(svn r1126) -Fix: [Network] Pressing Disconnect on the GUI puts you back to the

main-menu (so you no longer stay ingame (if you were))
This commit is contained in:
truelight 2004-12-16 11:12:59 +00:00
parent 196dbd66c9
commit 3c45c05eb2

View File

@ -1189,6 +1189,8 @@ void ShowClientList()
AllocateWindowDesc(&_client_list_desc); AllocateWindowDesc(&_client_list_desc);
} }
extern void SwitchMode(int new_mode);
static void NetworkJoinStatusWindowWndProc(Window *w, WindowEvent *e) static void NetworkJoinStatusWindowWndProc(Window *w, WindowEvent *e)
{ {
switch(e->event) { switch(e->event) {
@ -1224,8 +1226,9 @@ static void NetworkJoinStatusWindowWndProc(Window *w, WindowEvent *e)
switch(e->click.widget) { switch(e->click.widget) {
case 0: case 3: /* Close 'X' | Disconnect button */ case 0: case 3: /* Close 'X' | Disconnect button */
NetworkDisconnect(); NetworkDisconnect();
ShowNetworkGameWindow();
DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0); DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0);
SwitchMode(SM_MENU);
ShowNetworkGameWindow();
break; break;
} }
break; break;