = grf_load_dword(&buf);
sound->channels = grf_load_word(&buf);
sound->rate = grf_load_dword(&buf);
grf_load_dword(&buf);
grf_load_word(&buf);
se->bits_per_sample = grf_load_word(&buf);
sound->bits_per_sample = grf_load_word(&buf);
/* Consume any extra bytes */
for (; size > 16; size--) grf_load_byte(&buf);
break;
case 'atad': // 'data'
se->file_size = size;
se->file_offset = FioGetPos() - (len - (buf - buf_start)) + 1;
se->file_slot = _file_index;
sound->file_size = size;
sound->file_offset = FioGetPos() - (len - (buf - buf_start)) + 1;
sound->file_slot = _file_index;
/* Set default volume and priority */
se->volume = 0x80;
se->priority = 0;
sound->volume = 0x80;
sound->priority = 0;
grfmsg(2, "LoadGRFSound: channels %u, sample rate %u, bits per sample %u, length %u", se->channels, se->rate, se->bits_per_sample, size);
grfmsg(2, "LoadGRFSound: channels %u, sample rate %u, bits per sample %u, length %u", sound->channels, sound->rate, sound->bits_per_sample, size);
return;
default:
se->file_size = 0;
sound->file_size = 0;
return;
}
}

@ -10,11 +10,11 @@
#include "sound_func.h"
static uint _sound_count = 0;
STATIC_OLD_POOL(SoundInternal, FileEntry, 3, 1000, NULL, NULL)
STATIC_OLD_POOL(SoundInternal, SoundEntry, 3, 1000, NULL, NULL)
/* Allocate a new FileEntry */
FileEntry *AllocateFileEntry()
/* Allocate a new Sound */
SoundEntry *AllocateSound()
{
if (_sound_count == GetSoundInternalPoolSize()) {
if (!_SoundInternal_pool.AddBlockToPool()) return NULL;
@ -34,7 +34,7 @@ void InitializeSoundPool()
}
FileEntry *GetSound(SoundID index)
SoundEntry *GetSound(SoundID index)
{
if (index >= GetNumSounds()) return NULL;
return GetSoundInternal(index);
@ -62,16 +62,16 @@ bool PlayVehicleSound(const Vehicle *v, VehicleSoundEvent event)
if (callback == CALLBACK_FAILED) return false;
if (callback >= ORIGINAL_SAMPLE_COUNT) callback += file->sound_offset - ORIGINAL_SAMPLE_COUNT;
if (callback < GetNumSounds()) SndPlayVehicleFx((SoundFx)callback, v);
if (callback < GetNumSounds()) SndPlayVehicleFx(callback, v);
return true;
}
bool PlayTileSound(const GRFFile *file, uint16 sound_id, TileIndex tile)
bool PlayTileSound(const GRFFile *file, SoundID sound_id, TileIndex tile)
{
if (sound_id >= ORIGINAL_SAMPLE_COUNT) sound_id += file->sound_offset - ORIGINAL_SAMPLE_COUNT;
if (sound_id < GetNumSounds()) {
SndPlayTileFx((SoundFx)sound_id, tile);
SndPlayTileFx(sound_id, tile);
return true;
}
return false;

@ -21,9 +21,9 @@ enum VehicleSoundEvent {
};
FileEntry *AllocateFileEntry();
SoundEntry *AllocateSound();
void InitializeSoundPool();
FileEntry *GetSound(SoundID sound_id);
SoundEntry *GetSound(SoundID sound_id);
uint GetNumSounds();
bool PlayVehicleSound(const Vehicle *v, VehicleSoundEvent event);
bool PlayTileSound(const struct GRFFile *file, SoundID sound_id, TileIndex tile);

