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https://github.com/JGRennison/OpenTTD-patches.git
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(svn r944) -Updated vc6 project file (Hackykid)
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parent
b8f6d41418
commit
39382a16f3
68
ttd.dsp
68
ttd.dsp
@ -212,10 +212,6 @@ SOURCE=.\gfx.c
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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SOURCE=.\newgrf.c
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# End Source File
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# Begin Source File
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SOURCE=.\landscape.c
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SOURCE=.\landscape.c
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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@ -257,6 +253,10 @@ SOURCE=.\network.c
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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SOURCE=.\newgrf.c
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# End Source File
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# Begin Source File
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SOURCE=.\oldloader.c
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SOURCE=.\oldloader.c
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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@ -989,6 +989,66 @@ SOURCE=.\table\unmovable_land.h
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SOURCE=.\table\water_land.h
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SOURCE=.\table\water_land.h
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# End Source File
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# End Source File
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# End Group
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# End Group
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# Begin Group "Network Source Files"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=.\callback_table.c
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# End Source File
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# Begin Source File
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SOURCE=.\dedicated.c
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# End Source File
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# Begin Source File
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SOURCE=.\network_client.c
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# End Source File
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# Begin Source File
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SOURCE=.\network_data.c
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# End Source File
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# Begin Source File
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SOURCE=.\network_gamelist.c
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# End Source File
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# Begin Source File
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SOURCE=.\network_server.c
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# End Source File
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# Begin Source File
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SOURCE=.\network_udp.c
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# End Source File
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# End Group
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# Begin Group "Network Header Files"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=.\network_client.h
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# End Source File
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# Begin Source File
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SOURCE=.\network_core.h
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# End Source File
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# Begin Source File
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SOURCE=.\network_data.h
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# End Source File
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# Begin Source File
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SOURCE=.\network_gamelist.h
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# End Source File
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# Begin Source File
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SOURCE=.\network_server.h
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# End Source File
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# Begin Source File
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SOURCE=.\network_udp.h
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# End Source File
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# End Group
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# Begin Source File
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# Begin Source File
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SOURCE=.\changelog.txt
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SOURCE=.\changelog.txt
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