From 3e34b0b1c1f4858bb94902f54db5e9c9835631c3 Mon Sep 17 00:00:00 2001 From: rubidium Date: Sun, 4 Mar 2012 17:11:18 +0000 Subject: [PATCH] (svn r24012) -Fix (r24011): Luxembourgish got messed up by accident --- src/lang/luxembourgish.txt | 4461 ++++++++++++++++++++++++++++++++++++ 1 file changed, 4461 insertions(+) diff --git a/src/lang/luxembourgish.txt b/src/lang/luxembourgish.txt index 067059e4d7..31c492753b 100644 --- a/src/lang/luxembourgish.txt +++ b/src/lang/luxembourgish.txt @@ -8,3 +8,4464 @@ ##decimalsep , ##winlangid 0x046e ##grflangid 0x23 + + +# $Id$ + +# This file is part of OpenTTD. +# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. +# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. +# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . + + +##id 0x0000 +STR_NULL : +STR_EMPTY : +STR_UNDEFINED :(ondefinéierten string) +STR_JUST_NOTHING :Näischt + +# Cargo related strings +# Plural cargo name +STR_CARGO_PLURAL_NOTHING : +STR_CARGO_PLURAL_PASSENGERS :Passagéier +STR_CARGO_PLURAL_COAL :Kuelen +STR_CARGO_PLURAL_MAIL :Post +STR_CARGO_PLURAL_OIL :Ueleg +STR_CARGO_PLURAL_LIVESTOCK :Béischten +STR_CARGO_PLURAL_GOODS :Wueren +STR_CARGO_PLURAL_GRAIN :Kaar +STR_CARGO_PLURAL_WOOD :Holz +STR_CARGO_PLURAL_IRON_ORE :Eisnenerz +STR_CARGO_PLURAL_STEEL :Stol +STR_CARGO_PLURAL_VALUABLES :Wertsaachen +STR_CARGO_PLURAL_COPPER_ORE :Koffererz +STR_CARGO_PLURAL_MAIZE :Mais +STR_CARGO_PLURAL_FRUIT :Friichten +STR_CARGO_PLURAL_DIAMONDS :Diamanten +STR_CARGO_PLURAL_FOOD :Iessen +STR_CARGO_PLURAL_PAPER :Pabeier +STR_CARGO_PLURAL_GOLD :Gold +STR_CARGO_PLURAL_WATER :Waasser +STR_CARGO_PLURAL_WHEAT :Weess +STR_CARGO_PLURAL_RUBBER :Kautschuk +STR_CARGO_PLURAL_SUGAR :Zocker +STR_CARGO_PLURAL_TOYS :Spillsaachen +STR_CARGO_PLURAL_CANDY :Séissegkeeten +STR_CARGO_PLURAL_COLA :Cola +STR_CARGO_PLURAL_COTTON_CANDY :Zockerwatt +STR_CARGO_PLURAL_BUBBLES :Blosen +STR_CARGO_PLURAL_TOFFEE :Karmell +STR_CARGO_PLURAL_BATTERIES :Batterien +STR_CARGO_PLURAL_PLASTIC :Plastik +STR_CARGO_PLURAL_FIZZY_DRINKS :Spruddel-Gedrénks + +# Singular cargo name +STR_CARGO_SINGULAR_NOTHING : +STR_CARGO_SINGULAR_PASSENGER :Passagéier +STR_CARGO_SINGULAR_COAL :Kuelen +STR_CARGO_SINGULAR_MAIL :Post +STR_CARGO_SINGULAR_OIL :Ueleg +STR_CARGO_SINGULAR_LIVESTOCK :Béischt +STR_CARGO_SINGULAR_GOODS :Wuer +STR_CARGO_SINGULAR_GRAIN :Kaar +STR_CARGO_SINGULAR_WOOD :Holz +STR_CARGO_SINGULAR_IRON_ORE :Eisenerz +STR_CARGO_SINGULAR_STEEL :Stol +STR_CARGO_SINGULAR_VALUABLES :Wertsaach +STR_CARGO_SINGULAR_COPPER_ORE :Koffererz +STR_CARGO_SINGULAR_MAIZE :Mais +STR_CARGO_SINGULAR_FRUIT :Friichten +STR_CARGO_SINGULAR_DIAMOND :Diamanten +STR_CARGO_SINGULAR_FOOD :Iessen +STR_CARGO_SINGULAR_PAPER :Pabeier +STR_CARGO_SINGULAR_GOLD :Gold +STR_CARGO_SINGULAR_WATER :Waasser +STR_CARGO_SINGULAR_WHEAT :Weess +STR_CARGO_SINGULAR_RUBBER :Kautschuck +STR_CARGO_SINGULAR_SUGAR :Zocker +STR_CARGO_SINGULAR_TOY :Spillsaach +STR_CARGO_SINGULAR_CANDY :Séissegkeet +STR_CARGO_SINGULAR_COLA :Cola +STR_CARGO_SINGULAR_COTTON_CANDY :Zockerwatt +STR_CARGO_SINGULAR_BUBBLE :Blos +STR_CARGO_SINGULAR_TOFFEE :Karmell +STR_CARGO_SINGULAR_BATTERY :Batterie +STR_CARGO_SINGULAR_PLASTIC :Plastik +STR_CARGO_SINGULAR_FIZZY_DRINK :Spruddel-Gedrénks + +# Quantity of cargo +STR_QUANTITY_NOTHING : +STR_QUANTITY_PASSENGERS :{COMMA} Passagéier +STR_QUANTITY_COAL :{WEIGHT_LONG} Kuel +STR_QUANTITY_MAIL :{COMMA} Posts{P aak äck} +STR_QUANTITY_OIL :{VOLUME_LONG} Ueleg +STR_QUANTITY_LIVESTOCK :{COMMA} Liewensmëttelkëscht{P "" en} +STR_QUANTITY_GOODS :{COMMA} Wuerenkëscht{P "" en} +STR_QUANTITY_GRAIN :{WEIGHT_LONG} Kaar +STR_QUANTITY_WOOD :{WEIGHT_LONG} Holz +STR_QUANTITY_IRON_ORE :{WEIGHT_LONG} Eisenerz +STR_QUANTITY_STEEL :{WEIGHT_LONG} Stol +STR_QUANTITY_VALUABLES :{COMMA} S{P aak äck} mat Wertsaachen +STR_QUANTITY_COPPER_ORE :{WEIGHT_LONG} Koffererz +STR_QUANTITY_MAIZE :{WEIGHT_LONG} Mais +STR_QUANTITY_FRUIT :{WEIGHT_LONG} Friichten +STR_QUANTITY_DIAMONDS :{COMMA} S{P aak äck} mat Diamanten +STR_QUANTITY_FOOD :{WEIGHT_LONG} Iessen +STR_QUANTITY_PAPER :{WEIGHT_LONG} Pabeier +STR_QUANTITY_GOLD :{COMMA} S{P aak äck} mat Gold +STR_QUANTITY_WATER :{VOLUME_LONG} Waasser +STR_QUANTITY_WHEAT :{WEIGHT_LONG} Weess +STR_QUANTITY_RUBBER :{VOLUME_LONG} Kautschuck +STR_QUANTITY_SUGAR :{WEIGHT_LONG} Zocker +STR_QUANTITY_TOYS :{COMMA} Spillsaach{P "" en} +STR_QUANTITY_SWEETS :{COMMA} S{P aak äck} mat Séissegkeeten +STR_QUANTITY_COLA :{VOLUME_LONG} Cola +STR_QUANTITY_CANDYFLOSS :{WEIGHT_LONG} Zockerwatt +STR_QUANTITY_BUBBLES :{COMMA} Blos{P "" en} +STR_QUANTITY_TOFFEE :{WEIGHT_LONG} Karmel +STR_QUANTITY_BATTERIES :{COMMA} Batterie{P "" n} +STR_QUANTITY_PLASTIC :{VOLUME_LONG} Plastik +STR_QUANTITY_FIZZY_DRINKS :{COMMA} Spruddelgedrénks +STR_QUANTITY_N_A :N/A + +# Two letter abbreviation of cargo name +STR_ABBREV_NOTHING : +STR_ABBREV_PASSENGERS :{TINY_FONT}PS +STR_ABBREV_COAL :{TINY_FONT}KU +STR_ABBREV_MAIL :{TINY_FONT}PO +STR_ABBREV_OIL :{TINY_FONT}UL +STR_ABBREV_LIVESTOCK :{TINY_FONT}LI +STR_ABBREV_GOODS :{TINY_FONT}WU +STR_ABBREV_GRAIN :{TINY_FONT}KA +STR_ABBREV_WOOD :{TINY_FONT}HO +STR_ABBREV_IRON_ORE :{TINY_FONT}EE +STR_ABBREV_STEEL :{TINY_FONT}ST +STR_ABBREV_VALUABLES :{TINY_FONT}WS +STR_ABBREV_COPPER_ORE :{TINY_FONT}KE +STR_ABBREV_MAIZE :{TINY_FONT}MA +STR_ABBREV_FRUIT :{TINY_FONT}FR +STR_ABBREV_DIAMONDS :{TINY_FONT}DM +STR_ABBREV_FOOD :{TINY_FONT}IE +STR_ABBREV_PAPER :{TINY_FONT}PB +STR_ABBREV_GOLD :{TINY_FONT}GD +STR_ABBREV_WATER :{TINY_FONT}WA +STR_ABBREV_WHEAT :{TINY_FONT}WE +STR_ABBREV_RUBBER :{TINY_FONT}KT +STR_ABBREV_SUGAR :{TINY_FONT}ZO +STR_ABBREV_TOYS :{TINY_FONT}SP +STR_ABBREV_SWEETS :{TINY_FONT}SÉ +STR_ABBREV_COLA :{TINY_FONT}CO +STR_ABBREV_CANDYFLOSS :{TINY_FONT}ZW +STR_ABBREV_BUBBLES :{TINY_FONT}BL +STR_ABBREV_TOFFEE :{TINY_FONT}KR +STR_ABBREV_BATTERIES :{TINY_FONT}BA +STR_ABBREV_PLASTIC :{TINY_FONT}PL +STR_ABBREV_FIZZY_DRINKS :{TINY_FONT}KG +STR_ABBREV_NONE :{TINY_FONT}NO +STR_ABBREV_ALL :{TINY_FONT}ALL + +# 'Mode' of transport for cargoes +STR_PASSENGERS :{COMMA} Passagéier +STR_BAGS :{COMMA} S{P aak äck} +STR_TONS :{COMMA} Tonn{P "" en} +STR_LITERS :{COMMA} Liter +STR_ITEMS :{COMMA} Objet{P "" en} +STR_CRATES :{COMMA} Këscht{P "" en} + +# Colours, do not shuffle +STR_COLOUR_DARK_BLUE :Donkelblo +STR_COLOUR_PALE_GREEN :Bleechgréng +STR_COLOUR_PINK :Rosa +STR_COLOUR_YELLOW :Giel +STR_COLOUR_RED :Rout +STR_COLOUR_LIGHT_BLUE :Hellblo +STR_COLOUR_GREEN :Gréng +STR_COLOUR_DARK_GREEN :Donkelgréng +STR_COLOUR_BLUE :Blo +STR_COLOUR_CREAM :Beige +STR_COLOUR_MAUVE :Donkelmoof +STR_COLOUR_PURPLE :Moof +STR_COLOUR_ORANGE :Orange +STR_COLOUR_BROWN :Brong +STR_COLOUR_GREY :Gro +STR_COLOUR_WHITE :Wäiss + +# Units used in OpenTTD +STR_UNITS_VELOCITY_IMPERIAL :{COMMA} mph +STR_UNITS_VELOCITY_METRIC :{COMMA} km/h +STR_UNITS_VELOCITY_SI :{COMMA} m/s + +STR_UNITS_POWER_IMPERIAL :{COMMA}bhp +STR_UNITS_POWER_METRIC :{COMMA}ps +STR_UNITS_POWER_SI :{COMMA}kW + +STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}t +STR_UNITS_WEIGHT_SHORT_SI :{COMMA}kg + +STR_UNITS_WEIGHT_LONG_METRIC :{COMMA} Tonn{P "" en} +STR_UNITS_WEIGHT_LONG_SI :{COMMA} kg + +STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}l +STR_UNITS_VOLUME_SHORT_SI :{COMMA}m³ + +STR_UNITS_VOLUME_LONG_METRIC :{COMMA} Liter{P "" ""} +STR_UNITS_VOLUME_LONG_SI :{COMMA} m³ + +STR_UNITS_FORCE_SI :{COMMA} kN + +STR_UNITS_HEIGHT_IMPERIAL :{COMMA} ft +STR_UNITS_HEIGHT_SI :{COMMA} m + +# Common window strings +STR_LIST_FILTER_OSKTITLE :{BLACK}Filter string +STR_LIST_FILTER_TOOLTIP :{BLACK}Wuert fir d'Lëscht ze filtern + +STR_TOOLTIP_SORT_ORDER :{BLACK}Richtung fir ze sortéieren (ofsteigend/opsteigend) +STR_TOOLTIP_SORT_CRITERIA :{BLACK}Argument fir ze sortéieren +STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Filterkritère wielen +STR_BUTTON_SORT_BY :{BLACK}Sortéier no +STR_BUTTON_LOCATION :{BLACK}Plaz +STR_BUTTON_RENAME :{BLACK}Ëmbenennen + +STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Fënster zoumaachen +STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Fënstertitel - hei zéien fir d'Fënster ze bewegen +STR_TOOLTIP_SHADE :{BLACK}Shade Fenster - Weis nëmmen Titelbar +STR_TOOLTIP_DEBUG :{BLACK}Weis NewGRF Debug Informatioun +STR_TOOLTIP_STICKY :{BLACK}Markéier dës Fënster als net zouzemaachen vun dem "All Fënsteren zoumaachen" Knäppchen +STR_TOOLTIP_RESIZE :{BLACK}Klicken an zéihen fir d'Fënstergréisst ze änneren +STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Wiesselt grouss/kleng Fënstergréisst +STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Scrollbar - scrollt d'Lëscht erop/erof +STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Scrollbar - scrollt d'Lëscht no lénks/riets +STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Objekter op engem Stëck Land zerstéieren. Ctrl wielt d'Land diagonal. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen + +# Query window +STR_BUTTON_DEFAULT :{BLACK}Standard +STR_BUTTON_CANCEL :{BLACK}Ofbriechen +STR_BUTTON_OK :{BLACK}OK + +# On screen keyboard window +STR_OSK_KEYBOARD_LAYOUT :`1234567890-=\qwertyuiop[]asdfghjkl;' zxcvbnm,./ . +STR_OSK_KEYBOARD_LAYOUT_CAPS :~!@#$%^&*()_+|QWERTYUIOP{{}}ASDFGHJKL:" ZXCVBNM<>? . + +# Measurement tooltip +STR_MEASURE_LENGTH :{BLACK}Längt: {NUM} +STR_MEASURE_AREA :{BLACK}Areal: {NUM} x {NUM} +STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Längt: {NUM}{}Héichtenënnerscheed: {HEIGHT} +STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Areal: {NUM} x {NUM}{}Héichtenënnerscheed: {HEIGHT} + + +# These are used in buttons +STR_SORT_BY_CAPTION_POPULATION :{BLACK}Bevölkerung +STR_SORT_BY_CAPTION_NAME :{BLACK}Numm +STR_SORT_BY_CAPTION_DATE :{BLACK}Datum +# These are used in dropdowns +STR_SORT_BY_NAME :Numm +STR_SORT_BY_PRODUCTION :Produktioun +STR_SORT_BY_TYPE :Typ +STR_SORT_BY_TRANSPORTED :Transportéiert +STR_SORT_BY_NUMBER :Nummer +STR_SORT_BY_PROFIT_LAST_YEAR :Profit am leschten Joer +STR_SORT_BY_PROFIT_THIS_YEAR :Profit dëst Joer +STR_SORT_BY_AGE :Alter +STR_SORT_BY_RELIABILITY :Zouverlässegkeet +STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Total Luedplaatz no Luedungstyp +STR_SORT_BY_MAX_SPEED :Maximal Geschwindegkeet +STR_SORT_BY_MODEL :Model +STR_SORT_BY_VALUE :Wert +STR_SORT_BY_LENGTH :Lengt +STR_SORT_BY_LIFE_TIME :Reschtlaafzäit +STR_SORT_BY_TIMETABLE_DELAY :Zäitplang Verspéidung +STR_SORT_BY_FACILITY :Statiounstyp +STR_SORT_BY_WAITING :Luedungswert +STR_SORT_BY_RATING_MAX :Héchsten Luedungsbewertung +STR_SORT_BY_RATING_MIN :Nidregsten Luedungsbewertung +STR_SORT_BY_ENGINE_ID :ID (klassësch Sortéierung) +STR_SORT_BY_COST :Käschten +STR_SORT_BY_POWER :Kraaft +STR_SORT_BY_TRACTIVE_EFFORT :Zéikraaft +STR_SORT_BY_INTRO_DATE :Aféirungsdatum +STR_SORT_BY_RUNNING_COST :Betriebskäschten +STR_SORT_BY_POWER_VS_RUNNING_COST :Kraaft/Betriebskäschten +STR_SORT_BY_CARGO_CAPACITY :Luedungskapazitéit +STR_SORT_BY_RANGE :Längt + +# Tooltips for the main toolbar +STR_TOOLBAR_TOOLTIP_PAUSE_GAME :{BLACK}Spill pausen +STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}Spill schnell laafen loosen +STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Optiounen +STR_TOOLBAR_TOOLTIP_SAVE_GAME_ABANDON_GAME :{BLACK}Spill späicheren, Spill ophalen, Eraus +STR_TOOLBAR_TOOLTIP_DISPLAY_MAP :{BLACK}Weis d'Kaart, extra Usiicht oder d'Lëscht vun den Zeeschen +STR_TOOLBAR_TOOLTIP_DISPLAY_TOWN_DIRECTORY :{BLACK}Weis d'Stiedverzeeschnëss +STR_TOOLBAR_TOOLTIP_DISPLAY_SUBSIDIES :{BLACK}Subventiounen weisen +STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS :{BLACK}Weis d'Lëscht vun den Firmen hieren Statiounen +STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES :{BLACK}Informatiounen zu den Firmenfinanzen +STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL :{BLACK}Generel Firmeninformatioun +STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS :{BLACK}Weis Grafiken +STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE :{BLACK}Weis d'Firmen-Ranglëscht +STR_TOOLBAR_TOOLTIP_FUND_CONSTRUCTION_OF_NEW :{BLACK}Finanzéiert den Bau vun enger neier Industrie oder lëscht all d'Industrien op +STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_TRAINS :{BLACK}Lëscht vun den Firmenzich. Ctrl+Klick wiesselt tescht Grupp/Zuch Lëscht +STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_ROAD_VEHICLES :{BLACK}Lëscht vun den Storssengefierer vun der Firma. Ctrl+Klick wiesselt tëscht Gruppe/Stroossengefiererlescht +STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_SHIPS :{BLACK}Lëscht vun den Firmenschëffer. Ctrl+Klick wiesselt tëscht Gruppen/Schëfflëscht. +STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_AIRCRAFT :{BLACK}Lëscht vun den Firmenfligeren. Ctrl+Klick wiesselt tëscht Gruppen/Fligerlëscht. +STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_IN :{BLACK}Vergréisser d'Sicht +STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_OUT :{BLACK}Verklenger d'Sicht +STR_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Schinnen bauen +STR_TOOLBAR_TOOLTIP_BUILD_ROADS :{BLACK}Stroossen bauen +STR_TOOLBAR_TOOLTIP_BUILD_SHIP_DOCKS :{BLACK}Schëffhafen bauen +STR_TOOLBAR_TOOLTIP_BUILD_AIRPORTS :{BLACK}Flughafen bauen +STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Landschafts-Toolbar opman fir Land ze erhéigen/senken, Beem planzen, etc. +STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW :{BLACK}Sound/Musék Fënster +STR_TOOLBAR_TOOLTIP_SHOW_LAST_MESSAGE_NEWS :{BLACK}Weis déi lescht Meldung/Neiegkeet, oder d'Astellungen +STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION :{BLACK}Informatiounen zum Land, Konsole, KI debug, Screenshots, iwwer OpenTTD +STR_TOOLBAR_TOOLTIP_SWITCH_TOOLBAR :{BLACK}Wiessel Toolbars + +# Extra tooltips for the scenario editor toolbar +STR_SCENEDIT_TOOLBAR_TOOLTIP_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Szenario späicheren, Szenario lueden, Eraus aus dem Szenarioeditor, Eraus +STR_SCENEDIT_TOOLBAR_OPENTTD :{YELLOW}OpenTTD +STR_SCENEDIT_TOOLBAR_SCENARIO_EDITOR :{YELLOW}Szenarien Editor +STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Änner den Startdatum 1 Joer nohannen +STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Änner den Startdatum 1 Joer no viir +STR_SCENEDIT_TOOLBAR_TOOLTIP_SET_DATE :{BLACK}Klick fir d'Startjoër festzeleën +STR_SCENEDIT_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY :{BLACK}Weis d'Kaart, Stiedverzeeschnëss +STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Landschaftserstellung +STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Staderstellung +STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION :{BLACK}Industrieerstellung +STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}Stroossenbau +STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Beem planzen. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen +STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Schëld opstellen +STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Objekt plazéiren. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen + +############ range for SE file menu starts +STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Szenario späicheren +STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Szenario lueden +STR_SCENEDIT_FILE_MENU_SAVE_HEIGHTMAP :Héichtenkaart späicheren +STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Lued Héichtenkaart +STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Eraus aus dem Editor +STR_SCENEDIT_FILE_MENU_SEPARATOR : +STR_SCENEDIT_FILE_MENU_QUIT :Eraus +############ range for SE file menu starts + +############ range for settings menu starts +STR_SETTINGS_MENU_GAME_OPTIONS :Spilloptiounen +STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Schwieregkeetsastellungen +STR_SETTINGS_MENU_CONFIG_SETTINGS :Erweidert Astellungen +STR_SETTINGS_MENU_SCRIPT_SETTINGS :KI / Spill-Astellungen +STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF Astellungen +STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Transparenz Optiounen +STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Stiednimm ugewisen +STR_SETTINGS_MENU_STATION_NAMES_DISPLAYED :Statiounennimm ugewisen +STR_SETTINGS_MENU_WAYPOINTS_DISPLAYED :Weepunktnimm uweisen +STR_SETTINGS_MENU_SIGNS_DISPLAYED :Schëlder ugewisen +STR_SETTINGS_MENU_SHOW_COMPETITOR_SIGNS :Géignerschëlder an ugewisen Nimm +STR_SETTINGS_MENU_FULL_ANIMATION :Ganz Animatiounen +STR_SETTINGS_MENU_FULL_DETAIL :Ganz Detailer +STR_SETTINGS_MENU_TRANSPARENT_BUILDINGS :Transparent Gebaier +STR_SETTINGS_MENU_TRANSPARENT_SIGNS :Transparent Schëlder +############ range ends here + +############ range for file menu starts +STR_FILE_MENU_SAVE_GAME :Spill späicheren +STR_FILE_MENU_LOAD_GAME :Spill lueden +STR_FILE_MENU_QUIT_GAME :Spill ophalen +STR_FILE_MENU_EXIT :Eraus +############ range ends here + +############ range for map menu starts +STR_MAP_MENU_MAP_OF_WORLD :Weltkaart +STR_MAP_MENU_EXTRA_VIEW_PORT :Extra Usiicht +STR_MAP_MENU_SIGN_LIST :Schëlderlëscht +############ range for town menu starts, yet the town directory is shown in the map menu in the scenario editor +STR_TOWN_MENU_TOWN_DIRECTORY :Stiedverzeeschniss +############ end of the 'Display map' dropdown +STR_TOWN_MENU_FOUND_TOWN :Stad grënnen +############ end of the 'Town' dropdown + +############ range for subsidies menu starts +STR_SUBSIDIES_MENU_SUBSIDIES :Subventiounen +STR_SUBSIDIES_MENU_GOAL :Aktuell Zieler +############ range ends here + +############ range for graph menu starts +STR_GRAPH_MENU_OPERATING_PROFIT_GRAPH :Grafik: Operativen Gewënn +STR_GRAPH_MENU_INCOME_GRAPH :Grafik: Akommes +STR_GRAPH_MENU_DELIVERED_CARGO_GRAPH :Grafik: Geliwwert Luedungen +STR_GRAPH_MENU_PERFORMANCE_HISTORY_GRAPH :Grafik: Performance +STR_GRAPH_MENU_COMPANY_VALUE_GRAPH :Grafik: Betriebswert +STR_GRAPH_MENU_CARGO_PAYMENT_RATES :Luedungs Bezuelraten +############ range ends here + +############ range for company league menu starts +STR_GRAPH_MENU_COMPANY_LEAGUE_TABLE :Betriebsranglëscht +STR_GRAPH_MENU_DETAILED_PERFORMANCE_RATING :Detailéiert Performancebewertung +############ range ends here + +############ range for industry menu starts +STR_INDUSTRY_MENU_INDUSTRY_DIRECTORY :Industrielëscht +STR_INDUSTRY_MENU_FUND_NEW_INDUSTRY :Finanzéiert eng nei Industrie +############ range ends here + +############ range for railway construction menu starts +STR_RAIL_MENU_RAILROAD_CONSTRUCTION :Schinnenbau +STR_RAIL_MENU_ELRAIL_CONSTRUCTION :Elektrëschen Schinnenbau +STR_RAIL_MENU_MONORAIL_CONSTRUCTION :Monorailbau +STR_RAIL_MENU_MAGLEV_CONSTRUCTION :Magnéitbunnbau +############ range ends here + +############ range for road construction menu starts +STR_ROAD_MENU_ROAD_CONSTRUCTION :Stroossenbau +STR_ROAD_MENU_TRAM_CONSTRUCTION :Trambau +############ range ends here + +############ range for waterways construction menu starts +STR_WATERWAYS_MENU_WATERWAYS_CONSTRUCTION :Waasserstroossen bauen +############ range ends here + +############ range for airport construction menu starts +STR_AIRCRAFT_MENU_AIRPORT_CONSTRUCTION :Fluchhafenbau +############ range ends here + +############ range for landscaping menu starts +STR_LANDSCAPING_MENU_LANDSCAPING :Landschaftsbau +STR_LANDSCAPING_MENU_PLANT_TREES :Beem planzen +STR_LANDSCAPING_MENU_PLACE_SIGN :Schëld opstellen +############ range ends here + +############ range for music menu starts +STR_TOOLBAR_SOUND_MUSIC :Sound/Musék +############ range ends here + +############ range for message menu starts +STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Läscht Meldung/Neiegkeet +STR_NEWS_MENU_MESSAGE_SETTINGS :Meldungsanstellungen +STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Meldungshistorie +############ range ends here + +############ range for about menu starts +STR_ABOUT_MENU_LAND_BLOCK_INFO :Landinformatiounen +STR_ABOUT_MENU_SEPARATOR : +STR_ABOUT_MENU_TOGGLE_CONSOLE :Konsole un/aus +STR_ABOUT_MENU_AI_DEBUG :KI / Spill-Script Debug +STR_ABOUT_MENU_SCREENSHOT :Screenshot (Ctrl+S) +STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Voll ragezoomten Screenshot +STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT :Default Zoom Screenshot +STR_ABOUT_MENU_GIANT_SCREENSHOT :Screenshot vun der ganzer Kaart (Ctrl+G) +STR_ABOUT_MENU_ABOUT_OPENTTD :Iwwert 'OpenTTD' +STR_ABOUT_MENU_SPRITE_ALIGNER :Sprite Alignéirer +STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Zeechen-Boxen un/aus +############ range ends here + +############ range for days starts (also used for the place in the highscore window) +STR_ORDINAL_NUMBER_1ST :1ten +STR_ORDINAL_NUMBER_2ND :2ten +STR_ORDINAL_NUMBER_3RD :3ten +STR_ORDINAL_NUMBER_4TH :4ten +STR_ORDINAL_NUMBER_5TH :5ten +STR_ORDINAL_NUMBER_6TH :6ten +STR_ORDINAL_NUMBER_7TH :7ten +STR_ORDINAL_NUMBER_8TH :8ten +STR_ORDINAL_NUMBER_9TH :9ten +STR_ORDINAL_NUMBER_10TH :10ten +STR_ORDINAL_NUMBER_11TH :11ten +STR_ORDINAL_NUMBER_12TH :12ten +STR_ORDINAL_NUMBER_13TH :13ten +STR_ORDINAL_NUMBER_14TH :14ten +STR_ORDINAL_NUMBER_15TH :15ten +STR_ORDINAL_NUMBER_16TH :16ten +STR_ORDINAL_NUMBER_17TH :17ten +STR_ORDINAL_NUMBER_18TH :18ten +STR_ORDINAL_NUMBER_19TH :19ten +STR_ORDINAL_NUMBER_20TH :20ten +STR_ORDINAL_NUMBER_21ST :21ten +STR_ORDINAL_NUMBER_22ND :22ten +STR_ORDINAL_NUMBER_23RD :23ten +STR_ORDINAL_NUMBER_24TH :24ten +STR_ORDINAL_NUMBER_25TH :25ten +STR_ORDINAL_NUMBER_26TH :26ten +STR_ORDINAL_NUMBER_27TH :27ten +STR_ORDINAL_NUMBER_28TH :28ten +STR_ORDINAL_NUMBER_29TH :29ten +STR_ORDINAL_NUMBER_30TH :30ten +STR_ORDINAL_NUMBER_31ST :31ten +############ range for days ends + +############ range for months starts +STR_MONTH_ABBREV_JAN :Jan +STR_MONTH_ABBREV_FEB :Feb +STR_MONTH_ABBREV_MAR :Mär +STR_MONTH_ABBREV_APR :Abr +STR_MONTH_ABBREV_MAY :Mee +STR_MONTH_ABBREV_JUN :Jun +STR_MONTH_ABBREV_JUL :Jul +STR_MONTH_ABBREV_AUG :Aug +STR_MONTH_ABBREV_SEP :Sep +STR_MONTH_ABBREV_OCT :Oct +STR_MONTH_ABBREV_NOV :Nov +STR_MONTH_ABBREV_DEC :Dez + +STR_MONTH_JAN :Januar +STR_MONTH_FEB :Febuar +STR_MONTH_MAR :März +STR_MONTH_APR :Abrëll +STR_MONTH_MAY :Mee +STR_MONTH_JUN :Juni +STR_MONTH_JUL :Juli +STR_MONTH_AUG :August +STR_MONTH_SEP :September +STR_MONTH_OCT :Oktober +STR_MONTH_NOV :November +STR_MONTH_DEC :Dezember +############ range for months ends + +# Graph window +STR_GRAPH_KEY_BUTTON :{BLACK}Legend +STR_GRAPH_KEY_TOOLTIP :{BLACK}Weist Legend vun der Grafik +STR_GRAPH_X_LABEL_MONTH :{TINY_FONT}{STRING}{} {STRING} +STR_GRAPH_X_LABEL_MONTH_YEAR :{TINY_FONT}{STRING}{} {STRING}{}{NUM} +STR_GRAPH_Y_LABEL :{TINY_FONT}{STRING} +STR_GRAPH_Y_LABEL_NUMBER :{TINY_FONT}{COMMA} + +STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}Grafik: Betriibsgewënn +STR_GRAPH_INCOME_CAPTION :{WHITE}Grafik: Akommes +STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}Unitéiten vun Luedung geliwert +STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}Firmen Preformancebewertung (max bewertung=1000) +STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Firmenwert + +STR_GRAPH_CARGO_PAYMENT_RATES_CAPTION :{WHITE}Luedungs Bezuelraten +STR_GRAPH_CARGO_PAYMENT_RATES_X_LABEL :{TINY_FONT}{BLACK}Deeg am ëmmlaaf +STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINY_FONT}{BLACK}Bezuelung fir Liwwerung vun 10 Unitéiten (oder 10.000 liter) Luedungen op Distanz vun 20 Quadrater +STR_GRAPH_CARGO_ENABLE_ALL :{TINY_FONT}{BLACK}All wielen +STR_GRAPH_CARGO_DISABLE_ALL :{TINY_FONT}{BLACK}All ofwielen +STR_GRAPH_CARGO_TOOLTIP_ENABLE_ALL :{BLACK}All Wueren op der Wuerenwertgrafik weisen +STR_GRAPH_CARGO_TOOLTIP_DISABLE_ALL :{BLACK}Keng Wuer op der Wuerenwertgrafik weisen +STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}Wieselt den Grafik fir den Luedungstyp un/aus +STR_GRAPH_CARGO_PAYMENT_CARGO :{TINY_FONT}{BLACK}{STRING} + +STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Weis detailléiert performance Astellungen + +# Graph key window +STR_GRAPH_KEY_CAPTION :{WHITE}Legend vun den Firmengrafiken +STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Klickt hei fir d'Firma an der Grafik an/aus zeschalten + +# Company league window +STR_COMPANY_LEAGUE_TABLE_CAPTION :{WHITE}Firmenliga Tabell +STR_COMPANY_LEAGUE_COMPANY_NAME :{ORANGE}{COMPANY} {BLACK}{COMPANY_NUM} '{STRING}' +STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ENGINEER :Techniker +STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRAFFIC_MANAGER :Verkéiersmanager +STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRANSPORT_COORDINATOR :Transportkoordinator +STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ROUTE_SUPERVISOR :Stroossenopsiicht +STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_DIRECTOR :Direkter +STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHIEF_EXECUTIVE :Firmenchef +STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHAIRMAN :Virsëtzenden +STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :President +STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :Tycoon + +# Performance detail window +STR_PERFORMANCE_DETAIL :{WHITE}Detailéiert Leeschtungsbewertung +STR_PERFORMANCE_DETAIL_KEY :{BLACK}Detail +STR_PERFORMANCE_DETAIL_AMOUNT_CURRENCY :{BLACK}({CURRENCY_SHORT}/{CURRENCY_SHORT}) +STR_PERFORMANCE_DETAIL_AMOUNT_INT :{BLACK}({COMMA}/{COMMA}) +STR_PERFORMANCE_DETAIL_PERCENT :{WHITE}{NUM}% +STR_PERFORMANCE_DETAIL_SELECT_COMPANY_TOOLTIP :{BLACK}Detailler fir des Firma uweisen +############ Those following lines need to be in this order!! +STR_PERFORMANCE_DETAIL_VEHICLES :{BLACK}Gefierter: +STR_PERFORMANCE_DETAIL_STATIONS :{BLACK}Statiounen: +STR_PERFORMANCE_DETAIL_MIN_PROFIT :{BLACK}Min. Profit: +STR_PERFORMANCE_DETAIL_MIN_INCOME :{BLACK}Min. Akommes: +STR_PERFORMANCE_DETAIL_MAX_INCOME :{BLACK}Max. Akommes: +STR_PERFORMANCE_DETAIL_DELIVERED :{BLACK}Geliwwert: +STR_PERFORMANCE_DETAIL_CARGO :{BLACK}Luedung: +STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Suen: +STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Kredit: +STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Total: +############ End of order list +STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Unzuel Gefierter déi lescht Joer Profit gemet hun; dëst betrëfft Stroossengefierter, Zich, Schëffer an Fligeren. +STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Unzuel un kierzlechservéiert Statiounsdeeler. All Deel vun enger Statioun (e.g. Gare,Busarret,Fluchhafen)gëtt gezielt,och wann déi als eng Statioun connectéiert sinn. +STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Profit vum Gefiert mam mannsten Akommes (vun allen Gefierter déi méi wéi 2 Joer aal sin) +STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Betrag un Geld den am Mount mam mansten Profit gemet gouf an den leschten 12 Quartaler +STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Betrag un Geld den am Mount mam héchsten Profit gemet gouf an den leschten 12 Quartaler +STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Unzuel un Typen Wueren déi déi 4 lescht Quartaler geliwwert goufen +STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Unzuel un Typen Wueren déi lescht Quartal geliwwert goufen +STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Betrag un Suen den des Firma op der Bank huet +STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}Betrag un Geld den dës Firma geléint huet +STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Total Punkte vun méiglechen Punkten + +# Music window +STR_MUSIC_JAZZ_JUKEBOX_CAPTION :{WHITE}Jazz Jukebox +STR_MUSIC_PLAYLIST_ALL :{TINY_FONT}{BLACK}All +STR_MUSIC_PLAYLIST_OLD_STYLE :{TINY_FONT}{BLACK}Aalen Style +STR_MUSIC_PLAYLIST_NEW_STYLE :{TINY_FONT}{BLACK}Neien Style +STR_MUSIC_PLAYLIST_EZY_STREET :{TINY_FONT}{BLACK}Ezy Street +STR_MUSIC_PLAYLIST_CUSTOM_1 :{TINY_FONT}{BLACK}Benotzerdéf. 1 +STR_MUSIC_PLAYLIST_CUSTOM_2 :{TINY_FONT}{BLACK}Benotzerdéf. 2 +STR_MUSIC_MUSIC_VOLUME :{TINY_FONT}{BLACK}Musék Lautstärkt +STR_MUSIC_EFFECTS_VOLUME :{TINY_FONT}{BLACK}Lautstärkt vun den Effekter +STR_MUSIC_RULER_MIN :{TINY_FONT}{BLACK}MIN +STR_MUSIC_RULER_MAX :{TINY_FONT}{BLACK}MAX +STR_MUSIC_RULER_MARKER :{TINY_FONT}{BLACK}' +STR_MUSIC_TRACK_NONE :{TINY_FONT}{DKGREEN}-- +STR_MUSIC_TRACK_DIGIT :{TINY_FONT}{DKGREEN}{ZEROFILL_NUM} +STR_MUSIC_TITLE_NONE :{TINY_FONT}{DKGREEN}------ +STR_MUSIC_TITLE_NAME :{TINY_FONT}{DKGREEN}"{STRING}" +STR_MUSIC_TRACK :{TINY_FONT}{BLACK}Nummer +STR_MUSIC_XTITLE :{TINY_FONT}{BLACK}Titel +STR_MUSIC_SHUFFLE :{TINY_FONT}{BLACK}Shuffle +STR_MUSIC_PROGRAM :{TINY_FONT}{BLACK}Programm +STR_MUSIC_TOOLTIP_SKIP_TO_PREVIOUS_TRACK :{BLACK}Sprang op d'Stéck firdrun vun der Selektioun +STR_MUSIC_TOOLTIP_SKIP_TO_NEXT_TRACK_IN_SELECTION :{BLACK}Sprang op dat nächst Stéck vun der Selektioun +STR_MUSIC_TOOLTIP_STOP_PLAYING_MUSIC :{BLACK}Stop d'Musék +STR_MUSIC_TOOLTIP_START_PLAYING_MUSIC :{BLACK}Start d'Musék +STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC :{BLACK}Zéi den Regler fir d'Lautstärkt vun der Musék an den Effekter anzestellen +STR_MUSIC_TOOLTIP_SELECT_ALL_TRACKS_PROGRAM :{BLACK}Selectionéier 'all Lidder' Programm +STR_MUSIC_TOOLTIP_SELECT_OLD_STYLE_MUSIC :{BLACK}Selectionéier 'aalen Style' Programm +STR_MUSIC_TOOLTIP_SELECT_NEW_STYLE_MUSIC :{BLACK}Selectionéier 'neien Style' Programm +STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}Wielt 'Ezy Street Musék' Programm +STR_MUSIC_TOOLTIP_SELECT_CUSTOM_1_USER_DEFINED :{BLACK}Selectionéier 'Benotzerdéf. 1' Programm +STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Selectionéier 'Benotzerdéf. 2' Programm +STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Schalt den "shuffle" un/aus +STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Weis Musékselektioneier-Fënster + +STR_ERROR_NO_SONGS :{WHITE}E Music Set ouni Lidder gouf gewielt. Et wärten keng Lidder gespillt gin + +# Playlist window +STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Musékprogramm Selectioun +STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" +STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Lidder Index +STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Programm - '{STRING}' +STR_PLAYLIST_CLEAR :{TINY_FONT}{BLACK}Leschen +STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Den gewielten Program reseten (nëmmen Benotzerdéf.1 oder Benotzerdéf.2) +STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Klick op d'Lidd fir et zum aktuellen Program dobäi zesetzen (nëmmen Benotzerdéf.1 oder Benotzerdéf.2) +STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Klickt op d'Lidd fir et vum aktuellen Programm ze läschen (Benotzerdefinéiert 1 an 2 nëmmen) + +# Highscore window +STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED :{BIG_FONT}{BLACK}Top Firmen dei {NUM}{}({STRING} Level) erreescht hunn +STR_HIGHSCORE_TOP_COMPANIES_NETWORK_GAME :{BIG_FONT}{BLACK}Firmenligatabell an {NUM} +STR_HIGHSCORE_POSITION :{BIG_FONT}{BLACK}{COMMA}. +STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN :Kafmann +STR_HIGHSCORE_PERFORMANCE_TITLE_ENTREPRENEUR :Entrepreneur +STR_HIGHSCORE_PERFORMANCE_TITLE_INDUSTRIALIST :Industriellen +STR_HIGHSCORE_PERFORMANCE_TITLE_CAPITALIST :Kapitalist +STR_HIGHSCORE_PERFORMANCE_TITLE_MAGNATE :Magnat +STR_HIGHSCORE_PERFORMANCE_TITLE_MOGUL :Mogul +STR_HIGHSCORE_PERFORMANCE_TITLE_TYCOON_OF_THE_CENTURY :Tycoon vum Jorhonnert +STR_HIGHSCORE_NAME :{BIG_FONT}{PRESIDENT_NAME}, {COMPANY} +STR_HIGHSCORE_STATS :{BIG_FONT}'{STRING}' ({COMMA}) +STR_HIGHSCORE_COMPANY_ACHIEVES_STATUS :{BIG_FONT}{BLACK}{COMPANY} ereescht den Status '{STRING}'! +STR_HIGHSCORE_PRESIDENT_OF_COMPANY_ACHIEVES_STATUS :{BIG_FONT}{WHITE}{PRESIDENT_NAME} vun {COMPANY} ereescht den Status '{STRING}'! + +# Smallmap window +STR_SMALLMAP_CAPTION :{WHITE}Kaart - {STRING} + +STR_SMALLMAP_TYPE_CONTOURS :Konturen +STR_SMALLMAP_TYPE_VEHICLES :Gefierer +STR_SMALLMAP_TYPE_INDUSTRIES :Industrien +STR_SMALLMAP_TYPE_ROUTES :Routen +STR_SMALLMAP_TYPE_VEGETATION :Vegetatioun +STR_SMALLMAP_TYPE_OWNERS :Besëtzer +STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Weis d'Landkonturen op der Kaart +STR_SMALLMAP_TOOLTIP_SHOW_VEHICLES_ON_MAP :{BLACK}Weis d'Gefierer op der Kaart +STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Weis d'Industrien op der Kaart +STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Weis d'Transportrouten op der Kaart +STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Weis d'Vegetatioun op der Kaart +STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Weis d'Landbesëtzer op der Kaart +STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Klick op en Industrietyp fir en unzeweisen. Ctrl+Klick weist just déi ugewielten Wuer. Ctrl+Klick nach emol fir all Wueren unzeweisen +STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Klick op eng Forma fir den Besëtz unzeweisen. Ctrl+Klick weist just déi ugewielten aus. Ctrl+Klick nach emol fir all Firmen ze weisen + +STR_SMALLMAP_LEGENDA_ROADS :{TINY_FONT}{BLACK}Stroossen +STR_SMALLMAP_LEGENDA_RAILROADS :{TINY_FONT}{BLACK}Schinnen +STR_SMALLMAP_LEGENDA_STATIONS_AIRPORTS_DOCKS :{TINY_FONT}{BLACK}Statiounen/Fluchhafen/Hafen +STR_SMALLMAP_LEGENDA_BUILDINGS_INDUSTRIES :{TINY_FONT}{BLACK}Gebaier/Industrien +STR_SMALLMAP_LEGENDA_VEHICLES :{TINY_FONT}{BLACK}Gefierter +STR_SMALLMAP_LEGENDA_TRAINS :{TINY_FONT}{BLACK}Zich +STR_SMALLMAP_LEGENDA_ROAD_VEHICLES :{TINY_FONT}{BLACK}Stroosengefierer +STR_SMALLMAP_LEGENDA_SHIPS :{TINY_FONT}{BLACK}Schëffer +STR_SMALLMAP_LEGENDA_AIRCRAFT :{TINY_FONT}{BLACK}Fligeren +STR_SMALLMAP_LEGENDA_TRANSPORT_ROUTES :{TINY_FONT}{BLACK}Transport Routen +STR_SMALLMAP_LEGENDA_FOREST :{TINY_FONT}{BLACK}Bësch +STR_SMALLMAP_LEGENDA_RAILROAD_STATION :{TINY_FONT}{BLACK}Gare +STR_SMALLMAP_LEGENDA_TRUCK_LOADING_BAY :{TINY_FONT}{BLACK}Camionsluedeplaz +STR_SMALLMAP_LEGENDA_BUS_STATION :{TINY_FONT}{BLACK}Busarrêt +STR_SMALLMAP_LEGENDA_AIRPORT_HELIPORT :{TINY_FONT}{BLACK}Fluchhafen/Helicopterlandeplaz +STR_SMALLMAP_LEGENDA_DOCK :{TINY_FONT}{BLACK}Hafen +STR_SMALLMAP_LEGENDA_ROUGH_LAND :{TINY_FONT}{BLACK}Knubbelegt Land +STR_SMALLMAP_LEGENDA_GRASS_LAND :{TINY_FONT}{BLACK}Grasland +STR_SMALLMAP_LEGENDA_BARE_LAND :{TINY_FONT}{BLACK}Onerschlossend Land +STR_SMALLMAP_LEGENDA_FIELDS :{TINY_FONT}{BLACK}Felder +STR_SMALLMAP_LEGENDA_TREES :{TINY_FONT}{BLACK}Beem +STR_SMALLMAP_LEGENDA_ROCKS :{TINY_FONT}{BLACK}Fielsen +STR_SMALLMAP_LEGENDA_WATER :{TINY_FONT}{BLACK}Waasser +STR_SMALLMAP_LEGENDA_NO_OWNER :{TINY_FONT}{BLACK}Keen Besëtzer +STR_SMALLMAP_LEGENDA_TOWNS :{TINY_FONT}{BLACK}Stied +STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINY_FONT}{BLACK}Industrien +STR_SMALLMAP_LEGENDA_DESERT :{TINY_FONT}{BLACK}Wüst +STR_SMALLMAP_LEGENDA_SNOW :{TINY_FONT}{BLACK}Schnéi + +STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Schalt d'Stiednimm op der Kaart un/aus +STR_SMALLMAP_CENTER :{BLACK}Zentréiert d'kleng Kaart op déi aktuell Positioun +STR_SMALLMAP_INDUSTRY :{TINY_FONT}{STRING} ({NUM}) +STR_SMALLMAP_COMPANY :{TINY_FONT}{COMPANY} +STR_SMALLMAP_TOWN :{TINY_FONT}{WHITE}{TOWN} +STR_SMALLMAP_DISABLE_ALL :{BLACK}All ausschalten +STR_SMALLMAP_ENABLE_ALL :{BLACK}All unschalten +STR_SMALLMAP_SHOW_HEIGHT :{BLACK}D'Héicht uweisen +STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Keng Industrien op der Kaart uweisen +STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}All Industrien op der Kaart uweisen +STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Wiessel d'Usiicht vun der Héigtenkaart +STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Weis keen Besëtz vun der Firma op der Kaart un +STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Weis den ganzen Besëtz vun der Firma op der Kaart un + +# Status bar messages +STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Lescht Meldung oder News +STR_STATUSBAR_COMPANY_NAME :{SILVER}- - {COMPANY} - - +STR_STATUSBAR_PAUSED :{YELLOW}* * PAUSEIERT * * +STR_STATUSBAR_AUTOSAVE :{RED}AUTOSPÄICHER +STR_STATUSBAR_SAVING_GAME :{RED}* * SPÄICHERT D'SPILL * * + +# News message history +STR_MESSAGE_HISTORY :{WHITE}Meldungshistorie +STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Eng Lëscht vun den leschten Meldungen +STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING} + +# Message settings window +STR_NEWS_MESSAGE_CAPTION :{WHITE}Meldung +STR_NEWS_MESSAGE_OPTIONS_CAPTION :{WHITE}Meldungsoptiounen +STR_NEWS_MESSAGES_ALL :{YELLOW}Stellt all d'Meldungstypen op: Aus / Resumé / Ganz +STR_NEWS_MESSAGES_SOUND :{YELLOW}Sound ofspillen fir zesummegefaassten Meldungen +STR_NEWS_MESSAGES_OFF :Aus +STR_NEWS_MESSAGES_SUMMARY :Resumé +STR_NEWS_MESSAGES_FULL :Ganz + +STR_NEWS_MESSAGE_TYPES :{BLACK}Meldungstyp: +STR_NEWS_MESSAGE_TYPE_ARRIVAL_OF_FIRST_VEHICLE_OWN :{YELLOW}Ukonft vum éischten Gefiert op enger Spillerstatioun +STR_NEWS_MESSAGE_TYPE_ARRIVAL_OF_FIRST_VEHICLE_OTHER :{YELLOW}Ukonft vum éischten Gefiert op enger Géigenspillerstatioun +STR_NEWS_MESSAGE_TYPE_ACCIDENTS_DISASTERS :{YELLOW}Accidenter / Katastrophen +STR_NEWS_MESSAGE_TYPE_COMPANY_INFORMATION :{YELLOW}Firmeninformatiounen +STR_NEWS_MESSAGE_TYPE_INDUSTRY_OPEN :{YELLOW}Industrieeröffnung +STR_NEWS_MESSAGE_TYPE_INDUSTRY_CLOSE :{YELLOW}Industrie gëtt zougemaach +STR_NEWS_MESSAGE_TYPE_ECONOMY_CHANGES :{YELLOW}Wirtschaftsännerungen +STR_NEWS_MESSAGE_TYPE_INDUSTRY_CHANGES_SERVED_BY_COMPANY :{YELLOW}Produktiounswiessel vun der Industrie dei vun der Firma betreit gëtt +STR_NEWS_MESSAGE_TYPE_INDUSTRY_CHANGES_SERVED_BY_OTHER :{YELLOW}Produktiounswiessel vun der Industrie dei vun der Konkurenz betreit gëtt +STR_NEWS_MESSAGE_TYPE_INDUSTRY_CHANGES_UNSERVED :{YELLOW}Aanern Industriellen Produktiounswiessel +STR_NEWS_MESSAGE_TYPE_ADVICE_INFORMATION_ON_COMPANY :{YELLOW}Hinweis / Informatioun iwert Firmengefierer +STR_NEWS_MESSAGE_TYPE_NEW_VEHICLES :{YELLOW}Nei Gefierer +STR_NEWS_MESSAGE_TYPE_CHANGES_OF_CARGO_ACCEPTANCE :{YELLOW}Ännerungen vun acceptéiert Luedungen +STR_NEWS_MESSAGE_TYPE_SUBSIDIES :{YELLOW}Subventiounen +STR_NEWS_MESSAGE_TYPE_GENERAL_INFORMATION :{YELLOW}Generel Informatiounen + +STR_NEWS_CUSTOM_ITEM :{BIG_FONT}{BLACK}{STRING} + +STR_NEWS_FIRST_TRAIN_ARRIVAL :{BIG_FONT}{BLACK}Bierger feieren . . .