mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-11 13:10:45 +00:00
Scheduled dispatch: Highlight vehicle dispatch slot in slots panel
Add info line in tooltip
This commit is contained in:
parent
c40ba9782c
commit
436178cbd4
@ -2228,6 +2228,7 @@ STR_SCHDISPATCH_MOVE_SCHEDULE :{BLACK}Change p
|
|||||||
STR_SCHDISPATCH_DATE_WALLCLOCK_TINY_FLAGGED :{TT_TIME}*
|
STR_SCHDISPATCH_DATE_WALLCLOCK_TINY_FLAGGED :{TT_TIME}*
|
||||||
STR_SCHDISPATCH_SLOT_TOOLTIP :{BLACK}{TT_TIME}
|
STR_SCHDISPATCH_SLOT_TOOLTIP :{BLACK}{TT_TIME}
|
||||||
STR_SCHDISPATCH_SLOT_TOOLTIP_RELATIVE : ({TIME_HHMM} from start)
|
STR_SCHDISPATCH_SLOT_TOOLTIP_RELATIVE : ({TIME_HHMM} from start)
|
||||||
|
STR_SCHDISPATCH_SLOT_TOOLTIP_VEHICLE :{}Vehicle's departure slot
|
||||||
STR_SCHDISPATCH_SLOT_TOOLTIP_LAST :{}Last departure slot
|
STR_SCHDISPATCH_SLOT_TOOLTIP_LAST :{}Last departure slot
|
||||||
STR_SCHDISPATCH_SLOT_TOOLTIP_NEXT :{}Next available departure slot
|
STR_SCHDISPATCH_SLOT_TOOLTIP_NEXT :{}Next available departure slot
|
||||||
STR_SCHDISPATCH_SLOT_TOOLTIP_REUSE :{}Departure slot may be used more than once
|
STR_SCHDISPATCH_SLOT_TOOLTIP_REUSE :{}Departure slot may be used more than once
|
||||||
|
@ -538,31 +538,38 @@ struct SchdispatchWindow : GeneralVehicleWindow {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool have_last = false;
|
bool have_extra = false;
|
||||||
|
auto show_time = [&](StringID msg, StateTicks dispatch_tick) {
|
||||||
|
if (!have_extra) _temp_special_strings[0] += '\n';
|
||||||
|
_temp_special_strings[0] += GetString(msg);
|
||||||
|
if (_settings_time.time_in_minutes) {
|
||||||
|
ClockFaceMinutes mins = _settings_time.ToTickMinutes(dispatch_tick).ToClockFaceMinutes();
|
||||||
|
if (mins != _settings_time.ToTickMinutes(start_tick + slot->offset).ToClockFaceMinutes()) {
|
||||||
|
SetDParam(0, dispatch_tick);
|
||||||
|
_temp_special_strings[0] += GetString(STR_SCHDISPATCH_SLOT_TOOLTIP_TIME_SUFFIX);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
have_extra = true;
|
||||||
|
};
|
||||||
|
|
||||||
|
auto record_iter = this->vehicle->dispatch_records.find(static_cast<uint16_t>(this->schedule_index));
|
||||||
|
if (record_iter != this->vehicle->dispatch_records.end()) {
|
||||||
|
const LastDispatchRecord &record = record_iter->second;
|
||||||
|
int32_t veh_dispatch = ((record.dispatched - start_tick) % ds.GetScheduledDispatchDuration()).base();
|
||||||
|
if (veh_dispatch < 0) veh_dispatch += ds.GetScheduledDispatchDuration();
|
||||||
|
if (veh_dispatch == (int32_t)slot->offset) {
|
||||||
|
show_time(STR_SCHDISPATCH_SLOT_TOOLTIP_VEHICLE, record.dispatched);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
int32_t last_dispatch = ds.GetScheduledDispatchLastDispatch();
|
int32_t last_dispatch = ds.GetScheduledDispatchLastDispatch();
|
||||||
if (last_dispatch != INVALID_SCHEDULED_DISPATCH_OFFSET && (last_dispatch % ds.GetScheduledDispatchDuration() == slot->offset)) {
|
if (last_dispatch != INVALID_SCHEDULED_DISPATCH_OFFSET && (last_dispatch % ds.GetScheduledDispatchDuration() == slot->offset)) {
|
||||||
_temp_special_strings[0] += '\n';
|
show_time(STR_SCHDISPATCH_SLOT_TOOLTIP_LAST, start_tick + last_dispatch);
|
||||||
_temp_special_strings[0] += GetString(STR_SCHDISPATCH_SLOT_TOOLTIP_LAST);
|
|
||||||
if (_settings_time.time_in_minutes) {
|
|
||||||
ClockFaceMinutes mins = _settings_time.ToTickMinutes(start_tick + ds.GetScheduledDispatchLastDispatch()).ToClockFaceMinutes();
