(svn r12470) -Codechange: split order related types from order.h (and openttd.h) to order_type.h.

pull/155/head
rubidium 16 years ago
parent bf54e0ba1c
commit 492d132831

@ -1191,6 +1191,10 @@
RelativePath=".\..\src\order.h"
>
</File>
<File
RelativePath=".\..\src\order_type.h"
>
</File>
<File
RelativePath=".\..\src\core\overflowsafe_type.hpp"
>

@ -1188,6 +1188,10 @@
RelativePath=".\..\src\order.h"
>
</File>
<File
RelativePath=".\..\src\order_type.h"
>
</File>
<File
RelativePath=".\..\src\core\overflowsafe_type.hpp"
>

@ -206,6 +206,7 @@ video/null_v.h
oldpool.h
openttd.h
order.h
order_type.h
core/overflowsafe_type.hpp
pathfind.h
player_base.h

@ -12,7 +12,6 @@
struct Waypoint;
struct ViewPort;
struct DrawPixelInfo;
typedef byte VehicleOrderID; ///< The index of an order within its current vehicle (not pool related)
typedef byte LandscapeID;
typedef uint16 EngineID;
typedef uint16 UnitID;
@ -21,7 +20,6 @@ typedef EngineID *EngineList; ///< engine list type placeholder acceptable for C
/* IDs used in Pools */
typedef uint16 WaypointID;
typedef uint16 OrderID;
typedef uint16 SignID;
typedef uint16 EngineRenewID;

@ -5,6 +5,7 @@
#ifndef ORDER_H
#define ORDER_H
#include "order_type.h"
#include "oldpool.h"
#include "core/bitmath_func.hpp"
#include "cargo_type.h"
@ -13,84 +14,6 @@
#include "date_type.h"
#include "group_type.h"
typedef uint16 DestinationID;
enum {
INVALID_VEH_ORDER_ID = 0xFF,
};
static const OrderID INVALID_ORDER = 0xFFFF;
/* Order types */
enum OrderType {
OT_BEGIN = 0,
OT_NOTHING = 0,
OT_GOTO_STATION = 1,
OT_GOTO_DEPOT = 2,
OT_LOADING = 3,
OT_LEAVESTATION = 4,
OT_DUMMY = 5,
OT_GOTO_WAYPOINT = 6,
OT_END
};
/* It needs to be 8bits, because we save and load it as such */
/** Define basic enum properties */
template <> struct EnumPropsT<OrderType> : MakeEnumPropsT<OrderType, byte, OT_BEGIN, OT_END, OT_END> {};
typedef TinyEnumT<OrderType> OrderTypeByte;
/* Order flags -- please use OF instead OF and use HASBIT/SETBIT/CLEARBIT */
/** Order flag masks - these are for direct bit operations */
enum OrderFlagMasks {
//Flags for stations:
/** vehicle will transfer cargo (i. e. not deliver to nearby industry/town even if accepted there) */
OFB_TRANSFER = 0x1,
/** If OFB_TRANSFER is not set, drop any cargo loaded. If accepted, deliver, otherwise cargo remains at the station.
* No new cargo is loaded onto the vehicle whatsoever */
OFB_UNLOAD = 0x2,
/** Wait for full load of all vehicles, or of at least one cargo type, depending on patch setting
* @todo make this two different flags */
OFB_FULL_LOAD = 0x4,
//Flags for depots:
/** The current depot-order was initiated because it was in the vehicle's order list */
OFB_PART_OF_ORDERS = 0x2,
/** if OFB_PART_OF_ORDERS is not set, this will cause the vehicle to be stopped in the depot */
OFB_HALT_IN_DEPOT = 0x4,
/** if OFB_PART_OF_ORDERS is set, this will cause the order only be come active if the vehicle needs servicing */
OFB_SERVICE_IF_NEEDED = 0x4, //used when OFB_PART_OF_ORDERS is set.
//Common flags
/** This causes the vehicle not to stop at intermediate OR the destination station (depending on patch settings)
* @todo make this two different flags */
OFB_NON_STOP = 0x8
};
/** Order flags bits - these are for the *BIT macros
* for descrption of flags, see OrderFlagMasks
* @see OrderFlagMasks
*/
enum {
OF_TRANSFER = 0,
OF_UNLOAD = 1,
OF_FULL_LOAD = 2,
OF_PART_OF_ORDERS = 1,
OF_HALT_IN_DEPOT = 2,
OF_SERVICE_IF_NEEDED = 2,
OF_NON_STOP = 3
};
/* Possible clone options */
enum {
CO_SHARE = 0,
CO_COPY = 1,
CO_UNSHARE = 2
};
struct Order;
DECLARE_OLD_POOL(Order, Order, 6, 1000)
/* If you change this, keep in mind that it is saved on 3 places:

