From 35b7183a88569d2c0c742b2b79becae62f483386 Mon Sep 17 00:00:00 2001 From: planetmaker Date: Thu, 4 Aug 2011 14:04:15 +0000 Subject: [PATCH] (svn r22714) -Fix: If there's no point in opening the rail toolbar, don't open it for people who use hotkeys either rather than only for those using GUI elements --- src/rail_gui.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/rail_gui.cpp b/src/rail_gui.cpp index 9a5af6c5e4..3f8d167d41 100644 --- a/src/rail_gui.cpp +++ b/src/rail_gui.cpp @@ -31,6 +31,7 @@ #include "core/geometry_func.hpp" #include "hotkeys.h" #include "engine_base.h" +#include "vehicle_func.h" #include "station_map.h" #include "tunnelbridge_map.h" @@ -849,6 +850,7 @@ Window *ShowBuildRailToolbar(RailType railtype) EventState RailToolbarGlobalHotkeys(uint16 key, uint16 keycode) { + if (!CanBuildVehicleInfrastructure(VEH_TRAIN)) return ES_NOT_HANDLED; extern RailType _last_built_railtype; int num = CheckHotkeyMatch(_railtoolbar_hotkeys, keycode, NULL, true); if (num == -1) return ES_NOT_HANDLED;