|
|
||||||
if (mins != _settings_time.ToTickMinutes(start_tick + slot->offset).ToClockFaceMinutes()) {
|
|
||||||
SetDParam(0, start_tick + ds.GetScheduledDispatchLastDispatch());
|
|
||||||
_temp_special_strings[0] += GetString(STR_SCHDISPATCH_SLOT_TOOLTIP_TIME_SUFFIX);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
have_last = true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
StateTicks next_slot = GetScheduledDispatchTime(ds, _state_ticks).first;
|
StateTicks next_slot = GetScheduledDispatchTime(ds, _state_ticks).first;
|
||||||
if (next_slot != INVALID_STATE_TICKS && ((next_slot - ds.GetScheduledDispatchStartTick()).AsTicks() % ds.GetScheduledDispatchDuration() == slot->offset)) {
|
if (next_slot != INVALID_STATE_TICKS && ((next_slot - ds.GetScheduledDispatchStartTick()).AsTicks() % ds.GetScheduledDispatchDuration() == slot->offset)) {
|
||||||
if (!have_last) _temp_special_strings[0] += '\n';
|
show_time(STR_SCHDISPATCH_SLOT_TOOLTIP_NEXT, next_slot);
|
||||||
_temp_special_strings[0] += GetString(STR_SCHDISPATCH_SLOT_TOOLTIP_NEXT);
|
|
||||||
if (_settings_time.time_in_minutes) {
|
|
||||||
ClockFaceMinutes mins = _settings_time.ToTickMinutes(next_slot).ToClockFaceMinutes();
|
|
||||||
if (mins != _settings_time.ToTickMinutes(start_tick + slot->offset).ToClockFaceMinutes()) {
|
|
||||||
SetDParam(0, next_slot);
|
|
||||||
_temp_special_strings[0] += GetString(STR_SCHDISPATCH_SLOT_TOOLTIP_TIME_SUFFIX);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
auto flags = slot->flags;
|
auto flags = slot->flags;
|
||||||
@ -601,7 +608,7 @@ struct SchdispatchWindow : GeneralVehicleWindow {
|
|||||||
* @param right Right side of the box to draw in.
|
* @param right Right side of the box to draw in.
|
||||||
* @param y Top of the box to draw in.
|
* @param y Top of the box to draw in.
|
||||||
*/
|
*/
|
||||||
void DrawScheduledTime(const StateTicks time, int left, int right, int y, TextColour colour, bool last, bool next, bool flagged) const
|
void DrawScheduledTime(const StateTicks time, int left, int right, int y, TextColour colour, bool last, bool next, bool veh, bool flagged) const
|
||||||
{
|
{
|
||||||
bool rtl = _current_text_dir == TD_RTL;
|
bool rtl = _current_text_dir == TD_RTL;
|
||||||
|
|
||||||
@ -619,6 +626,12 @@ struct SchdispatchWindow : GeneralVehicleWindow {
|
|||||||
int offset_x = (this->header_width - this->arrow_flag_width) / 2;
|
int offset_x = (this->header_width - this->arrow_flag_width) / 2;
|
||||||
DrawSprite(sprite, PAL_NONE, offset_x + (rtl ? right - this->delete_flag_width : left), y + diff_y);
|
DrawSprite(sprite, PAL_NONE, offset_x + (rtl ? right - this->delete_flag_width : left), y + diff_y);
|
||||||
};
|
};
|
||||||
|
if (veh) {
|
||||||
|
int width = ScaleSpriteTrad(1);
|
||||||
|
int x = left - WidgetDimensions::scaled.framerect.left;
|
||||||
|
int top = y - WidgetDimensions::scaled.framerect.top;
|
||||||
|
DrawRectOutline({ x, top, x + (int)this->resize.step_width - width, top + (int)this->resize.step_height - width }, PC_LIGHT_BLUE, width);
|
||||||
|
}
|
||||||
if (next) {
|
if (next) {
|
||||||
draw_arrow(!rtl);
|
draw_arrow(!rtl);
|
||||||
} else if (last) {
|
} else if (last) {
|
||||||
@ -627,7 +640,8 @@ struct SchdispatchWindow : GeneralVehicleWindow {
|
|||||||
}
|
}
|
||||||
|
|
||||||
SetDParam(0, time);
|
SetDParam(0, time);
|
||||||
DrawString(text_left, text_right, y + 2, flagged ? STR_SCHDISPATCH_DATE_WALLCLOCK_TINY_FLAGGED : STR_JUST_TT_TIME, colour, SA_HOR_CENTER);
