Doc: Prepare for 12.0-beta1 release

pull/332/head
Patric Stout 3 years ago committed by Patric Stout
parent eca73a810c
commit 43c4c9d560

@ -1,3 +1,99 @@
12.0-beta1 (2021-08-15)
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Feature: [Network] Remove lobby window; pressing "Join Game" now immediately joins a server (#9467)
Feature: [Network] Synchronize server name to clients and display in Online Players window (#9472)
Feature: [Network] Mention you are a spectator in the status bar (#9471)
Feature: [Network] No longer require port-forwarding to host a server (#9443, #9447)
Feature: [Network] Allow setting your server visibility to "invite-only" (#9434)
Feature: [Network] Join servers based on their invite code (#9432)
Feature: Raise the maximum NewGRF limit to 255 (#9428)
Feature: Persistent rotation of numbered auto/netsave after restart (#9395, #9397)
Feature: [NewGRF] Maximum curve speed modifier for rail vehicles (#9346)
Feature: Move sensitive information to secrets.cfg and private information to private.cfg (#9298)
Feature: Signed Windows builds (#9294)
Feature: [NewGRF] Define refittability of default vehicles using cargo classes (#9148)
Feature: Configurable subsidy duration, up to 5000 years (#9081)
Feature: [Network] Rework in-game Online Players window (#9067)
Feature: [Network] Show previous chat history when the chat message box is open (#9025)
Feature: Button to reset game settings to their default values (#8958)
Feature: Press Ctrl to build diagonal rivers in Scenario Editor (#8880)
Feature: Set wagon replacement per group when using autoreplace (#7441)
Add: [Network] Open Online Players window on starting/joining a server (#9479)
Add: [Script] Basic information about loaded NewGRFs for scripts (#9464)
Add: [AI] Get the number of vehicles in a given group (#9462)
Add: [Network] Inform network clients what game-script a server is running (#9441)
Add: Hindi translation (#9086)
Add: [Network] Ensure players fill in a name instead of defaulting to "Player" (#9080)
Change: Allow pause/unpause console command in single player (#9342)
Change: Make savegame format self-descriptive and consistent across all objects (#9322, #9335, #9338, #9339)
Change: By default, make "unload all" leave stations empty (#9301)
Change: Reworked the debug levels and messages for network logs (#9230, #9251)
Change: [Emscripten] Set default scrolling mode to non-pointer-locking (#9191)
Change: Use neutral pronouns for various strings (#9189, #9203, #9228)
Change: Make the town directory horizontally resizable (#9157)
Change: Allow non-ASCII currency separators (#9121)
Change: [NewGRF] Display a pop-up window for Errors with severity ERROR (#9119)
Change: Treat languages as finished, if translations are 75% completed (#9019, #9086)
Change: Disable NewGRF window apply button if no change was made (#8934)
Fix: [Script] Crash when iterating lists of which the key is larger than 32bit (#9465)
Fix: [Network] Desync due to use of unstable sort when distributing cargo production (#9460)
Fix #9440: Negative cargo payments not being handled correctly (#9455)
Fix: [Network] Crash when joining a server again after a TCP disconnect (#9453)
Fix: Don't enable rename button for network clients in build vehicle window (#9452)
Fix: Money could underflow and wrap around (#9451)
Fix: Parse the console settings the same way as config settings (#9438)
Fix: Ensure no more than the allowed number of NewGRFs are loaded from the configuration (#9430)
Fix: [NewGRF] Overflow when determining cargo mask for string code 9A 1E (#9423)
Fix: Integers for scripts are 64bit, but saved as 32bit (#9415)
Fix #9392: [Script] Return a valid value with GetBuildWithRefitCapacity even when AIs are maxed out in vehicles (#9393)
Fix #8169: Crash when autoreplacing vehicle with no orders (#9387)
Fix: Wrong cargo line position in IndustryCargo window (#9383)
Fix: Race-condition during startup of NewGRF scan (#9382)
Fix: Don't propagate Shift/Ctrl state till next game-tick (#9381)
Fix: Prevent palette updates during copying to the video driver (#9379)
Fix: [Network] Determining GetNetworkRevisionString could overflow and underflow its buffer (#9372)
Fix #9358: Don't skip empty files in tar archives (#9367)
Fix: For old savegames, station bus/truck station cache was not updated (#9366)
Fix #9353: [Script] Garbage collecting on priority queues could crash the game (#9356)
Fix: Respect the autosave_on_exit setting for Null video driver (#9343)
Fix: Compatible NewGRFs in crash-log reported wrong MD5 hash (#9340)
Fix: [Script] Ensure the saved script strings are properly validated and terminated (#9336)
Fix #9316: Town bridge length limit check incorrect above 250k inhabitants (#9318)
Fix: Limit heightmap sizes to 8192x8192 (#9307)
Fix #9281: Money generating exploit when buying out a company (#9300)
Fix: Part of a tile might not be redrawn when terraforming (#9296)
Fix: [OpenGL] Increase timeout when waiting for the GPU to be done with the drawing buffer (#9282)
Fix: Vehicles sent in the wrong direction if there is no path to the destination (#9280)
Fix #9264: Do not attach temporary wagons to free wagon chains when autoreplacing (#9278)
Fix #9267: [Script] Crash during garbage collection (#9275)
Fix: Encountering two-way red signals could prune unrelated Pathfinder branches (#9271)
Fix #9255: [Network] Crash when hostname is not found (#9259)
Fix #9256: Invalid read after free when replacing train chains (#9258)
Fix: [Emscripten] Force secure WebSockets over HTTPS (#9248)
Fix #9242: Tree tick handler did not scale by map size (#9246)
Fix: [Network] Mark server as offline when no longer reachable (#9244)
Fix: [Network] Don't rebuild the host-list during iterating the list (#9240)
Fix: [Network] Don't mark the last-joined server as a manually added server (#9239)
Fix: [Network] Clients leaving because of broken connections was not broadcasted (#9238)
Fix: [Network] Check on CIDR for netmask check considered everything valid (#9235)
Fix: Creating screenshots on dedicated servers failed (#9232)
Fix: Leaking file descriptors for downloaded content (#9229)
Fix: Spelling of several town names (#9222)
Fix #9209: Game hangs when resizing highscore/news window if the screen is too small (#9210)
Fix: [Network] Optimize creating network connections for clients using IPv4 and IPv6 (#9199)
Fix #9186: Fix incorrect bounding box height causing station sprite glitch (#9187)
Fix: Truncating strings in settings could leave invalid UTF-8 characters (#9121)
Fix: Many issues related to window scaling (#9087, #9219)
Fix: Invalidate cached vehicle colourmaps when changing liveries setting (#9006)
Fix #8981: Don't attempt to re-reserve path if already entering/entered depot (#9000)
Fix: Missing 'Town names:' colon in map gen GUI (#8986)
Fix: Sorting and filtering industries that produce/accept many cargoes (#8468)
Remove: [Network] COMPANY_INFO packets (#9475)
Remove: [Network] A server can no longer set a limit to the amount of spectators allowed (#9466)
Remove: Arbitrary limit on number of statically loaded NewGRFs (#9431)
Remove: [Network] Language and map-name from server information (#9070)
1.11.2 (2021-05-03)
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Change: [Win32] Limit hardware accelerated video driver to OpenGL 3.2 or higher (#9077)

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