TBTR: Fix template build window not being refreshed after wagon flip in MP

pull/491/head
Jonathan G Rennison 1 year ago
parent e0a42b5945
commit 3d7f9ea50e

@ -404,7 +404,7 @@ public:
if (this->GetVehicleFromDepotWndPt(pt.x - nwi->pos_x, pt.y - nwi->pos_y, &v, &gdvp) == MODE_DRAG_VEHICLE && sel != INVALID_VEHICLE) {
if (gdvp.wagon != nullptr && gdvp.wagon->index == sel && _ctrl_pressed) {
DoCommandP(Vehicle::Get(sel)->tile, Vehicle::Get(sel)->index, true,
CMD_REVERSE_TRAIN_DIRECTION | CMD_MSG(STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE));
CMD_REVERSE_TRAIN_DIRECTION | CMD_MSG(STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE), CcVirtualTrainWagonsMoved);
} else if (gdvp.wagon == nullptr || gdvp.wagon->index != sel) {
this->vehicle_over = INVALID_VEHICLE;
TrainDepotMoveVehicle(gdvp.wagon, sel, gdvp.head);

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