mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-19 15:25:39 +00:00
(svn r1993) Fixed some devious [lack of] tabs usage.
This commit is contained in:
parent
76961e1953
commit
363eb05803
@ -310,7 +310,7 @@ restart:
|
|||||||
extern int32 CheckFlatLandBelow(uint tile, uint w, uint h, uint flags, uint invalid_dirs, int *);
|
extern int32 CheckFlatLandBelow(uint tile, uint w, uint h, uint flags, uint invalid_dirs, int *);
|
||||||
|
|
||||||
/* p1 = relocate HQ
|
/* p1 = relocate HQ
|
||||||
p1&0xFF = player whose HQ is up for relocation
|
* p1&0xFF = player whose HQ is up for relocation
|
||||||
*/
|
*/
|
||||||
int32 CmdBuildCompanyHQ(int x, int y, uint32 flags, uint32 p1, uint32 p2)
|
int32 CmdBuildCompanyHQ(int x, int y, uint32 flags, uint32 p1, uint32 p2)
|
||||||
{
|
{
|
||||||
|
Loading…
Reference in New Issue
Block a user