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https://github.com/JGRennison/OpenTTD-patches.git
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(svn r9420) -Fix [FS#701]: crashes when the chatbox would be drawn outside of the main window.
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@ -145,15 +145,27 @@ void UndrawTextMessage()
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}
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}
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int x = _textmsg_box.x;
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int y = _screen.height - _textmsg_box.y - _textmsg_box.height;
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int width = _textmsg_box.width;
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int height = _textmsg_box.height;
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if (y < 0) {
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height = max(height + y, min(_textmsg_box.height, _screen.height));
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y = 0;
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}
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if (x + width >= _screen.width) {
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width = _screen.width - x;
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}
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_textmessage_visible = false;
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/* Put our 'shot' back to the screen */
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memcpy_pitch(
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_screen.dst_ptr + _textmsg_box.x + (_screen.height - _textmsg_box.y - _textmsg_box.height) * _screen.pitch,
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_screen.dst_ptr + x + y * _screen.pitch,
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_textmessage_backup,
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_textmsg_box.width, _textmsg_box.height, _textmsg_box.width, _screen.pitch);
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width, height, _textmsg_box.width, _screen.pitch);
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/* And make sure it is updated next time */
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_video_driver->make_dirty(_textmsg_box.x, _screen.height - _textmsg_box.y - _textmsg_box.height, _textmsg_box.width, _textmsg_box.height);
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_video_driver->make_dirty(x, y, width, height);
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_textmessage_dirty = true;
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}
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@ -186,8 +198,6 @@ void TextMessageDailyLoop()
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/* Draw the textmessage-box */
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void DrawTextMessage()
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{
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uint y, count;
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if (!_textmessage_dirty) return;
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/* First undraw if needed */
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@ -196,14 +206,25 @@ void DrawTextMessage()
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if (_iconsole_mode == ICONSOLE_FULL) return;
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/* Check if we have anything to draw at all */
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count = GetTextMessageCount();
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uint count = GetTextMessageCount();
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if (count == 0) return;
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int x = _textmsg_box.x;
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int y = _screen.height - _textmsg_box.y - _textmsg_box.height;
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int width = _textmsg_box.width;
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int height = _textmsg_box.height;
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if (y < 0) {
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height = max(height + y, min(_textmsg_box.height, _screen.height));
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y = 0;
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}
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if (x + width >= _screen.width) {
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width = _screen.width - x;
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}
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/* Make a copy of the screen as it is before painting (for undraw) */
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memcpy_pitch(
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_textmessage_backup,
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_screen.dst_ptr + _textmsg_box.x + (_screen.height - _textmsg_box.y - _textmsg_box.height) * _screen.pitch,
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_textmsg_box.width, _textmsg_box.height, _screen.pitch, _textmsg_box.width);
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_screen.dst_ptr + x + y * _screen.pitch,
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width, height, _screen.pitch, _textmsg_box.width);
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_cur_dpi = &_screen; // switch to _screen painting
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@ -217,12 +238,12 @@ void DrawTextMessage()
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);
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/* Paint the messages starting with the lowest at the bottom */
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for (y = 13; count-- != 0; y += 13) {
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for (uint y = 13; count-- != 0; y += 13) {
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DoDrawString(_textmsg_list[count].message, _textmsg_box.x + 3, _screen.height - _textmsg_box.y - y + 1, _textmsg_list[count].color);
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}
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/* Make sure the data is updated next flush */
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_video_driver->make_dirty(_textmsg_box.x, _screen.height - _textmsg_box.y - _textmsg_box.height, _textmsg_box.width, _textmsg_box.height);
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_video_driver->make_dirty(x, y, width, height);
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_textmessage_visible = true;
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_textmessage_dirty = false;
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