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https://github.com/JGRennison/OpenTTD-patches.git
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(svn r21428) -Fix [FS#4021]: vehicles could be built while the game it paused. Now you can enable or disable that with a setting
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@ -515,6 +515,11 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallbac
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int x = TileX(tile) * TILE_SIZE;
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int x = TileX(tile) * TILE_SIZE;
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int y = TileY(tile) * TILE_SIZE;
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int y = TileY(tile) * TILE_SIZE;
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if (_pause_mode != PM_UNPAUSED && !IsCommandAllowedWhilePaused(cmd)) {
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ShowErrorMessage(GB(cmd, 16, 16), STR_ERROR_NOT_ALLOWED_WHILE_PAUSED, WL_INFO, x, y);
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return false;
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}
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#ifdef ENABLE_NETWORK
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#ifdef ENABLE_NETWORK
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/* Only set p2 when the command does not come from the network. */
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/* Only set p2 when the command does not come from the network. */
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if (!(cmd & CMD_NETWORK_COMMAND) && GetCommandFlags(cmd) & CMD_CLIENT_ID && p2 == 0) p2 = CLIENT_ID_SERVER;
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if (!(cmd & CMD_NETWORK_COMMAND) && GetCommandFlags(cmd) & CMD_CLIENT_ID && p2 == 0) p2 = CLIENT_ID_SERVER;
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@ -3464,6 +3464,7 @@ STR_ERROR_OWNED_BY :{WHITE}... owne
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STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... area is owned by another company
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STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... area is owned by another company
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STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Name must be unique
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STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Name must be unique
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STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} in the way
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STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} in the way
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STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Not allowed while paused
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# Local authority errors
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# Local authority errors
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STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} local authority refuses to allow this
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STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} local authority refuses to allow this
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@ -1365,7 +1365,7 @@ void GameLoop()
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if (!_pause_mode && HasBit(_display_opt, DO_FULL_ANIMATION)) DoPaletteAnimations();
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if (!_pause_mode && HasBit(_display_opt, DO_FULL_ANIMATION)) DoPaletteAnimations();
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if (!_pause_mode || _cheats.build_in_pause.value) MoveAllTextEffects();
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if (!_pause_mode || _settings_game.construction.command_pause_level > CMDPL_NO_CONSTRUCTION) MoveAllTextEffects();
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InputLoop();
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InputLoop();
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@ -2213,13 +2213,34 @@ static void MouseLoop(MouseClick click, int mousewheel)
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case MC_DOUBLE_LEFT:
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case MC_DOUBLE_LEFT:
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case MC_LEFT:
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case MC_LEFT:
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DEBUG(misc, 2, "Cursor: 0x%X (%d)", _cursor.sprite, _cursor.sprite);
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DEBUG(misc, 2, "Cursor: 0x%X (%d)", _cursor.sprite, _cursor.sprite);
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if (_thd.place_mode != HT_NONE &&
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if (_thd.place_mode != HT_NONE && _pause_mode != PM_UNPAUSED) {
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/* query button and place sign button work in pause mode */
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switch (_settings_game.construction.command_pause_level) {
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_cursor.sprite != SPR_CURSOR_QUERY &&
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case CMDPL_ALL_ACTIONS:
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_cursor.sprite != SPR_CURSOR_SIGN &&
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/* We allow all actions. */
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_pause_mode != PM_UNPAUSED &&
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break;
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!_cheats.build_in_pause.value) {
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return;
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case CMDPL_NO_LANDSCAPING:
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if (_cursor.sprite == SPR_CURSOR_CLONE_TRAIN ||
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_cursor.sprite == SPR_CURSOR_CLONE_ROADVEH ||
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_cursor.sprite == SPR_CURSOR_CLONE_SHIP ||
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_cursor.sprite == SPR_CURSOR_CLONE_AIRPLANE) {
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/* Cloning is allowed. */
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break;
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}
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/* FALL THROUGH */
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case CMDPL_NO_CONSTRUCTION:
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if (_cursor.sprite == SPR_CURSOR_SIGN ||
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(_cursor.sprite >= SPR_CURSOR_PICKSTATION_FIRST && _cursor.sprite <= SPR_CURSOR_PICKSTATION_LAST)) {
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/* Building signs or making orders is allowed. */
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break;
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}
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/* FALL THROUGH */
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case CMDPL_NO_ACTIONS:
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if (_cursor.sprite == SPR_CURSOR_QUERY) break;
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/* All other ones are not allowed to build. */
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return;
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}
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}
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}
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if (!HandleViewportClicked(vp, x, y) &&
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if (!HandleViewportClicked(vp, x, y) &&
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