@ -0,0 +1,90 @@
/* $Id$ */
/** @file order_type.h Types related to orders. */
#ifndef ORDER_TYPE_H
#define ORDER_TYPE_H
#include "core/enum_type.hpp"
typedef byte VehicleOrderID; ///< The index of an order within its current vehicle (not pool related)
typedef uint16 OrderID;
enum {
INVALID_VEH_ORDER_ID = 0xFF,
};
static const OrderID INVALID_ORDER = 0xFFFF;
/* Order types */
enum OrderType {
OT_BEGIN = 0,
OT_NOTHING = 0,
OT_GOTO_STATION = 1,
OT_GOTO_DEPOT = 2,
OT_LOADING = 3,
OT_LEAVESTATION = 4,
OT_DUMMY = 5,
OT_GOTO_WAYPOINT = 6,
OT_END
};
/* It needs to be 8bits, because we save and load it as such */
/** Define basic enum properties */
template <> struct EnumPropsT<OrderType> : MakeEnumPropsT<OrderType, byte, OT_BEGIN, OT_END, OT_END> {};
typedef TinyEnumT<OrderType> OrderTypeByte;
/* Order flags -- please use OF instead OF and use HASBIT/SETBIT/CLEARBIT */
/** Order flag masks - these are for direct bit operations */
enum OrderFlagMasks {
//Flags for stations:
/** vehicle will transfer cargo (i. e. not deliver to nearby industry/town even if accepted there) */
OFB_TRANSFER = 0x1,
/** If OFB_TRANSFER is not set, drop any cargo loaded. If accepted, deliver, otherwise cargo remains at the station.
* No new cargo is loaded onto the vehicle whatsoever */
OFB_UNLOAD = 0x2,
/** Wait for full load of all vehicles, or of at least one cargo type, depending on patch setting
* @todo make this two different flags */
OFB_FULL_LOAD = 0x4,
//Flags for depots:
/** The current depot-order was initiated because it was in the vehicle's order list */
OFB_PART_OF_ORDERS = 0x2,
/** if OFB_PART_OF_ORDERS is not set, this will cause the vehicle to be stopped in the depot */
OFB_HALT_IN_DEPOT = 0x4,
/** if OFB_PART_OF_ORDERS is set, this will cause the order only be come active if the vehicle needs servicing */
OFB_SERVICE_IF_NEEDED = 0x4, //used when OFB_PART_OF_ORDERS is set.
//Common flags
/** This causes the vehicle not to stop at intermediate OR the destination station (depending on patch settings)
* @todo make this two different flags */
OFB_NON_STOP = 0x8
};
/** Order flags bits - these are for the *BIT macros
* for descrption of flags, see OrderFlagMasks
* @see OrderFlagMasks
*/
enum {
OF_TRANSFER = 0,
OF_UNLOAD = 1,
OF_FULL_LOAD = 2,
OF_PART_OF_ORDERS = 1,
OF_HALT_IN_DEPOT = 2,
OF_SERVICE_IF_NEEDED = 2,
OF_NON_STOP = 3
};
/* Possible clone options */
enum {
CO_SHARE = 0,
CO_COPY = 1,
CO_UNSHARE = 2
};
struct Order;
#endif /* ORDER_TYPE_H */

@ -40,6 +40,15 @@
#include "table/sprites.h"
#include "table/strings.h"
struct refit_d {
int sel;
struct RefitOption *cargo;
struct RefitList *list;
uint length;
VehicleOrderID order;
};
assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(refit_d));
struct Sorting {
Listing aircraft;
Listing roadveh;

@ -7,6 +7,7 @@
#include "window_gui.h"
#include "vehicle_type.h"
#include "order_type.h"
#include "station_type.h"
void DrawVehicleProfitButton(const Vehicle *v, int x, int y);

@ -361,15 +361,6 @@ struct smallmap_d {
};
assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(smallmap_d));
struct refit_d {
int sel;
struct RefitOption *cargo;
struct RefitList *list;
uint length;
VehicleOrderID order;
};
assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(refit_d));
struct vp_d {
VehicleID follow_vehicle;
int32 scrollpos_x;

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