From 46103362c30002e4fed908c98e54242ab995852e Mon Sep 17 00:00:00 2001 From: Jonathan G Rennison Date: Sun, 9 Aug 2015 01:56:39 +0100 Subject: [PATCH] Fix for loading of SPP games games with aircraft. --- src/saveload/vehicle_sl.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/saveload/vehicle_sl.cpp b/src/saveload/vehicle_sl.cpp index 2b504c7aa8..59ada7eb15 100644 --- a/src/saveload/vehicle_sl.cpp +++ b/src/saveload/vehicle_sl.cpp @@ -805,6 +805,7 @@ const SaveLoad *GetVehicleDescription(VehicleType vt) SLE_CONDVAR(Aircraft, previous_pos, SLE_UINT8, 2, SL_MAX_VERSION), SLE_CONDVAR(Aircraft, last_direction, SLE_UINT8, 2, SL_MAX_VERSION), SLE_CONDVAR(Aircraft, number_consecutive_turns, SLE_UINT8, 2, SL_MAX_VERSION), + SLE_CONDNULL_X(2, 0, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SPRINGPP)), SLE_CONDVAR(Aircraft, turn_counter, SLE_UINT8, 136, SL_MAX_VERSION), SLE_CONDVAR(Aircraft, flags, SLE_UINT8, 167, SL_MAX_VERSION),