(svn r22494) -Fix: airport preview sprite can depend on the layout, so update the cached SpriteID when the layout changes

pull/155/head
yexo 13 years ago
parent 00663652a1
commit 44b36cdfcf

@ -422,11 +422,6 @@ public:
_selected_airport_index = airport_index;
_selected_airport_layout = 0;
if (_selected_airport_index != -1) {
const AirportSpec *as = AirportClass::Get(_selected_airport_class, _selected_airport_index);
this->preview_sprite = GetCustomAirportSprite(as, _selected_airport_layout);
}
this->UpdateSelectSize();
this->SetDirty();
}
@ -445,6 +440,8 @@ public:
if (rotation == DIR_E || rotation == DIR_W) Swap(w, h);
SetTileSelectSize(w, h);
this->preview_sprite = GetCustomAirportSprite(as, _selected_airport_layout);
this->SetWidgetDisabledState(BAIRW_LAYOUT_DECREASE, _selected_airport_layout == 0);
this->SetWidgetDisabledState(BAIRW_LAYOUT_INCREASE, _selected_airport_layout + 1 >= as->num_table);

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