diff --git a/dedicated.c b/dedicated.c index a5fd344aaa..5197dd924c 100644 --- a/dedicated.c +++ b/dedicated.c @@ -65,8 +65,8 @@ void DedicatedFork() /* Signal handlers */ static void DedicatedSignalHandler(int sig) { - _exit_game = true; - signal(sig, DedicatedSignalHandler); + _exit_game = true; + signal(sig, DedicatedSignalHandler); } #endif @@ -97,6 +97,7 @@ static bool InputWaiting() { struct timeval tv; fd_set readfds; + byte ret; tv.tv_sec = 0; tv.tv_usec = 1; @@ -105,9 +106,9 @@ static bool InputWaiting() FD_SET(STDIN, &readfds); /* don't care about writefds and exceptfds: */ - select(STDIN+1, &readfds, NULL, NULL, &tv); + ret = select(STDIN + 1, &readfds, NULL, NULL, &tv); - if (FD_ISSET(STDIN, &readfds)) + if (ret > 0) return true; else return false; @@ -128,6 +129,9 @@ static void DedicatedHandleKeyInput() #ifdef UNIX if (InputWaiting()) { + if (_exit_game) + return; + fgets(input_line, 200, stdin); // Forget about the final \n (or \r) strtok(input_line, "\r\n"); @@ -167,7 +171,7 @@ static int DedicatedVideoMainLoop() #ifdef UNIX signal(SIGTERM, DedicatedSignalHandler); signal(SIGINT, DedicatedSignalHandler); - signal(SIGABRT, DedicatedSignalHandler); + signal(SIGQUIT, DedicatedSignalHandler); #endif // Load the dedicated server stuff