(svn r1747) - Fix: [network] ottd should compile when networking is disabled.

- Change: change strgen project file to get rid of warning.
pull/155/head
darkvater 20 years ago
parent 26ef673f66
commit 493ae95ce5

@ -232,7 +232,6 @@ extern const char _openttd_revision[];
void IConsoleInit(void)
{
uint i;
_iconsole_output_file = NULL;
_iconsole_color_default = 1;
_iconsole_color_error = 3;
@ -247,12 +246,15 @@ void IConsoleInit(void)
_icursor_state = false;
_icursor_rate = 5;
_icursor_counter = 0;
for (i = 0; i < lengthof(_iconsole_cmdbuffer); i++)
_iconsole_cmdbuffer[i] = NULL;
for (i = 0; i <= ICON_BUFFER; i++) {
_iconsole_buffer[i] = NULL;
_iconsole_cbuffer[i] = 0;
}
#ifdef ENABLE_NETWORK /* Initialize network only variables */
_redirect_console_to_client = 0;
#endif
memset(_iconsole_cmdbuffer, 0, sizeof(_iconsole_cmdbuffer));
memset(_iconsole_buffer, 0, sizeof(_iconsole_buffer));
memset(_iconsole_cbuffer, 0, sizeof(_iconsole_cbuffer));
IConsoleStdLibRegister();
IConsolePrintF(13, "OpenTTD Game Console Revision 6 - %s", _openttd_revision);
IConsolePrint(12, "---------------------------------");
@ -393,11 +395,13 @@ void IConsolePrint(uint16 color_code, const char* string)
char* i;
int j;
#ifdef ENABLE_NETWORK
if (_redirect_console_to_client != 0) {
/* Redirect the string to the client */
SEND_COMMAND(PACKET_SERVER_RCON)(NetworkFindClientStateFromIndex(_redirect_console_to_client), color_code, string);
return;
}
#endif
if (_network_dedicated) {
printf("%s\n", string);

@ -87,8 +87,9 @@
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
WarnAsError="TRUE"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"/>
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool

@ -583,8 +583,6 @@ int ttd_main(int argc, char* argv[])
_dedicated_forks = false;
_dedicated_enabled = false;
_redirect_console_to_client = 0;
// The last param of the following function means this:
// a letter means: it accepts that param (e.g.: -h)
// a ':' behind it means: it need a param (e.g.: -m<driver>)

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