{}Éischten Zuch kënnt bei {STATION} un! +STR_NEWS_FIRST_BUS_ARRIVAL :{BIG_FONT}{BLACK}Bierger feieren . . .{}Éischten Bus kënnt bei {STATION} un! +STR_NEWS_FIRST_TRUCK_ARRIVAL :{BIG_FONT}{BLACK}Bierger feieren . . .{}Eischten Camion kënnt bei {STATION} un! +STR_NEWS_FIRST_PASSENGER_TRAM_ARRIVAL :{BIG_FONT}{BLACK}Bierger feieren . . .{}Eischten Tram kënnt bei {STATION} un! +STR_NEWS_FIRST_CARGO_TRAM_ARRIVAL :{BIG_FONT}{BLACK}Bierger feieren . . .{}Eischten Wueren-Tram kënnt bei {STATION} un! +STR_NEWS_FIRST_SHIP_ARRIVAL :{BIG_FONT}{BLACK}Bierger feieren . . .{}Éischt Schëff kënnt bei {STATION} un! +STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIG_FONT}{BLACK}Bierger feieren . . .{}Éischten Fliger kënnt bei {STATION} un! + +STR_NEWS_TRAIN_CRASH :{BIG_FONT}{BLACK}Zuch Accident!{}{COMMA} stiewen an der Explosioun nom Accident +STR_NEWS_ROAD_VEHICLE_CRASH_DRIVER :{BIG_FONT}{BLACK}Stroossengefiert onfall!{}Fuerer stieft an der Explosioun no Onfall mam Zuch +STR_NEWS_ROAD_VEHICLE_CRASH :{BIG_FONT}{BLACK}Stroossengefiertaccident!{}{COMMA} stiewen an der Explosioun no Onfall mam Zuch +STR_NEWS_AIRCRAFT_CRASH :{BIG_FONT}{BLACK}Fligeraccident!{}{COMMA} stiewen an der Explosioun bei {STATION} +STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIG_FONT}{BLACK}Fligeraccident!{}Fliger hat keen Bensin méi, {COMMA} stiewen an Explosioun! + +STR_NEWS_DISASTER_ZEPPELIN :{BIG_FONT}{BLACK}Zeppelinkatastroph bei {STATION}! +STR_NEWS_DISASTER_SMALL_UFO :{BIG_FONT}{BLACK}Stroossengefiehr bei 'UFO'-Zesummenstouss zerstéiert ginn! +STR_NEWS_DISASTER_AIRPLANE_OIL_REFINERY :{BIG_FONT}{BLACK}Uelegraffinerie bei {TOWN} explodéiert! +STR_NEWS_DISASTER_HELICOPTER_FACTORY :{BIG_FONT}{BLACK}Fabrik ass zu {TOWN} ënner verdächtegen Ëmmstänn zerstéiert ginn! +STR_NEWS_DISASTER_BIG_UFO :{BIG_FONT}{BLACK}'UFO' bei {TOWN} geland! +STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIG_FONT}{BLACK}Kuelenstollenzesummenbroch hannerléisst eng Spuer vun Verwüstung bei {TOWN}! +STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIG_FONT}{BLACK}Flut!{}Opmanst {COMMA} vermësst, wahrscheinlech doud noo grousser Flut! + +STR_NEWS_COMPANY_IN_TROUBLE_TITLE :{BIG_FONT}{BLACK}Transportfirma huet Probleemer! +STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION :{BIG_FONT}{BLACK}{STRING} gëtt verkaf oder Bankrott erklärt, wann sëch d'Performance net verbessert! +STR_NEWS_COMPANY_MERGER_TITLE :{BIG_FONT}{BLACK}Transportfirmen Fusioun! +STR_NEWS_COMPANY_MERGER_DESCRIPTION :{BIG_FONT}{BLACK}{STRING} ass un {STRING} fir {CURRENCY_LONG} verkaf ginn! +STR_NEWS_COMPANY_BANKRUPT_TITLE :{BIG_FONT}{BLACK}Bankrott! +STR_NEWS_COMPANY_BANKRUPT_DESCRIPTION :{BIG_FONT}{BLACK}{STRING} ass zougemaach ginn, an all Reschtposten sinn verkaaf! +STR_NEWS_COMPANY_LAUNCH_TITLE :{BIG_FONT}{BLACK}Nei Transportfirma gegrënnt! +STR_NEWS_COMPANY_LAUNCH_DESCRIPTION :{BIG_FONT}{BLACK}{STRING} baut bei {TOWN}! +STR_NEWS_MERGER_TAKEOVER_TITLE :{BIG_FONT}{BLACK}{STRING} ass vun {STRING} iwerholl ginn! +STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENT_NAME}{}(Manager) + +STR_NEWS_NEW_TOWN :{BLACK}{BIG_FONT}{STRING} huet Contructioun vun der Stad {TOWN} gesponsort! + +STR_NEWS_INDUSTRY_CONSTRUCTION :{BIG_FONT}{BLACK}Nei {STRING} gëtt bei {TOWN} gebaut! +STR_NEWS_INDUSTRY_PLANTED :{BIG_FONT}{BLACK}Nei {STRING} gëtt bei {TOWN} geplantzt! + +STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIG_FONT}{BLACK}{STRING} gëtt glaich zougemaach! +STR_NEWS_INDUSTRY_CLOSURE_SUPPLY_PROBLEMS :{BIG_FONT}{BLACK}Liwwerungsproblemer féieren dozou dass {STRING} gläich zougemach gëtt! +STR_NEWS_INDUSTRY_CLOSURE_LACK_OF_TREES :{BIG_FONT}{BLACK}Mangel un Beem féiert dozou dass {STRING} gläich zougemaach gëtt! + +STR_NEWS_EURO_INTRODUCTION :{BIG_FONT}{BLACK}Europäesch Währungsunioun!{}{}Den Euro ass als nei Währung am Land angefouert ginn! +STR_NEWS_BEGIN_OF_RECESSION :{BIG_FONT}{BLACK}Wirtschaftsréckgang!{}{}Finanzexperten rechnen mat schlëmmsten Abrëch! +STR_NEWS_END_OF_RECESSION :{BIG_FONT}{BLACK}Wirtschaftsflaut eriwwer!{}{}Verbesserung am Handel bréngt Hoffnung fir Industrien an d'Economie gëtt gestärkt! + +STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_GENERAL :{BIG_FONT}{BLACK}{INDUSTRY} erhéicht d'Produktioun! +STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_COAL :{BIG_FONT}{BLACK}Nei Kuelenflöz bei {INDUSTRY} font!{}Verdueblung vun der Produktioun erwart! +STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_OIL :{BIG_FONT}{BLACK}Nei Uelegreserven bei {INDUSTRY} font!{}Verdueblung vun der Produktioun erwart! +STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_FARM :{BIG_FONT}{BLACK}Verbessert Ofbaumethoden bei {INDUSTRY} erfont!{}Verdueblung vun der Produktioun erwart! +STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_SMOOTH :{BIG_FONT}{BLACK}{STRING} Produktioun vun {INDUSTRY} geet ëm {COMMA}% erop! +STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_GENERAL :{BIG_FONT}{BLACK}{INDUSTRY} Produktioun geet ëm 50% erof +STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_FARM :{BIG_FONT}{BLACK}Insektenbefall bei {INDUSTRY}!{}Produktioun geet ëm 50% erof +STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH :{BIG_FONT}{BLACK}{STRING} Produktioun vun {INDUSTRY} geet ëm {COMMA}% erof! + +STR_NEWS_TRAIN_IS_WAITING :{WHITE}{VEHICLE} waart am Depot +STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE} waart am Depot +STR_NEWS_SHIP_IS_WAITING :{WHITE}{VEHICLE} waart am Depot +STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE} waart am Hangar + +# Start of order review system +# DON'T ADD OR REMOVE LINES HERE +STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}{VEHICLE} huet ze wéinech Opträg am Plang +STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE} huet en eidelen Optrag +STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE} huet duebel Opträg +STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE} huet eng falsch Statioun an den Opträg +# end of order system + +STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} gëtt aal +STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} gëtt ganz aal +STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} ass ganz aal, an sollt schnellstens ersaat ginn +STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} kann den Wee fir weider ze fueren net fannen +STR_NEWS_VEHICLE_IS_LOST :{WHITE}{VEHICLE} ass verluer +STR_NEWS_VEHICLE_IS_UNPROFITABLE :{WHITE}Dëm {VEHICLE} säin Profit vum leschten Joer war {CURRENCY_LONG} +STR_NEWS_AIRCRAFT_DEST_TOO_FAR :{WHITE}{VEHICLE} kann nët op d'nächst Destinatioun kommen, se ass ze wäit ewech + +STR_NEWS_ORDER_REFIT_FAILED :{WHITE}{VEHICLE} huet gestoppt well eng Optragennerung net geklappt huet +STR_NEWS_VEHICLE_AUTORENEW_FAILED :{WHITE}Fehler beim Autoerneieren vun {VEHICLE}{}{STRING} + +STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIG_FONT}{BLACK}Nei {STRING} verfügbar! +STR_NEWS_NEW_VEHICLE_TYPE :{BIG_FONT}{BLACK}{ENGINE} +STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Nei {STRING} verfügbar! - {ENGINE} + +STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}{STATION} acceptéiert {STRING} net méi +STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_OR_CARGO :{WHITE}{STATION} acceptéiert {STRING} oder {STRING} net méi +STR_NEWS_STATION_NOW_ACCEPTS_CARGO :{WHITE}{STATION} acceptéiert elo {STRING} +STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION} acceptéiert elo {STRING} an {STRING} + +STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK}Subventioun ofgelaaf:{}{}{STRING} vun {STRING} op {STRING} gëtt net méi subventionéiert +STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK}Subventioun entzunn:{}{}{STRING} Service vun {STRING} op {STRING} gëtt net méi subventionéiert +STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}Subventioun offréiert:{}{}Eischten {STRING} Service vun {STRING} op {STRING} gëtt mat énger Subventioun vun 1 Joer belount.! +STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK}Subventioun geet un {STRING}!{}{}{STRING} Service vun {STRING} op {STRING} gëtt nächst Joer mat 50% bezuelt! +STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}Subventioun geet un {STRING}!{}{}{STRING} Service vun {STRING} op {STRING} gëtt nächst Joer duebel bezuelt! +STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}Subventioun geet un {STRING}!{}{}{STRING} Service vun {STRING} op {STRING} gëtt nächst Joer draifach bezuelt! +STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIG_FONT}{BLACK}Subventioun geet un {STRING}!{}{}{STRING} Service vun {STRING} op {STRING} gëtt nächst Joer mat 400% bezuelt! + +STR_NEWS_ROAD_REBUILDING :{BIG_FONT}{BLACK}Trafficchaos an {TOWN}!{}{}Stroosenneibau deen vun {STRING} finanzéiert ginn ass bréngt 6 Méint Misère fir d'Autosfuerer! + +# Extra view window +STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Unsicht {COMMA} +STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Kopéiert op d'Usiicht +STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Kopéiert d'Plaz vun der globaler Usiicht op dës Usiicht +STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Vun der Unsiicht dransetzen +STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Setzt d'Plaz vun dëser Usiicht op déi global Usiicht + +# Game options window +STR_GAME_OPTIONS_CAPTION :{WHITE}Spill Optiounen +STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME :{BLACK}Währungseenheet +STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP :{BLACK}Währungseenheet wielen + +############ start of currency region +STR_GAME_OPTIONS_CURRENCY_GBP :Pond (£) +STR_GAME_OPTIONS_CURRENCY_USD :Dollar ($) +STR_GAME_OPTIONS_CURRENCY_EUR :Euro (€) +STR_GAME_OPTIONS_CURRENCY_JPY :Yen (¥) +STR_GAME_OPTIONS_CURRENCY_ATS :Eisträichëschen Schilling (ATS) +STR_GAME_OPTIONS_CURRENCY_BEF :Belsch Frang (BEF) +STR_GAME_OPTIONS_CURRENCY_CHF :Schwäizer Frang (CHF) +STR_GAME_OPTIONS_CURRENCY_CZK :Tschechësch Kroun (CZK) +STR_GAME_OPTIONS_CURRENCY_DEM :Däitsch Mark (DEM) +STR_GAME_OPTIONS_CURRENCY_DKK :Dänësch Kroun (DKK) +STR_GAME_OPTIONS_CURRENCY_ESP :Peseten (ESP) +STR_GAME_OPTIONS_CURRENCY_FIM :Finnmark (FIM) +STR_GAME_OPTIONS_CURRENCY_FRF :Franséisch Frang (FRF) +STR_GAME_OPTIONS_CURRENCY_GRD :Griechësch Drachme (GRD) +STR_GAME_OPTIONS_CURRENCY_HUF :Ungarësch Forint (HUF) +STR_GAME_OPTIONS_CURRENCY_ISK :Isländësch Kroun (ISK) +STR_GAME_OPTIONS_CURRENCY_ITL :Italienësch Lire (ITL) +STR_GAME_OPTIONS_CURRENCY_NLG :Holländësch Gulden (NLG) +STR_GAME_OPTIONS_CURRENCY_NOK :Norwegësch Kroun (NOK) +STR_GAME_OPTIONS_CURRENCY_PLN :Polnësch Zloty (PLN) +STR_GAME_OPTIONS_CURRENCY_RON :Rumänësch Leu (RON) +STR_GAME_OPTIONS_CURRENCY_RUR :Russësch Rubl (RUR) +STR_GAME_OPTIONS_CURRENCY_SIT :Slowenëschen Tolar (SIT) +STR_GAME_OPTIONS_CURRENCY_SEK :Schwedësch Kroun (SEK) +STR_GAME_OPTIONS_CURRENCY_TRY :Türkësch Lire (TRY) +STR_GAME_OPTIONS_CURRENCY_SKK :Slovakësch Kroun (SKK) +STR_GAME_OPTIONS_CURRENCY_BRL :Brasilianësch Real (BRL) +STR_GAME_OPTIONS_CURRENCY_EEK :Estnësch Kroun (EEK) +STR_GAME_OPTIONS_CURRENCY_CUSTOM :Eegen... +############ end of currency region + +STR_GAME_OPTIONS_MEASURING_UNITS_FRAME :{BLACK}Moosseenheeten +STR_GAME_OPTIONS_MEASURING_UNITS_DROPDOWN_TOOLTIP :{BLACK}Moosseenheetenauswiel + +############ start of measuring units region +STR_GAME_OPTIONS_MEASURING_UNITS_IMPERIAL :Britësche System +STR_GAME_OPTIONS_MEASURING_UNITS_METRIC :Métreschen System +STR_GAME_OPTIONS_MEASURING_UNITS_SI :SI +############ end of measuring units region + +STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME :{BLACK}Stroossengefierer +STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP :{BLACK}Wéi eng Stroossensäit sollen d'Gefierer fueren +STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :Lenks fueren +STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT :Riets fueren + +STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}Stiednimm +STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP :{BLACK}Stil vun den Stiednimm wielen + +############ start of townname region +STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH :Englësch (Original) +STR_GAME_OPTIONS_TOWN_NAME_FRENCH :Franséisch +STR_GAME_OPTIONS_TOWN_NAME_GERMAN :Däitsch +STR_GAME_OPTIONS_TOWN_NAME_ADDITIONAL_ENGLISH :Englësch (Erweidert) +STR_GAME_OPTIONS_TOWN_NAME_LATIN_AMERICAN :Lateinamerikanesch +STR_GAME_OPTIONS_TOWN_NAME_SILLY :Blöd +STR_GAME_OPTIONS_TOWN_NAME_SWEDISH :Schwédesch +STR_GAME_OPTIONS_TOWN_NAME_DUTCH :Holländësch +STR_GAME_OPTIONS_TOWN_NAME_FINNISH :Finnësch +STR_GAME_OPTIONS_TOWN_NAME_POLISH :Polnësch +STR_GAME_OPTIONS_TOWN_NAME_SLOVAK :Slovakësch +STR_GAME_OPTIONS_TOWN_NAME_NORWEGIAN :Norwegësch +STR_GAME_OPTIONS_TOWN_NAME_HUNGARIAN :Ungarësch +STR_GAME_OPTIONS_TOWN_NAME_AUSTRIAN :Éisträichësch +STR_GAME_OPTIONS_TOWN_NAME_ROMANIAN :Rumänesch +STR_GAME_OPTIONS_TOWN_NAME_CZECH :Tschechësch +STR_GAME_OPTIONS_TOWN_NAME_SWISS :Swäitzerësch +STR_GAME_OPTIONS_TOWN_NAME_DANISH :Dänësch +STR_GAME_OPTIONS_TOWN_NAME_TURKISH :Türkësch +STR_GAME_OPTIONS_TOWN_NAME_ITALIAN :Italienësch +STR_GAME_OPTIONS_TOWN_NAME_CATALAN :Katalanësch +############ end of townname region + +STR_GAME_OPTIONS_AUTOSAVE_FRAME :{BLACK}Autospäicheren +STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP :{BLACK}Wiel den Intervall aus fir d'Autospäicherung + +STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF :Aus +STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_1_MONTH :All Mount +STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_3_MONTHS :All 3 Méint +STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_6_MONTHS :All 6 Méint +STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS :All 12 Méint + +STR_GAME_OPTIONS_LANGUAGE :{BLACK}Sprooch +STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Wielt d'Interfacesprooch + +STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Vollbild +STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Klickt dës Optioun un fir OpenTTD am Vollbild ze spillen + +STR_GAME_OPTIONS_RESOLUTION :{BLACK}Bildopléisung +STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Wielt d'Bildopléisung +STR_GAME_OPTIONS_RESOLUTION_OTHER :Aaneres + +STR_GAME_OPTIONS_SCREENSHOT_FORMAT :{BLACK}Screenshotformat +STR_GAME_OPTIONS_SCREENSHOT_FORMAT_TOOLTIP :{BLACK}Wielt de Screenshotformat deen benotzt sollt ginn + +STR_GAME_OPTIONS_BASE_GRF :{BLACK}Basis Grafikset +STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Wielt den Basis Grafikset fir ze benotzen +STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} fehlend/korrupt Datei{P "" en} +STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Méi Infos iwwert den Basis Grafikset + +STR_GAME_OPTIONS_BASE_SFX :{BLACK}Basis sounds set +STR_GAME_OPTIONS_BASE_SFX_TOOLTIP :{BLACK}Selectéiert Basis Sound Sets +STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP :{BLACK}Méi Informatiounen iwwer d'Basis Sound Set + +STR_GAME_OPTIONS_BASE_MUSIC :{BLACK}Basis Music Set +STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP :{BLACK}Selectéiert Basis Musik Set +STR_GAME_OPTIONS_BASE_MUSIC_STATUS :{RED}{NUM} korrupt Datei{P "" en} +STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP :{BLACK}Méi Informatiounen iwwer d'Basis Musik Set + +STR_ERROR_FULLSCREEN_FAILED :{WHITE}Fehler beim Vollbild + +# Custom currency window + +STR_CURRENCY_WINDOW :{WHITE}Egen Währung +STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Wiesselkuer: {ORANGE}{CURRENCY_LONG} = £ {COMMA} +STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Setz den Betrag Suen den fir 1 Pond (£) gebraucht gëtt erof +STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Setz den Betrag Suen den fir 1 Pond (£) gebraucht gëtt erop +STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Setzt den Wiesselcours fir äer Währung fir 1 Pond (£) + +STR_CURRENCY_SEPARATOR :{LTBLUE}Komma-Stil: {ORANGE}{STRING} +STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}Setz den Separateur fir äer Währung + +STR_CURRENCY_PREFIX :{LTBLUE}Prefix: {ORANGE}{STRING} +STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}Setz den Prefix fir äer Währung +STR_CURRENCY_SUFFIX :{LTBLUE}Suffix: {ORANGE}{STRING} +STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}Setz den Suffix fir äer Währung + +STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Zum Euro wiesselen: {ORANGE}{NUM} +STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Zum Euro wiesselen: {ORANGE}nie +STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Wielt d'Joer wou op den Euro gewiesselt gëtt +STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Wiessel éischter op den Euro +STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Wiessel méi spéit op den Euro + +STR_CURRENCY_PREVIEW :{LTBLUE}Prouf: {ORANGE}{CURRENCY_LONG} +STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 Pond (£) an äerer Währung +STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Änner Währungsparameter + +# Difficulty level window +STR_DIFFICULTY_LEVEL_CAPTION :{WHITE}Schwieregkeetsgrad + +############ range for difficulty levels starts +STR_DIFFICULTY_LEVEL_EASY :{BLACK}Einfach +STR_DIFFICULTY_LEVEL_MEDIUM :{BLACK}Mëttel +STR_DIFFICULTY_LEVEL_HARD :{BLACK}Schwéier +STR_DIFFICULTY_LEVEL_CUSTOM :{BLACK}Benotzerdefinéiert +############ range for difficulty levels ends + +STR_DIFFICULTY_LEVEL_HIGH_SCORE_BUTTON :{BLACK}Weist Beschtenlëscht +STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Späicheren + +############ range for difficulty settings starts +STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS :{LTBLUE}Maximal Unzuel vun Géigner: {ORANGE}{COMMA} +STR_DIFFICULTY_LEVEL_SETTING_NO_OF_TOWNS :{LTBLUE}Unzuel vun Stied: {ORANGE}{STRING} +STR_DIFFICULTY_LEVEL_SETTING_NO_OF_INDUSTRIES :{LTBLUE}Unzuel vun Industrien: {ORANGE}{STRING} +STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_INITIAL_LOAN_000 :{LTBLUE}Maximalen Ufankskredit: {ORANGE}{CURRENCY_LONG} +STR_DIFFICULTY_LEVEL_SETTING_INITIAL_INTEREST_RATE :{LTBLUE}Ufanks Zënssaz: {ORANGE}{COMMA}% +STR_DIFFICULTY_LEVEL_SETTING_VEHICLE_RUNNING_COSTS :{LTBLUE}Ënnerhaalskäschten fir Gefierer: {ORANGE}{STRING} +STR_DIFFICULTY_LEVEL_SETTING_CONSTRUCTION_SPEED_OF_COMPETITOR :{LTBLUE}Baugeschwindegkeet vun den Géigner: {ORANGE}{STRING} +STR_DIFFICULTY_LEVEL_SETTING_VEHICLE_BREAKDOWNS :{LTBLUE}Ausfallvun Gefierer: {ORANGE}{STRING} +STR_DIFFICULTY_LEVEL_SETTING_SUBSIDY_MULTIPLIER :{LTBLUE}Subventiounsmultiplikator: {ORANGE}{STRING} +STR_DIFFICULTY_LEVEL_SETTING_COST_OF_CONSTRUCTION :{LTBLUE}Käschten vun den Konstruktiounen: {ORANGE}{STRING} +STR_DIFFICULTY_LEVEL_SETTING_TERRAIN_TYPE :{LTBLUE}Terrain: {ORANGE}{STRING} +STR_DIFFICULTY_LEVEL_SETTING_QUANTITY_OF_SEA_LAKES :{LTBLUE}Unzuel vun Mieren/Séier: {ORANGE}{STRING} +STR_DIFFICULTY_LEVEL_SETTING_ECONOMY :{LTBLUE}Economie: {ORANGE}{STRING} +STR_DIFFICULTY_LEVEL_SETTING_TRAIN_REVERSING :{LTBLUE}Zuch zrécksetzen(dréien): {ORANGE}{STRING} +STR_DIFFICULTY_LEVEL_SETTING_DISASTERS :{LTBLUE}Katastrophen: {ORANGE}{STRING} +STR_DIFFICULTY_LEVEL_SETTING_CITY_APPROVAL :{LTBLUE}Dem Stadroot seng Astellung zum Ëmbau: {ORANGE}{STRING} +############ range for difficulty settings ends + +STR_NONE :Keng +STR_FUNDING_ONLY :Nëmmen finanzéiren +STR_MINIMAL :Minimal +STR_NUM_VERY_LOW :Ganz niddreg +STR_NUM_LOW :Wéineg +STR_NUM_NORMAL :Normal +STR_NUM_HIGH :Vill +STR_NUM_CUSTOM :Benotzerdéfineiert +STR_NUM_CUSTOM_NUMBER :Eegen ({NUM}) + +STR_VARIETY_NONE :Keng +STR_VARIETY_VERY_LOW :Ganz niddreg +STR_VARIETY_LOW :Niddreg +STR_VARIETY_MEDIUM :Mëttel +STR_VARIETY_HIGH :Héich +STR_VARIETY_VERY_HIGH :Ganz héich + +STR_AI_SPEED_VERY_SLOW :Ganz lues +STR_AI_SPEED_SLOW :Lues +STR_AI_SPEED_MEDIUM :Mëttel +STR_AI_SPEED_FAST :Séier +STR_AI_SPEED_VERY_FAST :Ganz séier + +STR_SEA_LEVEL_VERY_LOW :Ganz Wéineg +STR_SEA_LEVEL_LOW :Wéineg +STR_SEA_LEVEL_MEDIUM :Mëttel +STR_SEA_LEVEL_HIGH :Vill +STR_SEA_LEVEL_CUSTOM :Eegen +STR_SEA_LEVEL_CUSTOM_PERCENTAGE :Eegen ({NUM}%) + +STR_RIVERS_NONE :Keng +STR_RIVERS_FEW :Wéineg +STR_RIVERS_MODERATE :Mëttel +STR_RIVERS_LOT :Vill + +STR_DISASTER_NONE :Keng +STR_DISASTER_REDUCED :Manner +STR_DISASTER_NORMAL :Normal + +STR_SUBSIDY_X1_5 :x1.5 +STR_SUBSIDY_X2 :x2 +STR_SUBSIDY_X3 :x3 +STR_SUBSIDY_X4 :x4 + +STR_TERRAIN_TYPE_VERY_FLAT :Ganz Flaach +STR_TERRAIN_TYPE_FLAT :Flaach +STR_TERRAIN_TYPE_HILLY :Hiwwelech +STR_TERRAIN_TYPE_MOUNTAINOUS :Bierger + +STR_ECONOMY_STEADY :Konstant +STR_ECONOMY_FLUCTUATING :Variabel + +STR_REVERSE_AT_END_OF_LINE_AND_AT_STATIONS :Um Enn vun der Streck, an an den Statiounen +STR_REVERSE_AT_END_OF_LINE_ONLY :Um Enn vun der Streck nëmmen + +STR_CITY_APPROVAL_PERMISSIVE :Erlaabend +STR_CITY_APPROVAL_TOLERANT :Tolerant +STR_CITY_APPROVAL_HOSTILE :Ofleenend + +STR_WARNING_NO_SUITABLE_AI :{WHITE}Keng KI fonnt...{}KI kënnen iwwert den 'Online Content' system downgeload gin +STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Des Aktioun setzt d'Schwieregkeet op "eegen" + +# Advanced settings window +STR_CONFIG_SETTING_CAPTION :{WHITE}Erweidert Astellungen + +STR_CONFIG_SETTING_OFF :Aus +STR_CONFIG_SETTING_ON :Un +STR_CONFIG_SETTING_DISABLED :ausgeschalt + +STR_CONFIG_SETTING_COMPANIES_OFF :Aus +STR_CONFIG_SETTING_COMPANIES_OWN :Eegen Firma +STR_CONFIG_SETTING_COMPANIES_ALL :All Firmen + +STR_CONFIG_SETTING_NONE :Keen +STR_CONFIG_SETTING_ORIGINAL :Original +STR_CONFIG_SETTING_REALISTIC :Realistësch + +STR_CONFIG_SETTING_HORIZONTAL_POS_LEFT :Lénks +STR_CONFIG_SETTING_HORIZONTAL_POS_CENTER :Zentréiert +STR_CONFIG_SETTING_HORIZONTAL_POS_RIGHT :Riets + +STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Erlaabt d'Bauen op Küsten an op Ofhäng: {ORANGE}{STRING} +STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Erlaabt Landforumung ënnert Gebaier, Stroossen, etc. (autoslope): {ORANGE}{STRING} +STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Erlaabt méi realistësch Staugréisstplazen: {ORANGE}{STRING} +STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}Erlaabt d'Ewechhuelen vun méi Stroosen, Brécken, etc. vun der Stad: {ORANGE}{STRING} +STR_CONFIG_SETTING_TRAIN_LENGTH :{LTBLUE}Maximal Längt vun Zich: {ORANGE}{STRING} Feld{P 0:1 "" er} +STR_CONFIG_SETTING_SMOKE_AMOUNT :{LTBLUE}Unzuel vun Gefiererdamp/partikel: {ORANGE}{STRING} +STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL :{LTBLUE}Zuchbeschleunegung: {ORANGE}{STRING} +STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL :{LTBLUE}Stroossengefier Beschleunigungsmodell: {ORANGE}{STRING} +STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS :{LTBLUE}Neigungsstärkt fir Zich: {ORANGE}{STRING}% +STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS :{LTBLUE}Steigung fir Stroossengefierer {ORANGE}{STRING}% +STR_CONFIG_SETTING_FORBID_90_DEG :{LTBLUE}Verbidd Zich an Schëffer fir 90 Grad Kéieren ze maachen: {ORANGE}{STRING} +STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :{LTBLUE}Erlaabt Statiounen zesummen ze setzen och wann se net direkt uneneen leien: {ORANGE}{STRING} +STR_CONFIG_SETTING_IMPROVEDLOAD :{LTBLUE}Benotz verbesserten Luedalgorithmus: {ORANGE}{STRING} +STR_CONFIG_SETTING_GRADUAL_LOADING :{LTBLUE}Lued d'Gefierer schrëttweis: {ORANGE}{STRING} +STR_CONFIG_SETTING_INFLATION :{LTBLUE}Inflatioun: {ORANGE}{STRING} +STR_CONFIG_SETTING_SELECTGOODS :{LTBLUE}Luedung nëmmen ofliwweren wann et gebraucht gëtt: {ORANGE}{STRING} +STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH :{LTBLUE}Maximal Bréckenlängt: {ORANGE}{STRING} Feld{P 0:1 "" er} +STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH :{LTBLUE}Maximal Tunnellängt: {ORANGE}{STRING} Feld{P 0:1 "" er} +STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD :{LTBLUE}Manuel Primär Industriebau Method: {ORANGE}{STRING} +STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE :keng +STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :wei aaner Industrien +STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :Erkundung +STR_CONFIG_SETTING_INDUSTRY_PLATFORM :{LTBLUE}Flaacht Land rondërem Industrien: {ORANGE}{STRING} Feld{P 0:1 "" er} +STR_CONFIG_SETTING_MULTIPINDTOWN :{LTBLUE}Erlaabt méi der selwecht Industrien pro Stad: {ORANGE}{STRING} +STR_CONFIG_SETTING_SIGNALSIDE :{LTBLUE}Weis d'Signaler op der Fuerersäit: {ORANGE}{STRING} +STR_CONFIG_SETTING_SHOWFINANCES :{LTBLUE}Weis d'Finanzen um Ënn vum Joër: {ORANGE}{STRING} +STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT :{LTBLUE}Nei Opträg sinn 'non-stop' par defaut: {ORANGE}{STRING} +STR_CONFIG_SETTING_STOP_LOCATION :{LTBLUE}Nei Zichuerder stoppen par defaut um {ORANGE}{STRING}{LTBLUE} vun der Plate-Form +STR_CONFIG_SETTING_STOP_LOCATION_NEAR_END :no um Enn +STR_CONFIG_SETTING_STOP_LOCATION_MIDDLE :an der Mëtt +STR_CONFIG_SETTING_STOP_LOCATION_FAR_END :um Enn +STR_CONFIG_SETTING_ROAD_VEHICLE_QUEUEING :{LTBLUE}Stroossengefiererschlaang (mat Quanteneffekter): {ORANGE}{STRING} +STR_CONFIG_SETTING_AUTOSCROLL :{LTBLUE}D'Fënster schwenken wann d'Maus um Rand ass: {ORANGE}{STRING} +STR_CONFIG_SETTING_BRIBE :{LTBLUE}Erlaabt Bestiechung vun den Gemengen: {ORANGE}{STRING} +STR_CONFIG_SETTING_ALLOW_EXCLUSIVE :{LTBLUE}Erlaabt exklusiv Transportrechter ze kafen: {ORANGE}{STRING} +STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS :{LTBLUE}Gebaier finanzéiren erlaben: {ORANGE}{STRING} +STR_CONFIG_SETTING_ALLOW_FUND_ROAD :{LTBLUE}Erlab Stroossenrenovatiounen ze finanzéiren: {ORANGE}{STRING} +STR_CONFIG_SETTING_ALLOW_GIVE_MONEY :{LTBLUE}Erlaabt d'Schécken vun Suen un aner Firmen: {ORANGE}{STRING} +STR_CONFIG_SETTING_FREIGHT_TRAINS :{LTBLUE}Gewiichtsmultiplizéirer fir Luedungen fir schwéier Zich: {ORANGE}{STRING} +STR_CONFIG_SETTING_PLANE_SPEED :{LTBLUE}Fliger Geschwindegkeetsfaktor: {ORANGE}1 / {STRING} +STR_CONFIG_SETTING_PLANE_CRASHES :{LTBLUE}Unzuel Fligercrashen: {ORANGE}{STRING} +STR_CONFIG_SETTING_PLANE_CRASHES_NONE :keng +STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :reduzéiert +STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :normal +STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :{LTBLUE}Erlaabt d'Iwwerfueren vun Stopschëlder op Stroossen vun der Stad: {ORANGE}{STRING} +STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :{LTBLUE}Erlaabt d'Iwwerfueren vun Stopschëlder op Stroossen vun der Konkurrenz: {ORANGE}{STRING} +STR_CONFIG_SETTING_ADJACENT_STATIONS :{LTBLUE}Erlaabt ugrenzent Statiounen: {ORANGE}{STRING} +STR_CONFIG_SETTING_DYNAMIC_ENGINES :{LTBLUE}E puer NewGRF-Päk aktivéiren: {ORANGE}{STRING} +STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Déi Astellung kann net geännert ginn wann et Gefierer gëtt +STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE :{LTBLUE}Infrastrukturënnerhalt {ORANGE}{STRING} + +STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :{LTBLUE}Fluchhäfen lafen nie of: {ORANGE}{STRING} + +STR_CONFIG_SETTING_WARN_LOST_VEHICLE :{LTBLUE}Warnen wann en Gefier verluer ass: {ORANGE}{STRING} +STR_CONFIG_SETTING_ORDER_REVIEW :{LTBLUE}Opträg vun den Gefierer nopréifen: {ORANGE}{STRING} +STR_CONFIG_SETTING_ORDER_REVIEW_OFF :nee +STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :jo, mee net déi gestoppten Gefierer +STR_CONFIG_SETTING_ORDER_REVIEW_ON :vun allen Gefierer +STR_CONFIG_SETTING_WARN_INCOME_LESS :{LTBLUE}Warnen wann en Gefiert en negativen Akommes huet: {ORANGE}{STRING} +STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :{LTBLUE}Gefierer lafen nie of: {ORANGE}{STRING} +STR_CONFIG_SETTING_AUTORENEW_VEHICLE :{LTBLUE}Gefiert automatesch ernéieren wann ët aal gët: {ORANGE}{STRING} +STR_CONFIG_SETTING_AUTORENEW_MONTHS :{LTBLUE}Autoerneiren wann Gefiert méi wéi {ORANGE}{STRING}{LTBLUE} Méint firum/nom maximalen Alter ass +STR_CONFIG_SETTING_AUTORENEW_MONEY :{LTBLUE}Minimalen Budget fir d'automatesch Erneierung: {ORANGE}{STRING} +STR_CONFIG_SETTING_ERRMSG_DURATION :{LTBLUE}Dauer vun Feelermeldungen: {ORANGE}{STRING} Sekonn{P 0:1 "" en} +STR_CONFIG_SETTING_HOVER_DELAY :{LTBLUE}Weis Tooltips no {ORANGE}{STRING} Sekonn{P 0:1 "" en} +STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :{LTBLUE}Tooltips weisen: {ORANGE}Rietsklick +STR_CONFIG_SETTING_POPULATION_IN_LABEL :{LTBLUE}Weist Bewunnerzuel am Numm vun der Stadt: {ORANGE}{STRING} +STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS :{LTBLUE}Déckt vunn de Linnen vun den Graphen: {ORANGE}{STRING} + +STR_CONFIG_SETTING_LAND_GENERATOR :{LTBLUE}Landgenerator: {ORANGE}{STRING} +STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Original +STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis +STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :{LTBLUE}D'maximal Distanz fir Uelegraffinerien vum Bord vun der Kaart {ORANGE}{STRING} Feld{P 0:1 "" er} +STR_CONFIG_SETTING_SNOWLINE_HEIGHT :{LTBLUE}Schnéigrenz Héicht: {ORANGE}{STRING} +STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :{LTBLUE}Knubbelegkeet vum terrain (nëmmen TerraGenesis) : {ORANGE}{STRING} +STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Ganz Flaach +STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH :Flaach +STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH :Fielseg +STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :Ganz Fielseg +STR_CONFIG_SETTING_TREE_PLACER :{LTBLUE}Baamplanzalgorithmus: {ORANGE}{STRING} +STR_CONFIG_SETTING_TREE_PLACER_NONE :Keen +STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL :Original +STR_CONFIG_SETTING_TREE_PLACER_IMPROVED :Verbessert +STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :{LTBLUE}Héichtenkaartrotatioun: {ORANGE}{STRING} +STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Géint d'Auer +STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :Matt der Auer +STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :{LTBLUE}Héichtenintervall den eng flaach Szenariokaart kritt: {ORANGE}{STRING} +STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Erdëmformung vun Felder um Kaartenrand erlaaben: {ORANGE}{STRING} +STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Een oder méi Felder um nördlechsten Bord sinn net eidel +STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Een oder méi Felder op engem Eck sinn keen Waasser + +STR_CONFIG_SETTING_STATION_SPREAD :{LTBLUE}Max Statiounen Verbreedung: {ORANGE}{STRING} Felder {RED}Warnung: Zevill mécht Spill lues ! +STR_CONFIG_SETTING_SERVICEATHELIPAD :{LTBLUE}Automatesch Maintenance vun Helicopteren: {ORANGE}{STRING} +STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Landschaft-Toolbar op Zuch/Stroos/Schëff/Fluchhafen-Toolbar linken: {ORANGE}{STRING} +STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR :{LTBLUE}Landfaarw déi op der klénger Kaart benotzt get: {ORANGE}{STRING} +STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Gréng +STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Donkelgréng +STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Moof +STR_CONFIG_SETTING_REVERSE_SCROLLING :{LTBLUE}Deen aneren Wee scrollen: {ORANGE}{STRING} +STR_CONFIG_SETTING_SMOOTH_SCROLLING :{LTBLUE}Feinen Scrolling: {ORANGE}{STRING} +STR_CONFIG_SETTING_MEASURE_TOOLTIP :{LTBLUE}Weis en Mooss-Tooltip wann verschidden Bau-Tools benotzt ginn: {ORANGE}{STRING} +STR_CONFIG_SETTING_LIVERIES :{LTBLUE}Weis Firmentracht: {ORANGE}{STRING} +STR_CONFIG_SETTING_LIVERIES_NONE :Keng +STR_CONFIG_SETTING_LIVERIES_OWN :Eegen Firma +STR_CONFIG_SETTING_LIVERIES_ALL :All Firmen +STR_CONFIG_SETTING_PREFER_TEAMCHAT :{LTBLUE}Preferéier Teamchat mat : {ORANGE}{STRING} +STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING :{LTBLUE}Fonktioun vum Scrollrad: {ORANGE}{STRING} +STR_CONFIG_SETTING_SCROLLWHEEL_ZOOM :Kaart Zoomen +STR_CONFIG_SETTING_SCROLLWHEEL_SCROLL :Kaart Scrollen +STR_CONFIG_SETTING_SCROLLWHEEL_OFF :Aus +STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER :{LTBLUE}Map Scrollrad Geschw. : {ORANGE}{STRING} + +STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :{LTBLUE}Rietsklickemulatioun: {ORANGE}{STRING} +STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :COMM+Klick +STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :CTRL+Klick +STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Aus + +STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :{LTBLUE}Lénksklickscroll: {ORANGE}{STRING} + +STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :{LTBLUE}Benotz {ORANGE}{STRING}{LTBLUE} Datumsformat fir Späichernimm +STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :laang (31ten Dez 2008) +STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :kuerz (31-12-2008) +STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31) + +STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE :{LTBLUE}Standard Palette fir NewGRFen déi keng spezifësch Palette hunn: {ORANGE}{STRING} +STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE_DOS :DOS Palette +STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE_WIN :Windows Palette + +STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}Automatesch Pausen beim Start vun enger neier Partie: {ORANGE}{STRING} +STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :{LTBLUE}Wann Paus ass, erlab: {ORANGE}{STRING} +STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :keng Aktiounen +STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :all Net-Bauaktiounen +STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :all ausser Landëmformungen +STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :all Aktiounen +STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :{LTBLUE}Benotzt d'erweidert Gefiererlëscht: {ORANGE}{STRING} +STR_CONFIG_SETTING_LOADING_INDICATORS :{LTBLUE}Weist den Luedstatus un: {ORANGE}{STRING} +STR_CONFIG_SETTING_TIMETABLE_IN_TICKS :{LTBLUE}Weis de Zäitplang an Intervallen amplaz vun Deeg: {ORANGE}{STRING} +STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE :{LTBLUE}Weis Arrivée an Départ am Zaitplang un: {ORANGE}{STRING} +STR_CONFIG_SETTING_QUICKGOTO :{LTBLUE}Schnellkreatiounvun Gefieropträg: {ORANGE}{STRING} +STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE :{LTBLUE}Standard Schinnentyp (no neiem Spill/geluedenem Spill): {ORANGE}{STRING} +STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST :Ëischt verfügbar +STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST :Läscht verfügbar +STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED :Meescht benotzten +STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :{LTBLUE}Weis reservéiert Strecken: {ORANGE}{STRING} +STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :{LTBLUE}Bau-Tools nom Gebrauch aktiv loossen: {ORANGE}{STRING} +STR_CONFIG_SETTING_EXPENSES_LAYOUT :{LTBLUE}Ausgaben vun der Firma an der Finanzfënster gruppéiren: {ORANGE}{STRING} + +STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :{LTBLUE}Gebai ausschalten wann keng passend Gefierer verfügbar sinn: {ORANGE}{STRING} +STR_CONFIG_SETTING_MAX_TRAINS :{LTBLUE}Max Zich pro Firma: {ORANGE}{STRING} +STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :{LTBLUE}Max Stroossengefierer pro Firma: {ORANGE}{STRING} +STR_CONFIG_SETTING_MAX_AIRCRAFT :{LTBLUE}Max Fligeren pro Firma: {ORANGE}{STRING} +STR_CONFIG_SETTING_MAX_SHIPS :{LTBLUE}Max Schëffer pro Firma: {ORANGE}{STRING} + +STR_CONFIG_SETTING_AI_BUILDS_TRAINS :{LTBLUE}Zich fir den Computer ausschalten: {ORANGE}{STRING} +STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES :{LTBLUE}Stroossengefierer fir den Computer ausschalten: {ORANGE}{STRING} +STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT :{LTBLUE}Fligeren fir den Computer ausschalten: {ORANGE}{STRING} +STR_CONFIG_SETTING_AI_BUILDS_SHIPS :{LTBLUE}Schëffer fir den Computer ausschalten: {ORANGE}{STRING} + +STR_CONFIG_SETTING_AI_IN_MULTIPLAYER :{LTBLUE}Erlaabt KI am Multiplayer: {ORANGE}{STRING} +STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES :{LTBLUE}#opcodes befier den Script suspendéiert gëtt: {ORANGE}{STRING} + +STR_CONFIG_SETTING_SERVINT_ISPERCENT :{LTBLUE}Revisiounsintervalen an Prozenter: {ORANGE}{STRING} +STR_CONFIG_SETTING_SERVINT_TRAINS :{LTBLUE}Standard Revisiounsinterval fir Zich: {ORANGE}{STRING} Deeg/% +STR_CONFIG_SETTING_SERVINT_TRAINS_DISABLED :{LTBLUE}Standard Revisiounsinterval fir Zich: {ORANGE}ausgeschalt +STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :{LTBLUE}Standard Revisiounsinterval fir Stroosengefierer: {ORANGE}{STRING} Deeg/% +STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_DISABLED :{LTBLUE}Standard Revisiounsinterval fir Stroossengefierer: {ORANGE}ausgeschalt +STR_CONFIG_SETTING_SERVINT_AIRCRAFT :{LTBLUE}Standard Revisiounsinterval fir Fligeren: {ORANGE}{STRING} Deeg/% +STR_CONFIG_SETTING_SERVINT_AIRCRAFT_DISABLED :{LTBLUE}Standard Revisiounsinterval fir Fligeren: {ORANGE}ausgeschalt +STR_CONFIG_SETTING_SERVINT_SHIPS :{LTBLUE}Standard Revisiounsinterval fir Schëffer: {ORANGE}{STRING} Deeg/% +STR_CONFIG_SETTING_SERVINT_SHIPS_DISABLED :{LTBLUE}Standard Revisiounsinterval fir Schëffer: {ORANGE}ausgeschalt +STR_CONFIG_SETTING_NOSERVICE :{LTBLUE}Revisiounen ausschalten wann Pannen op "Keng" gestallt sinn: {ORANGE}{STRING} +STR_CONFIG_SETTING_WAGONSPEEDLIMITS :{LTBLUE}Geschwindegkeetsbegrenzungen fir Wagongen: {ORANGE}{STRING} +STR_CONFIG_SETTING_DISABLE_ELRAILS :{LTBLUE}Elecktreschschinnen ausschalten: {ORANGE}{STRING} + +STR_CONFIG_SETTING_COLOURED_NEWS_YEAR :{LTBLUE}Faarweg News ab: {ORANGE}{STRING} +STR_CONFIG_SETTING_STARTING_YEAR :{LTBLUE}Startjoer: {ORANGE}{STRING} +STR_CONFIG_SETTING_SMOOTH_ECONOMY :{LTBLUE}Gläichméisseg Economie aschalten (méi oft an kleg Wiessel): {ORANGE}{STRING} +STR_CONFIG_SETTING_ALLOW_SHARES :{LTBLUE}Undeeler vun aaneren Firmen kafen: {ORANGE}{STRING} +STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE :{LTBLUE}Percentage of leg profit to pay in feeder systems: {ORANGE}{STRING}% +STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY :{LTBLUE}Beim Zéien, all: {ORANGE}{STRING} Feld{P "" er} e Signal plazéiren. +STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :{LTBLUE}Automatesch Diksen bauen firun: {ORANGE}{STRING} +STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI :{LTBLUE}Signal GUI erlaaben: {ORANGE}{STRING} +STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE :{LTBLUE}Standard Signal-Typ: {ORANGE}{STRING} +STR_CONFIG_SETTING_DEFAULT_SIGNAL_NORMAL :Blocksignaler +STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBS :Wee-Signaler +STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBSOWAY :Einbahn-Wee-Signaler +STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES :{LTBLUE}Wiessel duerch Signal-Typen: {ORANGE}{STRING} +STR_CONFIG_SETTING_CYCLE_SIGNAL_NORMAL :Nëmmen Blocksignaler +STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :Nëmmen Wee-Signaler +STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :Alleguerten + +STR_CONFIG_SETTING_TOWN_LAYOUT :{LTBLUE}Stroossenlayout an neien Stied: {ORANGE}{STRING} +STR_CONFIG_SETTING_TOWN_LAYOUT_DEFAULT :Original +STR_CONFIG_SETTING_TOWN_LAYOUT_BETTER_ROADS :besser Stroossen +STR_CONFIG_SETTING_TOWN_LAYOUT_2X2_GRID :2x2 Gitter +STR_CONFIG_SETTING_TOWN_LAYOUT_3X3_GRID :3x3 Gitter +STR_CONFIG_SETTING_TOWN_LAYOUT_RANDOM :Zoufälleg +STR_CONFIG_SETTING_ALLOW_TOWN_ROADS :{LTBLUE}Stied därfen Stroossen bauen: {ORANGE}{STRING} +STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :{LTBLUE}Stied dierfen héich Kräizungen bauen: {ORANGE}{STRING} +STR_CONFIG_SETTING_NOISE_LEVEL :{LTBLUE}Erlaab stadkontrolléiert Kaméidisniveau fir Fluchhäfen: {ORANGE}{STRING} +STR_CONFIG_SETTING_TOWN_FOUNDING :{LTBLUE}Stiedgrënnung am Spill: {ORANGE}{STRING} +STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :verbueden +STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :erlabt +STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :erlabt, custom Stad-Layout + +STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :{LTBLUE}Bamplazéirung: {ORANGE}{STRING} +STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_NONE :keng{RED}(zerstéiert Bauholzfabrik) +STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_RAINFOREST :nëmmen am Reebësch +STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_ALL :iwwerall + +STR_CONFIG_SETTING_TOOLBAR_POS :{LTBLUE}Positioun vun der Haapt-Toolbar: {ORANGE}{STRING} +STR_CONFIG_SETTING_STATUSBAR_POS :{LTBLUE}Positioun vun der Statusbar: {ORANGE}{STRING} +STR_CONFIG_SETTING_SNAP_RADIUS :{LTBLUE}Fënsteren rasten bei {ORANGE}{STRING} pixel an +STR_CONFIG_SETTING_SNAP_RADIUS_DISABLED :{LTBLUE}Fënsteren rasten bei: {ORANGE}ausgeschalt +STR_CONFIG_SETTING_SOFT_LIMIT :{LTBLUE}Maximal Unzuel vun non-sticky Fënster: {ORANGE}{STRING} +STR_CONFIG_SETTING_SOFT_LIMIT_DISABLED :{LTBLUE}Maximal Unzuel vun non-sticky Fënster: {ORANGE}aus +STR_CONFIG_SETTING_ZOOM_MIN :{LTBLUE}Maximalen Ranzoom Level: {ORANGE}{STRING} +STR_CONFIG_SETTING_ZOOM_MAX :{LTBLUE}Maximalen Rauszoom Level: {ORANGE}{STRING} +STR_CONFIG_SETTING_ZOOM_LVL_MIN :4x +STR_CONFIG_SETTING_ZOOM_LVL_IN_2X :2x +STR_CONFIG_SETTING_ZOOM_LVL_NORMAL :Normal +STR_CONFIG_SETTING_ZOOM_LVL_OUT_2X :2x +STR_CONFIG_SETTING_ZOOM_LVL_OUT_4X :4x +STR_CONFIG_SETTING_ZOOM_LVL_OUT_8X :8x +STR_CONFIG_SETTING_TOWN_GROWTH :{LTBLUE}Stad-Wuestum: {ORANGE}{STRING} +STR_CONFIG_SETTING_TOWN_GROWTH_NONE :Keen +STR_CONFIG_SETTING_TOWN_GROWTH_SLOW :Lues +STR_CONFIG_SETTING_TOWN_GROWTH_NORMAL :Normal +STR_CONFIG_SETTING_TOWN_GROWTH_FAST :Schnell +STR_CONFIG_SETTING_TOWN_GROWTH_VERY_FAST :Ganz schnell +STR_CONFIG_SETTING_LARGER_TOWNS :{LTBLUE}Dierfer déi zu Stied ginn: {ORANGE}1 vun {STRING} +STR_CONFIG_SETTING_LARGER_TOWNS_DISABLED :{LTBLUE}Dierfer déi zu Stied ginn: {ORANGE}Keng +STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :{LTBLUE}Ufangs-Gréisst vun Stied mulitiplizéiren mat: {ORANGE}{STRING} +STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD :{LTBLUE}Beim Stroossebau absurd Stroossenelementer ofrappen: {ORANGE}{STRING} + +STR_CONFIG_SETTING_GUI :{ORANGE}Interface +STR_CONFIG_SETTING_CONSTRUCTION :{ORANGE}Konstruktioun +STR_CONFIG_SETTING_VEHICLES :{ORANGE}Gefierer +STR_CONFIG_SETTING_STATIONS :{ORANGE}Statiounen +STR_CONFIG_SETTING_ECONOMY :{ORANGE}Economie +STR_CONFIG_SETTING_AI :{ORANGE}Géigner +STR_CONFIG_SETTING_DISPLAY_OPTIONS :{ORANGE}Displayoptiounen +STR_CONFIG_SETTING_INTERACTION :{ORANGE}Interaktioun +STR_CONFIG_SETTING_CONSTRUCTION_SIGNALS :{ORANGE}Signaler +STR_CONFIG_SETTING_STATIONS_CARGOHANDLING :{ORANGE}Luedungshandhabung +STR_CONFIG_SETTING_AI_NPC :{ORANGE}Computerspiller +STR_CONFIG_SETTING_VEHICLES_AUTORENEW :{ORANGE}Autoerneieren +STR_CONFIG_SETTING_VEHICLES_SERVICING :{ORANGE}Revisiounen +STR_CONFIG_SETTING_VEHICLES_ROUTING :{ORANGE}Routenplangung +STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}Zich +STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}Stied +STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}Industrien +STR_CONFIG_SETTING_ECONOMY_SCRIPTS :{ORANGE}Scripter + +STR_CONFIG_SETTING_PATHFINDER_OPF :Original +STR_CONFIG_SETTING_PATHFINDER_NPF :NPF +STR_CONFIG_SETTING_PATHFINDER_YAPF_RECOMMENDED :YAPF {BLUE}(recommandéiert) + +STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}Pfadfinder fir Zich: {ORANGE}{STRING} +STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES :{LTBLUE}Pfadfinder fir Stroossengefierer: {ORANGE}{STRING} +STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS :{LTBLUE}Pfadfinder fir Schëffer: {ORANGE}{STRING} +STR_CONFIG_SETTING_REVERSE_AT_SIGNALS :{LTBLUE}Automatëscht Emdréinen bei Signaler: {ORANGE}{STRING} + +STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Astellung änneren + +# Config errors +STR_CONFIG_ERROR :{WHITE}Fehler mat der Konfiguratiounsdatei... +STR_CONFIG_ERROR_ARRAY :{WHITE}... Fehler am Array '{STRING}' +STR_CONFIG_ERROR_INVALID_VALUE :{WHITE}... falschen Wert '{STRING}' fir '{STRING}' +STR_CONFIG_ERROR_TRAILING_CHARACTERS :{WHITE}... Trailing-characters um Enn vun der Astellung '{STRING}' +STR_CONFIG_ERROR_DUPLICATE_GRFID :{WHITE}... ignoréiren NewGRF '{STRING}': Duplikat-GRF ID wéi '{STRING}' +STR_CONFIG_ERROR_INVALID_GRF :{WHITE}... ignoréiren ongültëgen NewGRF '{STRING}': {STRING} +STR_CONFIG_ERROR_INVALID_GRF_NOT_FOUND :net fonnt +STR_CONFIG_ERROR_INVALID_GRF_UNSAFE :onsëcher fir statëschen Gebrauch +STR_CONFIG_ERROR_INVALID_GRF_SYSTEM :System NewGRF +STR_CONFIG_ERROR_INVALID_GRF_INCOMPATIBLE :net mat dëser Versioun vun OpenTTD kompatibel +STR_CONFIG_ERROR_INVALID_GRF_UNKNOWN :onbekannt +STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_LEVEL :{WHITE}... Kompressiounslevel '{STRING}' ass net gültëg. +STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_ALGORITHM :{WHITE}... Savegameformat '{STRING}' gëtt et net. Revertéiren zu '{STRING}' + +# Intro window +STR_INTRO_CAPTION :{WHITE}OpenTTD {REV} + +STR_INTRO_NEW_GAME :{BLACK}Neit Spill +STR_INTRO_LOAD_GAME :{BLACK}Spill lueden +STR_INTRO_PLAY_SCENARIO :{BLACK}Szenario spillen +STR_INTRO_PLAY_HEIGHTMAP :{BLACK}Héichtenkaart spillen +STR_INTRO_SCENARIO_EDITOR :{BLACK}Szenarien Editor +STR_INTRO_MULTIPLAYER :{BLACK}Multiplayer + +STR_INTRO_GAME_OPTIONS :{BLACK}Spilloptiounen +STR_INTRO_DIFFICULTY :{BLACK}Schwieregkeet ({STRING}) +STR_INTRO_ADVANCED_SETTINGS :{BLACK}Erweidert Astellungen +STR_INTRO_NEWGRF_SETTINGS :{BLACK}NewGRF Astellungen +STR_INTRO_ONLINE_CONTENT :{BLACK}Check Online Inhalt +STR_INTRO_SCRIPT_SETTINGS :{BLACK}KI / Spill-Astellungen +STR_INTRO_QUIT :{BLACK}Eraus + +STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Start en neit Spill. Ctrl+Klick iwwersprengt Kaartenkonfiguratioun +STR_INTRO_TOOLTIP_LOAD_GAME :{BLACK}Spiell lueden +STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Nei Partie starten, mat enger Héichtenkaart als Landschaft +STR_INTRO_TOOLTIP_PLAY_SCENARIO :{BLACK}Start eng nei Partie, mat engem eegenen Szenario +STR_INTRO_TOOLTIP_SCENARIO_EDITOR :{BLACK}Erstell eng eegen Spillwelt/Szenario +STR_INTRO_TOOLTIP_MULTIPLAYER :{BLACK}Start en Multiplayer-Spill + +STR_INTRO_TOOLTIP_TEMPERATE :{BLACK}Wielt den Landschaftsstil 'temperéiert' +STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE :{BLACK}Wielt den Landschaftsstil 'sub-arktësch' +STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE :{BLACK}Wielt den Landschaftsstil 'sub-tropësch' +STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE :{BLACK}Wielt den Landschaftsstil 'Spillsaachenland' + +STR_INTRO_TOOLTIP_GAME_OPTIONS :{BLACK}Spilloptiounen +STR_INTRO_TOOLTIP_DIFFICULTY_OPTIONS :{BLACK}Schwieregkeetsastellungen +STR_INTRO_TOOLTIP_ADVANCED_SETTINGS :{BLACK}Weist erweidert Astellungen +STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}NewGRF Astellungen uweisen +STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Check op neien Inhalt kann downgeload gin +STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Weis KI an Spill-Script-Astellungen +STR_INTRO_TOOLTIP_QUIT :{BLACK}Aus 'OpenTTD' eraus goen + +STR_INTRO_TRANSLATION :{BLACK}Des Iwwersetzung huet {NUM} String{P "" s}. Hëlleft OpenTTD besser ze man andem der ierch als Iwwersetzer mellt!. Liest readme.txt fir d'Detailer. + +# Quit window +STR_QUIT_CAPTION :{WHITE}Eraus +STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Sidd der sécher dass dir aus dem OpenTTD eraus wëllt , an an den {STRING} zréck? +STR_QUIT_YES :{BLACK}Jo +STR_QUIT_NO :{BLACK}Nee + +# Supported OSes +STR_OSNAME_WINDOWS :Windows +STR_OSNAME_DOS :DOS +STR_OSNAME_UNIX :Unix +STR_OSNAME_OSX :OS{NBSP}X +STR_OSNAME_BEOS :BeOS +STR_OSNAME_HAIKU :Haiku +STR_OSNAME_MORPHOS :MorphOS +STR_OSNAME_AMIGAOS :AmigaOS +STR_OSNAME_OS2 :OS/2 +STR_OSNAME_SUNOS :SunOS + +# Abandon game +STR_ABANDON_GAME_CAPTION :{WHITE}Spill ophalen +STR_ABANDON_GAME_QUERY :{YELLOW}Sidd dir sécher dass dir dës Partie ophalen wëllt? +STR_ABANDON_SCENARIO_QUERY :{YELLOW}Sëcher dass der aus dësem Szenario raus wëllt ? + +# Cheat window +STR_CHEATS :{WHITE}Cheats +STR_CHEATS_TOOLTIP :{BLACK}Checkboxen weisen un dass dir den Cheat schon eng Kéier benotzt hutt +STR_CHEATS_WARNING :{BLACK}Warnung! Dir sidd um Wee är Géigner ze verroden. Sou eng Ongnod gëtt bis an all Éiwegkeet behalen +STR_CHEAT_MONEY :{LTBLUE}Suen ëm {CURRENCY_LONG} erhéijen +STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Als Firma spillen: {ORANGE}{COMMA} +STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Magëschen Bulldozer (Industrien ofrappen, onzerstéierbar Objekter): {ORANGE}{STRING} +STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Tunnellen kënnen sech kräizen: {ORANGE}{STRING} +STR_CHEAT_NO_JETCRASH :{LTBLUE}Jet'en maachen net regelméisseg en Accident op klengen Fluchhäfen: {ORANGE} {STRING} +STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Temperéiert Landschaft +STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Sub-Arktësch Landschaft +STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Sub-Tropësch Landschaft +STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Spillland Landschaft +STR_CHEAT_CHANGE_DATE :{LTBLUE}Datum wiesselen: {ORANGE} {DATE_SHORT} +STR_CHEAT_CHANGE_DATE_QUERY_CAPT :{WHITE}Wiessel d'aktuellt Joer +STR_CHEAT_SETUP_PROD :{LTBLUE}Erlaabt änneren vun den Produktiounswerter: {ORANGE}{STRING} + +# Livery window +STR_LIVERY_CAPTION :{WHITE}Neien Faarw Schéma + +STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Weist generell Faarwschemen +STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Weist Zuch Faarwschemen +STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Weist Stroossengefierer Faarwschemen +STR_LIVERY_SHIP_TOOLTIP :{BLACK}Weist d'Schëff Faarwschemen +STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Weist Fliger Faarwschemen +STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Wielt d'Primärfaarw fir den ausgewieltenen Schema +STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Wielt d'Sekundärfaarw fir den ausgewieltenen Schema +STR_LIVERY_PANEL_TOOLTIP :{BLACK}Wielt en Faarwschema fir ze änneren, oder en puer Schemen mat CTRL+Klick. Klickt op d'Këscht fir d'Schemanotzung ze wieselen + +STR_LIVERY_DEFAULT :Standard Tracht +STR_LIVERY_STEAM :Damplok +STR_LIVERY_DIESEL :Diesellok +STR_LIVERY_ELECTRIC :Elektrolok +STR_LIVERY_MONORAIL :Monorail Lok +STR_LIVERY_MAGLEV :Magnéitbunnlok +STR_LIVERY_DMU :DMU +STR_LIVERY_EMU :EMU +STR_LIVERY_PASSENGER_WAGON_STEAM :Passagéierwagon (Damp) +STR_LIVERY_PASSENGER_WAGON_DIESEL :Passagéierwagon (Diesel) +STR_LIVERY_PASSENGER_WAGON_ELECTRIC :Passagéierwagon (Elektrësch) +STR_LIVERY_PASSENGER_WAGON_MONORAIL :Passagéierwagon (Monorail) +STR_LIVERY_PASSENGER_WAGON_MAGLEV :Passagéierwagon (Magnéitbahn) +STR_LIVERY_FREIGHT_WAGON :Wuerenwagon +STR_LIVERY_BUS :Bus +STR_LIVERY_TRUCK :Camion +STR_LIVERY_PASSENGER_SHIP :Passagéierfähr +STR_LIVERY_FREIGHT_SHIP :Wuerenschëff +STR_LIVERY_HELICOPTER :Helicopter +STR_LIVERY_SMALL_PLANE :Klengen Fliger +STR_LIVERY_LARGE_PLANE :Groussen Fliger +STR_LIVERY_PASSENGER_TRAM :Passagéiertram +STR_LIVERY_FREIGHT_TRAM :Wuerentram + +# Face selection window +STR_FACE_CAPTION :{WHITE}Gesiichtsauswiel +STR_FACE_CANCEL_TOOLTIP :{BLACK}Briech d'Auswiel vum Gesiicht of +STR_FACE_OK_TOOLTIP :{BLACK}Accépteier néit Gesiicht + +STR_FACE_MALE_BUTTON :{BLACK}Männlech +STR_FACE_MALE_TOOLTIP :{BLACK}Wielt männlech Gesiichter +STR_FACE_FEMALE_BUTTON :{BLACK}Weiblech +STR_FACE_FEMALE_TOOLTIP :{BLACK}Wielt weiblech Gesiichter +STR_FACE_NEW_FACE_BUTTON :{BLACK}Neit Gesiicht +STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Generéiert zoufällegt neit Gesiicht +STR_FACE_ADVANCED :{BLACK}Erweidert +STR_FACE_ADVANCED_TOOLTIP :{BLACK}Erweidert Gesiichtsauswiel +STR_FACE_SIMPLE :{BLACK}Einfach +STR_FACE_SIMPLE_TOOLTIP :{BLACK}Einfach Gesiichtsauswiel +STR_FACE_LOAD :{BLACK}Lueden +STR_FACE_LOAD_TOOLTIP :{BLACK}Favoriséiert Gesiicht lueden +STR_FACE_LOAD_DONE :{WHITE}Äert favoriséiert Gesiicht ass aus der OpenTTD configuratiouns Datei gelueden ginn. +STR_FACE_FACECODE :{BLACK}Gesiicht no. +STR_FACE_FACECODE_TOOLTIP :{BLACK}Kuckt an wielt d'Gesiichtsnummer vum Firmenpresident +STR_FACE_FACECODE_CAPTION :{WHITE}Kuckt an wielt d'Gesiichtsnummer +STR_FACE_FACECODE_SET :{WHITE}Nei Gesiichtsnummer ass agestallt ginn +STR_FACE_FACECODE_ERR :{WHITE}Konnt d'Gesiichtsnummer net setzen - muss en numereschen Wert tëscht 0 an 4,294,967,295 sinn! +STR_FACE_SAVE :{BLACK}Späicheren +STR_FACE_SAVE_TOOLTIP :{BLACK}Späichert favoriséiert Gesiicht +STR_FACE_SAVE_DONE :{WHITE}Dëst Gesiicht gëtt als Favoriséiert an der OpenTTD Configuratiounsdatei gespäichert. +STR_FACE_EUROPEAN :{BLACK}Europäesch +STR_FACE_SELECT_EUROPEAN :{BLACK}Wielt europäesch Gesiichter +STR_FACE_AFRICAN :{BLACK}Afrikanësch +STR_FACE_SELECT_AFRICAN :{BLACK}Wielt afrikanësch Gesiichter +STR_FACE_YES :Jo +STR_FACE_NO :Nee +STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Schalt Schnautz oder Ouerréng an +STR_FACE_HAIR :Hoër: +STR_FACE_HAIR_TOOLTIP :{BLACK}Hoër änneren +STR_FACE_EYEBROWS :Aaenbraaen: +STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Aaenbraaen Ouerréng +STR_FACE_EYECOLOUR :Aaenfaarw: +STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Aanfaarw änneren +STR_FACE_GLASSES :Brëll: +STR_FACE_GLASSES_TOOLTIP :{BLACK}Brëll anschalten +STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Brëll änneren +STR_FACE_NOSE :Nues: +STR_FACE_NOSE_TOOLTIP :{BLACK}Nues änneren +STR_FACE_LIPS :Lëpsen: +STR_FACE_MOUSTACHE :Schnautz: +STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Lëpsen oder Schnautz änneren +STR_FACE_CHIN :Kënn: +STR_FACE_CHIN_TOOLTIP :{BLACK}Kënn änneren +STR_FACE_JACKET :Mantel: +STR_FACE_JACKET_TOOLTIP :{BLACK}Mantel änneren +STR_FACE_COLLAR :Halsband: +STR_FACE_COLLAR_TOOLTIP :{BLACK}Halsband änneren +STR_FACE_TIE :Krawatt: +STR_FACE_EARRING :Ouerréng: +STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Krawatt oder Ouerréng änneren + +# Network server list +STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Multiplayer +STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Connectioun: +STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Wielt tëscht enger Internet Partie oder enger LAN Partie +STR_NETWORK_SERVER_LIST_LAN :LAN +STR_NETWORK_SERVER_LIST_INTERNET :Internet +STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Spillernumm: +STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}Daat ass den Numm mat deem iersch dei aaner Spiller Identifizéieren kënnen + +STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Numm +STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Numm vum Spill +STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA} +STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Spiller +STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Spiller online / max Spiller{}Firmen online / max Firmen +STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA} +STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Kaartegréisst +STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Kaartegréisst vum Spill{}Klicken fir dono ze sortéieren +STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Datum +STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Momentanen Datum +STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Joer +STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Unzuel vun Joer wou{}daat Spill leeft +STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Sprooch, Serverversioun, etc. + +STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Klickt op en Spill fir et ze selectéieren +STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}Server deem der d'leschte Kéier bäigetrueden sidd: +STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Klickt fir den Server ze wielen deen der d'leschte Kéier haat + +STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}SPILL INFO +STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Spiller: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA} +STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Sprooch: {WHITE}{STRING} +STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Landschaft: {WHITE}{STRING} +STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Kaartegréisst: {WHITE}{COMMA}x{COMMA} +STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Serverversioun: {WHITE}{STRING} +STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Serveradress: {WHITE}{STRING} +STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Startdatum: {WHITE}{DATE_SHORT} +STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Momentanen Datum: {WHITE}{DATE_SHORT} +STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Passwuertgeschützt! +STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVER OFFLINE +STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVER VOLL +STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}VERSIOUNSËNNERSCHEED +STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF ËNNERSCHEEDLECH + +STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Spill bäitrieden +STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Server erneieren +STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Serverinfo erneieren + +STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Server sichen +STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Am Netzwierk no engem Server sichen +STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Server bäisetzen +STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Setzt en Server op d'Lëscht wou ëmmer no enger Partie gesicht gëtt +STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Server starten +STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Eegenen Server starten + +STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Gidd ären Numm an +STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}d'Address vum Host unginn + +# Start new multiplayer server +STR_NETWORK_START_SERVER_CAPTION :{WHITE}Nei Multiplayerpartie starten + +STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Spillnumm: +STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Den Numm deen an der Lëscht vun den Spiller ugewissen gëtt +STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Passwuert setzen +STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}En Passwuert fir d'Spill setzen, dass et net Public accessibel ass + +STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / Internet +STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internet (Werben) +STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} Spiller +STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Max Spiller: +STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Maximal Unzuel vun den Clients. Et muss net all Slot gefëllt sin. +STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} Firm{P a en} +STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Max Firmen: +STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}D'Unzuel vun den Firmen limitéieren +STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} Zuschauer +STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Max Zuschauer: +STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}D'Unzuel vun den Zuschauer limitéiren +STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Geschwaaten Sprooch: +STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Aaner Leit gesinn wéi eng Sprooch um Server geschwaat gëtt + +STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Gidd en Numm fir d'Spill un + +# Network game languages +############ Leave those lines in this order!! +STR_NETWORK_LANG_ANY :Egal +STR_NETWORK_LANG_ENGLISH :Englësch +STR_NETWORK_LANG_GERMAN :Däitsch +STR_NETWORK_LANG_FRENCH :Franséisch +STR_NETWORK_LANG_BRAZILIAN :Brasilianësch +STR_NETWORK_LANG_BULGARIAN :Bulgarësch +STR_NETWORK_LANG_CHINESE :Chinesësch +STR_NETWORK_LANG_CZECH :Tscheschësch +STR_NETWORK_LANG_DANISH :Dänësch +STR_NETWORK_LANG_DUTCH :Holländësch +STR_NETWORK_LANG_ESPERANTO :Esperanto +STR_NETWORK_LANG_FINNISH :Finnësch +STR_NETWORK_LANG_HUNGARIAN :Ungarësch +STR_NETWORK_LANG_ICELANDIC :Isländesch +STR_NETWORK_LANG_ITALIAN :Italienësch +STR_NETWORK_LANG_JAPANESE :Japanësch +STR_NETWORK_LANG_KOREAN :Koreanësch +STR_NETWORK_LANG_LITHUANIAN :Lithauësch +STR_NETWORK_LANG_NORWEGIAN :Norwegësch +STR_NETWORK_LANG_POLISH :Polnësch +STR_NETWORK_LANG_PORTUGUESE :Portugiesësch +STR_NETWORK_LANG_ROMANIAN :Rumänësch +STR_NETWORK_LANG_RUSSIAN :Russësch +STR_NETWORK_LANG_SLOVAK :Slovakësch +STR_NETWORK_LANG_SLOVENIAN :Slovenësch +STR_NETWORK_LANG_SPANISH :Spuenësch +STR_NETWORK_LANG_SWEDISH :Schwedësch +STR_NETWORK_LANG_TURKISH :Türkësch +STR_NETWORK_LANG_UKRAINIAN :Ukrainësch +STR_NETWORK_LANG_AFRIKAANS :Afrikanësch +STR_NETWORK_LANG_CROATIAN :Kroatësch +STR_NETWORK_LANG_CATALAN :Katalanësch +STR_NETWORK_LANG_ESTONIAN :Estnësch +STR_NETWORK_LANG_GALICIAN :Galicianësch +STR_NETWORK_LANG_GREEK :Grieschësch +STR_NETWORK_LANG_LATVIAN :Lettësch +############ End of leave-in-this-order + +# Network game lobby +STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Multiplayer-Spill Empfang + +STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Preparéiert fir bäizetrieden: {ORANGE}{STRING} +STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Eng Lëscht vun den Firmen an dësem Spill. Dir kënnt enger bäitrieden oder eng nei opmaachen. + +STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}FIRMENINFO +STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Firmennumm: {WHITE}{STRING} +STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Grënnung: {WHITE}{NUM} +STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Firmenwert: {WHITE}{CURRENCY_LONG} +STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Kontostand: {WHITE}{CURRENCY_LONG} +STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Akommes vum leschten Joer: {WHITE}{CURRENCY_LONG} +STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Performance: {WHITE}{NUM} + +STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Gefierer: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE} +STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Statiounen: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE} +STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Spiller: {WHITE}{STRING} + +STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nei Firma +STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Nei Firma erstellen +STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Dem Spill nokucken +STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}D'Spill als Zuschauer verfolgen +STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Firma bäitrieden +STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Déi Firma mat verwalten + +# Network connecting window +STR_NETWORK_CONNECTING_CAPTION :{WHITE}Connectioun... + +############ Leave those lines in this order!! +STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Connectéiert... +STR_NETWORK_CONNECTING_2 :{BLACK}(2/6) Authoriséiert... +STR_NETWORK_CONNECTING_3 :{BLACK}(3/6) Waarden... +STR_NETWORK_CONNECTING_4 :{BLACK}(4/6) Kaart eroflueden... +STR_NETWORK_CONNECTING_5 :{BLACK}(5/6) Daten verarbëschten... +STR_NETWORK_CONNECTING_6 :{BLACK}(6/6) Registréiert... + +STR_NETWORK_CONNECTING_SPECIAL_1 :{BLACK}Ruffen d'Spillinfo of.. +STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Ruffen d'Firmeninfos of... +############ End of leave-in-this-order +STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} Spiller firun ierch +STR_NETWORK_CONNECTING_DOWNLOADING_1 :{BLACK}{BYTES} souwait gedownload +STR_NETWORK_CONNECTING_DOWNLOADING_2 :{BLACK}{BYTES} / {BYTES} erofgeluden + +STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Verbindung trennen + +STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Server ass geschützt. Passwuert anginn +STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Firma ass geschützt. Passwuert anginn + +# Network company list added strings +STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}Spillerlëscht +STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Nokucken +STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Nei Firma + +# Network client list +STR_NETWORK_CLIENTLIST_KICK :Kick +STR_NETWORK_CLIENTLIST_BAN :Ban +STR_NETWORK_CLIENTLIST_GIVE_MONEY :Suen ginn +STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL :Jidderengem soen +STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :Der Firma soen +STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :Privat Meldung + +STR_NETWORK_SERVER :Server +STR_NETWORK_CLIENT :Spiller +STR_NETWORK_SPECTATORS :Zuschauer + +STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Gidd den Betrag un deen der wëllt ginn + +# Network set password +STR_COMPANY_PASSWORD_CANCEL :{BLACK}Späicher d'Passwuert net +STR_COMPANY_PASSWORD_OK :{BLACK}Benotz daat neit Passwuert fir d'Firma +STR_COMPANY_PASSWORD_CAPTION :{WHITE}Firmen-Passwuert +STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Standard Firmen-Passwuert +STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Benotzt dëst Passwuert als Standard fir néi Firmen + +# Network company info join/password +STR_COMPANY_VIEW_JOIN :{BLACK}Bäitrieden +STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Bäitrieden an mat där Firma spillen +STR_COMPANY_VIEW_PASSWORD :{BLACK}Passwuert +STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Setzt en Passwuert fir nëmmen authoriséiert Benotzer spillen ze loossen +STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Setzt d'Firmen-Passwuert + +# Network chat +STR_NETWORK_CHAT_SEND :{BLACK}Schécken +STR_NETWORK_CHAT_COMPANY_CAPTION :[Team] : +STR_NETWORK_CHAT_CLIENT_CAPTION :[Privat] {STRING}: +STR_NETWORK_CHAT_ALL_CAPTION :[All] : + +STR_NETWORK_CHAT_COMPANY :[Team] {STRING}: {WHITE}{STRING} +STR_NETWORK_CHAT_TO_COMPANY :[Team] Zu {STRING}: {WHITE}{STRING} +STR_NETWORK_CHAT_CLIENT :[Private] {STRING}: {WHITE}{STRING} +STR_NETWORK_CHAT_TO_CLIENT :[Privat] Zu {STRING}: {WHITE}{STRING} +STR_NETWORK_CHAT_ALL :[All] {STRING}: {WHITE}{STRING} +STR_NETWORK_CHAT_OSKTITLE :{BLACK}Text fir Chat aginn + +# Network messages +STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}Keng Netzwierkgeräter font oder compiléiert ouni ENABLE_NETWORK +STR_NETWORK_ERROR_NOSERVER :{WHITE}Konnt kéng Netzwierkspiller fannen +STR_NETWORK_ERROR_NOCONNECTION :{WHITE}Den Server huet net op d'Ufro geäntwert +STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}Konnt sech wéinst NewGRF ënnerscheed net connectéieren +STR_NETWORK_ERROR_DESYNC :{WHITE}Netzwierksyncronisatiouns-Fehler +STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}Netzwierkverbindung verluer +STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}Konnt den Spillstand net lueden +STR_NETWORK_ERROR_SERVER_START :{WHITE}Konnt den Server net starten +STR_NETWORK_ERROR_CLIENT_START :{WHITE}Konnt sëch net connectéieren +STR_NETWORK_ERROR_TIMEOUT :{WHITE}Connectioun #{NUM} ofgelaaf +STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}En Protokolfehler ass entstaanen an d'Connectioun ass getrennt ginn +STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}D'Versioun vum Client stëmmt net mat där vum Server iwerëneen +STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Falscht Passwuert +STR_NETWORK_ERROR_SERVER_FULL :{WHITE}Den Server ass voll +STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Dir sidd vun dësem Server gebannt +STR_NETWORK_ERROR_KICKED :{WHITE}Dir sidd aus dem Spill gekickt ginn +STR_NETWORK_ERROR_CHEATER :{WHITE}Cheaten ass op dësem Server net erlaabt +STR_NETWORK_ERROR_TOO_MANY_COMMANDS :{WHITE}Dir hudd zevill Befehler un den Server geschéckt +STR_NETWORK_ERROR_TIMEOUT_PASSWORD :{WHITE}Du hues ze laang gebraucht fir en Passwuert anzeginn +STR_NETWORK_ERROR_TIMEOUT_COMPUTER :{WHITE}Dain Computer brauch ze laang fir bäizetrieden +STR_NETWORK_ERROR_TIMEOUT_MAP :{WHITE}Du hues ze laang gebraucht fir d'Kaart rofzelueden +STR_NETWORK_ERROR_TIMEOUT_JOIN :{WHITE}Du hues ze laang gebraucht fir dem Server bäizetrieden + +############ Leave those lines in this order!! +STR_NETWORK_ERROR_CLIENT_GENERAL :generellen Fehler +STR_NETWORK_ERROR_CLIENT_DESYNC :desync Fehler +STR_NETWORK_ERROR_CLIENT_SAVEGAME :konnt d'Kaart net lueden +STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :Connectioun verluer +STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :Protokollfehler +STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :NewGRF ënnerscheedlech +STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :net authoriséiert +STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :invaliden oder onerwaarte Packet kritt +STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :Falsch Versioun +STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :Numm gëtt schon benotzt +STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :falscht Passwuert +STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :falsch Firmen-ID am "DoCommand" +STR_NETWORK_ERROR_CLIENT_KICKED :vum Server gekickt +STR_NETWORK_ERROR_CLIENT_CHEATER :huet probéiert ze cheaten +STR_NETWORK_ERROR_CLIENT_SERVER_FULL :Server voll +STR_NETWORK_ERROR_CLIENT_TOO_MANY_COMMANDS :huet zevill Befehler geschéckt +STR_NETWORK_ERROR_CLIENT_TIMEOUT_PASSWORD :krut keen Passwuert mat Zäit +STR_NETWORK_ERROR_CLIENT_TIMEOUT_COMPUTER :generellen Timeout +STR_NETWORK_ERROR_CLIENT_TIMEOUT_MAP :Kaart rofzelueden huet ze laang gedauert +STR_NETWORK_ERROR_CLIENT_TIMEOUT_JOIN :Kaart ze verarbëschten huet ze laang gedauert +############ End of leave-in-this-order + +STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION_CAPTION :{WHITE}Méiglechen Verbindungsverloscht +STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION :{WHITE}Déi lescht {NUM} Sekonnen{P "" s} sinn keng Daten vum Server komm + +# Network related errors +STR_NETWORK_SERVER_MESSAGE :*** {1:STRING} +############ Leave those lines in this order!! +STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED :Spill pauséiert ({STRING}) +STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_1 :Spill nach ëmmer pauséiert ({STRING}) +STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_2 :Spill nach ëmmer pauséiert ({STRING}, {STRING}) +STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_3 :Spill nach ëmmer pauséiert ({STRING}, {STRING}, {STRING}) +STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_4 :Spill nach pauséiert ({STRING}, {STRING}, {STRING}, {STRING}) +STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED :Spill geet weider ({STRING}) +STR_NETWORK_SERVER_MESSAGE_GAME_REASON_NOT_ENOUGH_PLAYERS :Unzuel Spiller +STR_NETWORK_SERVER_MESSAGE_GAME_REASON_CONNECTING_CLIENTS :Klienten verbannen +STR_NETWORK_SERVER_MESSAGE_GAME_REASON_MANUAL :manuell +STR_NETWORK_SERVER_MESSAGE_GAME_REASON_GAME_SCRIPT :Spill-Script +############ End of leave-in-this-order +STR_NETWORK_MESSAGE_CLIENT_LEAVING :verloossen +STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} ass dem Spill baigetrueden +STR_NETWORK_MESSAGE_CLIENT_JOINED_ID :*** {STRING} ass an d'Spill komm (Client #{2:NUM}) +STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} ass bei d'Firma #{2:NUM} gaangen +STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} ass als Zuschauer do +STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} huet eng nei Firma gegrënnt (#{2:NUM}) +STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} huet d'Spill verloos ({2:STRING}) +STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} huet säin Numm op {STRING} gewiesselt +STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} huet ärer Firma {2:CURRENCY_LONG} ginn +STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** Dir hudd dem {1:STRING} {2:CURRENCY_LONG} ginn +STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}Den Server huet d'Sessioun zougemaach +STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}Den Server gëtt nei gestart...