@ -1873,9 +1873,11 @@ void UpdateGUIZoom()
if ( _gui_zoom_cfg = = ZOOM_LVL_CFG_AUTO ) {
_gui_zoom = static_cast < ZoomLevel > ( Clamp ( VideoDriver : : GetInstance ( ) - > GetSuggestedUIZoom ( ) , _settings_client . gui . zoom_min , _settings_client . gui . zoom_max ) ) ;
} else {
_gui_zoom = static_cast < ZoomLevel > ( Clamp ( _gui_zoom_cfg , _settings_client . gui . zoom_min , _settings_client . gui . zoom_max ) ) ;
/* Write the value back in case it was not between min/max. */
_gui_zoom_cfg = _gui_zoom ;
/* Ensure the gui_zoom is clamped between min/max. Change the
* _gui_zoom_cfg if it isn ' t , as this is used to visually show the
* selection in the Game Options . */
_gui_zoom_cfg = Clamp ( _gui_zoom_cfg , _settings_client . gui . zoom_min , _settings_client . gui . zoom_max ) ;
_gui_zoom = static_cast < ZoomLevel > ( _gui_zoom_cfg ) ;
}
/* Determine real font zoom to use. */