@ -13,7 +13,7 @@
#include "vehicle_base.h"
#include "debug.h"
static FileEntry _original_sounds[ORIGINAL_SAMPLE_COUNT];
static SoundEntry _original_sounds[ORIGINAL_SAMPLE_COUNT];
MusicFileSettings msf;
/* Number of levels of panning per side */
@ -45,10 +45,10 @@ static void OpenBankFile(const char *filename)
}
for (uint i = 0; i != ORIGINAL_SAMPLE_COUNT; i++) {
FileEntry *fe = &_original_sounds[i];
SoundEntry *sound = &_original_sounds[i];
char name[255];
FioSeekTo(fe->file_offset, SEEK_SET);
FioSeekTo(sound->file_offset, SEEK_SET);
/* Check for special case, see else case */
FioReadBlock(name, FioReadByte()); // Read the name of the sound
@ -62,20 +62,20 @@ static void OpenBankFile(const char *filename)
if (tag == ' tmf') {
FioReadWord(); // wFormatTag
fe->channels = FioReadWord(); // wChannels
sound->channels = FioReadWord(); // wChannels
FioReadDword(); // samples per second
fe->rate = 11025; // seems like all samples should be played at this rate.
sound->rate = 11025; // seems like all samples should be played at this rate.
FioReadDword(); // avg bytes per second
FioReadWord(); // alignment
fe->bits_per_sample = FioReadByte(); // bits per sample
sound->bits_per_sample = FioReadByte(); // bits per sample
FioSeekTo(size - (2 + 2 + 4 + 4 + 2 + 1), SEEK_CUR);
} else if (tag == 'atad') {
fe->file_size = size;
fe->file_slot = SOUND_SLOT;
fe->file_offset = FioGetPos();
sound->file_size = size;
sound->file_slot = SOUND_SLOT;
sound->file_offset = FioGetPos();
break;
} else {
fe->file_size = 0;
sound->file_size = 0;
break;
}
}
@ -85,33 +85,33 @@ static void OpenBankFile(const char *filename)
* (name in sample.cat is "Corrupt sound")
* It's no RIFF file, but raw PCM data
*/
fe->channels = 1;
fe->rate = 11025;
fe->bits_per_sample = 8;
fe->file_slot = SOUND_SLOT;
fe->file_offset = FioGetPos();
sound->channels = 1;
sound->rate = 11025;
sound->bits_per_sample = 8;
sound->file_slot = SOUND_SLOT;
sound->file_offset = FioGetPos();
}
}
}
static bool SetBankSource(MixerChannel *mc, const FileEntry *fe)
static bool SetBankSource(MixerChannel *mc, const SoundEntry *sound)
{
assert(fe != NULL);
assert(sound != NULL);
if (fe->file_size == 0) return false;
if (sound->file_size == 0) return false;
int8 *mem = MallocT<int8>(fe->file_size);
int8 *mem = MallocT<int8>(sound->file_size);
FioSeekToFile(fe->file_slot, fe->file_offset);
FioReadBlock(mem, fe->file_size);
FioSeekToFile(sound->file_slot, sound->file_offset);
FioReadBlock(mem, sound->file_size);
for (uint i = 0; i != fe->file_size; i++) {
for (uint i = 0; i != sound->file_size; i++) {
mem[i] += -128; // Convert unsigned sound data to signed
}
assert(fe->bits_per_sample == 8 && fe->channels == 1 && fe->file_size != 0 && fe->rate != 0);
assert(sound->bits_per_sample == 8 && sound->channels == 1 && sound->file_size != 0 && sound->rate != 0);
MxSetChannelRawSrc(mc, mem, fe->file_size, fe->rate, MX_AUTOFREE);
MxSetChannelRawSrc(mc, mem, sound->file_size, sound->rate, MX_AUTOFREE);
return true;
}
@ -127,16 +127,16 @@ static void StartSound(SoundID sound_id, int panning, uint volume)
{
if (volume == 0) return;
const FileEntry *fe = GetSound(sound_id);
if (fe == NULL) return;
const SoundEntry *sound = GetSound(sound_id);
if (sound == NULL) return;
MixerChannel *mc = MxAllocateChannel();
if (mc == NULL) return;
if (!SetBankSource(mc, fe)) return;
if (!SetBankSource(mc, sound)) return;
/* Apply the sound effect's own volume. */
volume = (fe->volume * volume) / 128;
volume = (sound->volume * volume) / 128;
panning = Clamp(panning, -PANNING_LEVELS, PANNING_LEVELS);
uint left_vol = (volume * PANNING_LEVELS) - (volume * panning);
@ -178,11 +178,10 @@ static const byte _sound_idx[] = {
void SndCopyToPool()
{
for (uint i = 0; i < ORIGINAL_SAMPLE_COUNT; i++) {
FileEntry *fe = AllocateFileEntry();
*fe = _original_sounds[_sound_idx[i]];
fe->volume = _sound_base_vol[i];
fe->priority = 0;
SoundEntry *sound = AllocateSound();
*sound = _original_sounds[_sound_idx[i]];
sound->volume = _sound_base_vol[i];
sound->priority = 0;
}
}

@ -15,7 +15,7 @@ struct MusicFileSettings {
bool shuffle;
};
struct FileEntry {
struct SoundEntry {
uint8 file_slot;
size_t file_offset;
size_t file_size;

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