(svn r3015) -NewGRF: Add a new sprite group result type, and support loading of callbacks results within random and "real" groups. (Not fully supported yet.)

This commit is contained in:
peter1138 2005-10-04 20:38:26 +00:00
parent e8bca26b74
commit 4879e04986
4 changed files with 46 additions and 13 deletions

View File

@ -580,7 +580,7 @@ int GetCustomEngineSprite(EngineID engine, const Vehicle *v, byte direction)
spriteset--;
}
r = (in_motion ? rsg->loaded[spriteset] : rsg->loading[spriteset]) + direction;
r = (in_motion ? rsg->loaded[spriteset]->g.result.result : rsg->loading[spriteset]->g.result.result) + direction;
return r;
}

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@ -1228,6 +1228,21 @@ SpriteGroup *NewCallBackResultSpriteGroup(uint16 value)
return group;
}
/**
* Creates a spritegroup representing a sprite number result.
* @param value The sprite number.
* @param sprites The number of sprites per set.
* @return A spritegroup representing the sprite number result.
*/
SpriteGroup *NewResultSpriteGroup(uint16 value, byte sprites)
{
SpriteGroup *group = calloc(1, sizeof(*group));
group->type = SGT_RESULT;
group->g.result.result = value;
group->g.result.sprites = sprites;
return group;
}
/* Action 0x01 */
static void NewSpriteSet(byte *buf, int len)
{
@ -1421,15 +1436,18 @@ static void NewSpriteGroup(byte *buf, int len)
for (i = 0; i < rg->num_groups; i++) {
uint16 groupid = grf_load_word(&buf);
if (groupid & 0x8000 || groupid >= _cur_grffile->spritegroups_count) {
if (HASBIT(groupid, 15)) {
rg->groups[i] = NewCallBackResultSpriteGroup(groupid);
} else if (groupid >= _cur_grffile->spritegroups_count) {
/* This doesn't exist for us. */
i--;
rg->num_groups--;
continue;
} else {
/* XXX: If multiple surreal sets attach a surreal
* set this way, we are in trouble. */
rg->groups[i] = _cur_grffile->spritegroups[groupid];
}
/* XXX: If multiple surreal sets attach a surreal
* set this way, we are in trouble. */
rg->groups[i] = _cur_grffile->spritegroups[groupid];
}
_cur_grffile->spritegroups[setid] = group;
@ -1476,14 +1494,22 @@ static void NewSpriteGroup(byte *buf, int len)
for (i = 0; i < numloaded; i++) {
uint16 spriteset_id = grf_load_word(&loaded_ptr);
rg->loaded[i] = _cur_grffile->spriteset_start + spriteset_id * _cur_grffile->spriteset_numents;
DEBUG(grf, 8) ("NewSpriteGroup: + rg->loaded[%i] = %u (subset %u)", i, rg->loaded[i], spriteset_id);
if (HASBIT(spriteset_id, 15)) {
rg->loaded[i] = NewCallBackResultSpriteGroup(spriteset_id);
} else {
rg->loaded[i] = NewResultSpriteGroup(_cur_grffile->spriteset_start + spriteset_id * _cur_grffile->spriteset_numents, rg->sprites_per_set);
}
DEBUG(grf, 8) ("NewSpriteGroup: + rg->loaded[%i] = %u (subset %u)", i, rg->loaded[i]->g.result.result, spriteset_id);
}
for (i = 0; i < numloading; i++) {
uint16 spriteset_id = grf_load_word(&loading_ptr);
rg->loading[i] = _cur_grffile->spriteset_start + spriteset_id * _cur_grffile->spriteset_numents;
DEBUG(grf, 8) ("NewSpriteGroup: + rg->loading[%i] = %u (subset %u)", i, rg->loading[i], spriteset_id);
if (HASBIT(spriteset_id, 15)) {
rg->loading[i] = NewCallBackResultSpriteGroup(spriteset_id);
} else {
rg->loading[i] = NewResultSpriteGroup(_cur_grffile->spriteset_start + spriteset_id * _cur_grffile->spriteset_numents, rg->sprites_per_set);
}
DEBUG(grf, 8) ("NewSpriteGroup: + rg->loading[%i] = %u (subset %u)", i, rg->loading[i]->g.result.result, spriteset_id);
}
_cur_grffile->spritegroups[setid] = group;

View File

@ -44,9 +44,9 @@ typedef struct RealSpriteGroup {
// of da stuff.
byte loaded_count;
uint16 loaded[16]; // sprite ids
SpriteGroup *loaded[16]; // sprite ids
byte loading_count;
uint16 loading[16]; // sprite ids
SpriteGroup *loading[16]; // sprite ids
} RealSpriteGroup;
/* Shared by deterministic and random groups. */
@ -114,11 +114,17 @@ typedef struct CallbackResultSpriteGroup {
uint16 result;
} CallbackResultSpriteGroup;
typedef struct ResultSpriteGroup {
uint16 result;
byte sprites;
} ResultSpriteGroup;
typedef enum SpriteGroupType {
SGT_REAL,
SGT_DETERMINISTIC,
SGT_RANDOMIZED,
SGT_CALLBACK,
SGT_RESULT,
} SpriteGroupType;
struct SpriteGroup {
@ -129,6 +135,7 @@ struct SpriteGroup {
DeterministicSpriteGroup determ;
RandomizedSpriteGroup random;
CallbackResultSpriteGroup callback;
ResultSpriteGroup result;
} g;
};

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@ -1349,9 +1349,9 @@ uint32 GetCustomStationRelocation(const StationSpec *spec, const Station *st, by
const RealSpriteGroup *rsg = ResolveStationSpriteGroup(spec->spritegroup[ctype], st);
if (rsg->sprites_per_set != 0) {
if (rsg->loading_count != 0) return rsg->loading[0];
if (rsg->loading_count != 0) return rsg->loading[0]->g.result.result;
if (rsg->loaded_count != 0) return rsg->loaded[0];
if (rsg->loaded_count != 0) return rsg->loaded[0]->g.result.result;
}
error("Custom station 0x%08x::0x%02x has no sprites associated.",