(svn r25850) -Codechange: Merge IsBadFarmFieldTile and IsValidFarmFieldTile into IsSuitableForFarmField (cirdan, LordAro)

pull/155/head
zuu 11 years ago
parent e124838db5
commit 3ca56bed7a

@ -940,21 +940,19 @@ bool IsTileForestIndustry(TileIndex tile)
static const byte _plantfarmfield_type[] = {1, 1, 1, 1, 1, 3, 3, 4, 4, 4, 5, 5, 5, 6, 6, 6};
static bool IsBadFarmFieldTile(TileIndex tile)
{
switch (GetTileType(tile)) {
case MP_CLEAR: return IsClearGround(tile, CLEAR_FIELDS) || IsClearGround(tile, CLEAR_SNOW) || IsClearGround(tile, CLEAR_DESERT);
case MP_TREES: return (GetTreeGround(tile) == TREE_GROUND_SHORE);
default: return true;
}
}
static bool IsBadFarmFieldTile2(TileIndex tile)
/**
* Check whether the tile can be replaced by a farm field.
* @param tile the tile to investigate.
* @param allow_fields if true, the method will return true even if
* the tile is a farm tile, otherwise the tile may not be a farm tile
* @return true if the tile can become a farm field
*/
static bool IsSuitableForFarmField(TileIndex tile, bool allow_fields)
{
switch (GetTileType(tile)) {
case MP_CLEAR: return IsClearGround(tile, CLEAR_SNOW) || IsClearGround(tile, CLEAR_DESERT);
case MP_TREES: return (GetTreeGround(tile) == TREE_GROUND_SHORE);
default: return true;
case MP_CLEAR: return !IsClearGround(tile, CLEAR_SNOW) && !IsClearGround(tile, CLEAR_DESERT) && (allow_fields || !IsClearGround(tile, CLEAR_FIELDS));
case MP_TREES: return GetTreeGround(tile) != TREE_GROUND_SHORE;
default: return false;
}
}
@ -1008,9 +1006,9 @@ static void PlantFarmField(TileIndex tile, IndustryID industry)
int count = 0;
TILE_AREA_LOOP(cur_tile, ta) {
assert(cur_tile < MapSize());
count += IsBadFarmFieldTile(cur_tile);
count += IsSuitableForFarmField(cur_tile, false);
}
if (count * 2 >= ta.w * ta.h) return;
if (count * 2 < ta.w * ta.h) return;
/* determine type of field */
r = Random();
@ -1020,7 +1018,7 @@ static void PlantFarmField(TileIndex tile, IndustryID industry)
/* make field */
TILE_AREA_LOOP(cur_tile, ta) {
assert(cur_tile < MapSize());
if (!IsBadFarmFieldTile2(cur_tile)) {
if (IsSuitableForFarmField(cur_tile, true)) {
MakeField(cur_tile, field_type, industry);
SetClearCounter(cur_tile, counter);
MarkTileDirtyByTile(cur_tile);

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