(svn r18163) -Codechange: make the depot GUI RTL aware

pull/155/head
rubidium 15 years ago
parent 3b7f030fc3
commit 38da13cf7d

@ -247,50 +247,55 @@ struct DepotWindow : Window {
bool free_wagon = false;
int sprite_y = y + (this->resize.step_height - GetVehicleHeight(v->type)) / 2;
bool rtl = _dynlang.text_dir == TD_RTL;
int image_left = rtl ? left + this->count_width : left + this->header_width;
int image_right = rtl ? right - this->header_width : right - this->count_width;
switch (v->type) {
case VEH_TRAIN: {
const Train *u = Train::From(v);
free_wagon = u->IsFreeWagon();
uint x_space = free_wagon ? TRAININFO_DEFAULT_VEHICLE_WIDTH : 0;
DrawTrainImage(u, left + this->header_width + x_space, right - this->count_width, sprite_y - 1, this->sel, free_wagon ? 0 : this->hscroll.GetPosition());
DrawTrainImage(u, image_left + (rtl ? 0 : x_space), image_right - (rtl ? x_space : 0), sprite_y - 1, this->sel, free_wagon ? 0 : this->hscroll.GetPosition());
/* Number of wagons relative to a standard length wagon (rounded up) */
SetDParam(0, (u->tcache.cached_total_length + 7) / 8);
DrawString(right - this->count_width, right - 1, y + (this->resize.step_height - FONT_HEIGHT_SMALL) / 2, STR_TINY_BLACK_COMA, TC_FROMSTRING, SA_RIGHT); // Draw the counter
DrawString(rtl ? left + WD_FRAMERECT_LEFT : right - this->count_width, rtl ? left + this->count_width : right - WD_FRAMERECT_RIGHT, y + (this->resize.step_height - FONT_HEIGHT_SMALL) / 2, STR_TINY_BLACK_COMA, TC_FROMSTRING, SA_RIGHT); // Draw the counter
break;
}
case VEH_ROAD: DrawRoadVehImage( v, left + this->header_width, right - this->count_width, sprite_y, this->sel); break;
case VEH_SHIP: DrawShipImage( v, left + this->header_width, right - this->count_width, sprite_y, this->sel); break;
case VEH_ROAD: DrawRoadVehImage( v, image_left, image_right, sprite_y, this->sel); break;
case VEH_SHIP: DrawShipImage( v, image_left, image_right, sprite_y, this->sel); break;
case VEH_AIRCRAFT: {
const Sprite *spr = GetSprite(v->GetImage(DIR_W), ST_NORMAL);
DrawAircraftImage(v, left + this->header_width, right - this->count_width,
DrawAircraftImage(v, image_left, image_right,
y + max(spr->height + spr->y_offs - 14, 0), // tall sprites needs an y offset
this->sel);
} break;
default: NOT_REACHED();
}
if (free_wagon) {
DrawString(this->flag_width + WD_FRAMERECT_LEFT, left + this->header_width, y + 2, STR_DEPOT_NO_ENGINE);
uint diff_x, diff_y;
if (v->type == VEH_TRAIN || v->type == VEH_ROAD) {
/* Arrange unitnumber and flag horizontally */
diff_x = this->flag_width + WD_FRAMERECT_LEFT;
diff_y = (this->resize.step_height - this->flag_height) / 2 - 2;
} else {
uint diff_x, diff_y;
if (v->type == VEH_TRAIN || v->type == VEH_ROAD) {
/* Arrange unitnumber and flag horizontally */
diff_x = this->flag_width + WD_FRAMERECT_LEFT;
diff_y = (this->resize.step_height - this->flag_height) / 2 - 2;
} else {
/* Arrange unitnumber and flag vertically */
diff_x = WD_FRAMERECT_LEFT;
diff_y = FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
}
/* Arrange unitnumber and flag vertically */
diff_x = WD_FRAMERECT_LEFT;
diff_y = FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
}
int text_left = rtl ? right - this->header_width - 1 : left + diff_x;
int text_right = rtl ? right - diff_x : left + this->header_width - 1;
DrawSprite((v->vehstatus & VS_STOPPED) ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, left + WD_FRAMERECT_LEFT, y + diff_y);
if (free_wagon) {
DrawString(text_left, text_right, y + 2, STR_DEPOT_NO_ENGINE);
} else {
DrawSprite((v->vehstatus & VS_STOPPED) ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, rtl ? right - this->flag_width : left + WD_FRAMERECT_LEFT, y + diff_y);
SetDParam(0, v->unitnumber);
DrawString(left + diff_x, left + this->header_width - 1, y + 2, (uint16)(v->max_age - DAYS_IN_LEAP_YEAR) >= v->age ? STR_BLACK_COMMA : STR_RED_COMMA);
DrawString(text_left, text_right, y + 2, (uint16)(v->max_age - DAYS_IN_LEAP_YEAR) >= v->age ? STR_BLACK_COMMA : STR_RED_COMMA);
