From 4677b60b73e2264a9ada8e00ab9889636ad4cfcb Mon Sep 17 00:00:00 2001 From: rubidium Date: Tue, 26 May 2009 21:24:11 +0000 Subject: [PATCH] (svn r16436) -Codechange: always execute 'spectator'/'server' commands as spectator. This to reduce the difference between dedicated and non-dedicated servers and normal clients. --- src/command.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/command.cpp b/src/command.cpp index 1915c5561b..abc87daba6 100644 --- a/src/command.cpp +++ b/src/command.cpp @@ -520,6 +520,9 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallbac /* Do not even think about executing out-of-bounds tile-commands */ if (tile != 0 && (tile >= MapSize() || (!IsValidTile(tile) && (cmd_flags & CMD_ALL_TILES) == 0))) return false; + /* Always execute server and spectator commands as spectator */ + if (cmd_flags & (CMD_SPECTATOR | CMD_SERVER)) _current_company = COMPANY_SPECTATOR; + /* If the company isn't valid it may only do server command or start a new company! * The server will ditch any server commands a client sends to it, so effectively * this guards the server from executing functions for an invalid company. */