{}Weg. waarden... + +# Content downloading window +STR_CONTENT_TITLE :{WHITE}Downloaden Inhalt +STR_CONTENT_TYPE_CAPTION :{BLACK}Typ +STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Typ vum Inhalt +STR_CONTENT_NAME_CAPTION :{BLACK}Numm +STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Numm vum Inhalt +STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Klick op eng Linn fir Detailer{}Klick Checkbox fir et downzeloaden +STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Wiel alles +STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Wiell all Inhalt fir den Download +STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Wiel Upgrades +STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Markéier all Inhalt,den en Upgrade fir existéirenden Inhalt ass, als Download +STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Alles ofwielen +STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Alles markéiren fir net downzeloaden +STR_CONTENT_FILTER_TITLE :{BLACK}Tag-/Nummfilter: +STR_CONTENT_OPEN_URL :{BLACK}Websäit besichen +STR_CONTENT_OPEN_URL_TOOLTIP :{BLACK}Besicht d'Websäit vun dësem Inhalt +STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Download +STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}Start den Download vum ausgewielten Inhalt +STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}Total Downloadgréisst: {WHITE}{BYTES} +STR_CONTENT_DETAIL_TITLE :{SILVER}INFO +STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}Dir hudd dëst net fir den Download gewielt +STR_CONTENT_DETAIL_SUBTITLE_SELECTED :{SILVER}Dir hudd dëst fir den Download gewielt +STR_CONTENT_DETAIL_SUBTITLE_AUTOSELECTED :{SILVER}Dës Ofhängegkeet gouf ausgewielt fir den download +STR_CONTENT_DETAIL_SUBTITLE_ALREADY_HERE :{SILVER}Dir hudd dëst schon +STR_CONTENT_DETAIL_SUBTITLE_DOES_NOT_EXIST :{SILVER}Dësen Inhalt ass net bekannt an kann net an OpenTTD downgeload gin +STR_CONTENT_DETAIL_UPDATE :{SILVER}Dëst ass en Austausch fir existent {STRING} +STR_CONTENT_DETAIL_NAME :{SILVER}Numm: {WHITE}{STRING} +STR_CONTENT_DETAIL_VERSION :{SILVER}Versioun: {WHITE}{STRING} +STR_CONTENT_DETAIL_DESCRIPTION :{SILVER}Beschreiwung: {WHITE}{STRING} +STR_CONTENT_DETAIL_URL :{SILVER}URL: {WHITE}{STRING} +STR_CONTENT_DETAIL_TYPE :{SILVER}Typ: {WHITE}{STRING} +STR_CONTENT_DETAIL_FILESIZE :{SILVER}Download Gréisst: {WHITE}{BYTES} +STR_CONTENT_DETAIL_SELECTED_BECAUSE_OF :{SILVER}Ausgewielt wéinst: {WHITE}{STRING} +STR_CONTENT_DETAIL_DEPENDENCIES :{SILVER}Ofhängegkeeten: {WHITE}{STRING} +STR_CONTENT_DETAIL_TAGS :{SILVER}Tags: {WHITE}{STRING} +STR_CONTENT_NO_ZLIB :{WHITE}OpenTTD ass ouni "zlib" support gebuild... +STR_CONTENT_NO_ZLIB_SUB :{WHITE}... Inhaltdownload ass net méiglech! + +# Order of these is important! +STR_CONTENT_TYPE_BASE_GRAPHICS :Standard Grafiken +STR_CONTENT_TYPE_NEWGRF :NewGRF +STR_CONTENT_TYPE_AI :KI +STR_CONTENT_TYPE_AI_LIBRARY :KI Librairie +STR_CONTENT_TYPE_SCENARIO :Szenario +STR_CONTENT_TYPE_HEIGHTMAP :Héischtenkaart +STR_CONTENT_TYPE_BASE_SOUNDS :Basis Sounds +STR_CONTENT_TYPE_BASE_MUSIC :Basis Musik +STR_CONTENT_TYPE_GAME_SCRIPT :Spill-Script +STR_CONTENT_TYPE_GS_LIBRARY :GS Librairie + +# Content downloading progress window +STR_CONTENT_DOWNLOAD_TITLE :{WHITE}Downloaden Inhalt... +STR_CONTENT_DOWNLOAD_INITIALISE :{WHITE}Froen Daten un... +STR_CONTENT_DOWNLOAD_FILE :{WHITE}Grad um downloaden {STRING} ({NUM} vun {NUM}) +STR_CONTENT_DOWNLOAD_COMPLETE :{WHITE}Download fäerdeg +STR_CONTENT_DOWNLOAD_PROGRESS_SIZE :{WHITE}{BYTES} vun {BYTES} downgeload ({NUM} %) + +# Content downloading error messages +STR_CONTENT_ERROR_COULD_NOT_CONNECT :{WHITE}Konnt net op den content server konnektéiren... +STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD :{WHITE}Downloading mësslong... +STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_CONNECTION_LOST :{WHITE}... Konnektioun verluer +STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE :{WHITE}... datei net schreiwbar +STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Konnt den downgeload net dekompriméiren + +STR_MISSING_GRAPHICS_SET_CAPTION :{WHITE}Fehlend Grafiken +STR_MISSING_GRAPHICS_SET_MESSAGE :{BLACK}OpenTTDbrauch Grafiken fir ze funktionéiren, mee et konnten keng fond ginn. Wëllsde OpenTTD se downloaden an installéiren loossen ? +STR_MISSING_GRAPHICS_YES_DOWNLOAD :{BLACK}Jo, download d'Grafiken +STR_MISSING_GRAPHICS_NO_QUIT :{BLACK}Nee, verlooss OpenTTD + +# Transparency settings window +STR_TRANSPARENCY_CAPTION :{WHITE}Transparenzoptiounen +STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Wiesselt d'Transparenz fir d'Schëlder. Ctrl+Klick fir festzesetzen +STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Wiesselt d'Transparenz fir d'Beem. Ctrl+Klick fir festzesetzen +STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Wiesselt d'Transparenz fir d'Haiser. Ctrl+Klick fir festzesetzen +STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Wiesselt d'Transparenz fir d'Industrien. Ctrl+Klick fir festzesetzen +STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Wiesselt d'Transparenz fir d'Firmengebaier. Ctrl+Klick fir festzesetzen +STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Wiesselt d'Transparenz fir d'Brécken. Ctrl+Klick fir festzesetzen +STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Wiesselt d'Transparenz fir d'Gebaer wei d'Liichttiirm oder Transmitter. Ctrl+Klick fir festzesetzen +STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Wiesselt d'Transparenz fir d'Iwerleitung. Ctrl+Klick fir festzesetzen +STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Wiesselt d'Transparenz fir d'Luedungsindikatoren. Ctrl+Klick fir festzesetzen +STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Setzt d'Objeten op onsichtbar amplaz transparent + +# Base for station construction window(s) +STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Reechwäit +STR_STATION_BUILD_COVERAGE_OFF :{BLACK}Aus +STR_STATION_BUILD_COVERAGE_ON :{BLACK}Un +STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}Weis d'Reechwäit vun dem Gebäi net un +STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}Weis d'Reechwäit vun dem Gebäi un +STR_STATION_BUILD_ACCEPTS_CARGO :{BLACK}Acceptéiert: {GOLD}{STRING} +STR_STATION_BUILD_SUPPLIES_CARGO :{BLACK}Liwwerung: {GOLD}{STRING} + +# Join station window +STR_JOIN_STATION_CAPTION :{WHITE}D'Gare verbannen +STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Eng separéiert Gare bauen + +STR_JOIN_WAYPOINT_CAPTION :{WHITE}Weepunkt verbannen +STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}Separaten Weepunkt bauen + +# Rail construction toolbar +STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :Schinnenbau +STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :Élektrëschen Zuchbau +STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :Monorailbau +STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION :Magnéitbahnbau + +STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Schinnen bauen. Ctrl wiesselt tëscht bauen/ofrappen. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen +STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Schinnen am automateschen Modus bauen. Ctrl wiesselt tëscht bauen/ofrappen. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen +STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Zuchdepot bauen (fir Zich ze kafen an ze flécken). Shift wiesselt tëscht bauen/ongeféier Käschten uweisen +STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Konvertéiert d'Schinnen zum Weepunkt. Ctrl aktivéiert Weepunkter ze verbannen. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen +STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Gare bauen. Ctrl aktivéiert fir d'Statioun unzebauen. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen +STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Zuchsignaler bauen. Ctrl wiesselt tëscht Diks/Luuten{}Zéien baut Signaler laanscht eng Zuchstreck. Ctrl baut Signaler bis déi nächst Weich{}Ctrl+Klick mécht Selectiounsfënster op.Shift wiesselt tëscht bauen/ongeféier Käschten uweisen +STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Zuchbréck bauen. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen +STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Zuchtunnel bauen. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen +STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Wiesselt tëscht bauen/ofrappen vun Schinnen, Signaler an Statiounen. Ctrl unhalen rappt och Schinnen vun Weepunkter an Statiounen of +STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Konvertéiert den Typ vun Schinnen. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen + +STR_RAIL_NAME_RAILROAD :Schinnen +STR_RAIL_NAME_ELRAIL :Elektrësch Schinnen +STR_RAIL_NAME_MONORAIL :Monorail +STR_RAIL_NAME_MAGLEV :Magnéitbunn + +# Rail depot construction window +STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Zuchdepot Richtung +STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Wielt d'Richtung vum Zuchdepot + +# Rail waypoint construction window +STR_WAYPOINT_CAPTION :{WHITE}Weepunkt +STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Wielt den Weepunktyp + +# Rail station construction window +STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Gare Selectioun +STR_STATION_BUILD_ORIENTATION :{BLACK}Richtung +STR_STATION_BUILD_RAILROAD_ORIENTATION_TOOLTIP :{BLACK}Wielt Gare Richtung +STR_STATION_BUILD_NUMBER_OF_TRACKS :{BLACK}Unzuel vun Schinnen +STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP :{BLACK}Wielt d'Unzuel vun den Gleisen fir d'Gare +STR_STATION_BUILD_PLATFORM_LENGTH :{BLACK}Lengt +STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP :{BLACK}Wielt d'Lengt vun der Gare +STR_STATION_BUILD_DRAG_DROP :{BLACK}Drag & Drop +STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}D'Statioun per drag & drop bauen + +STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Wielt eng Statiounsklass fir ze weisen +STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Wielt den Statiounstyp fir ze bauen + +STR_STATION_CLASS_DFLT :Standard Statioun +STR_STATION_CLASS_WAYP :Weepunkten + +# Signal window +STR_BUILD_SIGNAL_CAPTION :{WHITE}Signalauswiel +STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Block Signal (Diks){} Dëst ass em Basis-Signal, wat nëmmen engem Zuch zur selwechter Zait erlabt an engem Block ze sinn +STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Agangs-Signal (Diks){}Gréng soulaang een oder méi gréng Ausgangs-Signaler op nächsten Streckenabschnitt sin. Anescht ass et roud. +STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Ausgangs-Signal (Diks){}Verhält sech wéi en Block-Signal mee gëtt gebraucht fir déi korrekt Faarw ob Agangs- an Combo-Pre-Signaler ze setzen +STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Combo-Signal (Diks){}En Combo-Signal agéiert wéi en Agangs- an wéi en Ausgangs-Signal. Dëst erlaabt engem vill "Beem" vun Pre-Signaler ze bauen +STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Wee-Signal (Diks){}E Wee-Signal erlabt méi wéi engem Zuch an en Block ze fueren zur selweschter Zäit, wann den Zuch en Wee op en sécheren Stop-Punkt kann reservéiren. Standard Wee-Signaler kënne vun béiden Säiten duerchfuer ginn +STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Einbahn-Wee-Signal (Diks){}E Wee-Signal erlabt méi wéi engem Zuch an en Block ze fueren zur selweschter Zäit, wann den Zuch en Wee op en sécheren Stop-Punkt kann reservéiren. Einbahn-Wee-Signaler kënnen net den falschen Wee duerchfuer ginn +STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Block Signal (electric){}Dëst ass en Basis-Signal, mat dem een een Zuch an engem selwechten Block zur selwechter Zäit erlaabt +STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Agangs-Signal (electric){}Gréng soulaang een oder méi gréng Ausgangssignaler vum nächsten Streckenabschnitt kommen. Anescht ass et roud +STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Ausgangs-Signal (electric){}Verhält sech wéi en Block-Signal mee gëtt gebraucht fir déi korrekt Faarw vun den Agangs- an Combo Pre-Signaler ze setzen +STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Combo-Signal (electric){}D'Combo-Signal ass einfach en An- an Ausgangssignal. Dëst erlaabt grouss "Beem" Presignaler ze bauen +STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Wee-Signal (electric){}E Wee-Signal erlabt méi wéi engem Zuch an en Block eranzefueren, wann den Zuch en Wee op en Stop-Punkt reservéiren kann. Standard Wee-Signaler kënnen vun béiden Säiten duerchfuer ginn +STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Einbahn-Wee-Signal (electric){}En Einbahn-Signal erlaabt méi wéi een Zuch zur selwechter Zäit an engem Block ze sin, wann den Zuch en Wee op en sécheren Stop-Punkt reservéiren kann. Einbahn-Signaler kënnen net vun der falscher Säit duerchfuer ginn +STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Signal konvertéiren{}Wann gewielt, gëtt en geklickten Signal an dat gewielten Signal konvertéiert, Ctrl+Klick wiesselt tëscht den Varianten. Shift weist ongeféier Konvertéirungskäschten +STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Signaldensitéit +STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Setzt Signaldensitéit rof +STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Setzt Signaldensitéit rop + +# Bridge selection window +STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Wiel d'Schinnenbréck +STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Wielt d'Stroossenbréck +STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Bréckenauswiel - Wielt äer Bréck aus +STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY_LONG} +STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY} +STR_BRIDGE_NAME_SUSPENSION_STEEL :Stolen Hängebréck +STR_BRIDGE_NAME_GIRDER_STEEL :Stoldréier Bréck +STR_BRIDGE_NAME_CANTILEVER_STEEL :Fräidroend Stolbréck +STR_BRIDGE_NAME_SUSPENSION_CONCRETE :Betons Hängebréck +STR_BRIDGE_NAME_WOODEN :Holzen Bréck +STR_BRIDGE_NAME_CONCRETE :Betons Bréck +STR_BRIDGE_NAME_TUBULAR_STEEL :Rouerstol Bréck +STR_BRIDGE_TUBULAR_SILICON :Rouer, Silikon + + +# Road construction toolbar +STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Stroossenbau +STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Tramkonstruktioun +STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Baut Stroossen.Ctrl+Klick wiësselt tëscht Stroossen bauen/ofrappen. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen +STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}Tramschinnen bauen. Ctrl+Klick wiësselt tëscht Tramschinnen bauen/ofrappen. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen +STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}D'Strooss mat der Bau-Automatik bauen. Ctrl wiësselt tëscht Stroossen bauen/ofrappen. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen +STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}Tramschinnen mam "Autotram" Modus bauen. Ctrl wiesselt tëscht Tramschinnen bauen/ofrappen. Shift wiesselt tëschtbauen/ongeféier Käschten uweisen +STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Baut Stroossendepot (fir Gefierer ze kafen an ze flécken). Shift wiesselt tëscht bauen/ongeféier Käschten uweisen +STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Tramdepot bauen(fir ze kafen an fir d'Revisioun). Shift wiesselt tëscht bauen/ongeféier Käschten uweisen +STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Baut Busarrêt. Ctrl aktivéiert ubauen vun Statiounen. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen +STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Passagéier-Tramstatioun bauen. Ctrl aktivéirt ubauen vun Statiounen. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen +STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Baut Camionsgare. Ctrl aktivéiert ubauen vun Statiounen. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen +STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}Wueren-Tramstatioun bauen. Ctrl aktivéiert ubauen vun Statiounen. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen +STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Strooss an eng Richtung aktivéieren/déaktivéieren +STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}Baut Stroossenbréck. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen +STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}Tramsbréck bauen. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen +STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}Baut Stroosentunnel. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen +STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Tramtunnel bauen. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen +STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Wieselt bauen/ofrappen vun Stroossenkonstruktiounen +STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Wiesselt bauen/ofrappen vum Trambau + +# Road depot construction window +STR_BUILD_DEPOT_ROAD_ORIENTATION_CAPTION :{WHITE}Stroossendepot Richtung +STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Wielt Stroossendepot Richtung +STR_BUILD_DEPOT_TRAM_ORIENTATION_CAPTION :{WHITE}Tramdepot Richtung +STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Tramdepot Richtung wielen + +# Road vehicle station construction window +STR_STATION_BUILD_BUS_ORIENTATION :{WHITE}Busarrêt Richtung +STR_STATION_BUILD_BUS_ORIENTATION_TOOLTIP :{BLACK}Wielt Busarrêtsrichtung +STR_STATION_BUILD_TRUCK_ORIENTATION :{WHITE}Camionsgare Richtung +STR_STATION_BUILD_TRUCK_ORIENTATION_TOOLTIP :{BLACK}Wielt Camionsgare Richtung +STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION :{WHITE}Passagéier-Tramstatioun Richtung +STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION_TOOLTIP :{BLACK}Passagéier-Tramstatioun Richtung wielen +STR_STATION_BUILD_CARGO_TRAM_ORIENTATION :{WHITE}Wueren-Tramstatioun Richtung +STR_STATION_BUILD_CARGO_TRAM_ORIENTATION_TOOLTIP :{BLACK}Wueren-Tramstatioun Richtung wielen + +# Waterways toolbar (last two for SE only) +STR_WATERWAYS_TOOLBAR_CAPTION :{WHITE}Waasserstroosen bauen +STR_WATERWAYS_TOOLBAR_CAPTION_SE :{WHITE}Waasserstroosen +STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Kanäl bauen. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen +STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Schlass setzen. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen +STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Schëffdepot bauen (fir Schëffer ze bauen an ze warten). Shift wiesselt tëscht bauen/ongeféier Käschten uweisen +STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Schëffdock bauen. Ctrl aktivéiert ubauen vun Statiounen. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen +STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Plazéiert eng Boje, déi als Weepunkt kann benotzt ginn. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen +STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Aquadukt bauen. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen +STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Waasser definéieren.{}Mécht en Kanal. Mat CTRL gedréckt halen um Mieresspigel klicken, iwerflut d'Géigent +STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Plazéier Flëss + +# Ship depot construction window +STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Schëffdepot Richtung +STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP :{BLACK}Wielt d'Schëffdepot Richtung + +# Dock construction window +STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Hafen + +# Airport toolbar +STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Fluchhäfen +STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Fluchhafen bauen. Ctrl aktivéiert ubauen vun Statiounen. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen + +# Airport construction window +STR_STATION_BUILD_AIRPORT_CAPTION :{WHITE}Fluchhafen Selectioun +STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Wielt Gréisst/Typ vum Fluchhafen +STR_STATION_BUILD_AIRPORT_CLASS_LABEL :{BLACK}Fluchhafenklass +STR_STATION_BUILD_AIRPORT_LAYOUT_NAME :{BLACK}Layout {NUM} + +STR_AIRPORT_SMALL :Kleng +STR_AIRPORT_CITY :City +STR_AIRPORT_METRO :Metropolitär Fluchhafen +STR_AIRPORT_INTERNATIONAL :Internationalen Fluchhafen +STR_AIRPORT_COMMUTER :Pendler +STR_AIRPORT_INTERCONTINENTAL :Interkontinental +STR_AIRPORT_HELIPORT :Heliport +STR_AIRPORT_HELIDEPOT :Helidepot +STR_AIRPORT_HELISTATION :Helistatioun + +STR_AIRPORT_CLASS_SMALL :Kleng Fluchhäfen +STR_AIRPORT_CLASS_LARGE :Grouss Fluchhäfen +STR_AIRPORT_CLASS_HUB :Fluchhafen Verdeeler +STR_AIRPORT_CLASS_HELIPORTS :Helicopter Fluchhafen + +STR_STATION_BUILD_NOISE :{BLACK}Kaméidi: {GOLD}{COMMA} + +# Landscaping toolbar +STR_LANDSCAPING_TOOLBAR :{WHITE}Landschaftsbau +STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}En Eck vum Land erofsetzen. Zéien setzt den éischten ugewielten Eck erof an planéiert d'ugewielten Land op déi nei Eckhéicht. Ctrl wielt d'Land diagonal. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen +STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}En Eck vum Land unhiewen. Zéien wielt den éischten Eck an planéiert d'ugewielten Land ob déi nei Eckhéicht. Ctrl wielt d'Land diagonal. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen +STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Land planéiren. Ctrl wielt d'Land diagonal aus. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen +STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Kaaf Land fir zukünftëg Benotzung. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen + +# Object construction window +STR_OBJECT_BUILD_CAPTION :{WHITE}Selektioun vum Objekt +STR_OBJECT_BUILD_TOOLTIP :{BLACK}Wiel d'Objekt dat gebaut gëtt. Shift wiesselt tescht bauen / ongeféier Käschten uweisen +STR_OBJECT_BUILD_CLASS_TOOLTIP :{BLACK}Wiel d'Klass vun dem Objet den sollt gebaut ginn +STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}Preview vum Objekt +STR_OBJECT_BUILD_SIZE :{BLACK}Gréisst: {GOLD}{NUM} x {NUM} Felder + +STR_OBJECT_CLASS_LTHS :Liichttierm +STR_OBJECT_CLASS_TRNS :Transmitter + +# Tree planting window (last two for SE only) +STR_PLANT_TREE_CAPTION :{WHITE}Beem +STR_PLANT_TREE_TOOLTIP :{BLACK}Wielt den Baamtyp. Wann d'Feld schons en Baam huet, gin méi Beem vun verschiddenen Arten gesat +STR_TREES_RANDOM_TYPE :{BLACK}Zoufälleg Beem +STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Zoufälleg Beem planzen. Shift wiesselt tëscht bauen an ongeféier Käschten uweisen +STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Zoufälleg Beem +STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Beem zoufälleg iwert d'Landschaft setzen + +# Land generation window (SE) +STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION :{WHITE}Landerstellung +STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Fielsen iwert d'Landschaft setzen +STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Zone fir Wüst défineieren.{}CTRL unhaalen fir se ze leschen +STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Vergréisser d'Zone fir d'Land unzehiewen/erofzesetzen +STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Verklenger d'Zone fir d'Land unzehiewen/erofzesetzen +STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Generéier en Zoufallsland +STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Neien Szenario man +STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Setz d'Landschaft zréck +STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Huel all Grondstécker vun der Firma ewech + +STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Setz d'Landschaft zréck +STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Sidd der sëcher dass der all Grondstécker vun der Firma ewechhuelen wëllt? + +# Town generation window (SE) +STR_FOUND_TOWN_CAPTION :{WHITE}Staderstellung +STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}Nei Stad +STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Grënn eng nei Stad. Shift+Klick weist ongeféier Käschten +STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Zoufallsstad +STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Grënn d'Stad op enger zoufälleger Plaz +STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Vill zoufälleg Dierfer +STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}D'Kaart zoufälleg mat Dierfer fëllen + +STR_FOUND_TOWN_NAME_TITLE :{YELLOW}Stadnumm: +STR_FOUND_TOWN_NAME_EDITOR_TITLE :{BLACK}Stadnumm agin +STR_FOUND_TOWN_NAME_EDITOR_HELP :{BLACK}Klick fir Stad ze benennen +STR_FOUND_TOWN_NAME_RANDOM_BUTTON :{BLACK}Zoufällegen Numm +STR_FOUND_TOWN_NAME_RANDOM_TOOLTIP :{BLACK}Neien Zoufallsnumm generéiren + +STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Stadgréisst: +STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Kleng +STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Mëttel +STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Grouss +STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Zoufall +STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Wiel d'Stadgréisst +STR_FOUND_TOWN_CITY :{BLACK}Stad +STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Stied wuessen méi schnell wéi Dierfer{}Ofhängeg vun den Astellungen, sinn se méi grouss am Ufank + +STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Stad Stroossenlayout +STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Stroosenlayout fir dës Stad wielen +STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Original +STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Besser Stroossen +STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 Gitter +STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 Gitter +STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Zoufall + +# Fund new industry window +STR_FUND_INDUSTRY_CAPTION :{WHITE}Nei Industrie finanzéiert +STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Wielt déi gewënschten Industrie op der Lëscht aus +STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Vill zoufälleg Industrien +STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}D'Kaart mat villen zoufällegen Industrien fëllen +STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Käschten: {YELLOW}{CURRENCY_LONG} +STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Biergbau +STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Bauen +STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Grënnen + +# Industry cargoes window +STR_INDUSTRY_CARGOES_INDUSTRY_CAPTION :{WHITE}Industrieketten fir {STRING} Industrie +STR_INDUSTRY_CARGOES_CARGO_CAPTION :{WHITE}Industrieketten fir {STRING} Wueren +STR_INDUSTRY_CARGOES_PRODUCERS :{WHITE}Produzéirent Industrien +STR_INDUSTRY_CARGOES_CUSTOMERS :{WHITE}Akzeptéirend Industrien +STR_INDUSTRY_CARGOES_HOUSES :{WHITE}Heiser +STR_INDUSTRY_CARGOES_INDUSTRY_TOOLTIP :{BLACK}Klick op d'Industrie fir d'Liwweranten an Verbraucher ze gesinn +STR_INDUSTRY_CARGOES_CARGO_TOOLTIP :{BLACK}{STRING}{}Klick op d'Wueren fir d'Liwweranten an Verbraucher ze gesinn +STR_INDUSTRY_DISPLAY_CHAIN :{BLACK}Weis "Ketten" +STR_INDUSTRY_DISPLAY_CHAIN_TOOLTIP :{BLACK}Weis Industrien un déi Wueren liwweren an akzeptéiren +STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP :{BLACK}Link op déi kleng Kaart +STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP_TOOLTIP :{BLACK}Selektéiert déi ugewisen Industrien och op der klenger Kaart + +# Land area window +STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Land Informatiounen +STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Käschten fir ze raumen: {LTBLUE}N/A +STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Käschten fir ze raumen: {RED}{CURRENCY_LONG} +STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Akommes wann ofgerappt: {LTBLUE}{CURRENCY_LONG} +STR_LAND_AREA_INFORMATION_OWNER_N_A :N/A +STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Besëtzer: {LTBLUE}{STRING} +STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Stroossenbesëtzer: {LTBLUE}{STRING} +STR_LAND_AREA_INFORMATION_TRAM_OWNER :{BLACK}Trambunnbesëtzer: {LTBLUE}{STRING} +STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Schinnenbesëtzer: {LTBLUE}{STRING} +STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Lokal Autoritéit: {LTBLUE}{STRING} +STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Keng +STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Koordinaten: {LTBLUE}{NUM} x {NUM} x {NUM} ({STRING}) +STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Gebaut: {LTBLUE}{DATE_LONG} +STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Statiounsklass: {LTBLUE}{STRING} +STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Statiounstyp: {LTBLUE}{STRING} +STR_LAND_AREA_INFORMATION_AIRPORT_CLASS :{BLACK}Fluchhafenklass: {LTBLUE}{STRING} +STR_LAND_AREA_INFORMATION_AIRPORT_NAME :{BLACK}Fluchhafennumm: {LTBLUE}{STRING} +STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Fluchhafenfeldnumm: {LTBLUE}{STRING} +STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING} +STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Akzeptéiert Luedung: {LTBLUE} +STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING}) +STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Schinnen Geschw.