|
DrawString(text_left, text_right, y + (this->resize.step_height - GetCharacterHeight(FS_NORMAL)) / 2,
|
||||||
|
flagged ? STR_SCHDISPATCH_DATE_WALLCLOCK_TINY_FLAGGED : STR_JUST_TT_TIME, colour, SA_HOR_CENTER);
|
||||||
}
|
}
|
||||||
|
|
||||||
virtual void OnGameTick() override
|
virtual void OnGameTick() override
|
||||||
@ -667,6 +681,16 @@ struct SchdispatchWindow : GeneralVehicleWindow {
|
|||||||
last_dispatch = INT32_MIN;
|
last_dispatch = INT32_MIN;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int32_t veh_dispatch;
|
||||||
|
auto record_iter = v->dispatch_records.find(static_cast<uint16_t>(this->schedule_index));
|
||||||
|
if (record_iter != v->dispatch_records.end()) {
|
||||||
|
const LastDispatchRecord &record = record_iter->second;
|
||||||
|
veh_dispatch = ((record.dispatched - start_tick) % ds.GetScheduledDispatchDuration()).base();
|
||||||
|
if (veh_dispatch < 0) veh_dispatch += ds.GetScheduledDispatchDuration();
|
||||||
|
} else {
|
||||||
|
veh_dispatch = INT32_MIN;
|
||||||
|
}
|
||||||
|
|
||||||
const int begin_row = this->vscroll->GetPosition();
|
const int begin_row = this->vscroll->GetPosition();
|
||||||
const int end_row = begin_row + rows_in_display;
|
const int end_row = begin_row + rows_in_display;
|
||||||
|
|
||||||
@ -676,11 +700,12 @@ struct SchdispatchWindow : GeneralVehicleWindow {
|
|||||||
if (handler.last_row < begin_row || handler.last_row >= end_row) continue;
|
if (handler.last_row < begin_row || handler.last_row >= end_row) continue;
|
||||||
|
|
||||||
int x = r.left + (rtl ? (this->num_columns - handler.last_column - 1) : handler.last_column) * this->resize.step_width;
|
int x = r.left + (rtl ? (this->num_columns - handler.last_column - 1) : handler.last_column) * this->resize.step_width;
|
||||||
int y = r.top + 1 + ((handler.last_row - begin_row) * this->resize.step_height);
|
int y = r.top + WidgetDimensions::scaled.framerect.top + ((handler.last_row - begin_row) * this->resize.step_height);
|
||||||
|
|
||||||
StateTicks draw_time = start_tick + slot.offset;
|
StateTicks draw_time = start_tick + slot.offset;
|
||||||
bool last = last_dispatch == (int32_t)slot.offset;
|
bool last = last_dispatch == (int32_t)slot.offset;
|
||||||
bool next = next_offset == (int32_t)slot.offset;
|
bool next = next_offset == (int32_t)slot.offset;
|
||||||
|
bool veh = veh_dispatch == (int32_t)slot.offset;
|
||||||
TextColour colour;
|
TextColour colour;
|
||||||
if (this->selected_slot == slot.offset) {
|
if (this->selected_slot == slot.offset) {
|
||||||
colour = TC_WHITE;
|
colour = TC_WHITE;
|
||||||
@ -690,7 +715,7 @@ struct SchdispatchWindow : GeneralVehicleWindow {
|
|||||||
auto flags = slot.flags;
|
auto flags = slot.flags;
|
||||||
if (ds.GetScheduledDispatchReuseSlots()) ClrBit(flags, DispatchSlot::SDSF_REUSE_SLOT);
|
if (ds.GetScheduledDispatchReuseSlots()) ClrBit(flags, DispatchSlot::SDSF_REUSE_SLOT);
|
||||||
this->DrawScheduledTime(draw_time, x + WidgetDimensions::scaled.framerect.left, x + this->resize.step_width - 1 - (2 * WidgetDimensions::scaled.framerect.left),
|
this->DrawScheduledTime(draw_time, x + WidgetDimensions::scaled.framerect.left, x + this->resize.step_width - 1 - (2 * WidgetDimensions::scaled.framerect.left),
|
||||||
y, colour, last, next, flags != 0);
|
y, colour, last, next, veh, flags != 0);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user