(svn r3243) -Fix: IncreaseLoan and DecreaseLoan were inconsistent for AIs

pull/155/head
truelight 19 years ago
parent 71b6f6c8aa
commit 4624bf7f9c

@ -13,6 +13,7 @@
#include "economy.h"
#include "network.h"
#include "variables.h"
#include "ai/ai.h"
/** Change the player's face.
* @param x,y unused
@ -75,7 +76,7 @@ int32 CmdIncreaseLoan(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (flags & DC_EXEC) {
/* Loan the maximum amount or not? */
int32 loan = (p2) ? _economy.max_loan - p->current_loan : IS_HUMAN_PLAYER(_current_player) ? 10000 : 50000;
int32 loan = (p2) ? _economy.max_loan - p->current_loan : (IS_HUMAN_PLAYER(_current_player) || _patches.ainew_active || _ai.gpmi) ? 10000 : 50000;
p->money64 += loan;
p->current_loan += loan;
@ -109,7 +110,7 @@ int32 CmdDecreaseLoan(int x, int y, uint32 flags, uint32 p1, uint32 p2)
loan = max(loan, 10000);
loan -= loan % 10000;
} else {
loan = (_patches.ainew_active) ? min(loan, 10000) : min(loan, IS_HUMAN_PLAYER(_current_player) ? 10000 : 50000);
loan = min(loan, (IS_HUMAN_PLAYER(_current_player) || _patches.ainew_active || _ai.gpmi) ? 10000 : 50000);
}
if (p->player_money < loan) {

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