(svn r22437) -Fix: Catenary was drawn incorrectly next to level crossings with foundations. (same as r3935, but for level crossings)

This commit is contained in:
frosch 2011-05-08 16:19:04 +00:00
parent 76c7cbff70
commit 493a45ede5

View File

@ -315,7 +315,6 @@ static void DrawCatenaryRailway(const TileInfo *ti)
};
SpriteID pylon_base = (halftile_corner != CORNER_INVALID && HasBit(edge_corners[i], halftile_corner)) ? pylon_halftile : pylon_normal;
TileIndex neighbour = ti->tile + TileOffsByDiagDir(i);
Foundation foundation = FOUNDATION_NONE;
byte elevation = GetPCPElevation(ti->tile, i);
/* Here's one of the main headaches. GetTileSlope does not correct for possibly
@ -366,8 +365,10 @@ static void DrawCatenaryRailway(const TileInfo *ti)
PPPallowed[i] = 0;
}
/* A station is always "flat", so adjust the tileh accordingly */
if (IsTileType(neighbour, MP_STATION)) tileh[TS_NEIGHBOUR] = SLOPE_FLAT;
Foundation foundation = FOUNDATION_NONE;
/* Station and road crossings are always "flat", so adjust the tileh accordingly */
if (IsTileType(neighbour, MP_STATION) || IsTileType(neighbour, MP_ROAD)) tileh[TS_NEIGHBOUR] = SLOPE_FLAT;
/* Read the foundataions if they are present, and adjust the tileh */
if (trackconfig[TS_NEIGHBOUR] != TRACK_BIT_NONE && IsTileType(neighbour, MP_RAILWAY) && HasCatenary(GetRailType(neighbour))) foundation = GetRailFoundation(tileh[TS_NEIGHBOUR], trackconfig[TS_NEIGHBOUR]);