}
}
@ -298,6 +303,8 @@ struct DepotWindow : Window {
{
if (widget != DEPOT_WIDGET_MATRIX) return;
bool rtl = _dynlang.text_dir == TD_RTL;
/* Set the row and number of boxes in each row based on the number of boxes drawn in the matrix */
uint16 mat_data = this->GetWidget<NWidgetCore>(DEPOT_WIDGET_MATRIX)->widget_data;
uint16 rows_in_display = GB(mat_data, MAT_ROW_START, MAT_ROW_BITS);
@ -307,11 +314,15 @@ struct DepotWindow : Window {
int maxval = min(this->vehicle_list.Length(), num + (rows_in_display * boxes_in_each_row));
int y;
for (y = r.top + 1; num < maxval; y += this->resize.step_height) { // Draw the rows
int x = r.left;
for (byte i = 0; i < boxes_in_each_row && num < maxval; i++, num++, x += this->resize.step_width) {
for (byte i = 0; i < boxes_in_each_row && num < maxval; i++, num++) {
/* Draw all vehicles in the current row */
const Vehicle *v = this->vehicle_list[num];
this->DrawVehicleInDepot(v, x, (boxes_in_each_row == 1) ? r.right : x + this->resize.step_width - 1, y);
if (boxes_in_each_row == 1) {
this->DrawVehicleInDepot(v, r.left, r.right, y);
} else {
int x = r.left + (rtl ? (boxes_in_each_row - i - 1) : i) * this->resize.step_width;
this->DrawVehicleInDepot(v, x, x + this->resize.step_width - 1, y);
}
}
}
@ -354,6 +365,10 @@ struct DepotWindow : Window {
DepotGUIAction GetVehicleFromDepotWndPt(int x, int y, const Vehicle **veh, GetDepotVehiclePtData *d) const
{
const NWidgetCore *matrix_widget = this->GetWidget<NWidgetCore>(DEPOT_WIDGET_MATRIX);
/* In case of RTL the widgets are swapped as a whole */
if (_dynlang.text_dir == TD_RTL) x = matrix_widget->current_x - x;
uint xt = 0, xm = 0, ym = 0;
if (this->type == VEH_TRAIN) {
xm = x;
@ -367,7 +382,7 @@ struct DepotWindow : Window {
uint row = y / this->resize.step_height;
if (row >= this->vscroll.GetCapacity()) return MODE_ERROR;
uint boxes_in_each_row = GB(this->GetWidget<NWidgetCore>(DEPOT_WIDGET_MATRIX)->widget_data, MAT_COL_START, MAT_COL_BITS);
uint boxes_in_each_row = GB(matrix_widget->widget_data, MAT_COL_START, MAT_COL_BITS);
uint pos = ((row + this->vscroll.GetPosition()) * boxes_in_each_row) + xt;
if (this->vehicle_list.Length() + this->wagon_list.Length() <= pos) {
@ -382,6 +397,7 @@ struct DepotWindow : Window {
}
}
bool wagon = false;
if (this->vehicle_list.Length() > pos) {
*veh = this->vehicle_list[pos];
/* Skip vehicles that are scrolled off the list */
@ -391,6 +407,7 @@ struct DepotWindow : Window {
*veh = this->wagon_list[pos];
/* free wagons don't have an initial loco. */
x -= VEHICLEINFO_FULL_VEHICLE_WIDTH;
wagon = true;
}
const Train *v = NULL;
@ -402,6 +419,7 @@ struct DepotWindow : Window {
if (xm <= this->header_width) {
switch (this->type) {
case VEH_TRAIN:
if (wagon) return MODE_ERROR;
case VEH_ROAD:
if (xm <= this->flag_width) return MODE_START_STOP;
break;
@ -418,6 +436,9 @@ struct DepotWindow : Window {
if (this->type != VEH_TRAIN) return MODE_DRAG_VEHICLE;
/* Clicking on the counter */
if (xm >= matrix_widget->current_x - this->count_width) return wagon ? MODE_ERROR : MODE_SHOW_VEHICLE;
/* Account for the header */
x -= this->header_width;
@ -605,12 +626,12 @@ struct DepotWindow : Window {
case DEPOT_WIDGET_MATRIX: {
uint min_height = 0;
uint base_width = 0;
if (this->type == VEH_TRAIN) {
SetDParam(0, 100);
this->count_width = GetStringBoundingBox(STR_TINY_BLACK_COMA).width + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
base_width += this->count_width;
} else {
this->count_width = 0;
}
SetDParam(0, 999);
@ -626,7 +647,7 @@ struct DepotWindow : Window {
min_height = unumber.height + spr->height + WD_MATRIX_TOP + WD_PAR_VSEP_NORMAL + WD_MATRIX_BOTTOM;
this->header_width = max<uint>(unumber.width, this->flag_width) + WD_FRAMERECT_RIGHT;
}
base_width += this->header_width;
int base_width = this->count_width + this->header_width;
resize->height = max(_base_block_sizes[this->type].height, min_height);
if (this->type == VEH_TRAIN) {

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