diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp index 3c3c6d8068..62f93cc295 100644 --- a/src/industry_cmd.cpp +++ b/src/industry_cmd.cpp @@ -207,6 +207,7 @@ Industry::~Industry() void Industry::PostDestructor(size_t index) { InvalidateWindowData(WC_INDUSTRY_DIRECTORY, 0, IDIWD_FORCE_REBUILD); + SetWindowDirty(WC_BUILD_INDUSTRY, 0); } @@ -1942,6 +1943,7 @@ static void DoCreateNewIndustry(Industry *i, TileIndex tile, IndustryType type, for (uint j = 0; j != 50; j++) PlantRandomFarmField(i); } InvalidateWindowData(WC_INDUSTRY_DIRECTORY, 0, IDIWD_FORCE_REBUILD); + SetWindowDirty(WC_BUILD_INDUSTRY, 0); if (!_generating_world) PopulateStationsNearby(i); } diff --git a/src/industry_gui.cpp b/src/industry_gui.cpp index 9b05beaddf..923d09874a 100644 --- a/src/industry_gui.cpp +++ b/src/industry_gui.cpp @@ -517,14 +517,16 @@ public: icon.bottom = icon.top + this->legend.height - 1; for (uint16 i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < this->vscroll->GetCount(); i++) { - bool selected = this->selected_type == this->list[i]; - - const IndustrySpec *indsp = GetIndustrySpec(this->list[i]); + IndustryType type = this->list[i]; + bool selected = this->selected_type == type; + const IndustrySpec *indsp = GetIndustrySpec(type); /* Draw the name of the industry in white is selected, otherwise, in orange */ DrawString(text, indsp->name, selected ? TC_WHITE : TC_ORANGE); GfxFillRect(icon, selected ? PC_WHITE : PC_BLACK); GfxFillRect(icon.Shrink(WidgetDimensions::scaled.bevel), indsp->map_colour); + SetDParam(0, Industry::GetIndustryTypeCount(type)); + DrawString(text, STR_JUST_COMMA, TC_BLACK, SA_RIGHT, false, FS_SMALL); text = text.Translate(0, this->resize.step_height); icon = icon.Translate(0, this->resize.step_height);