-Limit: {LTBLUE}{VELOCITY} + +# Description of land area of different tiles +STR_LAI_CLEAR_DESCRIPTION_ROCKS :Fielsen +STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Knubbelegt Land +STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Blankt Land +STR_LAI_CLEAR_DESCRIPTION_GRASS :Gras +STR_LAI_CLEAR_DESCRIPTION_FIELDS :Felder +STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Schnéibedeckt Land +STR_LAI_CLEAR_DESCRIPTION_DESERT :Wüst + +STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} Schinn +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} Schinn mat Blocksignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} Schinn mat Presignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} Schinn mat End-Signaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} Schinn mat Kombo-Signaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} Schinn mat Weesignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} Schinn mat Einbahnsignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} Schinn mat Block- an Presignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} Schinn mat Block- an Endsignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} Schinn mat Block- an Kombosignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} Schinn mat Block- an Weesignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} Schinn mat Block- an Einbahnsignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} Schinn mat Pre- an Endsignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} Schinn mat Pre- an Kombosignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} Schinn mat Pre- an Weesignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} Schinn mat Pre- an Einbahnweesignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} Schinn mat End- an Kombosignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} Schinn mat End- an Weesignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} Schinn mat End an Einbahnweesignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} Schinn mat Kombo- an Weesignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} Schinn mat Kombo- an Einbahnweesignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} Schinn mat Wee- and Einbahnweesignaler +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} Zuchdepot + +STR_LAI_ROAD_DESCRIPTION_ROAD :Strooss +STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Strooss mat Luuchten +STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Strooss mat Beem +STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Stroossendepot +STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Zuch/Strooss Barrière +STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Tram + +# Houses come directly from their building names +STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (gëtt gebaut) + +STR_LAI_TREE_NAME_TREES :Beem +STR_LAI_TREE_NAME_RAINFOREST :Regenwald +STR_LAI_TREE_NAME_CACTUS_PLANTS :Kaktus + +STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Gare +STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Fligerhangar +STR_LAI_STATION_DESCRIPTION_AIRPORT :Fluchhafen +STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Camionsgare +STR_LAI_STATION_DESCRIPTION_BUS_STATION :Busarrêt +STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Schëffshafen +STR_LAI_STATION_DESCRIPTION_BUOY :Boje +STR_LAI_STATION_DESCRIPTION_WAYPOINT :Weepunkt + +STR_LAI_WATER_DESCRIPTION_WATER :Waasser +STR_LAI_WATER_DESCRIPTION_CANAL :Kanal +STR_LAI_WATER_DESCRIPTION_LOCK :Schlass +STR_LAI_WATER_DESCRIPTION_RIVER :Floss +STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Küst oder Flossufer +STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Schëffdepot + +# Industries come directly from their industry names + +STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Zuchtunnel +STR_LAI_TUNNEL_DESCRIPTION_ROAD :Stroossentunnel + +STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Stolen Zuchhängebréck +STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEEL :Stoldréier Zuchbréck +STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Stolen fräidroend Zuchbréck +STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Stolbeton Zuchhängebréck +STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Holzen Zuchbréck +STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Betons Zuchbréck +STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Rouerstol Zuchbréck + +STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Stolen Hängebréck +STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Stoldréier Bréck +STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Fräidroend Stolbréck +STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Stolbetons Hängebréck +STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Holzen Bréck +STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Betons Bréck +STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Rouerstol Brèck + +STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Aquadukt + +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Sender +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Liichttuerm +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Firmen Haaptgebai +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Land am Firmenbesëtz + +# About OpenTTD window +STR_ABOUT_OPENTTD :{WHITE}Iwwert OpenTTD +STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original Copyright {COPYRIGHT} 1995 Chris Sawyer, All Rechter virbehalen +STR_ABOUT_VERSION :{BLACK}OpenTTD Versioun {REV} +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2012 D'OpenTTD team + +# Save/load game/scenario +STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spill späicheren +STR_SAVELOAD_LOAD_CAPTION :{WHITE}Spill lueden +STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Szenario späicheren +STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Szenario lueden +STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Lued Héichtenkaart +STR_SAVELOAD_SAVE_HEIGHTMAP :{WHITE}Héichtenkaart späichern +STR_SAVELOAD_HOME_BUTTON :{BLACK}Klickt hei fir op d'Standard Späicher-/Luedeverzeeschnis ze goen +STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} fräi +STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Lëscht vun den Laafwierker, Dossieren an Späicherstänn +STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}Momentan gewielten Numm fir den Spillstand +STR_SAVELOAD_DELETE_BUTTON :{BLACK}Leschen +STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Lescht den momentan gewielten Spillstand +STR_SAVELOAD_SAVE_BUTTON :{BLACK}Späicheren +STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Späichert dei aktuell Partie ënnert dem gewielten Numm +STR_SAVELOAD_LOAD_BUTTON :{BLACK}Lueden +STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Lued d'ugewielten Spill +STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Spill Detailer +STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Keng Informatioun do +STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING} +STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING} + +STR_SAVELOAD_OSKTITLE :{BLACK}Gidd en Numm an fir den Späicherstand + +# World generation +STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Welt Generatioun +STR_MAPGEN_MAPSIZE :{BLACK}Kaartgréisst: +STR_MAPGEN_BY :{BLACK}* +STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Unz. Dierfer: +STR_MAPGEN_DATE :{BLACK}Datum: +STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Unz. Industrien: +STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Weis d'Schnéilinnhéicht +STR_MAPGEN_SNOW_LINE_UP :{BLACK}Beweg Schnéilinnhéicht rop +STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Beweg Schnéilinnhéicht rof +STR_MAPGEN_RANDOM_SEED :{BLACK}Zoufalls-Zuel: +STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Klick fir eng Zoufalls-Zuel anzegin +STR_MAPGEN_RANDOM :{BLACK}Duerchenen würfeln +STR_MAPGEN_RANDOM_HELP :{BLACK}Zoufallszuel änneren fir den Terrain-Generator +STR_MAPGEN_LAND_GENERATOR :{BLACK}Landgenerator: +STR_MAPGEN_TREE_PLACER :{BLACK}Baam Algorithmus: +STR_MAPGEN_TERRAIN_TYPE :{BLACK}Terrain Typ: +STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Mieresspigel: +STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Flëss: +STR_MAPGEN_SMOOTHNESS :{BLACK}Mëllt: +STR_MAPGEN_VARIETY :{BLACK}Vielfaltverdeelung: +STR_MAPGEN_GENERATE :{WHITE}Generéiren + +# Strings for map borders at game generation +STR_MAPGEN_BORDER_TYPE :{BLACK}Kartenenner: +STR_MAPGEN_NORTHWEST :{BLACK}Nordwest +STR_MAPGEN_NORTHEAST :{BLACK}Nordost +STR_MAPGEN_SOUTHEAST :{BLACK}Südost +STR_MAPGEN_SOUTHWEST :{BLACK}Südwest +STR_MAPGEN_BORDER_FREEFORM :{BLACK}Fräiform +STR_MAPGEN_BORDER_WATER :{BLACK}Waasser +STR_MAPGEN_BORDER_RANDOM :{BLACK}Zoufälleg +STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}Zoufall +STR_MAPGEN_BORDER_MANUAL :{BLACK}Handbuch + +STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Héichtekaart rotatioun: +STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Héichtekaart Numm: +STR_MAPGEN_HEIGHTMAP_SIZE_LABEL :{BLACK}Gréisst: +STR_MAPGEN_HEIGHTMAP_SIZE :{ORANGE}{NUM} x {NUM} + +STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Gidd eng zoufälleg Zuel an +STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Ännert d'Schnéilinnhéicht +STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Änner d'Startjoer + +# SE Map generation +STR_SE_MAPGEN_CAPTION :{WHITE}Szenarientyp +STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Flaachland +STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Generéier en flaacht Land +STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Zoufallsland +STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}Héicht vum flaachen Land: +STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Héicht vum flaachen land 1 rofsetzen +STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Héicht vum flaachen land 1 ropsetzen + +STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Héicht vum flaachen Land änneren + +# Map generation progress +STR_GENERATION_WORLD :{WHITE}Generéiren d'Welt... +STR_GENERATION_ABORT :{BLACK}Ofbriechen +STR_GENERATION_ABORT_CAPTION :{WHITE}Welt Generatioun ofbriechen +STR_GENERATION_ABORT_MESSAGE :{YELLOW}Wëllt dir wierklech d'Generatioun ofbriechen? +STR_GENERATION_PROGRESS :{WHITE}{NUM}% komplett +STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} +STR_GENERATION_WORLD_GENERATION :{BLACK}Welt Generatioun +STR_GENERATION_RIVER_GENERATION :{BLACK}Generéiren vun Flëss +STR_GENERATION_TREE_GENERATION :{BLACK}Baam Generatioun +STR_GENERATION_OBJECT_GENERATION :{BLACK}Unbewegbar Generatioun +STR_GENERATION_CLEARING_TILES :{BLACK}Generatioun vun knubblegen an stengegen Land +STR_GENERATION_SETTINGUP_GAME :{BLACK}Spill gëtt opgestallt +STR_GENERATION_PREPARING_TILELOOP :{BLACK}Running tile-loop +STR_GENERATION_PREPARING_SCRIPT :{BLACK}Lafende Script +STR_GENERATION_PREPARING_GAME :{BLACK}Preparéiren Spill + +# NewGRF settings +STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF Astellungen +STR_NEWGRF_SETTINGS_INFO_TITLE :{WHITE}Detailléiert NewGRF Informatioun +STR_NEWGRF_SETTINGS_ACTIVE_LIST :{WHITE}Aktiv NewGRF Dateien +STR_NEWGRF_SETTINGS_INACTIVE_LIST :{WHITE}Inaktiv NewGRF Dateien +STR_NEWGRF_SETTINGS_SELECT_PRESET :{ORANGE}Wiel Preset: +STR_NEWGRF_FILTER_TITLE :{ORANGE}Filter string: +STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Selectéierten Preset lueden +STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Preset späichern +STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Aktuell Lëscht als Preset späichern +STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Presetnumm ugin +STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Preset leschen +STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Selectéierten Preset leschen +STR_NEWGRF_SETTINGS_ADD :{BLACK}Baifügen +STR_NEWGRF_SETTINGS_ADD_FILE_TOOLTIP :{BLACK}Selectionéiert NewGRF an der Config baisetzen +STR_NEWGRF_SETTINGS_RESCAN_FILES :{BLACK}Dateien nei scannen +STR_NEWGRF_SETTINGS_RESCAN_FILES_TOOLTIP :{BLACK}Update d'Lëscht vun verfügbaren NewGRF Dateien. +STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Wechhhuelen +STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Selectéiert NewGRF aus der Lëscht huelen +STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Rop +STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Setzt d'NewGRF an der Lëscht erop +STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Rof +STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Setzt d'NewGRF an der Lëscht erof +STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}Eng Lëscht vun NewGRF Dateien déi installéiert sinn. + +STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Set parameters +STR_NEWGRF_SETTINGS_SHOW_PARAMETERS :{BLACK}Weis d'Parameter +STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Palette wiesselen +STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Wiessel Palette vun den selectéierten NewGRF.{} Maach dat wann d'Grafiken vun deser NewGRF rosa am Spill ausgesin +STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Ännerungen unhuelen + +STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Fann Inhalt den feelt online +STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Check op den Inahlt den feelt online kann fonnt gin + +STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Dateinumm: {SILVER}{STRING} +STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING} +STR_NEWGRF_SETTINGS_VERSION :{BLACK}Versioun: {SILVER}{NUM} +STR_NEWGRF_SETTINGS_MIN_VERSION :{BLACK}Min. kompatibel Versioun: {SILVER}{NUM} +STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING} +STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Palette: {SILVER}{STRING} +STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parameter: {SILVER}{STRING} + +STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Keng Info verfügbar +STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Datei net fonnt. +STR_NEWGRF_SETTINGS_DISABLED :{RED}Ausgeschalt +STR_NEWGRF_SETTINGS_INCOMPATIBLE :{RED}Onkompatibel mat dëser Versioun vun OpenTTD + +# NewGRF parameters window +STR_NEWGRF_PARAMETERS_CAPTION :{WHITE}NewGRF Parameter änneren +STR_NEWGRF_PARAMETERS_CLOSE :{BLACK}Zouman +STR_NEWGRF_PARAMETERS_RESET :{BLACK}Reset +STR_NEWGRF_PARAMETERS_RESET_TOOLTIP :{BLACK}Setzt all Paramater op den Standard zréck +STR_NEWGRF_PARAMETERS_DEFAULT_NAME :Parameter {NUM} +STR_NEWGRF_PARAMETERS_SETTING :{STRING}: {ORANGE}{STRING} +STR_NEWGRF_PARAMETERS_NUM_PARAM :{LTBLUE}Unzuel Parameter: {ORANGE}{NUM} + +# NewGRF inspect window +STR_NEWGRF_INSPECT_CAPTION :{WHITE}Inspzéier - {STRING} +STR_NEWGRF_INSPECT_PARENT_BUTTON :{BLACK}Parent +STR_NEWGRF_INSPECT_PARENT_TOOLTIP :{BLACK}Inspizéier den Objet vun der "parent scope" + +STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT :{STRING} op {HEX} +STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_OBJECT :Objekt +STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_RAIL_TYPE :Schinnentyp + +STR_NEWGRF_INSPECT_QUERY_CAPTION :{WHITE}NewGRF Variabel 60+x Parameter (hexadezimal) + +# Sprite aligner window +STR_SPRITE_ALIGNER_CAPTION :{WHITE}Alignéiren d'Sprite {COMMA} ({STRING}) +STR_SPRITE_ALIGNER_NEXT_BUTTON :{BLACK}Nächst Sprite +STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Géi weider op déi nächst normal Sprite, iwersprang all pseudo/recolour/font Sprite an emsprangen um Ufank +STR_SPRITE_ALIGNER_GOTO_BUTTON :{BLACK}Géi op Sprite +STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Géi op d'Sprite. Wann d'Sprite keng normal Sprite ass, géi op déi nächst normal Sprite +STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Fiirescht Sprite +STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Géi weider op déi nächst normal Sprite, iwersprang all pseudo/recolour/font Sprite an emsprangen um Ufank +STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representatioun vun der grad gewielter Sprite. Den Alignement gëtt ignoréiert wann d'Sprite gezun gëtt +STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Beweg Sprite, X an Y offsets enneren sech +STR_SPRITE_ALIGNER_OFFSETS :{BLACK}X offset: {NUM}, Y offset: {NUM} +STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}Wiel Sprite +STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Wiel en Sprite egalwou um Schierm aus + +STR_SPRITE_ALIGNER_GOTO_CAPTION :{WHITE}Géi op Sprite + +# NewGRF (self) generated warnings/errors +STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING} +STR_NEWGRF_ERROR_MSG_WARNING :{RED}Warnung: {SILVER}{STRING} +STR_NEWGRF_ERROR_MSG_ERROR :{RED}Error: {SILVER}{STRING} +STR_NEWGRF_ERROR_MSG_FATAL :{RED}Fatal: {SILVER}{STRING} +STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}E fatalen NewGRF Fehler ass geschitt: {}{STRING} +STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} wärt net mat der TTDPatch vun OpenTTD versioun funktionéiren +STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} ass fir {STRING} Versioun vun TTD +STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} ass designed fir mat {STRING} benotzt ze gin +STR_NEWGRF_ERROR_INVALID_PARAMETER :Invaliden Parameter fir {1:STRING}: Parameter {STRING} ({NUM}) +STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} muss firun {STRING} gelueden ginn +STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} muss no {STRING} gelueden gin +STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} brauch OpenTTD Versioun {STRING} oder méi nei +STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :GRF Datei déi designed gouf fir ze iwwersetzen +STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Zevill NewGRFen gelueden. +STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :{1:STRING} als statësch NewGRF lueden mat {STRING} kann Desyncs efirrufen +STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :Onerwarten Sprite (Sprite {3:NUM}) +STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :Onbekannten Aktioun 0 property {4:HEX} (Sprite {3:NUM}) +STR_NEWGRF_ERROR_INVALID_ID :Versicht invalid ID ze benotzen (Sprite {3:NUM}) +STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} huet eng korrupt Sprite. All korrupt Sprites ginn als Fragezeichen (?) duergestallt +STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Huet eng Rei Action 8 Einträg (Sprite {3:NUM}) +STR_NEWGRF_ERROR_READ_BOUNDS :Lanscht d'Enn vum Pseudo-Sprite gelies (Sprite {3:NUM}) +STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}D'momentan benotzten Grafikset huet e puer Sprites ze mann. {}W.e.g d'Basisgrafikset updaten +STR_NEWGRF_ERROR_GRM_FAILED :Ugefroten GRF Ressource net verfügbar (sprite {3:NUM}) +STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} gouf ausgeschalt vun {STRING} +STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Invalid/onbekannten Sprite Layout Format (Sprite {3:NUM}) + +# NewGRF related 'general' warnings +STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Opgepasst! +STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Dir maacht Ännerungen an engem lafenden Spill. Dëst kann OpenTTD crashen.W.e.g dëst net als Bug melden.{}Sidder sécher? + +STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Kann Datei net bäisetzen: Duplikat GRF ID +STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Passend Datei net fonnt (kompatibel GRF gelued) + +STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Kompatibel GRF(s) gelueden fir fehlend Dateien +STR_NEWGRF_DISABLED_WARNING :{WHITE}Fehlend GRF Datei(en) sinn ausgeschalt +STR_NEWGRF_UNPAUSE_WARNING_TITLE :{YELLOW}Fehlend GRF Datei(en) +STR_NEWGRF_UNPAUSE_WARNING :{WHITE}Entpausen cann OpenTTD crashen.{} Wellsde wierklech entpausen ? + +# NewGRF status +STR_NEWGRF_LIST_NONE :Keng +STR_NEWGRF_LIST_ALL_FOUND :All Dateien fonnt +STR_NEWGRF_LIST_COMPATIBLE :{YELLOW}Kompatibel Dateien fonnt +STR_NEWGRF_LIST_MISSING :{RED}Dateien fehlen + +# NewGRF 'it's broken' warnings +STR_NEWGRF_BROKEN :{WHITE}Verhalen vun der NewGRF '{0:STRING}' kann Desyncs oder Crashen verursachen +STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Changéiert Zoustand fir '{1:ENGINE}' wann net an engem Depot +STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Changéiert Gefierlengt fir '{1:ENGINE}' wann net an engem Depot +STR_BROKEN_VEHICLE_LENGTH :{WHITE}Zuch'{VEHICLE}' vun der Firma '{COMPANY}' huet eng falsch Längt. Et kënnt wahrscheinlech wéinst den NewGRFs. Spill kann desyncroniséiren oder ofstierzen + +STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:STRING}' huet Fehlinformatiounen +STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Cargo/refit Informatioun fir '{1:ENGINE}' ass anescht wéi an der Kaflëscht no der Constructioun. Dëst kann en Autoerneirung/-ersetzen Fehler oprufen +STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' huet eng Endlosschläif am Production callback verursaacht +STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Callback {1:HEX} returned unknown/invalid result {2:HEX} + +# 'User removed essential NewGRFs'-placeholders for stuff without specs +STR_NEWGRF_INVALID_CARGO : +STR_NEWGRF_INVALID_CARGO_ABBREV :?? +STR_NEWGRF_INVALID_CARGO_QUANTITY :{COMMA} vun +STR_NEWGRF_INVALID_ENGINE : +STR_NEWGRF_INVALID_INDUSTRYTYPE : + +# NewGRF scanning window +STR_NEWGRF_SCAN_CAPTION :{WHITE}Scannen NewGRFen +STR_NEWGRF_SCAN_MESSAGE :{BLACK}Scannen NewGRFen. Dëst kann eng Weil dauern, je no Emfang ... +STR_NEWGRF_SCAN_STATUS :{BLACK}{NUM} NewGRF{P "" en} gescanned vun ongeféier {NUM} NewGRF{P "" en} +STR_NEWGRF_SCAN_ARCHIVES :Archiver scannen + +# Sign list window +STR_SIGN_LIST_CAPTION :{WHITE}Schëlderlëscht - {COMMA} Schëld{P "" er} +STR_SIGN_LIST_MATCH_CASE :{BLACK}Zoutreffenden Fall +STR_SIGN_LIST_CLEAR :{BLACK}Filter läschen +STR_SIGN_LIST_MATCH_CASE_TOOLTIP :{BLACK}Zoutreffend Fäll wiesselen wann Schëldernimm mam String-Filter verglach ginn +STR_SIGN_LIST_CLEAR_TOOLTIP :{BLACK}Filter string läschen + +# Sign window +STR_EDIT_SIGN_CAPTION :{WHITE}Schëldtext änneren +STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Géi bei d'nächst Schëld +STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Géi bei d'Schëld firdrun + +STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Gidd en Numm fir d'Schëld an + +# Town directory window +STR_TOWN_DIRECTORY_CAPTION :{WHITE}Stied +STR_TOWN_DIRECTORY_NONE :{ORANGE}- Keng - +STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA}) +STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Stiednimm - klickt op den Numm fir d'Usiicht drop ze zentréieren. Ctrl+Klick erstellt eng nei Usiicht vun der Stad +STR_TOWN_POPULATION :{BLACK}Weltbevölkerung: {COMMA} + +# Town view window +STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN} +STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Stad) +STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}Bewunnerunzuel: {ORANGE}{COMMA}{BLACK} Haiser: {ORANGE}{COMMA} +STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Passagéier leschten Mount: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA} +STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Post leschten Mount: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA} +STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Luedungen gebraucht fir Stadwuestum: +STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_GENERAL :{ORANGE}{STRING}{RED} gebraucht +STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING}{BLACK} gebraucht am Wanter +STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL :{ORANGE}{STRING}{GREEN} geliwwert +STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{RED} (nach gebraucht) +STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{GREEN} (geliwwert) +STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Stat wiisst all {ORANGE}{COMMA}{BLACK} D{P aag eeg} +STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Stat wiisst all {ORANGE}{COMMA}{BLACK} D{P aag eeg} (finanzéiert) +STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}Stat wiisst{RED} net{BLACK} +STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Kaméidislimit an der Stad: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA} +STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Zentréiert d'Usiicht op d'Stad. Ctrl+Klick erstellt eng nei Usiicht op d'Stad +STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Gemeng +STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Weist d'Informatiounen zu der Gemeng +STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Wiesselt den Stadnumm + +STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Erweideren +STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}Stad méi grouss maachen +STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Leschen +STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Dës Stad ganz leschen + +STR_TOWN_VIEW_RENAME_TOWN_BUTTON :Stad ëmbenennen + +# Town local authority window +STR_LOCAL_AUTHORITY_CAPTION :{WHITE}{TOWN} Gemeng +STR_LOCAL_AUTHORITY_COMPANY_RATINGS :{BLACK}Transportfirmen Bewertung: +STR_LOCAL_AUTHORITY_COMPANY_RATING :{YELLOW}{COMPANY} {COMPANY_NUM}: {ORANGE}{STRING} +STR_LOCAL_AUTHORITY_ACTIONS_TITLE :{BLACK}Verfügbar Optiounen: +STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP :{BLACK}Lëscht vun Saachen déi an der Stad gemaach kënnen ginn - klickt op eng Optioun fir méi Informatiounen +STR_LOCAL_AUTHORITY_DO_IT_BUTTON :{BLACK}Maach ët +STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP :{BLACK}Féiert déi ungewielten Optioun aus + +STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN :Kleng Marketingaktioun +STR_LOCAL_AUTHORITY_ACTION_MEDIUM_ADVERTISING_CAMPAIGN :Mëttel Marketingsaktioun +STR_LOCAL_AUTHORITY_ACTION_LARGE_ADVERTISING_CAMPAIGN :Grouss Marketingsaktioun +STR_LOCAL_AUTHORITY_ACTION_ROAD_RECONSTRUCTION :Strossenneibau finanzéieren +STR_LOCAL_AUTHORITY_ACTION_STATUE_OF_COMPANY :Statu vum Firmenbesëtzer bauen +STR_LOCAL_AUTHORITY_ACTION_NEW_BUILDINGS :Nei Gebaier finanzéieren +STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :Exklusiv Transportrechter kafen +STR_LOCAL_AUTHORITY_ACTION_BRIBE :D'Gemeng bestiechen + +STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}Eng kleng Marketingaktioun starten, fir méi Passagéier an Wueren ze gewannen.{} Käschten: {CURRENCY_LONG} +STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}Eng mëttel Marketingaktioun starten, fir méi Passagéier an Wueren ze gewannen.{} Käschten: {CURRENCY_LONG} +STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}Eng grouss Marketingaktioun starten, fir méi Passagéier an Wueren ze gewannen.{} Käschten: {CURRENCY_LONG} +STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Stroossenneibau an der Stad finanzéieren. Stéiert den Traffic op den Stroossen fir dei nächst 6 Méint.{} Käschten: {CURRENCY_LONG} +STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Eng Statu zur Éier vun der Firma bauen.{} Käschten: {CURRENCY_LONG} +STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}Den Bau vun neien Kommerzgebaier finanzéieren.{} Käschten: {CURRENCY_LONG} +STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW} Kaft fir 1 Joer exklusiv Transportrechter an dëser Stad. D'Gemeng erlabt den Transport vun Passagéier an Wueren nëmmen ärer Firma.{} Käschten: {CURRENCY_LONG} +STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}D'Gemeng bestiechen fir d'Bewertung ze erhéigen, mam Risque fir eng grouss Bestrofung, falls der erwëscht gidd.{} Käschten: {CURRENCY_LONG} + +# Goal window +STR_GOALS_CAPTION :{WHITE}Zieler +STR_GOALS_GLOBAL_TITLE :{BLACK}Global Zieler: +STR_GOALS_TEXT :{ORANGE}{STRING} +STR_GOALS_NONE :{ORANGE}- Keng - +STR_GOALS_COMPANY_TITLE :{BLACK}Firmenzieler: +STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klick op Ziel fir d'Haptfënster op d'Industrie/Stad/Feld ze zentréiren. Ctrl+Klick mëcht eng nei Fënster op der Industrie/Stad/Feld-Positioun op + +# Goal question window +STR_GOAL_QUESTION_CAPTION_QUESTION :Fro +STR_GOAL_QUESTION_CAPTION_INFORMATION :Informatioun +STR_GOAL_QUESTION_CAPTION_WARNING :Warnung +STR_GOAL_QUESTION_CAPTION_ERROR :Fehler + +### Start of Goal Question button list +STR_GOAL_QUESTION_BUTTON_CANCEL :Ofbriechen +STR_GOAL_QUESTION_BUTTON_OK :OK +STR_GOAL_QUESTION_BUTTON_NO :Nee +STR_GOAL_QUESTION_BUTTON_YES :Jo +STR_GOAL_QUESTION_BUTTON_DECLINE :Ofleenen +STR_GOAL_QUESTION_BUTTON_ACCEPT :Unhuelen +STR_GOAL_QUESTION_BUTTON_IGNORE :Ignoréiren +STR_GOAL_QUESTION_BUTTON_RETRY :Nach emol.. +STR_GOAL_QUESTION_BUTTON_PREVIOUS :Zréck +STR_GOAL_QUESTION_BUTTON_NEXT :Nächst +STR_GOAL_QUESTION_BUTTON_STOP :Stop +STR_GOAL_QUESTION_BUTTON_START :Start +STR_GOAL_QUESTION_BUTTON_GO :Lass +STR_GOAL_QUESTION_BUTTON_CONTINUE :Weiderman +STR_GOAL_QUESTION_BUTTON_RESTART :Nei man +STR_GOAL_QUESTION_BUTTON_POSTPONE :Ofwarden +STR_GOAL_QUESTION_BUTTON_SURRENDER :Opginn +STR_GOAL_QUESTION_BUTTON_CLOSE :Zouman + +# Subsidies window +STR_SUBSIDIES_CAPTION :{WHITE}Subventiounen +STR_SUBSIDIES_OFFERED_TITLE :{BLACK}Subventiounen fir den Service: +STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING} vun {STRING} op {STRING}{YELLOW} (by {DATE_SHORT}) +STR_SUBSIDIES_NONE :{ORANGE}- Keng - +STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Servicer mat Subventiounen: +STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} vun {STRING} op {STRING}{YELLOW} ({COMPANY}{YELLOW}, bis {DATE_SHORT}) +STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klick op den Service fir d'Usiicht op d'Industrie/Stad ze zentréieren. Ctrl+Klick erstellt eng nei Usiicht op d'Industrie/Stad + +# Station list window +STR_STATION_LIST_TOOLTIP :{BLACK}Statiounennimm - klick op den Numm fir d'Siicht drop ze zentréieren. Ctrl+Klick erstellt eng nei Usiicht op d'Statioun +STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Haalt Ctrl un fir méi wéi 1 Objekt auszewielen +STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} Statioun{P "" en} +STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATION_FEATURES} +STR_STATION_LIST_WAYPOINT :{YELLOW}{WAYPOINT} +STR_STATION_LIST_NONE :{YELLOW}- Näischt - +STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Selectéier all d'Fabriken +STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Wielt all Luedungstyp (ouni Luedung déi waart) +STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Kéng Luedung + +# Station view window +STR_STATION_VIEW_CAPTION :{WHITE}{STATION} {STATION_FEATURES} +STR_STATION_VIEW_WAITING_TITLE :{BLACK}Um waarden: {WHITE}{STRING} +STR_STATION_VIEW_WAITING_CARGO :{WHITE}{CARGO_LONG} +STR_STATION_VIEW_EN_ROUTE_FROM :{YELLOW}({CARGO_SHORT} ënnerwee vun {STATION}) + +STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Acceptéiert +STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Weis d'Lëscht vun den acceptéierten Wueren +STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Acceptéiert: {WHITE}{STRING} + +STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Bewertungen +STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Weis d'Statiounsbewertungen +STR_STATION_VIEW_CARGO_RATINGS_TITLE :{BLACK}Lokal Bewertungen vun den Transporter: +STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%) + +############ range for rating starts +STR_CARGO_RATING_APPALLING :Schrecklech +STR_CARGO_RATING_VERY_POOR :Ganz schlecht +STR_CARGO_RATING_POOR :Schlecht +STR_CARGO_RATING_MEDIOCRE :Mëttelméisseg +STR_CARGO_RATING_GOOD :Gutt +STR_CARGO_RATING_VERY_GOOD :Ganz gutt +STR_CARGO_RATING_EXCELLENT :Exzellent +STR_CARGO_RATING_OUTSTANDING :Perfekt +############ range for rating ends + +STR_STATION_VIEW_CENTER_TOOLTIP :{BLACK}Zentréiert d'Usiicht op d'Statioun. Ctrl+Klick erstellt eng nei Usiicht op d'Statioun +STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Den Numm vun der Statioun änneren + +STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Weis all Zich déi des Statioun an hierem Zaitplang hun +STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Weis all Stroossengefierter déi des Statioun an hierem Zaitplang hun +STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Weis all Fliger den des Statioun an sengem Zaitplang huet +STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Weis all Schëffer déi des Statioun an hierem Zaitplang hun + +STR_STATION_VIEW_RENAME_STATION_CAPTION :D'Gare ëmbenennen + +# Waypoint/buoy view window +STR_WAYPOINT_VIEW_CAPTION :{WHITE}{WAYPOINT} +STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Zentréiert d'Usiicht op den Weepunkt. Ctrl+Klick erstellt eng nei Usiicht um Weepunkt +STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Weepunkt Numm änneren +STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Zentréiert d'Usiicht op d'Boje. Ctrl+Klick erstellt eng nei Usiicht op der Boje +STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Boje ëmbenennen + +STR_EDIT_WAYPOINT_NAME :{WHITE}Weepunktnumm + +# Finances window +STR_FINANCES_CAPTION :{WHITE}{COMPANY} Finanzen {BLACK}{COMPANY_NUM} +STR_FINANCES_EXPENDITURE_INCOME_TITLE :{WHITE}Ausgaben/Akommes +STR_FINANCES_YEAR :{WHITE}{NUM} +STR_FINANCES_SECTION_CONSTRUCTION :{GOLD}Konstruktioun +STR_FINANCES_SECTION_NEW_VEHICLES :{GOLD}Nei Gefierer +STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS :{GOLD}Zuch Betriebskäschten +STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS :{GOLD}Stroossengefierer Betriebskäschten +STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS :{GOLD}Fliger Betriebskäschten +STR_FINANCES_SECTION_SHIP_RUNNING_COSTS :{GOLD}Schëff Betriebskäschten +STR_FINANCES_SECTION_PROPERTY_MAINTENANCE :{GOLD}Besëtz Ennerhalt +STR_FINANCES_SECTION_TRAIN_INCOME :{GOLD}Zuch Akommes +STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME :{GOLD}Stroossengefierer Akommes +STR_FINANCES_SECTION_AIRCRAFT_INCOME :{GOLD}Fliger Akommes +STR_FINANCES_SECTION_SHIP_INCOME :{GOLD}Schëff Akommes +STR_FINANCES_SECTION_LOAN_INTEREST :{GOLD}Zënssaz +STR_FINANCES_SECTION_OTHER :{GOLD}Aaner +STR_FINANCES_NEGATIVE_INCOME :{BLACK}-{CURRENCY_LONG} +STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURRENCY_LONG} +STR_FINANCES_TOTAL_CAPTION :{WHITE}Total: +STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Kontostand +STR_FINANCES_LOAN_TITLE :{WHITE}Kredit +STR_FINANCES_MAX_LOAN :{WHITE}Max Kredit: {BLACK}{CURRENCY_LONG} +STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG} +STR_FINANCES_BORROW_BUTTON :{BLACK}Léinen {CURRENCY_LONG} +STR_FINANCES_BORROW_TOOLTIP :{BLACK}Erhéicht den Kredit. Ctrl+Klick léint den Maximum +STR_FINANCES_REPAY_BUTTON :{BLACK}Zeréckbezuelen {CURRENCY_LONG} +STR_FINANCES_REPAY_TOOLTIP :{BLACK}Bezuelt en Deel vum Kredit zeréck. Ctrl+Klick bezillt sou vill wéi méglech zréck +STR_FINANCES_INFRASTRUCTURE_BUTTON :{BLACK}Infrastruktur + +# Company view +STR_COMPANY_VIEW_CAPTION :{WHITE}{COMPANY} {BLACK}{COMPANY_NUM} +STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENT_NAME}{}{GOLD}(Manager) + +STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Agefouert: {WHITE}{NUM} +STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Faarw Schema: +STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Gefierer: +STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} Z{P uch ich} +STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} Stroossengefier{P t ter} +STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} Fliger +STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} Schëff{P "" er} +STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Keng +STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Firmenwert: {WHITE}{CURRENCY_LONG} +STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% am Besëtz vun {COMPANY}) +STR_COMPANY_VIEW_INFRASTRUCTURE :{GOLD}Infrastruktur: +STR_COMPANY_VIEW_INFRASTRUCTURE_RAIL :{WHITE}{COMMA} Schinnendeel{P "" er} +STR_COMPANY_VIEW_INFRASTRUCTURE_ROAD :{WHITE}{COMMA} Stroossendeel{P "" er} +STR_COMPANY_VIEW_INFRASTRUCTURE_WATER :{WHITE}{COMMA} Waasserdeel{P "" er} +STR_COMPANY_VIEW_INFRASTRUCTURE_STATION :{WHITE}{COMMA} Statiounendeel{P "" er} +STR_COMPANY_VIEW_INFRASTRUCTURE_AIRPORT :{WHITE}{COMMA} Fluchh{P afen äfen} +STR_COMPANY_VIEW_INFRASTRUCTURE_NONE :{WHITE}Keng + +STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Haaptgebai bauen +STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Haaptgebai bauen +STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Weist Haaptgebai +STR_COMPANY_VIEW_VIEW_HQ_TOOLTIP :{BLACK}Haaptgebai weisen +STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Firmenhaaptgebai réckelen +STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Bau d'Firmenhaaptgebai op eng aaner Plaz.Käschten: 1% vun dem Firmenwert. Shift+Klick weist ongeféier Käschten ouni ze réckelen +STR_COMPANY_VIEW_INFRASTRUCTURE_BUTTON :{BLACK}Detailer +STR_COMPANY_VIEW_INFRASTRUCTURE_TOOLTIP :{BLACK}Detailléiert Infrastrukturen uweisen + +STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}Neit Gesiicht +STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Wielt en neit Gesiicht fir den Manager +STR_COMPANY_VIEW_COLOUR_SCHEME_BUTTON :{BLACK}Faarw Schema +STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}Ännert d'Firmengefierter Faarw +STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}Firmennumm +STR_COMPANY_VIEW_COMPANY_NAME_TOOLTIP :{BLACK}Ännert den Firmennumm +STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}Managernumm +STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Ännert den Numm vum Manager + +STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Kaaft 25%Undeel vun der Firma +STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Verkaaft 25% Undeel vun der Firma +STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Kaaft 25%Undeel vun dëser Firma. Shift+Klick weist ongeféier Käschten ouni Kaf vun Aktien +STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Verkaaft 25% Undeel vun dëser Firma. Shift+Klick weist ongeféier Käschten ouni Verkaf vun Aktien + +STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Firmennumm +STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Numm vum Manager + +STR_BUY_COMPANY_MESSAGE :{WHITE}Mir sichen eng Transportfirma déi eis Firma iwerhuelen wëll.