(svn r22460) -Doc: Semantic documentation fixes, and doxygen additions (partly by planetmaker).

pull/155/head
alberth 13 years ago
parent a70556dac2
commit 3ae756f85f

@ -33,8 +33,10 @@
/* FILE IO ROUTINES ******************************/
/*************************************************/
/** Size of the #Fio data buffer. */
#define FIO_BUFFER_SIZE 512
/** Structure for keeping several open files with just one data buffer. */
struct Fio {
byte *buffer, *buffer_end; ///< position pointer in local buffer and last valid byte of buffer
size_t pos; ///< current (system) position in file
@ -50,7 +52,7 @@ struct Fio {
#endif /* LIMITED_FDS */
};
static Fio _fio;
static Fio _fio; ///< #Fio instance.
/** Whether the working directory should be scanned. */
static bool _do_scan_working_directory = true;
@ -58,12 +60,17 @@ static bool _do_scan_working_directory = true;
extern char *_config_file;
extern char *_highscore_file;
/* Get current position in file */
/** Get current position in file. */
size_t FioGetPos()
{
return _fio.pos + (_fio.buffer - _fio.buffer_end);
}
/**
* Get the filename associated with a slot.
* @param slot Index of queried file.
* @return Name of the file.
*/
const char *FioGetFilename(uint8 slot)
{
return _fio.shortnames[slot];

@ -7,7 +7,7 @@
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file group.h Base class from groups. */
/** @file group.h Base class for groups and group functions. */
#ifndef GROUP_H
#define GROUP_H
@ -19,12 +19,13 @@
#include "engine_type.h"
typedef Pool<Group, GroupID, 16, 64000> GroupPool;
extern GroupPool _group_pool;
extern GroupPool _group_pool; ///< Pool of groups.
/** Group data. */
struct Group : GroupPool::PoolItem<&_group_pool> {
char *name; ///< Group Name
uint16 num_vehicle; ///< Number of vehicles wich belong to the group
uint16 num_vehicle; ///< Number of vehicles in the group
OwnerByte owner; ///< Group Owner
VehicleTypeByte vehicle_type; ///< Vehicle type of the group
@ -69,12 +70,20 @@ static inline uint GetGroupArraySize()
uint GetGroupNumEngines(CompanyID company, GroupID id_g, EngineID id_e);
/**
* Increase the number of vehicles by one in a group.
* @param id_g Group id.
*/
static inline void IncreaseGroupNumVehicle(GroupID id_g)
{
Group *g = Group::GetIfValid(id_g);
if (g != NULL) g->num_vehicle++;
}
/**
* Decrease the number of vehicles by one in a group.
* @param id_g Group id.
*/
static inline void DecreaseGroupNumVehicle(GroupID id_g)
{
Group *g = Group::GetIfValid(id_g);

@ -36,14 +36,14 @@ enum SwitchMode {
SM_LOAD_HEIGHTMAP,
};
/* Display Options */
/** Display Options */
enum DisplayOptions {
DO_SHOW_TOWN_NAMES = 0,
DO_SHOW_STATION_NAMES = 1,
DO_SHOW_SIGNS = 2,
DO_FULL_ANIMATION = 3,
DO_FULL_DETAIL = 5,
DO_SHOW_WAYPOINT_NAMES = 6,
DO_SHOW_TOWN_NAMES = 0, ///< Display town names.
DO_SHOW_STATION_NAMES = 1, ///< Display station names.
DO_SHOW_SIGNS = 2, ///< Display signs.
DO_FULL_ANIMATION = 3, ///< Perform palette animation.
DO_FULL_DETAIL = 5, ///< Also draw details of track and roads.
DO_SHOW_WAYPOINT_NAMES = 6, ///< Display waypoint names.
};
extern GameMode _game_mode;
@ -59,7 +59,7 @@ enum PauseMode {
PM_PAUSED_ERROR = 1 << 3, ///< A game paused because a (critical) error
PM_PAUSED_ACTIVE_CLIENTS = 1 << 4, ///< A game paused for 'min_active_clients'
/* Pause mode bits when paused for network reasons */
/** Pause mode bits when paused for network reasons. */
PMB_PAUSED_NETWORK = PM_PAUSED_ACTIVE_CLIENTS | PM_PAUSED_JOIN,
};
DECLARE_ENUM_AS_BIT_SET(PauseMode)

@ -162,7 +162,7 @@ static bool CMSAMine(TileIndex tile)
/**
* Check whether the tile is water.
* @param tile the tile to investigate.
* @return true if and only if the tile is a mine
* @return true if and only if the tile is a water tile
*/
static bool CMSAWater(TileIndex tile)
{
@ -172,7 +172,7 @@ static bool CMSAWater(TileIndex tile)
/**
* Check whether the tile is a tree.
* @param tile the tile to investigate.
* @return true if and only if the tile is a mine
* @return true if and only if the tile is a tree tile
*/
static bool CMSATree(TileIndex tile)
{
@ -182,7 +182,7 @@ static bool CMSATree(TileIndex tile)
/**
* Check whether the tile is a forest.
* @param tile the tile to investigate.
* @return true if and only if the tile is a mine
* @return true if and only if the tile is a forest
*/
static bool CMSAForest(TileIndex tile)
{

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