(svn r11055) -Fix [FS#1214]: loading indicators would sometimes glitch due to a bounding box that was too small. Patch by frosch.

pull/155/head
rubidium 17 years ago
parent 8110b9f517
commit 36845f243a

@ -259,6 +259,7 @@ void DrawChatMessage()
/** Text Effects */
static void MarkTextEffectAreaDirty(TextEffect *te)
{
/* Width and height of the text effect are doubled, so they are correct in both zoom out levels 1x and 2x. */
MarkAllViewportsDirty(
te->x,
te->y - 1,
@ -321,6 +322,15 @@ void UpdateTextEffect(TextEffectID te_id, StringID msg)
te->params_1 = GetDParam(0);
te->params_2 = GetDParam(4);
/* Update width of text effect */
char buffer[100];
GetString(buffer, msg, lastof(buffer));
int w = GetStringBoundingBox(buffer).width;
/* Only allow to make it broader, so it completely covers the old text. That avoids remnants of the old text. */
int right_new = te->x + w;
if (te->right < right_new) te->right = right_new;
MarkTextEffectAreaDirty(te);
}

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