{}{}Wëllt dir {COMPANY} fir {CURRENCY_LONG} kafen? + +# Company infrastructure window +STR_COMPANY_INFRASTRUCTURE_VIEW_CAPTION :{WHITE}Infrastruktur vun {COMPANY} +STR_COMPANY_INFRASTRUCTURE_VIEW_RAIL_SECT :{GOLD}Schinnenstécker: +STR_COMPANY_INFRASTRUCTURE_VIEW_SIGNALS :{WHITE}Signaler +STR_COMPANY_INFRASTRUCTURE_VIEW_ROAD_SECT :{GOLD}Stroossenstécker: +STR_COMPANY_INFRASTRUCTURE_VIEW_ROAD :{WHITE}Strooss +STR_COMPANY_INFRASTRUCTURE_VIEW_TRAMWAY :{WHITE}Tram +STR_COMPANY_INFRASTRUCTURE_VIEW_WATER_SECT :{GOLD}Waasserfelder: +STR_COMPANY_INFRASTRUCTURE_VIEW_CANALS :{WHITE}Kanäl +STR_COMPANY_INFRASTRUCTURE_VIEW_STATION_SECT :{GOLD}Statiounen: +STR_COMPANY_INFRASTRUCTURE_VIEW_STATIONS :{WHITE}Statiounsfelder +STR_COMPANY_INFRASTRUCTURE_VIEW_AIRPORTS :{WHITE}Fluchhäfen +STR_COMPANY_INFRASTRUCTURE_VIEW_COST :{WHITE}{1:CURRENCY_LONG}/Jr ({0:COMMA}) +STR_COMPANY_INFRASTRUCTURE_VIEW_TOTAL :{WHITE}{CURRENCY_LONG}/Jr + +# Industry directory +STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Industrien +STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- Keng - +STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO_LONG}{STRING}){YELLOW} ({COMMA}% transportéiert) +STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO_LONG}{STRING}/{CARGO_LONG}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transportéiert) +STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY} +STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Fabrikennimm - klickt op en Numm fir d'Usiicht do drop ze zentréieren. Ctrl+Klick erstellt eng nei Usiicht op d'Industrie + +# Industry view +STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY} +STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}Produktioun läschten Mount: +STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO_LONG}{STRING}{BLACK} ({COMMA}% transportéiert) +STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Zentréiert d'Siicht op d'Industrie. Ctrl+Klick erstellt eng nei Usiicht op d'Industrie +STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Produktiounslevel: {YELLOW}{COMMA}% + +############ range for requires starts +STR_INDUSTRY_VIEW_REQUIRES_CARGO :{BLACK}Brauch: {YELLOW}{STRING}{STRING} +STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Brauch: {YELLOW}{STRING}{STRING}, {STRING}{STRING} +STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Brauch: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} +############ range for requires ends + +############ range for produces starts +STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Luedungen dei nach verschafft mussen gin: +STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} +STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produzéiert: {YELLOW}{STRING}{STRING} +STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Produzéiert: {YELLOW}{STRING}{STRING}, {STRING}{STRING} +############ range for produces ends + +STR_CONFIG_GAME_PRODUCTION :{WHITE}D'Produktioun änneren (Multipel vun 8, bis op 2040) +STR_CONFIG_GAME_PRODUCTION_LEVEL :{WHITE}Änner den Produktiounslevel (Prozenter, bis zu 800%) + +# Vehicle lists +STR_VEHICLE_LIST_TRAIN_CAPTION :{WHITE}{STRING} - {COMMA} Z{P uch ich} +STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING} - {COMMA} Gefier{P t er} +STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA} Schëff{P "" er} +STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} Fliger + +STR_VEHICLE_LIST_TRAIN_LIST_TOOLTIP :{BLACK}Zich - klickt op den Zuch fir Informatiounen +STR_VEHICLE_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Stroossengefierer - klickt op en Gefiert fir Informatiounen +STR_VEHICLE_LIST_SHIP_TOOLTIP :{BLACK}Schëffer - Klickt op d'Schëff fir Informatiounen +STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP :{BLACK}Fliger - Klickt op den Fliger fir Informatiounen + +STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}Profit dëst Joer: {CURRENCY_LONG} (lescht Joer: {CURRENCY_LONG}) + +STR_VEHICLE_LIST_AVAILABLE_TRAINS :Verfügbar Zich +STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :Verfügbar Gefierer +STR_VEHICLE_LIST_AVAILABLE_SHIPS :Verfügbar Schëffer +STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :Verfügbar Fligern +STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Lëscht vun allen Maschinen fir dësen Typ weisen + +STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Verwaltungslëscht +STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Scheckt d'Instructiounen un all Gefierer an der Lëscht +STR_VEHICLE_LIST_REPLACE_VEHICLES :Gefierer ersetzen +STR_VEHICLE_LIST_SEND_FOR_SERVICING :An d'Revisioun schécken + +STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :An den Depot schécken +STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :An den Depot schécken +STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :An den Depot schécken +STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :An den Hangar schécken + +STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Klickt fir all Gefierer an der Lëscht ze stoppen +STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Klickt fir all Gefirer an der Lëscht ze starten + +STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Gedeelten Opträg vun {COMMA} Gefier{P t er} + +# Group window +STR_GROUP_ALL_TRAINS :All Zich +STR_GROUP_ALL_ROAD_VEHICLES :All Stroossengefierer +STR_GROUP_ALL_SHIPS :All Schëffer +STR_GROUP_ALL_AIRCRAFTS :All Fligeren + +STR_GROUP_DEFAULT_TRAINS :Ongruppéiert Zich +STR_GROUP_DEFAULT_ROAD_VEHICLES :Ongruppéiert Stroossengefierer +STR_GROUP_DEFAULT_SHIPS :Ongruppéiert Schëffer +STR_GROUP_DEFAULT_AIRCRAFTS :Ongruppéiert Fligeren + +STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Gruppen - klickt op eng Grupp fir d'Gefierer aus där Grupp ze gesinn +STR_GROUP_CREATE_TOOLTIP :{BLACK}Klickt fir eng Grupp ze maachen +STR_GROUP_DELETE_TOOLTIP :{BLACK}Déi ungewielten Grupp läschen +STR_GROUP_RENAME_TOOLTIP :{BLACK}Déi ungewielten Grupp ëmbenennen +STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Klickt fir déi Grupp vum globalen "Autoersetzen" auszeschléissen + +STR_GROUP_ADD_SHARED_VEHICLE :Gedeelten Gefierer bäisetzen +STR_GROUP_REMOVE_ALL_VEHICLES :All Gefierer wechhuelen + +STR_GROUP_RENAME_CAPTION :{BLACK}Eng Grupp ëmbenennen + +# Build vehicle window +STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Nei Zich +STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Nei Elektrozich +STR_BUY_VEHICLE_TRAIN_MONORAIL_CAPTION :Nei Monorailgefierer +STR_BUY_VEHICLE_TRAIN_MAGLEV_CAPTION :Nei Magnéitbunngefierer + +STR_BUY_VEHICLE_TRAIN_ALL_CAPTION :Zich +STR_BUY_VEHICLE_ROAD_VEHICLE_CAPTION :Nei Stroossengefierer +STR_BUY_VEHICLE_SHIP_CAPTION :Nei Schëffer +STR_BUY_VEHICLE_AIRCRAFT_CAPTION :Neien Fliger + +STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Käschten: {GOLD}{CURRENCY_LONG}{BLACK} Gewiicht: {GOLD}{WEIGHT_SHORT} +STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Geschw.: {GOLD}{VELOCITY}{BLACK} Kraaft: {GOLD}{POWER} +STR_PURCHASE_INFO_SPEED :{BLACK}Geschw.: {GOLD}{VELOCITY} +STR_PURCHASE_INFO_SPEED_OCEAN :{BLACK}Geschwindegkeet um Ozean: {GOLD}{VELOCITY} +STR_PURCHASE_INFO_SPEED_CANAL :{BLACK}Geschwindegkeet um Kanal/Floss: {GOLD}{VELOCITY} +STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}Betriibskäschtent: {GOLD}{CURRENCY_LONG}/Jr +STR_PURCHASE_INFO_CAPACITY :{BLACK}Kapazitéit: {GOLD}{CARGO_LONG} {STRING} +STR_PURCHASE_INFO_REFITTABLE :(ëmbaubar) +STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Designt: {GOLD}{NUM}{BLACK} Liewenszäit: {GOLD}{COMMA} Joer +STR_PURCHASE_INFO_RELIABILITY :{BLACK}Max. Zouverläss.: {GOLD}{COMMA}% +STR_PURCHASE_INFO_COST :{BLACK}Käschten: {GOLD}{CURRENCY_LONG} +STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Gewiicht: {GOLD}{WEIGHT_SHORT} ({WEIGHT_SHORT}) +STR_PURCHASE_INFO_COST_SPEED :{BLACK}Käschten: {GOLD}{CURRENCY_LONG}{BLACK} Geschw.: {GOLD}{VELOCITY} +STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Kapazitéit: {GOLD}{CARGO_LONG}, {CARGO_LONG} +STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Ugedriwwen Wagonen: {GOLD}+{POWER}{BLACK} Gewiicht: {GOLD}+{WEIGHT_SHORT} +STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Embaubaur zu: {GOLD} +STR_PURCHASE_INFO_ALL_TYPES :All Typ Wueren +STR_PURCHASE_INFO_ALL_BUT :Alles ausser {GOLD} +STR_PURCHASE_INFO_MAX_TE :{BLACK}Max. Zéikraaft: {GOLD}{FORCE} +STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Distanz: {GOLD}{COMMA} Felder + +STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Zuchlëscht - klickt op en Zuch fir Informatiounen +STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Stroossengefiert Lëscht - klickt op en Gefiert fir Informatiounen +STR_BUY_VEHICLE_SHIP_LIST_TOOLTIP :{BLACK}Schëffslëscht - Klickt op d'Schëff fir Informatiounen +STR_BUY_VEHICLE_AIRCRAFT_LIST_TOOLTIP :{BLACK}Fligerlëscht - Klickt op den Fliger fir Informatiounen + +STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_BUTTON :{BLACK}Gefiert kafen +STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Gefiert kafen +STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Schëff kafen +STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Fliger kafen + +STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Keeft den ungewielten Zuch. Shift+Klick weist ongeféier Käschten ouni Kaf +STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Keeft dat ugewielten Stroossengefiert. Shift+Klick weist ongeféier Käschten ouni Kaf +STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Keeft dat ugewielten Schëff. Shift+Klick weist ongeféier Käschten ouni Kaf +STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Keeft den ungewielten Fliger. Shift+Klick weist ongeféier Käschten ouni Kaf + +STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Ëmbenennen +STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Ëmbenennen +STR_BUY_VEHICLE_SHIP_RENAME_BUTTON :{BLACK}Ëmbenennen +STR_BUY_VEHICLE_AIRCRAFT_RENAME_BUTTON :{BLACK}Ëmbenennen + +STR_BUY_VEHICLE_TRAIN_RENAME_TOOLTIP :{BLACK}Gefierttyp ëmbenennen +STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_TOOLTIP :{BLACK}Gefierttyp ëmbenennen +STR_BUY_VEHICLE_SHIP_RENAME_TOOLTIP :{BLACK}Schëffstyp ëmbenennen +STR_BUY_VEHICLE_AIRCRAFT_RENAME_TOOLTIP :{BLACK}Fligertyp ëmbenennen + +STR_QUERY_RENAME_TRAIN_TYPE_CAPTION :{WHITE}Zuchgefierttyp ëmbenennen +STR_QUERY_RENAME_ROAD_VEHICLE_TYPE_CAPTION :{WHITE}Gefiertentyp ëmbenennen +STR_QUERY_RENAME_SHIP_TYPE_CAPTION :{WHITE}Schëffstyp ëmbenennen +STR_QUERY_RENAME_AIRCRAFT_TYPE_CAPTION :{WHITE}Fligertyp ëmbenennen + +# Depot window +STR_DEPOT_CAPTION :{WHITE}{DEPOT} + +STR_DEPOT_RENAME_TOOLTIP :{BLACK}Enner den Numm vum Depot +STR_DEPOT_RENAME_DEPOT_CAPTION :Depot ëmbenennen + +STR_DEPOT_NO_ENGINE :{BLACK}- +STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING} +STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} Gefier{P t er}{STRING} +STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO_LONG} ({CARGO_SHORT}) + +STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Zich - zidd d'Gefiert fir en unzehänken/wechzehuelen, Rietsklick fir Informatiounen. Ctrl unhalen dass béid Fonktiounen fir déi nächst Ketten gëllen +STR_DEPOT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Gefierer - Rietsklick op en Gefier fir Informatiounen +STR_DEPOT_SHIP_LIST_TOOLTIP :{BLACK}Schëffer - Rietsklick op d'Schëff fir Informatiounen +STR_DEPOT_AIRCRAFT_LIST_TOOLTIP :{BLACK}Fliger - Rietsklick op den Fliger fir Informatiounen + +STR_DEPOT_TRAIN_SELL_TOOLTIP :{BLACK}Zitt den Zuch heihin fir en ze verkafen +STR_DEPOT_ROAD_VEHICLE_SELL_TOOLTIP :{BLACK}Zitt d'Stroossengefier heihin fir et ze verkafen +STR_DEPOT_SHIP_SELL_TOOLTIP :{BLACK}Zitt Schëff heihin fir et ze verkafen +STR_DEPOT_AIRCRAFT_SELL_TOOLTIP :{BLACK}Zitt den Fliger heihin fir en ze verkafen + +STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Lokomotiv heihinner zéien fir de ganzen Zuch ze läschen + +STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}All Zich am Depot verkafen +STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}All Gefiert am Depot verkafen +STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}All Schëff am Depot verkafen +STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}All Fliger am Hangar verkafen + +STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}All Zich am Depot automatesch ersetzen +STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}All Gefierer am Depot automatesch ersetzen +STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}All Schëffer am Depot automatesch ersetzen +STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}All Fliger am Hangar automatesch ersetzen + +STR_DEPOT_TRAIN_NEW_VEHICLES_BUTTON :{BLACK}Nei Gefierer +STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_BUTTON :{BLACK}Nei Gefierer +STR_DEPOT_SHIP_NEW_VEHICLES_BUTTON :{BLACK}Nei Schëffer +STR_DEPOT_AIRCRAFT_NEW_VEHICLES_BUTTON :{BLACK}Neien Fliger + +STR_DEPOT_TRAIN_NEW_VEHICLES_TOOLTIP :{BLACK}Keeft neien Zuch +STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_TOOLTIP :{BLACK}Neit Stroossengefiert kafen +STR_DEPOT_SHIP_NEW_VEHICLES_TOOLTIP :{BLACK}Neit Schëff kafen +STR_DEPOT_AIRCRAFT_NEW_VEHICLES_TOOLTIP :{BLACK}Neien Fliger kafen + +STR_DEPOT_CLONE_TRAIN :{BLACK}Zuch klonen +STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Gefiert klonen +STR_DEPOT_CLONE_SHIP :{BLACK}Schëff klonen +STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Fliger klonen + +STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Dëst baut eng Kopie vun engem Zuch mat all den Wagonen. Klickt op dësen Knäppchen an dann op en Zuch am Depot oder baussen. Ctrl+Klick fir Opträg ze deelen. Shift+Klick weist ongeféier Käschten ouni Kaf +STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Keeft eng Kopie vum Stroossengefiert. Klickt dësen Kneppchen an dann op en Stroossengefiert am oder baussent dem Depot. Ctrl+Klick deelt och d'Opträg. Shift+Klick weist ongeféier Käschten ouni Kaf +STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Dëst baut eng Kopie vum Schëff. Klickt op dësen Knäppchen an dann op en Schëff am Depot oder baussen.Ctrl+Klick kopéiert och d'Opträg. Shift+Klick weist ongeféier Käschten ouni Kaf +STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Dëst baut eng Kopie vun engem Fliger. Klickt op dësen Knäppchen, an dann op en Fliger am Hangar oder baussen. Ctrl+Klick fir Uerder ze deelen. Shift+Klick weist ongeféier Käschten ouni Kaf + +STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Zentréiert d'Usiicht op den Depot. Ctrl+Klick erstellt eng nei Usiicht op den Depot +STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Zentréiert d'Usiicht op den Depot. Ctrl+Klick erstellt eng nei Usiicht op den Depot +STR_DEPOT_SHIP_LOCATION_TOOLTIP :{BLACK}Zentréiert d'Usiicht op den Depot. Ctrl+Klick erstellt eng nei Usiicht op den Depot +STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Zentréiert d'Usiicht op den Hangar. Ctrl+Klick erstellt eng nei Usiicht op den Hangar + +STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Lëscht mat all Zich an dësem Depot +STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Lëscht mat all Gefierer an dësem Depot +STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Lëscht mat all Schëffer an dësem Depot +STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Lëscht mat all Fliger am Hangar op dësem Fluchhafen + +STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Klickt fir all Zicham Depot ze stoppen +STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Klickt fir all Gefierer am Depot ze stoppen +STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Klickt fir all Schëffer am Depot ze stoppen +STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Klickt fir all Fliger am Hangar ze stoppen + +STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Klickt fir all Zich am Depot ze starten +STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Klick fir all Gefierer am Depot ze starten +STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Klickt fir all Schëff am Depot ze starten +STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Klickt fir all Fliger am Hangar ze starten + +STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Dier verkaft grad all Gefierer am Depot. Sidder sécher ? + +# Engine preview window +STR_ENGINE_PREVIEW_CAPTION :{WHITE}Meldung vum Gefiertenhiersteller +STR_ENGINE_PREVIEW_MESSAGE :{GOLD}Mir hunn elo en neien {STRING} gebaut - sidd dir drun interesséiert dëst Gefiert 1 Joer exklusiv ze notzen, fir ze testen op et komplett maarträif ass? +STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE :Lokomotiv +STR_ENGINE_PREVIEW_ROAD_VEHICLE :Stroossengefiert +STR_ENGINE_PREVIEW_AIRCRAFT :Fliger +STR_ENGINE_PREVIEW_SHIP :Schëff +STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :Monorail Lokomotiv +STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :Magnéitbunnlokomotiv + +STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Käschten: {CURRENCY_LONG} Gewiicht: {WEIGHT_SHORT}{}Geschwindegkeet: {VELOCITY} Kraaft: {POWER}{}Betriibskäschten {CURRENCY_LONG}/joër{}Kapazitéit: {CARGO_LONG} +STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Käschten: {CURRENCY_LONG} Gewicht: {WEIGHT_SHORT}{}Geschw.: {VELOCITY} Kraft: {POWER} Max. T.E.: {6:FORCE}{}Betriebskäschten: {4:CURRENCY_LONG}/Jr{}Kapazitéit: {5:CARGO_LONG} +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Käschten: {CURRENCY_LONG} Max. Geschwindegkeet: {VELOCITY}{}Kapazitéit: {CARGO_LONG}, {CARGO_LONG}{}Betriibskäschten {CURRENCY_LONG}/Joer +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Käschten: {CURRENCY_LONG} Max. Geschwindegkeet: {VELOCITY}{}Kapazitéit: {CARGO_LONG}{}Betriibskäschten: {CURRENCY_LONG}/Joer +STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Käschten: {CURRENCY_LONG} Max. Geschw.: {VELOCITY} Distanz: {7:COMMA} Felder{}Kapazitéit: {CARGO_LONG}, {CARGO_LONG}{}Betribskäschten: {CURRENCY_LONG}/Jr +STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Käschten: {CURRENCY_LONG} Max. Geschw.: {VELOCITY} Distanz: {7:COMMA} Felder{}Kapazitéit: {CARGO_LONG}{}Betribskäschten: {CURRENCY_LONG}/Jr + +# Autoreplace window +STR_REPLACE_VEHICLES_WHITE :{WHITE}Remplacéier{STRING} +STR_REPLACE_VEHICLE_TRAIN :Zuch +STR_REPLACE_VEHICLE_ROAD_VEHICLE :Stroossengefihr +STR_REPLACE_VEHICLE_SHIP :Schëff +STR_REPLACE_VEHICLE_AIRCRAFT :Fliger + +STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Wielt den Maschinentyp fir ze remplacéiren +STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Wielt den neien Typ den benotzt soll ginn amplaz vun der lénks gewielter Maschin + +STR_REPLACE_VEHICLES_START :{BLACK}Start Gefierterremplacement +STR_REPLACE_HELP_START_BUTTON :{BLACK}Drécken fir den Remplacement vun der lénker mat der rietser Maschin unzefenken +STR_REPLACE_NOT_REPLACING :{BLACK}Net remplacéiert: +STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Keen gefier gewielt +STR_REPLACE_VEHICLES_STOP :{BLACK}Stop Gefierterremplacement +STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Drécken fir Remplacement ze stoppen + +STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Remplacéiren: {ORANGE}{STRING} +STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Wiessel tëscht Maschin- an Wagonremplac. Fënster +STR_REPLACE_ENGINES :Motoren +STR_REPLACE_WAGONS :Wagonen + +STR_REPLACE_HELP_RAILTYPE :{BLACK}Wielt den Schinnentyp fir den Maschinen remplacéiert gin +STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Weist un wellech Maschin vun der lénks selectéierter Maschin remplacéiert soll gin, wann et zoutrëfft +STR_REPLACE_RAIL_VEHICLES :Schinnengefierter +STR_REPLACE_ELRAIL_VEHICLES :Elektresch Schinnen Gefierer +STR_REPLACE_MONORAIL_VEHICLES :Monorail Gefierer +STR_REPLACE_MAGLEV_VEHICLES :Magnéitbunn Gefierer + +STR_REPLACE_REMOVE_WAGON :{BLACK}Wagon raushuelen: {ORANGE}{STRING} +STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Mecht dass den Autoremplacement d'Lengt vum Zuch behält, andems en Wagonen (vun lénks un) wechhëllt, wann d'Lok den Zuch ze laang mecht + +# Vehicle view +STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE} + +STR_VEHICLE_VIEW_TRAIN_LOCATION_TOOLTIP :{BLACK}Zentréiert d'Usiicht op den Zuch. Ctrl+Klick follegt dem Zuch an der Haaptusiicht +STR_VEHICLE_VIEW_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Zentréiert d'Usiicht op d'Gefiert. Ctrl+Klick follegt dem Gefiert an der Haaptusiicht +STR_VEHICLE_VIEW_SHIP_LOCATION_TOOLTIP :{BLACK}Zentréiert d'Usiicht op d'Schëff. Ctrl+Klick follegt dem Schëff an der Haaptusiicht +STR_VEHICLE_VIEW_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Zentréiert d'Usiicht op den Fliger. Ctrl+Klick follegt dem Fliger an der Haaptusiicht + +STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP :{BLACK}Schéckt den Zuch an den Depot. CTRL+Klick fir nëmmen Revisoun +STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Schéckt d'Gefiert an den Depot. CTRL+Klick fir nëmmen Revisoun +STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Schéck d'Schëff an den Depot. CTRL+Klick fir nëmmen Revisoun +STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}Schéckt den Fliger an den Hangar. CTRL+Click fir nëmmen Wartung + +STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Dëst baut eng Kopie vun engem Zuch mat all den Wagonen. Ctrl+Klick kopéiert och d'Opträg. Shift+Klick weist ongeféier Käschten ouni Kaf +STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Baut eng Kopie vum Stroossengefiert. Ctrl+Klick kopéiert och d'Opträg. Shift+Klick weist ongeféier Käschten ouni Kaf +STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Dëst baut eng Kopie vum Schëff. Ctrl+Klick kopéiert och d'Opträg. Shift+Klick weist ongeféier Käschten ouni Kaf +STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Dëst baut eng Kopie vum Fliger. Ctrl+Klick kopéiert och d'Opträg. Shift+Klick weist ongeféier Käschten ouni Kaf + +STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}Forcéiert den Zuch durch d'Signal ze fueren + +STR_VEHICLE_VIEW_TRAIN_REFIT_TOOLTIP :{BLACK}Den Zuch upassen fir aaner Luedungen ze transportéieren +STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Stroossengefiert ëmbauen fir eng aner Wuer ze transportéiren +STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}Schëffslager ëmbauen fir aaner Luedungen ze transportéieren +STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Fliger ëmbauen fir aaner Wueren ze transportéieren + +STR_VEHICLE_VIEW_TRAIN_REVERSE_TOOLTIP :{BLACK}Richtung vum Zuch wiesselen +STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}Forcéiert d'Gefiert fir ze dréien + +STR_VEHICLE_VIEW_TRAIN_ORDERS_TOOLTIP :{BLACK}Weist d'Opträg vum Zuch. Ctrl+Klick weist den Zäitplang +STR_VEHICLE_VIEW_ROAD_VEHICLE_ORDERS_TOOLTIP :{BLACK}Weist d'Opträg vum Gefiert. Ctrl+Klick weist den Zäitplang +STR_VEHICLE_VIEW_SHIP_ORDERS_TOOLTIP :{BLACK}Weist d'Opträg vum Schëff. Ctrl+Klick weist den Zäitplang +STR_VEHICLE_VIEW_AIRCRAFT_ORDERS_TOOLTIP :{BLACK}Weist d'Opträg vum Fliger. Ctrl+Klick weist den Zäitplang + +STR_VEHICLE_VIEW_TRAIN_SHOW_DETAILS_TOOLTIP :{BLACK}Weist d'Detailer vum Zuch +STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP :{BLACK}Weist Stroosengefiert Detailer +STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}Weist Schëffdetailer +STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}Weist d'Fligerdetailer + +STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Momentan Aktioun - klickt hei fir den Zuch ze stopen/starten. Ctrl+Klick fir op Destinatioun ze scrollen +STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Momentan Aktioun - klickt hei fir d'Gefiert ze stoppen/starten. Ctrl+Klick fir op Destinatioun ze scrollen +STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Momentan Aktioun - Klickt hei fir d'Schëff ze stoppen/starten. Ctrl+Klick fir op Destinatioun ze scrollen +STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Momentan Aktioun - Klickt hei fir den Fliger ze stoppen/starten. Ctrl+Klick fir op Destinatioun ze scrollen + +# Messages in the start stop button in the vehicle view +STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}Lueden / Entlueden +STR_VEHICLE_STATUS_LEAVING :{LTBLUE}Verloossen +STR_VEHICLE_STATUS_CRASHED :{RED}Accident! +STR_VEHICLE_STATUS_BROKEN_DOWN :{RED}Pann +STR_VEHICLE_STATUS_STOPPED :{RED}Gestoppt +STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}Stopt, {VELOCITY} +STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}Keng Energie +STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}Ward op en fraien Wee +STR_VEHICLE_STATUS_AIRCRAFT_TOO_FAR :{ORANGE}Ze wäit op nächst Destinatioun + +STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}Um Wee op {STATION}, {VELOCITY} +STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}Keng Opträg, {VELOCITY} +STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Um Wee fir {WAYPOINT}, {VELOCITY} +STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_VEL :{ORANGE}Um Wee an den {DEPOT}, {VELOCITY} +STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SERVICE_VEL :{LTBLUE}Revisioun am {DEPOT}, {VELOCITY} + +# Vehicle stopped/started animations +STR_VEHICLE_COMMAND_STOPPED_SMALL :{TINY_FONT}{RED}Gestoppt +STR_VEHICLE_COMMAND_STOPPED :{RED}Gestoppt +STR_VEHICLE_COMMAND_STARTED_SMALL :{TINY_FONT}{GREEN}Gestart +STR_VEHICLE_COMMAND_STARTED :{GREEN}Gestart + +# Vehicle details +STR_VEHICLE_DETAILS_CAPTION :{WHITE}{VEHICLE} (Details) +STR_VEHICLE_NAME_BUTTON :{BLACK}Numm + +STR_VEHICLE_DETAILS_TRAIN_RENAME :{BLACK}Zuch benennen +STR_VEHICLE_DETAILS_ROAD_VEHICLE_RENAME :{BLACK}Stroossengefiert benennen +STR_VEHICLE_DETAILS_SHIP_RENAME :{BLACK}Schëff benennen +STR_VEHICLE_DETAILS_AIRCRAFT_RENAME :{BLACK}Fliger benennen + +STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Alter: {LTBLUE}{STRING}{BLACK} Betriibskäschten: {LTBLUE}{CURRENCY_LONG}/Joer +# The next two need to stay in this order +STR_VEHICLE_INFO_AGE :{COMMA} Joer ({COMMA}) +STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} Joer ({COMMA}) + +STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Max. Geschwindegkeet: {LTBLUE}{VELOCITY} +STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Max. Geschw.: {LTBLUE}{VELOCITY} {BLACK}Distanz: {LTBLUE}{COMMA} Felder +STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Gewiicht: {LTBLUE}{WEIGHT_SHORT} {BLACK}Kraaft: {LTBLUE}{POWER}{BLACK} Max. Geschwindegkeet: {LTBLUE}{VELOCITY} +STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Gewiicht: {LTBLUE}{WEIGHT_SHORT} {BLACK}Kraaft: {LTBLUE}{POWER}{BLACK} Max. Geschwindegkeet: {LTBLUE}{VELOCITY} {BLACK}Max. T.E.: {LTBLUE}{FORCE} + +STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Profit dëst Joer: {LTBLUE}{CURRENCY_LONG} (lescht Joer: {CURRENCY_LONG}) +STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Zouverlässegkeet: {LTBLUE}{COMMA}% {BLACK}Pannen säit leschter Revisioun: {LTBLUE}{COMMA} + +STR_VEHICLE_INFO_BUILT_VALUE :{LTBLUE}{ENGINE} {BLACK}Gebaut: {LTBLUE}{NUM}{BLACK} Wert: {LTBLUE}{CURRENCY_LONG} +STR_VEHICLE_INFO_NO_CAPACITY :{BLACK}Kapazitéit: {LTBLUE}Keng{STRING} +STR_VEHICLE_INFO_CAPACITY :{BLACK}Kapazitéit: {LTBLUE}{CARGO_LONG}{3:STRING} +STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}Kapazitéit: {LTBLUE}{CARGO_LONG}{3:STRING} (x{4:NUM}) +STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Kapazitéit: {LTBLUE}{CARGO_LONG}, {CARGO_LONG}{STRING} + +STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Transfer Suen: {LTBLUE}{CURRENCY_LONG} + +STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Revisiounsintervall: {LTBLUE}{COMMA}Deeg{BLACK} Lescht Revisioun: {LTBLUE}{DATE_LONG} +STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Revisiounsintervall: {LTBLUE}{COMMA}%{BLACK} Lescht Revisioun: {LTBLUE}{DATE_LONG} +STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Revisiounsintervall em 10 erhéigen. Ctrl+Klick erhéigt Intervall em 5 +STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Revisiounsintervall em 10 erofsetzen. Ctrl+Klick setzt den Intervall em 5 rof + +STR_QUERY_RENAME_TRAIN_CAPTION :{WHITE}Zuch benennen +STR_QUERY_RENAME_ROAD_VEHICLE_CAPTION :{WHITE}Stroossengefiert benennen +STR_QUERY_RENAME_SHIP_CAPTION :{WHITE}Schëff benennen +STR_QUERY_RENAME_AIRCRAFT_CAPTION :{WHITE}Fliger benennen + +# Extra buttons for train details windows +STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Gebaut: {LTBLUE}{NUM}{BLACK} Wert: {LTBLUE}{CURRENCY_LONG} +STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Wert: {LTBLUE}{CURRENCY_LONG} + +STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Total Luedplaz fir dësen Zuch: +STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO_LONG} ({CARGO_SHORT}) +STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO_LONG} ({CARGO_SHORT}) (x{NUM}) + +STR_VEHICLE_DETAILS_CARGO_EMPTY :{LTBLUE}Eidel +STR_VEHICLE_DETAILS_CARGO_FROM :{LTBLUE}{CARGO_LONG} vun {STATION} +STR_VEHICLE_DETAILS_CARGO_FROM_MULT :{LTBLUE}{CARGO_LONG} vun {STATION} (x{NUM}) + +STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Luedung +STR_VEHICLE_DETAILS_TRAIN_CARGO_TOOLTIP :{BLACK}Weist d'Detailer vun der Luedung +STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}Informatioun +STR_VEHICLE_DETAILS_TRAIN_INFORMATION_TOOLTIP :{BLACK}Weist d'Detailer vun den Wagongen +STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}Kapazitéiten +STR_VEHICLE_DETAILS_TRAIN_CAPACITIES_TOOLTIP :{BLACK}Weist d'Kapazitéiten vun den Wagongen +STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Total Luedung +STR_VEHICLE_DETAILS_TRAIN_TOTAL_CARGO_TOOLTIP :{BLACK}Weist d'Total Kapazitéit vum Zuch, opgedeelt op d'Wuerentypen + +STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Kapazitéit: {LTBLUE} + +# Vehicle refit +STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Refit) +STR_REFIT_TITLE :{GOLD}Wielt den Luedungstyp: +STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nei Kapazitéit: {GOLD}{CARGO_LONG}{}{BLACK}Käschten fir ëmzebauen: {GOLD}{CURRENCY_LONG} +STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT :{BLACK}Nei Kapazitéit: {GOLD}{CARGO_LONG}, {GOLD}{CARGO_LONG}{}{BLACK}Käschten fir den Embau: {GOLD}{CURRENCY_LONG} +STR_REFIT_SELECT_VEHICLES_TOOLTIP :{BLACK}Wiel d'Gefierer fir den Embau. Mat der Maus zéien erlabt den Embau vun méi Gefierer. Op eng eidel Plaz klicken wielt d'ganzt Gefiert. Ctrl+Klick wielt e Gefiert an de Rescht vun der Ketten + +STR_REFIT_TRAIN_LIST_TOOLTIP :{BLACK}Selectéiert d'Luedung déi transportéiert soll ginn +STR_REFIT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Wielt den Typ vun Wueren fir Stroossengefiert +STR_REFIT_SHIP_LIST_TOOLTIP :{BLACK}Selèctéiert den Luedungstyp fir d'Schëff +STR_REFIT_AIRCRAFT_LIST_TOOLTIP :{BLACK}Wielt den Luedungstyp aus + +STR_REFIT_TRAIN_REFIT_BUTTON :{BLACK}Zuch upassen +STR_REFIT_ROAD_VEHICLE_REFIT_BUTTON :{BLACK}Stroossengefiert ëmbauen +STR_REFIT_SHIP_REFIT_BUTTON :{BLACK}Schëff ëmbauen +STR_REFIT_AIRCRAFT_REFIT_BUTTON :{BLACK}Fliger ëmbauen + +STR_REFIT_TRAIN_REFIT_TOOLTIP :{BLACK}Passt den Zuch un fir den ugewielten Luedungstyp +STR_REFIT_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Stroosengefiert embauen fir gewielten Wuer ze transportéiren +STR_REFIT_SHIP_REFIT_TOOLTIP :{BLACK}Schëff op dei ugewielten Luedung ëmbauen +STR_REFIT_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Baut den Fliger fir den ugewieltenen Luedungstyp ëm + +# Order view +STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Opträg) +STR_ORDERS_TIMETABLE_VIEW :{BLACK}Zäitplang +STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Wiesselt op d'Zäitplangunzeig + +STR_ORDERS_LIST_TOOLTIP :{BLACK}Optragslëscht - Klickt op en Optrag fir en ze selectéieren. Ctrl+Klick scrollt op d'Optragdestinatioun +STR_ORDER_INDEX :{COMMA}:{NBSP} +STR_ORDER_TEXT :{STRING} {STRING} {STRING} + +STR_ORDERS_END_OF_ORDERS :- - Enn vun den Opträg - - +STR_ORDERS_END_OF_SHARED_ORDERS :- - Enn vun der Optragslëscht - - + +# Order bottom buttons +STR_ORDER_NON_STOP :{BLACK}Non-stop +STR_ORDER_GO_TO :Géi op +STR_ORDER_GO_NON_STOP_TO :Géi non-stop op +STR_ORDER_GO_VIA :Géi via +STR_ORDER_GO_NON_STOP_VIA :Géi non-stop iwert +STR_ORDER_TOOLTIP_NON_STOP :{BLACK}Wiesselt d'Stoppen vun dem ungewielten Optrag + +STR_ORDER_TOGGLE_FULL_LOAD :{BLACK}Voll lueden mat der Wuer +STR_ORDER_DROP_LOAD_IF_POSSIBLE :Lueden wann méiglech +STR_ORDER_DROP_FULL_LOAD_ALL :Alles voll lueden +STR_ORDER_DROP_FULL_LOAD_ANY :Voll lueden mat der Wuer +STR_ORDER_DROP_NO_LOADING :Nët belueden +STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}Wiesselt Lueden vun dem ungewielten Optrag + +STR_ORDER_TOGGLE_UNLOAD :{BLACK}Alles entlueden +STR_ORDER_DROP_UNLOAD_IF_ACCEPTED :Entlueden wann acceptéiert +STR_ORDER_DROP_UNLOAD :Alles entlueden +STR_ORDER_DROP_TRANSFER :Transferéieren +STR_ORDER_DROP_NO_UNLOADING :Net entlueden +STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Wiesselt Entlueden vun dem ungewielten Optrag + +STR_ORDER_REFIT :{BLACK}Ëmbauen +STR_ORDER_REFIT_TOOLTIP :{BLACK}Wielt wéi een Luedungstyp der wëllt. CTRL+Click fir den Ëmbau ze leschen +STR_ORDER_REFIT_AUTO :{BLACK}Auto-Erneiern +STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Wiel wellëch Wuerentypen sollen auto-ersat ginn an dësem Ueder. Ctrl+Klick fir all Auto-Erneierungen wechzehuelen. Auto-Erneiern geht just wann d'Gefiert ët erlabt. +STR_ORDER_DROP_REFIT_AUTO :Festgelueten Wuer +STR_ORDER_DROP_REFIT_AUTO_ANY :Verfügbar Wueren + +STR_ORDER_SERVICE :{BLACK}Revisioun +STR_ORDER_DROP_GO_ALWAYS_DEPOT :Géi ëmmer +STR_ORDER_DROP_SERVICE_DEPOT :Revisioun falls néideg +STR_ORDER_DROP_HALT_DEPOT :Stop +STR_ORDER_SERVICE_TOOLTIP :{BLACK}Iwwersprang dësen Optrag wann keng Revisioun néideg ass + +STR_ORDER_CONDITIONAL_VARIABLE_TOOLTIP :{BLACK}Gefiertsdaten als Basis fir den Optragssprong + +# Conditional order variables, must follow order of OrderConditionVariable enum +STR_ORDER_CONDITIONAL_LOAD_PERCENTAGE :Prozent gelueden +STR_ORDER_CONDITIONAL_RELIABILITY :Zouverlässegkeet +STR_ORDER_CONDITIONAL_MAX_SPEED :Maximal Geschwindegkeet +STR_ORDER_CONDITIONAL_AGE :Alter (Joer) +STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :Brauch eng Revisioun +STR_ORDER_CONDITIONAL_UNCONDITIONALLY :Ëmmer +STR_ORDER_CONDITIONAL_REMAINING_LIFETIME :Reschtlaafzäit (Joer) + +STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP :{BLACK}Wéi Gefiertsdaten verglach sollen ginn +STR_ORDER_CONDITIONAL_COMPARATOR_EQUALS :ass gläich +STR_ORDER_CONDITIONAL_COMPARATOR_NOT_EQUALS :ass nët gläich +STR_ORDER_CONDITIONAL_COMPARATOR_LESS_THAN :ass manner wéi +STR_ORDER_CONDITIONAL_COMPARATOR_LESS_EQUALS :ass manner oder gläich wéi +STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :ass méi wéi +STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :ass méi oder gläich wéi +STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :ass wouer(true) +STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :ass falsch(false) + +STR_ORDER_CONDITIONAL_VALUE_TOOLTIP :{BLACK}Den Wert deen mat den Gefiertsdaten verglach gëtt +STR_ORDER_CONDITIONAL_VALUE_CAPT :{WHITE}Wert anginn fir ze vergläichen + +STR_ORDERS_SKIP_BUTTON :{BLACK}Iwersprangen +STR_ORDERS_SKIP_TOOLTIP :{BLACK}Iwersprang den momentanen Optrag. CTRL+Klick iwerspréngt op den ungewieltenen Optrag + +STR_ORDERS_DELETE_BUTTON :{BLACK}Leschen +STR_ORDERS_DELETE_TOOLTIP :{BLACK}Lescht den ungewieltenen Optrag +STR_ORDERS_DELETE_ALL_TOOLTIP :{BLACK}All Opträg leschen +STR_ORDERS_STOP_SHARING_BUTTON :{BLACK}Deelen stoppen +STR_ORDERS_STOP_SHARING_TOOLTIP :{BLACK}Stop d'Deelen vun der Optragslëscht. Ctrl+Klick lescht ausserdem all Opträg vun dësem Gefiert + +STR_ORDERS_GO_TO_BUTTON :{BLACK}Géi op +STR_ORDER_GO_TO_NEAREST_DEPOT :Géi an den noosten Depot +STR_ORDER_GO_TO_NEAREST_HANGAR :Géi bei den noosten Hangar +STR_ORDER_CONDITIONAL :Bedéngten Optragssprong +STR_ORDER_SHARE :Opträg deelen +STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Setzt en neien Optrag firun den ungewielten Optrag, oder un d'Enn vun der Lëscht. Ctrl setzt Statioun Opträg op voll lueden, Weepunkter op 'non-stop', an Depot Opträg 'Revisioun'. Op en Gefiert klicken, kopéiert d'Opträg vun dem Gefiert + +STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Weis all Gefierer déi dësen Plang deelen + +# String parts to build the order string +STR_ORDER_GO_TO_WAYPOINT :Iwert {WAYPOINT} +STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Géi non-stop via{WAYPOINT} + +STR_ORDER_SERVICE_AT :Revisioun bei +STR_ORDER_SERVICE_NON_STOP_AT :Revisioun non-stop bei + +STR_ORDER_NEAREST_DEPOT :den noosten +STR_ORDER_NEAREST_HANGAR :den noosten Hangar +STR_ORDER_TRAIN_DEPOT :Zuchdepot +STR_ORDER_ROAD_VEHICLE_DEPOT :Stroossengefierter-Depot +STR_ORDER_SHIP_DEPOT :Schëffdepot +STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING} +STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {DEPOT} + +STR_ORDER_REFIT_ORDER :(Ëmbau op {STRING}) +STR_ORDER_REFIT_STOP_ORDER :(Ëmbau op {STRING} an stopen) +STR_ORDER_STOP_ORDER :(Stop) + +STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING} + +STR_ORDER_IMPLICIT :(Implizit) + +STR_ORDER_FULL_LOAD :(Voll lueden) +STR_ORDER_FULL_LOAD_ANY :(Voll lueden mat all Wuer) +STR_ORDER_NO_LOAD :(Net lueden) +STR_ORDER_UNLOAD :(Entlueden an Luedung huelen) +STR_ORDER_UNLOAD_FULL_LOAD :(Entlueden an erem voll lueden) +STR_ORDER_UNLOAD_FULL_LOAD_ANY :(Entlueden an mat all Wuer voll lueden) +STR_ORDER_UNLOAD_NO_LOAD :(Entlueden an eidel loosen) +STR_ORDER_TRANSFER :(Transferéieren an Lueden) +STR_ORDER_TRANSFER_FULL_LOAD :(Transferéieren an voll lueden) +STR_ORDER_TRANSFER_FULL_LOAD_ANY :(Transferéieren an mat all Wuer voll lueden) +STR_ORDER_TRANSFER_NO_LOAD :(Transferéieren an eidel loosen) +STR_ORDER_NO_UNLOAD :(Net entlueden an Wueren lueden) +STR_ORDER_NO_UNLOAD_FULL_LOAD :(Net entlueden an op voll Beluedung warden) +STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Net entlueden an op all voll Beluedung warden) +STR_ORDER_NO_UNLOAD_NO_LOAD :(Keen Ent- an Belueden) + +STR_ORDER_AUTO_REFIT :(Auto-Embauen zu {STRING}) +STR_ORDER_FULL_LOAD_REFIT :(Vollueden mat Auto-Embauen zu {STRING}) +STR_ORDER_FULL_LOAD_ANY_REFIT :(Vollueden mat all Wueren mat Auto-Embauen zu {STRING}) +STR_ORDER_UNLOAD_REFIT :(Entlueden an Wueren lueden mat Auto-Embauen zu {STRING}) +STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(Entlueden an op voll Luedung warden mat Auto-Embauen zu {STRING}) +STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(Entlueden an warden op iergendeng Volluedung mat Auto-Embauen zu {STRING}) +STR_ORDER_TRANSFER_REFIT :(Transfer an lued Wueren mat Auto-Embauen zu {STRING}) +STR_ORDER_TRANSFER_FULL_LOAD_REFIT :(Transfer an ward op Vollueden mat Auto-Embauen zu {STRING}) +STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT :(Transfer an ward op iergendeng Volluedung mat Auto-Embauen zu {STRING}) +STR_ORDER_NO_UNLOAD_REFIT :(Keen Entlueden an huel Wueren mat Auto-Embauen zu {STRING}) +STR_ORDER_NO_UNLOAD_FULL_LOAD_REFIT :(Keen Entlueden an ward op Vollueden mat Auto-Embauen zu {STRING}) +STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY_REFIT :(Keen Entlueden an ward op iergendend Volluedung mat Auto-Embauen zu {STRING}) + +STR_ORDER_AUTO_REFIT_ANY :verfügbar Wueren + +STR_ORDER_STOP_LOCATION_NEAR_END :[noot Enn] +STR_ORDER_STOP_LOCATION_MIDDLE :[Mëtt] +STR_ORDER_STOP_LOCATION_FAR_END :[wäit Enn] + +STR_ORDER_OUT_OF_RANGE :{RED} (Nächst Destinatioun ass ze wäit fort) + +STR_ORDER_CONDITIONAL_UNCONDITIONAL :Sprang op Optrag {COMMA} +STR_ORDER_CONDITIONAL_NUM :Sprang op Optrag {COMMA} wann {STRING} {STRING} {COMMA} +STR_ORDER_CONDITIONAL_TRUE_FALSE :Sprang op Optrag {COMMA} wann {STRING} {STRING} + +STR_INVALID_ORDER :{RED} (ongültegen Optrag) + +# Time table window +STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Zäitplang) +STR_TIMETABLE_ORDER_VIEW :{BLACK}Opträg +STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Wiesselt op d'Opträgunzeig + +STR_TIMETABLE_TOOLTIP :{BLACK}Zäitplang - klickt op en Optrag fir en ze wielen + +STR_TIMETABLE_NO_TRAVEL :Net ënnerwee +STR_TIMETABLE_NOT_TIMETABLEABLE :Rees(automatesch; Zaitplang durch manuell Opträg) +STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Ënnerwee (ouni Zäitplang) +STR_TIMETABLE_TRAVEL_FOR :Ënnerwee fir {STRING} +STR_TIMETABLE_STAY_FOR :an bleif fir {STRING} +STR_TIMETABLE_AND_TRAVEL_FOR :an ënnerwee op {STRING} +STR_TIMETABLE_DAYS :{COMMA} D{P ag eeg} +STR_TIMETABLE_TICKS :{COMMA} Intervall{P "" en} + +STR_TIMETABLE_TOTAL_TIME :{BLACK}Dësen Zäitplang brauch {STRING} fir faërdeg ze gin +STR_TIMETABLE_TOTAL_TIME_INCOMPLETE :{BLACK}Dësen Zäitplang brauch op manst {STRING} (net all geplangt) + +STR_TIMETABLE_STATUS_ON_TIME :{BLACK}D'Gefiert ass mat Zäit +STR_TIMETABLE_STATUS_LATE :{BLACK}D'Gefiert ass grad {STRING} ze spéit +STR_TIMETABLE_STATUS_EARLY :{BLACK}D'Gefiert ass grad {STRING} ze fréi +STR_TIMETABLE_STATUS_NOT_STARTED :{BLACK}Dësen Zäitplang gouf nach net gestart +STR_TIMETABLE_STATUS_START_AT :{BLACK}Dësen Zäitplang start um {STRING} + +STR_TIMETABLE_STARTING_DATE :{BLACK}Start Datum +STR_TIMETABLE_STARTING_DATE_TOOLTIP :{BLACK}Wiel en Datum als Startpunkt fir dësen Zäitplang + +STR_TIMETABLE_CHANGE_TIME :{BLACK}Zäit wiesselen +STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Änner Zäit déi den ugewielten Optrag brauchen soll + +STR_TIMETABLE_CLEAR_TIME :{BLACK}Zäit läschen +STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Lesch Zäit fir den gewielten Optrag + + + +STR_TIMETABLE_RESET_LATENESS :{BLACK}Verspeidungszieler zerécksetzen +STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Setzt den Verspéidungszieler zréck, sou dass d'Gefiert mat Zäit ukënnt + +STR_TIMETABLE_AUTOFILL :{BLACK}Autofëllen +STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Fëll den Zäitplang automatesch mat den Werter vum nächsten Trajet (Ctrl+Klick fir Warrdzaiten probéiren bäizehalen) + +STR_TIMETABLE_EXPECTED :{BLACK}Erwaart +STR_TIMETABLE_SCHEDULED :{BLACK}Geplangt +STR_TIMETABLE_EXPECTED_TOOLTIP :{BLACK}Tëschent erwaart an geplangt wiesselen + +STR_TIMETABLE_ARRIVAL_ABBREVIATION :A: +STR_TIMETABLE_DEPARTURE_ABBREVIATION :D: + + +# Date window (for timetable) +STR_DATE_CAPTION :{WHITE}Datum setzen +STR_DATE_SET_DATE :{BLACK}Datum setzen +STR_DATE_SET_DATE_TOOLTIP :{BLACK}Den gewielten Datum als Startdatum fir den Zäitplang benotzen +STR_DATE_DAY_TOOLTIP :{BLACK}Dag wielen +STR_DATE_MONTH_TOOLTIP :{BLACK}Mount wielen +STR_DATE_YEAR_TOOLTIP :{BLACK}Joer wielen + + +# AI debug window +STR_AI_DEBUG :{WHITE}KI /Spill-Script Debug +STR_AI_DEBUG_NAME_AND_VERSION :{BLACK}{STRING} (v{NUM}) +STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Numm vun dem Script +STR_AI_DEBUG_SETTINGS :{BLACK}Astellungen +STR_AI_DEBUG_SETTINGS_TOOLTIP :{BLACK}Script Astellungen änneren +STR_AI_DEBUG_RELOAD :{BLACK}KI nei lueden +STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}KI stoppen, Skript nei lueden, KI nei starten +STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP :{BLACK}Erlab/Verbidd breaks wann en KI Log Message zum break string passt +STR_AI_DEBUG_BREAK_ON_LABEL :{BLACK}Break un/op: +STR_AI_DEBUG_BREAK_STR_OSKTITLE :{BLACK}Break un +STR_AI_DEBUG_BREAK_STR_TOOLTIP :{BLACK}Wann en KI Log message zum String passt, pauséiert d'Spill +STR_AI_DEBUG_MATCH_CASE :{BLACK}Passenden Fall +STR_AI_DEBUG_MATCH_CASE_TOOLTIP :{BLACK}Wiessel tëscht passenden Fäll beim vergläichen vun KI Log Messagen mam Break-String +STR_AI_DEBUG_CONTINUE :{BLACK}Weider +STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}Entpaus an fuer weider mat der KI +STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}Debug-output fir dës KI uweisen +STR_AI_GAME_SCRIPT :{BLACK}Spill-Script +STR_AI_GAME_SCRIPT_TOOLTIP :{BLACK}Check den Spill-Scipt-Log + +STR_ERROR_AI_NO_AI_FOUND :Keng passend KI fonnt fir ze lueden.{}Dës KI ass en Dummy an wäert näischt maachen.{}KI'en kënnen iwwert den 'Online Content' System downgeload gin. +STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}En Script ass ofgestierzt. W.e.g mellt des dem Autor mat engem Screenshot vun der KI Debugfënster +STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}KI / Spill-Script Debugfënster ass nëmmen fir Serveren verfügbar + +# AI configuration window +STR_AI_CONFIG_CAPTION :{WHITE}KI /Spill Konfiguratioun +STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}D'Spill-Script dat am nächsten Spill gelueden gëtt +STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}D'KIën déi am nächsten Spill gelueden ginn +STR_AI_CONFIG_HUMAN_PLAYER :Mënschlechen Spiller +STR_AI_CONFIG_RANDOM_AI :Zoufälleg KI +STR_AI_CONFIG_NONE :(keng) + +STR_AI_CONFIG_MOVE_UP :{BLACK}No uewen setzen +STR_AI_CONFIG_MOVE_UP_TOOLTIP :{BLACK}Gewielten KI an der Lëscht no uewen setzen +STR_AI_CONFIG_MOVE_DOWN :{BLACK}Erof setzen +STR_AI_CONFIG_MOVE_DOWN_TOOLTIP :{BLACK}Gewielten KI an der Lëscht no ënnen setzen + +STR_AI_CONFIG_GAMESCRIPT :{SILVER}Spill-Script +STR_AI_CONFIG_AI :{SILVER}KIën + +STR_AI_CONFIG_CHANGE :{BLACK}Selectéier {STRING} +STR_AI_CONFIG_CHANGE_NONE : +STR_AI_CONFIG_CHANGE_AI :KI +STR_AI_CONFIG_CHANGE_GAMESCRIPT :Spill-Script +STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Lued en aneren Script +STR_AI_CONFIG_CONFIGURE :{BLACK}Konfiguréieren +STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}All Parameter vun dem Script konfiguréieren + +# Available AIs window +STR_AI_LIST_CAPTION :{WHITE}Verfügbar {STRING} +STR_AI_LIST_CAPTION_AI :KIs +STR_AI_LIST_CAPTION_GAMESCRIPT :Spill-Scripter +STR_AI_LIST_TOOLTIP :{BLACK}Klickt fir en Script ze selectéieren + +STR_AI_LIST_AUTHOR :{BLACK}Autor: {STRING} +STR_AI_LIST_VERSION :{BLACK}Versioun: {NUM} +STR_AI_LIST_URL :{BLACK}URL: {STRING} + +STR_AI_LIST_ACCEPT :{BLACK}Acceptéiert +STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Selectéiert ungewielte Script +STR_AI_LIST_CANCEL :{BLACK}Ofbriechen +STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Script net änneren + +# AI Parameters +STR_AI_SETTINGS_CAPTION :{WHITE}{STRING} Parameter +STR_AI_SETTINGS_CAPTION_AI :KI +STR_AI_SETTINGS_CAPTION_GAMESCRIPT :Spill-Script +STR_AI_SETTINGS_CLOSE :{BLACK}Zoumaachen +STR_AI_SETTINGS_RESET :{BLACK}Reset +STR_AI_SETTINGS_SETTING :{STRING}: {ORANGE}{STRING} +STR_AI_SETTINGS_START_DELAY :Unzuel vun Deeg wou dës KI gestart gëtt no der leschter: {ORANGE}{STRING} + + +# Textfile window +STR_TEXTFILE_README_CAPTION :{WHITE}{STRING} readme vun {STRING} +STR_TEXTFILE_CHANGELOG_CAPTION :{WHITE}{STRING} Changelog vun {STRING} +STR_TEXTFILE_LICENCE_CAPTION :{WHITE}{STRING} Lizenz vun {STRING} +STR_TEXTFILE_VIEW_README :{BLACK}Readme liesen +STR_TEXTFILE_VIEW_CHANGELOG :{BLACK}Changelog +STR_TEXTFILE_VIEW_LICENCE :{BLACK}Lizenz + + +# Vehicle loading indicators +STR_PERCENT_UP_SMALL :{TINY_FONT}{WHITE}{NUM}%{UP_ARROW} +STR_PERCENT_UP :{WHITE}{NUM}%{UP_ARROW} +STR_PERCENT_DOWN_SMALL :{TINY_FONT}{WHITE}{NUM}%{DOWN_ARROW} +STR_PERCENT_DOWN :{WHITE}{NUM}%{DOWN_ARROW} +STR_PERCENT_UP_DOWN_SMALL :{TINY_FONT}{WHITE}{NUM}%{UP_ARROW}{DOWN_ARROW} +STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UP_ARROW}{DOWN_ARROW} + +# Income 'floats' +STR_INCOME_FLOAT_COST_SMALL :{TINY_FONT}{RED}Käschten: {CURRENCY_LONG} +STR_INCOME_FLOAT_COST :{RED}Käschten: {CURRENCY_LONG} +STR_INCOME_FLOAT_INCOME_SMALL :{TINY_FONT}{GREEN}Akommes: {CURRENCY_LONG} +STR_INCOME_FLOAT_INCOME :{GREEN}Akommes: {CURRENCY_LONG} +STR_FEEDER_TINY :{TINY_FONT}{YELLOW}Transfer: {CURRENCY_LONG} +STR_FEEDER :{YELLOW}Transfer: {CURRENCY_LONG} +STR_MESSAGE_ESTIMATED_COST :{WHITE}Geschätzten Käschten: {CURRENCY_LONG} +STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Geschätzten Akommen: {CURRENCY_LONG} + +# Saveload messages +STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Nach umgaangen ze späicheren. {} Weg. waarden bis daat faerdeg ass! +STR_ERROR_AUTOSAVE_FAILED :{WHITE}Fehler beim Autospäicheren +STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Kann net um Laafwierk liesen +STR_ERROR_GAME_SAVE_FAILED :{WHITE}Fehler beim Späicheren{}{STRING} +STR_ERROR_UNABLE_TO_DELETE_FILE :{WHITE}Kann d'Datei net leschen +STR_ERROR_GAME_LOAD_FAILED :{WHITE}Fehler beim Lueden{}{STRING} +STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR :Internen Fehler: {STRING} +STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME :Futtisen Späicherstand - {STRING} +STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME :Späicherstand ass mat méi neier Versioun gemaach +STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE :Datei net liesbar +STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE :Datei net beschreiwbar +STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :Datenintegritéitfehler +STR_GAME_SAVELOAD_NOT_AVAILABLE : +STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Spill gouf an enger Versioun ouni Tram support gesaved. All Tram gouf wechgeholl + +# Map generation messages +STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Kaartenerstellung ofgebrach...{}... keng passend Stadplazen +STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}... et ass keen Duerf an dësem Szenario + +STR_ERROR_PNGMAP :{WHITE}Kann d'Landschaft net vum PNG lueden... +STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}... Datei net fonnt +STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}... konnt den Bildtyp net konvertéieren. 8 oder 24-bit PNG Bild benéidegt. +STR_ERROR_PNGMAP_MISC :{WHITE}... eppes ass schief gaangen (warscheinlech eng korrupt Datei) + +STR_ERROR_BMPMAP :{WHITE}Kann d'Landschaft net aus der BMP lueden... +STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... konnt den Bildtyp net konvertéieren + +STR_ERROR_HEIGHTMAP_TOO_LARGE :{WHITE}... Bild ass ze grouss + +STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Scaléirungswarnung +STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Quellenkaart zevill an der Gréisst änneren ass net ugeroden. Weiderman ? + +# Soundset messages +STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Et gouf nëmmen en Ersatzsoundset fonnt. Wann Sounds erwënscht sin, kënnen se iwwer den Downloadsystem installéiert ginn. + +# Screenshot related messages +STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Screenshot gespäichert als '{STRING}' +STR_ERROR_SCREENSHOT_FAILED :{WHITE}Screenshotfehler! + +# Error message titles +STR_ERROR_MESSAGE_CAPTION :{YELLOW}Meldung +STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}Matdeelung vun {STRING} + +# Generic construction errors +STR_ERROR_OFF_EDGE_OF_MAP :{WHITE}Ausserhalb vun der Kaart +STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}Ze noo um Bord vun der Kaart +STR_ERROR_NOT_ENOUGH_CASH_REQUIRES_CURRENCY :{WHITE}Net genuch Geld - dës Aktioun kascht {CURRENCY_LONG} +STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}D'Land muss flaach sinn +STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Land ass an dei falsch Richtung geneigt +STR_ERROR_CAN_T_DO_THIS :{WHITE}Kann dat net maachen... +STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Gebai muss fir d'éischt ofgerapt ginn +STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Kann dei Plaz net frai maachen... +STR_ERROR_SITE_UNSUITABLE :{WHITE}... Plaz net gëeegent +STR_ERROR_ALREADY_BUILT :{WHITE}... schon gebaut +STR_ERROR_OWNED_BY :{WHITE}... am Besëtz vun {STRING} +STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... d'Plaz ass am Besëtz vun enger aanerer Firma +STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... Limit fir d'Emformen vun Land erreescht +STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... Limit fir d'Läschen vun Felder erreescht +STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Numm muss eenzegartëg sinn +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} am Wee +STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Net erlabt an der Paus + +# Local authority errors +STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} d'Gemeng wëll dat net erlaaben +STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}{TOWN} d'Gemeng erlabt keen weideren Fluchhafen an der Stad +STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN}er Gemeng refüséiert den Bau fir den Flughafen wéinst Kaméidi +STR_ERROR_BRIBE_FAILED :{WHITE}D'Bestiechung as enger regionaler Ennersichung opgefall + +# Levelling errors +STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Kann d'Land hei net unhiewen... +STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Kann d'Land hei net erofsetzen... +STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Kann d'Land net ebenen... +STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}Verdéiwung géif den Tunnel beschiedegen +STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}... schon op Mieresspigel +STR_ERROR_TOO_HIGH :{WHITE}... ze héich +STR_ERROR_ALREADY_LEVELLED :{WHITE}... schon flaach + +# Company related errors +STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Kann den Firmennumm net änneren... +STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}Kann den Numm vum Manager net änneren... + +STR_ERROR_MAXIMUM_PERMITTED_LOAN :{WHITE}... Maximalen Kredit ass {CURRENCY_LONG} +STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Kann net méi Geld léinen... +STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}... keen Kredit zeréckzebezuelen +STR_ERROR_CURRENCY_REQUIRED :{WHITE}... et ginn {CURRENCY_LONG} gebraucht +STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Kann den Kredit net zeréckbezuelen... +STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Kann keng Suen ginn déi vun der Bank geléint sinn... +STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}Kann d'Firma net kafen... +STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Kann d'Firmenhaaptgebai net bauen... +STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Kann keng 25% Undeel vun dëser Firma kafen... +STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Kann kéng 25% Undeel vun dëser Firma verkafen... +STR_ERROR_PROTECTED :{WHITE}Dës Firma ass nach net aal genuch fir Undeeler ze handelen... + +# Town related errors +STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Kann keng Stiedt bauen +STR_ERROR_CAN_T_RENAME_TOWN :{WHITE}Kann d'Stad net ëmbënennen... +STR_ERROR_CAN_T_FOUND_TOWN_HERE :{WHITE}Kann d'Stad hei net bauen... +STR_ERROR_CAN_T_EXPAND_TOWN :{WHITE}Kann d'Stad net vergréissern... +STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}... ze noo um Enn vun der Kaart +STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}... ze noo un enger aanerer Stadt +STR_ERROR_TOO_MANY_TOWNS :{WHITE}... ze vill Stied +STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... et ass keng Plaz méi op der Kaart +STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Stied bauen keng Stroossen. Dir kënnt den Bau iwwert Erweidert Astellungen->Economie->Stied anschalten +STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Stroossenarbeschten umgaangen +STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Kann des Stad net leschen...{}Eng Statioun oder Depot huet den Numm vun dëser Stad oder en Stéck dat der Stad gehéiert kann net ewechgeholl ginn +STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... et gëtt keng Gëeegent Plaz fir eng Statue am Stadzentrum + +# Industry related errors +STR_ERROR_TOO_MANY_INDUSTRIES :{WHITE}... zevill Industrien +STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Kann keng Industrien bauen... +STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Kann {STRING} net hei bauen... +STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Kann deen Industrietyp hei net bauen... +STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}... ze Noo bei enger aanerer Fabrik +STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}... muss fir d'éischt eng Stadt bauen +STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}... nëmmen 1 pro Stad erlaabt +STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}... kann nëmmen an Stiedt mat opmannst 1200 Anwunner gebaut ginn +STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}... kann nëmmen am Regenwaldgebitt gebaut ginn +STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}... kann nëmmen an der Wüst gebaut ginn +STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}... kann nëmmen an Stied gebaut ginn +STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS :{WHITE}... kann nëmmen an niddregen Beräicher gebaut ginn +STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}... kann nëmmen no un den Ecker vun der Kaart positionéiert ginn +STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... Bësch kann nëmmen iwert der Schnéilinn geplanzt ginn +STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE :{WHITE}... kann nëmmen iwwert der Schnéilinn gebaut ginn +STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE :{WHITE}... kann net ënnert der Schnéilinn bauen + +# Station construction related errors +STR_ERROR_CAN_T_BUILD_RAILROAD_STATION :{WHITE}Kann d'Gare hei net bauen... +STR_ERROR_CAN_T_BUILD_BUS_STATION :{WHITE}Kann de Busarrêt hei net bauen... +STR_ERROR_CAN_T_BUILD_TRUCK_STATION :{WHITE}Kann d'Camionsgare net bauen... +STR_ERROR_CAN_T_BUILD_PASSENGER_TRAM_STATION :{WHITE}Kann d'Passagéier-Tramstatioun net bauen... +STR_ERROR_CAN_T_BUILD_CARGO_TRAM_STATION :{WHITE}Kann d'Wueren-Tramstatioun net bauen... +STR_ERROR_CAN_T_BUILD_DOCK_HERE :{WHITE}Kann den Dock hei net bauen... +STR_ERROR_CAN_T_BUILD_AIRPORT_HERE :{WHITE}Kann den Fluchhafen hei net bauen... + +STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Grenzt un méi wéi eng Gare un +STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}... Statioun ze ausgebreed +STR_ERROR_TOO_MANY_STATIONS_LOADING :{WHITE}Ze vill Garen +STR_ERROR_TOO_MANY_STATION_SPECS :{WHITE}Ze vill Garesdeeler +STR_ERROR_TOO_MANY_BUS_STOPS :{WHITE}Ze vill Busarrêten +STR_ERROR_TOO_MANY_TRUCK_STOPS :{WHITE}Ze vill Camionsgaren +STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Ze noo un enger aanerer Gare +STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Ze noo bei engem aanerem Hafen +STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Ze noo un engem aaneren Fluchhafen +STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Kann d'Statioun net ëmbenennen... +STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... d'Strooss ass am Besëtz vun der Stad +STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... Strooss geet an dei falsch Richtung +STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... Duerchfahrtstops kënnen keng Kéiren hunn +STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... Duerchfahrtstops kënnen keng Kräizungen hunn + +# Station destruction related errors +STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Kann den Deel vun der Gare net ofrappen... +STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Musst d'Gare fir d'éischt ofrappen +STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Kann de Busarrêt net ofrappen... +STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Kann d'Camionsgare net ofrappen... +STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Kann d'Tramstatioun net ofrappen... +STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}Kann d'Wueren-Tramstatioun net ofrappen... +STR_ERROR_MUST_REMOVE_ROAD_STOP_FIRST :{WHITE}Stroossenstop muss fir d'éischt wechgeholl ginn +STR_ERROR_THERE_IS_NO_STATION :{WHITE}... et ass keng Statioun do + +STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Musst d'Gare fir d'éischt ofrappen +STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST :{WHITE}Busarrêt muss fir d'éischt ofgerapt ginn +STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST :{WHITE}Muss d'Camionsgare fir d'éischt ofrappen +STR_ERROR_MUST_DEMOLISH_PASSENGER_TRAM_STATION_FIRST :{WHITE}Muss d'Tramstatioun fir d'éischt ofrappen +STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST :{WHITE}Muss d'Tramstatioun fir d'éischt ofrappen +STR_ERROR_MUST_DEMOLISH_DOCK_FIRST :{WHITE}Muss den Hafen fir déischt ofrappen +STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Musst den Fluchhafen fir d'éischt ofrappen + +# Waypoint related errors +STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Grenzt un méi wéi een Weepunkt +STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT :{WHITE}Ze no un engem aneren Weepunkt + +STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Kann keen Zuchweepunkt héi bauen... +STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Kann Boje net hei plazéieren... +STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Kann den Weepunktnumm net änneren... + +STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Kann den Wee-Punkt hei net ofrappen... +STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Zuchweepunkt muss fir d'éischt ofgerappt ginn +STR_ERROR_BUOY_IN_THE_WAY :{WHITE}... Boje am Wee +STR_ERROR_BUOY_IS_IN_USE :{WHITE}... Boje ass am Gebrauch vun enger anerer Firma! + +# Depot related errors +STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Kann den Zuchdepot hei net bauen... +STR_ERROR_CAN_T_BUILD_ROAD_DEPOT :{WHITE}Kann den Depot hei net bauen... +STR_ERROR_CAN_T_BUILD_TRAM_DEPOT :{WHITE}Kann den Tramschapp hei net bauen... +STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Kann de Schëffdepot hei net bauen... + +STR_ERROR_CAN_T_RENAME_DEPOT :{WHITE}Kann den Depot net ëmbenennen + +STR_ERROR_TRAIN_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... muss an engem Depot gestoppt ginn +STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... muss an engem Depot gestoppt ginn +STR_ERROR_SHIP_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... muss an engem Schëffdepot gestoppt ginn +STR_ERROR_AIRCRAFT_MUST_BE_STOPPED_INSIDE_HANGAR :{WHITE}... muss an engem Hangar gestoppt ginn + +STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Zich kënnen nëmmen an engem Depot verännert ginn +STR_ERROR_TRAIN_TOO_LONG :{WHITE}Zuch ze laang +STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}Kann d'Gefiert hei net ëmdréinen... +STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}Kann keng Gefierer aus e puer Unitéiten emdréinen +STR_ERROR_INCOMPATIBLE_RAIL_TYPES :Onkompatibel Schinnen Typen + +STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Kann d'Gefiert net réckelen... +STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}D'hënnescht Maschinn geet ëmmer der viischter no. +STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Kann den Wee an den Depot net fannen +STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Kann den Depot net fannen + +STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Falschen Depot-Typ + +# Autoreplace related errors +STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}{VEHICLE} ass ze laang nom Auswiesselen +STR_ERROR_AUTOREPLACE_NOTHING_TO_DO :{WHITE}Keng Autoerneierungsregel festgeluet. +STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(Geldlimit) + +# Rail construction errors +STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Onméiglech Streckenkombinatioun +STR_ERROR_MUST_REMOVE_SIGNALS_FIRST :{WHITE}Signaler mussen fir d'éischt wechgeholl ginn +STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Keng gëeegent Schinnen +STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}D'Schinnen mussen fir d'éischt ewech +STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}D'Strooss ass eng Richtung oder blockéiert +STR_ERROR_CROSSING_DISALLOWED :{WHITE}Héich Kräizungen sinn fir dësen Schinnentyp net erlabt +STR_ERROR_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Kann d'Signaler hei net bauen... +STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Kann d'Schinnen hei net bauen... +STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Kann d'Schinnen hei net ewech huelen... +STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Kann d'Signaler hei net ewech huelen... +STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Kann d'Signal hei net konvertéieren... +STR_ERROR_THERE_IS_NO_RAILROAD_TRACK :{WHITE}... et sinn keng Schinnen do +STR_ERROR_THERE_ARE_NO_SIGNALS :{WHITE}... et sinn keng Signaler do + +STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Kann de Schinnentyp hei net konvertéiren... + +# Road construction errors +STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Muss d'Strooss ewech huelen +STR_ERROR_ONEWAY_ROADS_CAN_T_HAVE_JUNCTION :{WHITE}... Einbahnstroossen kënnen keng Kräizung hunn +STR_ERROR_CAN_T_BUILD_ROAD_HERE :{WHITE}Kann d'Strooss hei net bauen... +STR_ERROR_CAN_T_BUILD_TRAMWAY_HERE :{WHITE}Kann den Tram heinet bauen... +STR_ERROR_CAN_T_REMOVE_ROAD_FROM :{WHITE}Kann d'Strooss hei net ewech huelen... +STR_ERROR_CAN_T_REMOVE_TRAMWAY_FROM :{WHITE}Kann den Tram net wech huelen... +STR_ERROR_THERE_IS_NO_ROAD :{WHITE}... et ass keng Strooss do +STR_ERROR_THERE_IS_NO_TRAMWAY :{WHITE}... et ass keen Tram do + +# Waterway construction errors +STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Kann hei keen Kanal bauen... +STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Kann keen Schlass hei setzen... +STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Kann hei keen Floss platzéiren... +STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}... muss op Waasser gebaut ginn +STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}... Kann net op d'Waasser bauen +STR_ERROR_CAN_T_BUILD_ON_SEA :{WHITE}... kann net op opener Séi bauen +STR_ERROR_CAN_T_BUILD_ON_CANAL :{WHITE}... kann net um Kanal bauen +STR_ERROR_CAN_T_BUILD_ON_RIVER :{WHITE}... kann net um Floss bauen +STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Musst den Kanal fir d'éischt ofrappen +STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Kann den Aquadukt héi net bauen... + +# Tree related errors +STR_ERROR_TREE_ALREADY_HERE :{WHITE}... schon Beem hei +STR_ERROR_TREE_WRONG_TERRAIN_FOR_TREE_TYPE :{WHITE}... falschen Terrain fir free type +STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Kann d'Beem hei net planzen... + +# Bridge related errors +STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Kann d'Bréck net hei bauen... +STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Musst d'Bréck fir d'éischt ofrapen +STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Kann nët op der selweschter Plaz unfänken an ophalen +STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Bréckenenner net op der selwechter Héicht +STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Bréckass ze déif fir dësen Terrain +STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Start an Enn mussen op enger Linn sinn +STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... dei zwee Enner vun der Bréck mussen um Land sinn +STR_ERROR_BRIDGE_TOO_LONG :{WHITE}... Bréck ze laang +STR_ERROR_BRIDGE_THROUGH_MAP_BORDER :{WHITE}Bréck géif ausserhalb der Kaart ukommen + +# Tunnel related errors +STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Kann den Tunnel hei net bauen... +STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Plaz onpassend fir Tunnelentrée +STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Muss den Tunnel fir d'éischt ofrappen +STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Aaneren Tunnel am Wee +STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnel géif ausserhalb der Kaart erauskommen +STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Kann d'Land net fir dei aaner Säit vum Tunnel fräi leen +STR_ERROR_TUNNEL_TOO_LONG :{WHITE}... Tunnel ze laang + +# Object related errors +STR_ERROR_TOO_MANY_OBJECTS :{WHITE}... zevill Objekter +STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Kann Objekt net bauen... +STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objet am Wee +STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... Firmen Haaptgebai am Wee +STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Kann daat Land net kafen... +STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... schon am Besëtz! + +# Group related errors +STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Kann d'Grupp net erstellen... +STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Kann d'Grupp net läschen... +STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Kann d'Grupp net ëmbenennen... +STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Kann net all d'Gefierer aus der Grupp läschen... +STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Kann d'Gefiert net bei d'Grupp bäisetzen... +STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Kann dei gedeelten Gefierer net bei d'Grupp bäisetzen... + +# Generic vehicle errors +STR_ERROR_TRAIN_IN_THE_WAY :{WHITE}Zuch am Wee +STR_ERROR_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Stroossengefiert am Wee +STR_ERROR_SHIP_IN_THE_WAY :{WHITE}Schëff am Wee +STR_ERROR_AIRCRAFT_IN_THE_WAY :{WHITE}Fliger am Wee + +STR_ERROR_CAN_T_REFIT_TRAIN :{WHITE}Kann den Zuch net unpassen... +STR_ERROR_CAN_T_REFIT_ROAD_VEHICLE :{WHITE}Kann Stroossengefiert net ëmbauen... +STR_ERROR_CAN_T_REFIT_SHIP :{WHITE}Kann d'Schëff net ëmbauen... +STR_ERROR_CAN_T_REFIT_AIRCRAFT :{WHITE}Kann den Fliger net ëmbauen... + +STR_ERROR_CAN_T_RENAME_TRAIN :{WHITE}Kann den Zuch net benennen... +STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE :{WHITE}Kann d'Stroossengefiert net benennen... +STR_ERROR_CAN_T_RENAME_SHIP :{WHITE}Kann d'Schëff net benennen... +STR_ERROR_CAN_T_RENAME_AIRCRAFT :{WHITE}Kann den Fliger net benennen... + +STR_ERROR_CAN_T_STOP_START_TRAIN :{WHITE}Kann den Zuch net starten/stopen... +STR_ERROR_CAN_T_STOP_START_ROAD_VEHICLE :{WHITE}Kann d'Stroossengefiert net stoppen/starten... +STR_ERROR_CAN_T_STOP_START_SHIP :{WHITE}Kann d'Schëff net stoppen/starten... +STR_ERROR_CAN_T_STOP_START_AIRCRAFT :{WHITE}Kann den Fliger net stoppen/starten... + +STR_ERROR_CAN_T_SEND_TRAIN_TO_DEPOT :{WHITE}Kann den Zuch net an den Depot schécken... +STR_ERROR_CAN_T_SEND_ROAD_VEHICLE_TO_DEPOT :{WHITE}Kann d'Gefiert net an den Depot schécken... +STR_ERROR_CAN_T_SEND_SHIP_TO_DEPOT :{WHITE}Kann d'Schëff net an den Depot schécken... +STR_ERROR_CAN_T_SEND_AIRCRAFT_TO_HANGAR :{WHITE}Kann den Fliger net an den Hangar schécken... + +STR_ERROR_CAN_T_BUY_TRAIN :{WHITE}Kann den Zuch net bauen... +STR_ERROR_CAN_T_BUY_ROAD_VEHICLE :{WHITE}Kann d'Stroossengefiert net kafen... +STR_ERROR_CAN_T_BUY_SHIP :{WHITE}Kann Schëff net kafen... +STR_ERROR_CAN_T_BUY_AIRCRAFT :{WHITE}Kann den Fliger net kafen... + +STR_ERROR_CAN_T_RENAME_TRAIN_TYPE :{WHITE}Kann den Zuchgefierttyp net ëmbenennen... +STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE_TYPE :{WHITE}Kann den Gefierttyp net ëmbenennen... +STR_ERROR_CAN_T_RENAME_SHIP_TYPE :{WHITE}Kann den Schëffstyp net ëmbenennen... +STR_ERROR_CAN_T_RENAME_AIRCRAFT_TYPE :{WHITE}Kann den Fligertyp net ëmbenennen... + +STR_ERROR_CAN_T_SELL_TRAIN :{WHITE}Kann den Zuch net verkafen... +STR_ERROR_CAN_T_SELL_ROAD_VEHICLE :{WHITE}Kann d'Stroossengefiert net verkafen... +STR_ERROR_CAN_T_SELL_SHIP :{WHITE}Kann Schëff net verkafen... +STR_ERROR_CAN_T_SELL_AIRCRAFT :{WHITE}Kann dën Fliger net verkafen... + +STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Gefiert net verfügbar +STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Stroossengefiert net verfügbar +STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Schëff net verfügbar +STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Fliger net verfügbar + +STR_ERROR_TOO_MANY_VEHICLES_IN_GAME :{WHITE}Ze vill Gefierer am Spill +STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Den Service-Intervall kann net geännert ginn... + +STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... Gefiert ass zerstéiert + +# Specific vehicle errors +STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Kann den Zuch net bei Gefohr lanscht d'Signal schecken... +STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Kann d'Richtung vum Zuch net änneren... +STR_ERROR_TRAIN_START_NO_POWER :Zuch huet keng Kraaft + +STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN :{WHITE}Kann d'Stroossengefiert net ëmdréinen... + +STR_ERROR_AIRCRAFT_IS_IN_FLIGHT :{WHITE}Fliger ass um Fluch + +# Order related errors +STR_ERROR_NO_MORE_SPACE_FOR_ORDERS :{WHITE}Keng Plaz méi fir Opträg +STR_ERROR_TOO_MANY_ORDERS :{WHITE}Ze vill Opträg +STR_ERROR_CAN_T_INSERT_NEW_ORDER :{WHITE}Kann keen neien Optrag bäisetzen... +STR_ERROR_CAN_T_DELETE_THIS_ORDER :{WHITE}Kann den Optrag net läschen... +STR_ERROR_CAN_T_MODIFY_THIS_ORDER :{WHITE}Kann den Optrag net änneren... +STR_ERROR_CAN_T_MOVE_THIS_ORDER :{WHITE}Kann den Optraag net réckelen... +STR_ERROR_CAN_T_SKIP_ORDER :{WHITE}Kann den Optrag net iwersprangen... +STR_ERROR_CAN_T_SKIP_TO_ORDER :{WHITE}Kann net op den ugewieltenen Optrag iwersprangen... +STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}... Gefier kann net op all Statioun goen +STR_ERROR_CAN_T_ADD_ORDER :{WHITE}... Gefiert kann nët op déi Statioun goen +STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}... en Gefiert dat dësen Optrag deelt kann net op déi Statioun goen + +STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Kann d'Optragslëscht net deelen... +STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST :{WHITE}Kann d'Deelen vun der Optragslëscht net stoppen... +STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Kann d'Optragslëscht net kopéieren... +STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}... ze wäit vun leschter Destinatioun +STR_ERROR_AIRCRAFT_NOT_ENOUGH_RANGE :{WHITE}... Fliger huet net genuch Distanz + +# Timetable related errors +STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Kann dem Gefiert keen Zäitplang gin. +STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Gefierter kënnen nëmmen op Statiounen halen. +STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Dëst Gefiert bleift net op dëser Statioun stoën. + +# Sign related errors +STR_ERROR_TOO_MANY_SIGNS :{WHITE}... ze vill Schëlder +STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Kann d'Schëld hei net opriichten... +STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Kann den Numm vum Schëld net änneren... +STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Kann d'Schëld net läschen... + +# Translatable comment for OpenTTD's desktop shortcut +STR_DESKTOP_SHORTCUT_COMMENT :Eng Simulatioun déi op Transport Tycoon Deluxe baséiert + +##id 0x2000 +# Town building names +STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :Héichen Büroblock +STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :Büroblock +STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :Klengen Apartementsblock +STR_TOWN_BUILDING_NAME_CHURCH_1 :Kierch +STR_TOWN_BUILDING_NAME_LARGE_OFFICE_BLOCK_1 :Groussen Büroblock +STR_TOWN_BUILDING_NAME_TOWN_HOUSES_1 :Stadhaiser +STR_TOWN_BUILDING_NAME_HOTEL_1 :Hotel +STR_TOWN_BUILDING_NAME_STATUE_1 :Statu +STR_TOWN_BUILDING_NAME_FOUNTAIN_1 :Sprangbuer +STR_TOWN_BUILDING_NAME_PARK_1 :Park +STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_2 :Büroblock +STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_1 :Geschäfter an Büroen +STR_TOWN_BUILDING_NAME_MODERN_OFFICE_BUILDING_1 :Modernt Bürosgebai +STR_TOWN_BUILDING_NAME_WAREHOUSE_1 :Lagerhaus +STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_3 :Büroblock +STR_TOWN_BUILDING_NAME_STADIUM_1 :Stadium +STR_TOWN_BUILDING_NAME_OLD_HOUSES_1 :Aal Haiser +STR_TOWN_BUILDING_NAME_COTTAGES_1 :Hütten +STR_TOWN_BUILDING_NAME_HOUSES_1 :Haiser +STR_TOWN_BUILDING_NAME_FLATS_1 :Apartementer +STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_2 :Héichen Gewerbeblock +STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_2 :Geschäfter an Büroen +STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_3 :Geschäfter an Büroen +STR_TOWN_BUILDING_NAME_THEATER_1 :Theater +STR_TOWN_BUILDING_NAME_STADIUM_2 :Stadium +STR_TOWN_BUILDING_NAME_OFFICES_1 :Büroen +STR_TOWN_BUILDING_NAME_HOUSES_2 :Haiser +STR_TOWN_BUILDING_NAME_CINEMA_1 :Kino +STR_TOWN_BUILDING_NAME_SHOPPING_MALL_1 :Akaafszentrum +STR_TOWN_BUILDING_NAME_IGLOO_1 :Iglu +STR_TOWN_BUILDING_NAME_TEPEES_1 :Tipien +STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :Téikaan-Haus +STR_TOWN_BUILDING_NAME_PIGGY_BANK_1 :Spuerschwäin-Bank + +##id 0x4800 +# industry names +STR_INDUSTRY_NAME_COAL_MINE :Kuelenstollen +STR_INDUSTRY_NAME_POWER_STATION :Kraftwierk +STR_INDUSTRY_NAME_SAWMILL :Seeërei +STR_INDUSTRY_NAME_FOREST :Bësch +STR_INDUSTRY_NAME_OIL_REFINERY :Uelegraffinerie +STR_INDUSTRY_NAME_OIL_RIG :Uelegbuerinsel +STR_INDUSTRY_NAME_FACTORY :Fabrik +STR_INDUSTRY_NAME_PRINTING_WORKS :Dréckerei +STR_INDUSTRY_NAME_STEEL_MILL :Stolwierk +STR_INDUSTRY_NAME_FARM :Bauerenhaff +STR_INDUSTRY_NAME_COPPER_ORE_MINE :Koffererzstollen +STR_INDUSTRY_NAME_OIL_WELLS :Uelegquellen +STR_INDUSTRY_NAME_BANK :Bank +STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT :Iessensverarbeschtungsfabrik +STR_INDUSTRY_NAME_PAPER_MILL :Pabeierfabrik +STR_INDUSTRY_NAME_GOLD_MINE :Goldstollen +STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC :Bank +STR_INDUSTRY_NAME_DIAMOND_MINE :Diamantstollen +STR_INDUSTRY_NAME_IRON_ORE_MINE :Eisenerzstollen +STR_INDUSTRY_NAME_FRUIT_PLANTATION :Uebstplantage +STR_INDUSTRY_NAME_RUBBER_PLANTATION :Kautschuckplantage +STR_INDUSTRY_NAME_WATER_SUPPLY :Waasserwierk +STR_INDUSTRY_NAME_WATER_TOWER :Waassertuerm +STR_INDUSTRY_NAME_FACTORY_2 :Fabrik +STR_INDUSTRY_NAME_FARM_2 :Bauerenhaff +STR_INDUSTRY_NAME_LUMBER_MILL :Bauholzfabrik +STR_INDUSTRY_NAME_COTTON_CANDY_FOREST :Zockerwatt Bësch +STR_INDUSTRY_NAME_CANDY_FACTORY :Séissegkeetenfabrik +STR_INDUSTRY_NAME_BATTERY_FARM :Batteriefarm +STR_INDUSTRY_NAME_COLA_WELLS :Colaquellen +STR_INDUSTRY_NAME_TOY_SHOP :Spillgeschäft +STR_INDUSTRY_NAME_TOY_FACTORY :Spillsaachen Fabrik +STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS :Plastikpëtz +STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY :Spruddelgedrenks Fabrik +STR_INDUSTRY_NAME_BUBBLE_GENERATOR :Blosengenerator +STR_INDUSTRY_NAME_TOFFEE_QUARRY :Karmelbroch +STR_INDUSTRY_NAME_SUGAR_MINE :Zockerminn + +############ WARNING, using range 0x6000 for strings that are stored in the savegame +############ These strings may never get a new id, or savegames will break! +##id 0x6000 +STR_SV_EMPTY : +STR_SV_UNNAMED :Onbenannt +STR_SV_TRAIN_NAME :Zuch {COMMA} +STR_SV_ROAD_VEHICLE_NAME :Stroossengefiert {COMMA} +STR_SV_SHIP_NAME :Schëff {COMMA} +STR_SV_AIRCRAFT_NAME :Fliger {COMMA} + +STR_SV_STNAME :{STRING} +STR_SV_STNAME_NORTH :{STRING} Norden +STR_SV_STNAME_SOUTH :{STRING} Süden +STR_SV_STNAME_EAST :{STRING} Osten +STR_SV_STNAME_WEST :{STRING} Westen +STR_SV_STNAME_CENTRAL :{STRING} Zentrum +STR_SV_STNAME_TRANSFER :{STRING}er Transfer +STR_SV_STNAME_HALT :{STRING}er Stopp +STR_SV_STNAME_VALLEY :{STRING}er Dall +STR_SV_STNAME_HEIGHTS :{STRING}er Bierg +STR_SV_STNAME_WOODS :{STRING} beim Bësch +STR_SV_STNAME_LAKESIDE :{STRING} um Séi +STR_SV_STNAME_EXCHANGE :{STRING}er Wiessel +STR_SV_STNAME_AIRPORT :{STRING}er Flughafen +STR_SV_STNAME_OILFIELD :{STRING}er Uelegfeld +STR_SV_STNAME_MINES :{STRING}er Minnen +STR_SV_STNAME_DOCKS :{STRING} Hafen +STR_SV_STNAME_BUOY :{STRING} +STR_SV_STNAME_WAYPOINT :{STRING} +##id 0x6020 +STR_SV_STNAME_ANNEXE :{STRING} Annexe +STR_SV_STNAME_SIDINGS :{STRING}er Ofstellplaatz +STR_SV_STNAME_BRANCH :{STRING}er Ofzweigung +STR_SV_STNAME_UPPER :Uewer {STRING} +STR_SV_STNAME_LOWER :Nidder {STRING} +STR_SV_STNAME_HELIPORT :{STRING}er Heliport +STR_SV_STNAME_FOREST :{STRING} Bësch +STR_SV_STNAME_FALLBACK :{STRING} Statioun #{NUM} +############ end of savegame specific region! + +##id 0x8000 +# Vehicle names +STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Collet Pannier Tank (Damp) +STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MJS_250_DIESEL :MJS 250 (Diesel) +STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_PLODDYPHUT_CHOO_CHOO :Ploddyphut Chu-Chu +STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_POWERNAUT_CHOO_CHOO :Powernaut Chu-Chu +STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MIGHTYMOVER_CHOO_CHOO :Mightymover Chu-Chu +STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_PLODDYPHUT_DIESEL :Ploddyphut Diesel +STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_POWERNAUT_DIESEL :Powernaut Diesel +STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_WILLS_2_8_0_STEAM :Wills 2-8-0 (Damp) +STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CHANEY_JUBILEE_STEAM :Stanier 'Jubilee' (Damp) +STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_GINZU_A4_STEAM :Gresley 'A4' (Damp) +STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_8P_STEAM :BR '8P' (Damp) +STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MANLEY_MOREL_DMU_DIESEL :Metro Cammell DMU (Diesel) +STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_DASH_DIESEL :'Sprinter' (Diesel) +STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_HENDRY_25_DIESEL :BR/Sulzer '25' (Diesel) +STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_UU_37_DIESEL :EE '37' (Diesel) +STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_FLOSS_47_DIESEL :Brush '47' (Diesel) +STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CS_4000_DIESEL :CS 4000 (Diesel) +STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CS_2400_DIESEL :CS 2400 (Diesel) +STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CENTENNIAL_DIESEL :Centennial (Diesel) +STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KELLING_3100_DIESEL :Kelling 3100 (Diesel) +STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_TURNER_TURBO_DIESEL :Turner Turbo (Diesel) +STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MJS_1000_DIESEL :MJS 1000 (Diesel) +STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_125_DIESEL :BR 'IC125' (Diesel) +STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_30_ELECTRIC :BR '30' (Elektrësch) +STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_40_ELECTRIC :BR '40' (Elektrësch) +STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_T_I_M_ELECTRIC :'T.G.V.' (Elektrësch) +STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_ASIASTAR_ELECTRIC :'EuroStar' (Elektrësch) +STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PASSENGER_CAR :Passagéierwagon +STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_MAIL_VAN :Postwagon +STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COAL_CAR :Kuelenwagon +STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_OIL_TANKER :Uelegwagon +STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_LIVESTOCK_VAN :Liewnsmëttelwagon +STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_GOODS_VAN :Güterwagon +STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_GRAIN_HOPPER :Kaarwagon +STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_WOOD_TRUCK :Holzwagon +STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_IRON_ORE_HOPPER :Eisenerzwagon +STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_STEEL_TRUCK :Stolwagon +STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_ARMORED_VAN :Gepanzerten Wagon +STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FOOD_VAN :Iessenswagon +STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PAPER_TRUCK :Pabeierwagon +STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COPPER_ORE_HOPPER :Koffererzwagon +STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_WATER_TANKER :Waasserwagon +STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FRUIT_TRUCK :Friichtenwagon +STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_RUBBER_TRUCK :Kautschuckwagon +STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_SUGAR_TRUCK :Zockerwagon +STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COTTON_CANDY_HOPPER :Zockerwatt Wagon +STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOFFEE_HOPPER :Karmelwagon +STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BUBBLE_VAN :Blosenwagon +STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COLA_TANKER :Colawagon +STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_CANDY_VAN :Séissegkeetenwagon +STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOY_VAN :Spillsaachenwagon +STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BATTERY_TRUCK :Batterienwagon +STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FIZZY_DRINK_TRUCK :Spruddelgedrénks Wagon +STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PLASTIC_TRUCK :Plastikwagon +STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_X2001_ELECTRIC :'X2001' (Elektrësch) +STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_MILLENNIUM_Z1_ELECTRIC :'Millennium Z1' (Elektrësch) +STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_WIZZOWOW_Z99 :Wizzowow Z99 +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PASSENGER_CAR :Passagéierwagon +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_MAIL_VAN :Postwagon +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COAL_CAR :Kuelenwagon +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_OIL_TANKER :Uelegwagon +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_LIVESTOCK_VAN :Liewensmëttelwagon +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_GOODS_VAN :Güterwagon +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_GRAIN_HOPPER :Kaarwagon +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_WOOD_TRUCK :Holzwagon +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_IRON_ORE_HOPPER :Eisenerzwagon +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_STEEL_TRUCK :Stolwagon +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_ARMORED_VAN :Gepanzerten Wagon +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FOOD_VAN :Iessenswagon +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PAPER_TRUCK :Pabeierwagon +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COPPER_ORE_HOPPER :Koffererz Wagon +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_WATER_TANKER :Waasserwagon +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FRUIT_TRUCK :Friichtenwagon +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_RUBBER_TRUCK :Kautschuckwagon +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_SUGAR_TRUCK :Zockerwagon +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COTTON_CANDY_HOPPER :Zockerwatt Wagon +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOFFEE_HOPPER :Karmelwagon +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BUBBLE_VAN :Blosenwagon +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COLA_TANKER :Colawagon +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_CANDY_VAN :Séissegkeetenwagon +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOY_VAN :Spillsaachenwagon +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BATTERY_TRUCK :Batteriewagon +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FIZZY_DRINK_TRUCK :Spruddelgedrénks Wagon +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PLASTIC_TRUCK :Plastikwagon +STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV1_LEVIATHAN_ELECTRIC :Lev1 'Leviathan' (Elektrësch) +STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV2_CYCLOPS_ELECTRIC :Lev2 'Cyclops' (Elektrësch) +STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV3_PEGASUS_ELECTRIC :Lev3 'Pegasus' (Elektrësch) +STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV4_CHIMAERA_ELECTRIC :Lev4 'Chimaera' (Elektrësch) +STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_WIZZOWOW_ROCKETEER :Wizzowow Rocketeer +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PASSENGER_CAR :Passagéierwagon +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_MAIL_VAN :Postwagon +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COAL_CAR :Kuelenwagon +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_OIL_TANKER :Uelegwagon +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_LIVESTOCK_VAN :Béischtenwagon +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_GOODS_VAN :Güterwagon +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_GRAIN_HOPPER :Kaarwagon +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_WOOD_TRUCK :Holzwagon +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_IRON_ORE_HOPPER :Eisenerzwagon +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_STEEL_TRUCK :Stolwagon +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_ARMORED_VAN :Gepanzerten Wagon +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FOOD_VAN :Iessenswagon +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PAPER_TRUCK :Pabeierwagon +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COPPER_ORE_HOPPER :Koffererzwagon +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_WATER_TANKER :Waasserwagon +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FRUIT_TRUCK :Friichtenwagon +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_RUBBER_TRUCK :Kautschuckwagon +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_SUGAR_TRUCK :Zockerwagon +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COTTON_CANDY_HOPPER :Zockerwatt Wagon +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOFFEE_HOPPER :Karmelwagon +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BUBBLE_VAN :Blosenwagon +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COLA_TANKER :Colawagon +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_CANDY_VAN :Séissegkeetenwagon +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOY_VAN :Spillsaachenwagon +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BATTERY_TRUCK :Batteriewagon +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FIZZY_DRINK_TRUCK :Spruddelgedrénks Wagon +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PLASTIC_TRUCK :Plastikwagon +STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_REGAL_BUS :MPS Regal Bus +STR_VEHICLE_NAME_ROAD_VEHICLE_HEREFORD_LEOPARD_BUS :Hereford Leopard Bus +STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_BUS :Foster Bus +STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_MKII_SUPERBUS :Foster MkII Superbus +STR_VEHICLE_NAME_ROAD_VEHICLE_PLODDYPHUT_MKI_BUS :Ploddyphut MkI Bus +STR_VEHICLE_NAME_ROAD_VEHICLE_PLODDYPHUT_MKII_BUS :Ploddyphut MkII Bus +STR_VEHICLE_NAME_ROAD_VEHICLE_PLODDYPHUT_MKIII_BUS :Ploddyphut MkIII Bus +STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_COAL_TRUCK :Balogh Kuelencamion +STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_COAL_TRUCK :Uhl Kuelencamion +STR_VEHICLE_NAME_ROAD_VEHICLE_DW_COAL_TRUCK :DW Kuelencamion +STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_MAIL_TRUCK :MPS Postcamion +STR_VEHICLE_NAME_ROAD_VEHICLE_REYNARD_MAIL_TRUCK :Reynard Postcamion +STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_MAIL_TRUCK :Perry Postcamion +STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_MAIL_TRUCK :MightyMover Postcamion +STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_MAIL_TRUCK :Powernaught Postcamion +STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_MAIL_TRUCK :Wizzowow Postcamion +STR_VEHICLE_NAME_ROAD_VEHICLE_WITCOMBE_OIL_TANKER :Witcombe Uelegcamion +STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_OIL_TANKER :Foster Uelegcamion +STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_OIL_TANKER :Perry Uelegcamion +STR_VEHICLE_NAME_ROAD_VEHICLE_TALBOTT_LIVESTOCK_VAN :Talbott Béischtencamion +STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_LIVESTOCK_VAN :Uhl Béischtencamion +STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_LIVESTOCK_VAN :Foster Béischtencamion +STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_GOODS_TRUCK :Balogh Gütercamion +STR_VEHICLE_NAME_ROAD_VEHICLE_CRAIGHEAD_GOODS_TRUCK :Craighead Gütercamion +STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_GOODS_TRUCK :Goss Gütercamion +STR_VEHICLE_NAME_ROAD_VEHICLE_HEREFORD_GRAIN_TRUCK :Hereford Kaarcamion +STR_VEHICLE_NAME_ROAD_VEHICLE_THOMAS_GRAIN_TRUCK :Thomas Kaarcamion +STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_GRAIN_TRUCK :Goss Kaarcamion +STR_VEHICLE_NAME_ROAD_VEHICLE_WITCOMBE_WOOD_TRUCK :Witcombe Holzcamion +STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_WOOD_TRUCK :Foster Holzcamion +STR_VEHICLE_NAME_ROAD_VEHICLE_MORELAND_WOOD_TRUCK :Moreland Holzcamion +STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_IRON_ORE_TRUCK :MPS Eisenerzcamion +STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_IRON_ORE_TRUCK :Uhl Eisenerzcamion +STR_VEHICLE_NAME_ROAD_VEHICLE_CHIPPY_IRON_ORE_TRUCK :Chippy Eisenerzcamion +STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_STEEL_TRUCK :Balogh Stolcamion +STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_STEEL_TRUCK :Uhl Stolcamion +STR_VEHICLE_NAME_ROAD_VEHICLE_KELLING_STEEL_TRUCK :Kelling Stolcamion +STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_ARMORED_TRUCK :Balogh gepanzerten Camion +STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_ARMORED_TRUCK :Uhl gepanzerten Camion +STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_ARMORED_TRUCK :Foster gepanzerten Camion +STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_FOOD_VAN :Foster Iessenscamion +STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_FOOD_VAN :Perry Iessenscamion +STR_VEHICLE_NAME_ROAD_VEHICLE_CHIPPY_FOOD_VAN :Chippy Iesenscamion +STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_PAPER_TRUCK :Uhl Pabeiercamion +STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_PAPER_TRUCK :Balogh Pabeiercamion +STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_PAPER_TRUCK :MPS Pabeiercamion +STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_COPPER_ORE_TRUCK :MPS Koffererzcamion +STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_COPPER_ORE_TRUCK :Uhl Koffererzcamion +STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_COPPER_ORE_TRUCK :Goss Koffererzcamion +STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_WATER_TANKER :Uhl Waassercamion +STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_WATER_TANKER :Balogh Waassercamion +STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_WATER_TANKER :MPS Waassercamion +STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_FRUIT_TRUCK :Balogh Friichtencamion +STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_FRUIT_TRUCK :Uhl Friichtencamion +STR_VEHICLE_NAME_ROAD_VEHICLE_KELLING_FRUIT_TRUCK :Kelling Friichtencamion +STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_RUBBER_TRUCK :Balogh Kautschuckcamion +STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_RUBBER_TRUCK :Uhl Kautschuckcamion +STR_VEHICLE_NAME_ROAD_VEHICLE_RMT_RUBBER_TRUCK :RMT Kautschuckcamion +STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_SUGAR_TRUCK :MightyMover Zockercamion +STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_SUGAR_TRUCK :Powernaught Zockercamion +STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_SUGAR_TRUCK :Wizzowow Zockercamion +STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COLA_TRUCK :MightyMover Colacamion +STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COLA_TRUCK :Powernaught Colacamion +STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COLA_TRUCK :Wizzowow Colacamion +STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COTTON_CANDY :MightyMover Zockerwattcamion +STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COTTON_CANDY :Powernaught Zockerwattcamion +STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COTTON_CANDY_TRUCK :Wizzowow Zockerwattcamion +STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_TOFFEE_TRUCK :MightyMover Karmelcamion +STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOFFEE_TRUCK :Powernaught Karmelcamion +STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOFFEE_TRUCK :Wizzowow Karmelcamion +STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_TOY_VAN :MightyMover Spillsaachencamion +STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOY_VAN :Powernaught Spillsaachencamion +STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOY_VAN :Wizzowow Spillsaachencamion +STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_CANDY_TRUCK :MightyMover Séissegkeetencamion +STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_CANDY_TRUCK :Powernaught Séissegkeetencamion +STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_CANDY_TRUCK :Wizzowow Séissegkeetencamion +STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_BATTERY_TRUCK :MightyMover Batteriencamion +STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_BATTERY_TRUCK :Powernaught Batteriencamion +STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_BATTERY_TRUCK :Wizzowow Batteriencamion +STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_FIZZY_DRINK :MightyMover Spruddelgedrénks Camion +STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_FIZZY_DRINK :Powernaught Spruddelgedrénks Camion +STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_FIZZY_DRINK_TRUCK :Wizzowow Spruddelgedrénks Camion +STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_PLASTIC_TRUCK :MightyMover Plastikcamion +STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_PLASTIC_TRUCK :Powernaught Plastikcamion +STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_PLASTIC_TRUCK :Wizzowow Plastikcamion +STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_BUBBLE_TRUCK :MightyMover Blosencamion +STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_BUBBLE_TRUCK :Powernaught Blosencamion +STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_BUBBLE_TRUCK :Wizzowow Blosencamion +STR_VEHICLE_NAME_SHIP_MPS_OIL_TANKER :MPS Uelegtanker +STR_VEHICLE_NAME_SHIP_CS_INC_OIL_TANKER :CS-Inc. Uelegtanker +STR_VEHICLE_NAME_SHIP_MPS_PASSENGER_FERRY :MPS Passagéierfähr +STR_VEHICLE_NAME_SHIP_FFP_PASSENGER_FERRY :FFP Passagéierfähr +STR_VEHICLE_NAME_SHIP_BAKEWELL_300_HOVERCRAFT :Bakewell 300 Loftkëssenboot +STR_VEHICLE_NAME_SHIP_CHUGGER_CHUG_PASSENGER :Chugger-Chug Passagéierfähr +STR_VEHICLE_NAME_SHIP_SHIVERSHAKE_PASSENGER_FERRY :Shivershake Passagéierfähr +STR_VEHICLE_NAME_SHIP_YATE_CARGO_SHIP :Yate Frachtschëff +STR_VEHICLE_NAME_SHIP_BAKEWELL_CARGO_SHIP :Bakewell Frachtschëff +STR_VEHICLE_NAME_SHIP_MIGHTYMOVER_CARGO_SHIP :Mightymover Frachtschëff +STR_VEHICLE_NAME_SHIP_POWERNAUT_CARGO_SHIP :Powernaut Frachtschëff +STR_VEHICLE_NAME_AIRCRAFT_SAMPSON_U52 :Sampson U52 +STR_VEHICLE_NAME_AIRCRAFT_COLEMAN_COUNT :Coleman Count +STR_VEHICLE_NAME_AIRCRAFT_FFP_DART :FFP Dart +STR_VEHICLE_NAME_AIRCRAFT_YATE_HAUGAN :Yate Haugan +STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_COTSWALD_LB_3 :Bakewell Cotswald LB-3 +STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_8 :Bakewell Luckett LB-8 +STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_9 :Bakewell Luckett LB-9 +STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB80 :Bakewell Luckett LB80 +STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_10 :Bakewell Luckett LB-10 +STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_11 :Bakewell Luckett LB-11 +STR_VEHICLE_NAME_AIRCRAFT_YATE_AEROSPACE_YAC_1_11 :Yate Aerospace YAC 1-11 +STR_VEHICLE_NAME_AIRCRAFT_DARWIN_100 :Boeing 727 +STR_VEHICLE_NAME_AIRCRAFT_DARWIN_200 :Boeing 737 +STR_VEHICLE_NAME_AIRCRAFT_DARWIN_300 :Boeing 747 +STR_VEHICLE_NAME_AIRCRAFT_DARWIN_400 :Boeing 757 +STR_VEHICLE_NAME_AIRCRAFT_DARWIN_500 :Boeing 767 +STR_VEHICLE_NAME_AIRCRAFT_DARWIN_600 :Boeing 777 +STR_VEHICLE_NAME_AIRCRAFT_GURU_GALAXY :Guru Galaxy +STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A21 :Airbus A300 +STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A31 :Airbus A310 +STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A32 :Airbus A320 +STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A33 :Airbus A330 +STR_VEHICLE_NAME_AIRCRAFT_YATE_AEROSPACE_YAE46 :Yate Aerospace YAe46 +STR_VEHICLE_NAME_AIRCRAFT_DINGER_100 :Dinger 100 +STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A34_1000 :Airbus A340-1000 +STR_VEHICLE_NAME_AIRCRAFT_YATE_Z_SHUTTLE :Yate Z-Shuttle +STR_VEHICLE_NAME_AIRCRAFT_KELLING_K1 :Kelling K1 +STR_VEHICLE_NAME_AIRCRAFT_KELLING_K6 :Kelling K6 +STR_VEHICLE_NAME_AIRCRAFT_KELLING_K7 :Kelling K7 +STR_VEHICLE_NAME_AIRCRAFT_DARWIN_700 :Darwin 700 +STR_VEHICLE_NAME_AIRCRAFT_FFP_HYPERDART_2 :FFP Hyperdart 2 +STR_VEHICLE_NAME_AIRCRAFT_DINGER_200 :Dinger 200 +STR_VEHICLE_NAME_AIRCRAFT_DINGER_1000 :Dinger 1000 +STR_VEHICLE_NAME_AIRCRAFT_PLODDYPHUT_100 :Ploddyphut 100 +STR_VEHICLE_NAME_AIRCRAFT_PLODDYPHUT_500 :Ploddyphut 500 +STR_VEHICLE_NAME_AIRCRAFT_FLASHBANG_X1 :Flashbang X1 +STR_VEHICLE_NAME_AIRCRAFT_JUGGERPLANE_M1 :Juggerplane M1 +STR_VEHICLE_NAME_AIRCRAFT_FLASHBANG_WIZZER :Flashbang Wizzer +STR_VEHICLE_NAME_AIRCRAFT_TRICARIO_HELICOPTER :Tricario Helicopter +STR_VEHICLE_NAME_AIRCRAFT_GURU_X2_HELICOPTER :Guru X2 Helicopter +STR_VEHICLE_NAME_AIRCRAFT_POWERNAUT_HELICOPTER :Powernaut Helicopter + +##id 0x8800 +# Formatting of some strings +STR_FORMAT_DATE_TINY :{STRING}-{STRING}-{NUM} +STR_FORMAT_DATE_SHORT :{STRING} {NUM} +STR_FORMAT_DATE_LONG :{STRING} {STRING} {NUM} +STR_FORMAT_DATE_ISO :{2:NUM}-{1:STRING}-{0:STRING} + +STR_FORMAT_BUOY_NAME :{TOWN}-Boje +STR_FORMAT_BUOY_NAME_SERIAL :{TOWN} Boje #{COMMA} +STR_FORMAT_COMPANY_NUM :(Company {COMMA}) +STR_FORMAT_GROUP_NAME :Grupp {COMMA} +STR_FORMAT_INDUSTRY_NAME :{TOWN} {STRING} +STR_FORMAT_WAYPOINT_NAME :Weepunkt {TOWN} +STR_FORMAT_WAYPOINT_NAME_SERIAL :Weepunkt {TOWN} #{COMMA} + +STR_FORMAT_DEPOT_NAME_TRAIN :{TOWN} Zuchdepot +STR_FORMAT_DEPOT_NAME_TRAIN_SERIAL :{TOWN} Zuchdepot #{COMMA} +STR_FORMAT_DEPOT_NAME_ROAD_VEHICLE :{TOWN} Stroossendepot +STR_FORMAT_DEPOT_NAME_ROAD_VEHICLE_SERIAL :{TOWN} Stroossendepot #{COMMA} +STR_FORMAT_DEPOT_NAME_SHIP :{TOWN} Schëffdepot +STR_FORMAT_DEPOT_NAME_SHIP_SERIAL :{TOWN} Schëffdepot #{COMMA} +STR_FORMAT_DEPOT_NAME_AIRCRAFT :{STATION} Hangar + +STR_UNKNOWN_STATION :onbekannt Statioun +STR_DEFAULT_SIGN_NAME :Schëld +STR_COMPANY_SOMEONE :iergendeen + +STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING} +STR_SAVEGAME_NAME_SPECTATOR :Zuschauer, {1:STRING} + +# Viewport strings +STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA}) +STR_VIEWPORT_TOWN :{WHITE}{TOWN} +STR_VIEWPORT_TOWN_TINY_BLACK :{TINY_FONT}{BLACK}{TOWN} +STR_VIEWPORT_TOWN_TINY_WHITE :{TINY_FONT}{WHITE}{TOWN} + +STR_VIEWPORT_SIGN_SMALL_BLACK :{TINY_FONT}{BLACK}{SIGN} +STR_VIEWPORT_SIGN_SMALL_WHITE :{TINY_FONT}{WHITE}{SIGN} + +STR_VIEWPORT_STATION :{STATION} {STATION_FEATURES} +STR_VIEWPORT_STATION_TINY :{TINY_FONT}{STATION} + +STR_VIEWPORT_WAYPOINT :{WAYPOINT} +STR_VIEWPORT_WAYPOINT_TINY :{TINY_FONT}{WAYPOINT} + +# Simple strings to get specific types of data +STR_COMPANY_NAME :{COMPANY} +STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANY_NUM} +STR_DEPOT_NAME :{DEPOT} +STR_ENGINE_NAME :{ENGINE} +STR_GROUP_NAME :{GROUP} +STR_INDUSTRY_NAME :{INDUSTRY} +STR_PRESIDENT_NAME :{PRESIDENT_NAME} +STR_SIGN_NAME :{SIGN} +STR_STATION_NAME :{STATION} +STR_TOWN_NAME :{TOWN} +STR_VEHICLE_NAME :{VEHICLE} +STR_WAYPOINT_NAME :{WAYPOINT} + +STR_JUST_CARGO :{CARGO_LONG} +STR_JUST_CHECKMARK :{CHECKMARK} +STR_JUST_COMMA :{COMMA} +STR_JUST_CURRENCY_SHORT :{CURRENCY_SHORT} +STR_JUST_CURRENCY_LONG :{CURRENCY_LONG} +STR_JUST_INT :{NUM} +STR_JUST_DATE_TINY :{DATE_TINY} +STR_JUST_DATE_SHORT :{DATE_SHORT} +STR_JUST_DATE_LONG :{DATE_LONG} +STR_JUST_DATE_ISO :{DATE_ISO} +STR_JUST_STRING :{STRING} +STR_JUST_STRING_SPACE_STRING :{STRING} {STRING} +STR_JUST_RAW_STRING :{STRING} + +# Slightly 'raw' stringcodes with colour or size +STR_BLACK_COMMA :{BLACK}{COMMA} +STR_TINY_BLACK_COMA :{TINY_FONT}{BLACK}{COMMA} +STR_TINY_COMMA :{TINY_FONT}{COMMA} +STR_BLUE_COMMA :{BLUE}{COMMA} +STR_RED_COMMA :{RED}{COMMA} +STR_WHITE_COMMA :{WHITE}{COMMA} +STR_TINY_BLACK_DECIMAL :{TINY_FONT}{BLACK}{DECIMAL} +STR_COMPANY_MONEY :{WHITE}{CURRENCY_LONG} +STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG} +STR_BLACK_CROSS :{BLACK}{CROSS} +STR_SILVER_CROSS :{SILVER}{CROSS} +STR_WHITE_DATE_LONG :{WHITE}{DATE_LONG} +STR_SHORT_DATE :{WHITE}{DATE_TINY} +STR_DATE_LONG_SMALL :{TINY_FONT}{BLACK}{DATE_LONG} +STR_TINY_GROUP :{TINY_FONT}{GROUP} +STR_BLACK_INT :{BLACK}{NUM} +STR_ORANGE_INT :{ORANGE}{NUM} +STR_WHITE_SIGN :{WHITE}{SIGN} +STR_TINY_BLACK_STATION :{TINY_FONT}{BLACK}{STATION} +STR_BLACK_STRING :{BLACK}{STRING} +STR_BLACK_RAW_STRING :{BLACK}{STRING} +STR_GREEN_STRING :{GREEN}{STRING} +STR_ORANGE_STRING :{ORANGE}{STRING} +STR_RED_STRING :{RED}{STRING} +STR_WHITE_STRING :{WHITE}{STRING} +STR_TINY_BLACK_HEIGHT :{TINY_FONT}{BLACK}{HEIGHT} +STR_TINY_BLACK_VEHICLE :{TINY_FONT}{BLACK}{VEHICLE} +STR_TINY_RIGHT_ARROW :{TINY_FONT}{RIGHT_ARROW} + +STR_BLACK_1 :{BLACK}1 +STR_BLACK_2 :{BLACK}2 +STR_BLACK_3 :{BLACK}3 +STR_BLACK_4 :{BLACK}4 +STR_BLACK_5 :{BLACK}5 +STR_BLACK_6 :{BLACK}6 +STR_BLACK_7 :{BLACK}7 + +STR_TRAIN :{BLACK}{TRAIN} +STR_BUS :{BLACK}{BUS} +STR_LORRY :{BLACK}{LORRY} +STR_PLANE :{BLACK}{PLANE} +STR_SHIP :{BLACK}{SHIP} + +STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})